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https://github.com/mt-mods/plantlife_modpack.git
synced 2024-11-14 22:30:38 +01:00
remove pre 5x dead code
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parent
25fbc53114
commit
e0dca20186
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@ -15,14 +15,10 @@
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-- support for i18n
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-- support for i18n
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local S = minetest.get_translator("ferns")
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local S = minetest.get_translator("ferns")
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-- Maintain backward compatibilty
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minetest.register_alias("ferns:fern_03", "default:fern_3")
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-- minetest-0.5: Begin
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minetest.register_alias("ferns:fern_02", "default:fern_2")
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local default_ferns = minetest.registered_items["default:fern_1"] or false
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minetest.register_alias("ferns:fern_01", "default:fern_1")
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if default_ferns then
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minetest.register_alias("ferns:fern_03", "default:fern_3")
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minetest.register_alias("ferns:fern_02", "default:fern_2")
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minetest.register_alias("ferns:fern_01", "default:fern_1")
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end
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-- minetest-0.5: End
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-- minetest-0.5: End
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minetest.register_alias("archaeplantae:fern", "ferns:fern_03")
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minetest.register_alias("archaeplantae:fern", "ferns:fern_03")
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minetest.register_alias("archaeplantae:fern_mid", "ferns:fern_02")
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minetest.register_alias("archaeplantae:fern_mid", "ferns:fern_02")
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@ -31,53 +27,12 @@ minetest.register_alias("ferns:fern_04", "ferns:fern_02") -- for placing
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local nodenames = {}
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local nodenames = {}
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local function create_nodes()
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local images = { "ferns_fern.png", "ferns_fern_mid.png", "ferns_fern_big.png" }
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local vscales = { 1, math.sqrt(8), math.sqrt(11) }
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local descs = { S("Lady-fern (Athyrium)"), nil, nil }
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for i = 1, 3 do
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local node_on_place = nil
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if i == 1 then
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node_on_place = function(itemstack, placer, pointed_thing)
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-- place a random fern
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local stack = ItemStack("ferns:fern_0"..math.random(1,4))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("ferns:fern_01 "..itemstack:get_count()-(1-ret:get_count())) -- TODO FIXME?
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end
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end
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nodenames[i] = "ferns:fern_"..string.format("%02d", i)
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minetest.register_node(nodenames[i], {
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description = descs[i] or (S("Lady-fern (Athyrium)").." " .. string.format("%02d", i)),
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inventory_image = "ferns_fern.png",
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drawtype = "plantlike",
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visual_scale = vscales[i],
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paramtype = "light",
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tiles = { images[i] },
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,attached_node=1,not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
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},
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drop = "ferns:fern_01",
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on_place = node_on_place
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})
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end
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end
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-----------------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------------
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-- Init
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-- Init
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-----------------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------------
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if default_ferns then
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for i = 1, 3 do
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for i = 1, 3 do
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nodenames[i] = "ferns:fern_"..string.format("%02d", i)
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nodenames[i] = "ferns:fern_"..string.format("%02d", i)
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end
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else
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create_nodes()
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end
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end
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-----------------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------------
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