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mirror of https://github.com/mt-mods/plantlife_modpack.git synced 2024-11-14 14:20:40 +01:00

remove pre 5x dead code

This commit is contained in:
wsor4035 2024-05-25 22:28:48 -04:00
parent 25fbc53114
commit e0dca20186

View File

@ -15,14 +15,10 @@
-- support for i18n
local S = minetest.get_translator("ferns")
-- Maintain backward compatibilty
-- minetest-0.5: Begin
local default_ferns = minetest.registered_items["default:fern_1"] or false
if default_ferns then
minetest.register_alias("ferns:fern_03", "default:fern_3")
minetest.register_alias("ferns:fern_02", "default:fern_2")
minetest.register_alias("ferns:fern_01", "default:fern_1")
end
minetest.register_alias("ferns:fern_03", "default:fern_3")
minetest.register_alias("ferns:fern_02", "default:fern_2")
minetest.register_alias("ferns:fern_01", "default:fern_1")
-- minetest-0.5: End
minetest.register_alias("archaeplantae:fern", "ferns:fern_03")
minetest.register_alias("archaeplantae:fern_mid", "ferns:fern_02")
@ -31,53 +27,12 @@ minetest.register_alias("ferns:fern_04", "ferns:fern_02") -- for placing
local nodenames = {}
local function create_nodes()
local images = { "ferns_fern.png", "ferns_fern_mid.png", "ferns_fern_big.png" }
local vscales = { 1, math.sqrt(8), math.sqrt(11) }
local descs = { S("Lady-fern (Athyrium)"), nil, nil }
for i = 1, 3 do
local node_on_place = nil
if i == 1 then
node_on_place = function(itemstack, placer, pointed_thing)
-- place a random fern
local stack = ItemStack("ferns:fern_0"..math.random(1,4))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("ferns:fern_01 "..itemstack:get_count()-(1-ret:get_count())) -- TODO FIXME?
end
end
nodenames[i] = "ferns:fern_"..string.format("%02d", i)
minetest.register_node(nodenames[i], {
description = descs[i] or (S("Lady-fern (Athyrium)").." " .. string.format("%02d", i)),
inventory_image = "ferns_fern.png",
drawtype = "plantlike",
visual_scale = vscales[i],
paramtype = "light",
tiles = { images[i] },
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
},
drop = "ferns:fern_01",
on_place = node_on_place
})
end
end
-----------------------------------------------------------------------------------------------
-- Init
-----------------------------------------------------------------------------------------------
if default_ferns then
for i = 1, 3 do
nodenames[i] = "ferns:fern_"..string.format("%02d", i)
end
else
create_nodes()
for i = 1, 3 do
nodenames[i] = "ferns:fern_"..string.format("%02d", i)
end
-----------------------------------------------------------------------------------------------