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mirror of https://github.com/mt-mods/plantlife_modpack.git synced 2024-12-26 18:40:18 +01:00

Updated the badly-outdated README

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Vanessa Ezekowitz 2014-05-16 17:23:55 -04:00
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README
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README file for Plantlife mod, by Vanessa Ezekowitz README file for Plantlife mod, by Vanessa Ezekowitz
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Plantlife is a combined form of my Flowers, Jungle Grass, and Poison Ivy mods Plantlife is a combined form of my Flowers and Poison Ivy mods and an expanded
and has been significantly rewritten and re-organized. This mod supplies all version of the old Bushes mod, now called bushes_classic. The entire package
three of these components and should be 100% compatible with mods that used the has been significantly rewritten and re-organized. This mod supplies all
old versions. three of these components and should be 100% compatible with mods that used
the old versions.
Its purpose is to add various kinds of flowers, cotton plants, water foliage, Its purpose is to add various kinds of flowers, cotton plants, water foliage,
poison ivy, and jungle grass in a few sizes. All of these are spawned as poison ivy, and fruit bushes, obviously. :-) All of these are spawned as
normal nodes and can be collected and used in any recipes that depend on the normal nodes and can be collected and used in any recipes that depend on the
old mods. old mods.
@ -21,9 +22,10 @@ the same surface that is necessary for them to spawn on, so they won't grow if
placed on e.g. cobble or homedecor flower pot, etc. This doesn't affect placed on e.g. cobble or homedecor flower pot, etc. This doesn't affect
wall-climbing poison ivy, since it uses a different growth pattern. wall-climbing poison ivy, since it uses a different growth pattern.
All plants use perlin noise to keep where they grow under control - no more All plants use multiple controls provided by plants_lib, to keep where they
random spread of plants! In addition, the density of the plants in any region grow under control - no more random spread of plants! In addition, the density
they appear in has been fixed and brought under control. of the plants in any region they appear in has been fixed and brought under
control.
Poison ivy is found sparsely among junglegrass, but will not grow near flowers. Poison ivy is found sparsely among junglegrass, but will not grow near flowers.
@ -31,59 +33,35 @@ Poison ivy is found sparsely among junglegrass, but will not grow near flowers.
Important details: Important details:
Configuration: Any of the three components of this mod can be disabled by Configuration: Any of the three components of this mod can be disabled
editing plants/init.lua, near the beginning of the file, and changing one or by just removing their respective directories.
more of these lines to false:
local enable_flowers = true
local enable_junglegrass = true
local enable_poisonivy = true
Dependencies: Just the game's default stuff. Dependencies: Just the game's default stuff.
Recommends: Nothing in particular. Recommends: Nothing in particular.
Conflicts: This mod should not be installed alongside the original Flowers, Conflicts: This mod should not be installed alongside the original, separate
Jungle Grass, or Poison Ivy mods. If those exist, delete them, as this mod Poison Ivy, or old Bushes mods. If those exist, delete them, as this mod
supplies all of their functionality. supplies their functionality. If you still use the old Jungle Grass mod
either as previously supplied with this modpack, or in its standalone form,
you'll want to delete the "junglegrass" directory from this modpack to get rid
of the aliases-to-air that it supplies.
Software Requirements: This mod required Minetest 0.4.4 from January 7, 2013 or Software Requirements: This mod requires Minetest 0.4.9 or later. It is
later. It will NOT work with any prior version. unlikely to work with old versions.
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Crafting: Crafting:
Only Flowers have crafting recipes. For a flower pot, put three For crafting recipes, please see the forum thread for this modpack:
clay bricks in the crafting grid in a "v" shape like so (yields 1):
- - - https://forum.minetest.net/viewtopic.php?f=11&t=3898
B - B
- B -
To put a flower into a pot, just put one of each into the crafting grid.
------------------------------------------------------------------------------ ------------------------------------------------------------------------------
Notes: Notes:
Flowers has been completely rewritten, almost from scratch, using the most
recent and advanced features the game engine has to offer. It should be
significantly faster than the original Ironzorg Flowers mod. Flowers and
cotton spawn on grass only, seaweed spawns on water or grass close to the
shoreline, or on very small stone islands in water. Waterlilies of course
spawn on water.
There are four different sizes of jungle grasses, all of which yield a single
junglegrass object when gathered (so all four sizes may be used where jungle
grass is called for). The largest size uses the game's standard jungle grass
node, while the others are defined by this mod.
Junglegrass will spawn on grass, sand, desert sand and the tops of papyrus and
cactus (though rarely), and will do so anywhere in the map. Grass on the
ground will grow and eventually disappear (die), while grass in the desert will
grow and eventually turn into dry shrubs.
Poison Ivy will spawn on grass and in some cases, on vertical surfaces Poison Ivy will spawn on grass and in some cases, on vertical surfaces
including trees and jungle trees where they meet the dirt or grass. Ivy including trees and jungle trees where they meet the dirt or grass. Ivy
previously spawned on the ground taller/thicker or start climbing up said previously spawned on the ground taller/thicker or start climbing up said