Vanessa Ezekowitz
34b7ad4f32
Fixed a bug in direct growing of trees
2013-01-20 13:37:58 -05:00
Vanessa Ezekowitz
40b4cc677a
forgot to set default value for rarity control, 50.
2013-01-20 12:02:59 -05:00
Vanessa Ezekowitz
5abcd9034e
Added random-number-based rarity control
2013-01-20 12:01:07 -05:00
Vanessa Ezekowitz
b41cf5570c
updated the date in init.lua
2013-01-20 01:38:43 -05:00
Vanessa Ezekowitz
64731d8742
another minor wording change to account for an API bugfix
2013-01-20 01:26:11 -05:00
Vanessa Ezekowitz
3c9fcf3bfc
Updated API.txt to accoutn for the latest updates
2013-01-20 01:23:39 -05:00
VanessaE
e8ade417ee
Merge pull request #1 from jojoa1997/patch-1
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adds a wool recipe for cotton
2013-01-19 22:12:04 -08:00
Vanessa Ezekowitz
b434ff4370
Added option to allow plants_lib to directly spawn a tree if passed a table
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instead of a function name in the appropriate field.
2013-01-19 23:21:33 -05:00
jojoa1997
bce47c2ce4
adds a wool recipe for cotton
2013-01-19 17:51:09 -05:00
Vanessa Ezekowitz
1229b10014
sped up mapgen functions massively. I think it's suitable
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for general use now!
2013-01-19 14:24:15 -05:00
Vanessa Ezekowitz
0580a2f416
just a minor logic tweak to try to speed the mapgen code up further.
2013-01-19 13:12:07 -05:00
Vanessa Ezekowitz
21e43912ff
tweaks to the documentation/comments for the mapgen function
2013-01-19 03:26:45 -05:00
Vanessa Ezekowitz
7db6ed7fb9
Documented the new mapgen-based spawn function.
2013-01-19 03:19:43 -05:00
Vanessa Ezekowitz
a83979e342
sped up the biome evaluation code somewhat, but it's still slow.
2013-01-19 02:10:26 -05:00
Vanessa Ezekowitz
7dd3ec2525
Added a function to let one spawn plants at mapgen time,
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but it's slow as molasses in January. Not recommended for
general use yet.
2013-01-19 00:45:46 -05:00
Vanessa Ezekowitz
4eff513bbd
Extended the API yet again, this time adding a Perlin-based temperature map
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(two new variables defining min and max temperature, normalized to 0.53 = 0
degrees centigrade).
The values used for this new Perlin layer come from Splizard's Snow Biomes mod,
so other mods that use plantlife to create biomes should be able to blend
nicely with that mod.
2013-01-12 00:47:50 -05:00
Vanessa Ezekowitz
94770d713b
extended the API again - this time adding a function to allow a custom check
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for air surrounding the plant spawn location (defaults to 1, just the target
node). Values of 1 and 9 for the two new variables would check the 3x3 area
around the spawn location. Don't make these numbers too large or it will
slow the abm down.
2013-01-11 11:52:34 -05:00
Vanessa Ezekowitz
b0de25407d
Expanded the API to allow for additional biome controls.
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See API.txt for details.
2013-01-09 21:33:37 -05:00
Vanessa Ezekowitz
9cb6f594ee
forgot to save one seed diff change (flowers)
2013-01-04 19:36:33 -05:00
Vanessa Ezekowitz
af7aaca77a
moved perlin seeddiff settings to respective mods' init.lua's, tweaked default
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perlin values to be the same as used in the game's mapgen for spawning dry
shrubs and jungle grass, so that jungle grass mod will replenish the game's
biomes.
2013-01-04 18:56:09 -05:00
Vanessa Ezekowitz
e2794f71f4
Added feature to API to allow for limits on spawning altitude also. None of
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the included plants use this, it's mainly for the conifers mod.
2012-12-29 17:24:47 -05:00
Vanessa Ezekowitz
f9df1b5965
Updated API to allow for height controls.
2012-12-17 16:01:16 -05:00
Vanessa Ezekowitz
7006416227
finished splitting up the three components into separate folders, by moving
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texture files to their respective components' folders (<f>/textures). Also,
began working on extending the API for the growing code to allow for checking
for the height of a node. Poisonivy is the only component that uses it for
now; this is more intended to be used with nature pack eventually.
2012-12-09 22:02:30 -05:00
Vanessa Ezekowitz
01270a26f0
minor tweak to API text to account for the renamed plants_lib module.
2012-12-04 19:39:42 -05:00
Vanessa Ezekowitz
c816c9c352
deleted un-renamed folder (forgot the -a switch in previous commit)
2012-12-04 19:32:44 -05:00
Vanessa Ezekowitz
498dad83e4
Renamed the "plants" module to "plants_lib". Any modder that directly depends
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on that library need only adjust their mods' depends.txt files. I've already
done this for flowers, junglegrass and poisonivy as included in this modpack,
so any mod that depends on one of *those* needs no changes at all. No changes
to the API or any functionality.
2012-12-04 19:29:23 -05:00
Vanessa Ezekowitz
2942f2366f
Split the flowers/junglegrass/poisonivy components into separate folders,
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leaving the plants folder as the primary API code and glue between them. Any
of the three may be deleted to disable them if so desired.
2012-12-03 17:20:50 -05:00
Vanessa Ezekowitz
9e6e47cb99
removed a couple of *~ files.
2012-12-03 12:53:52 -05:00
Vanessa Ezekowitz
eb26c9d966
Fixed waterlilies to only grow in water about 3 nodes deep or less. Decreased
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guard radius around them to allow them to get a bit more dense. Decreased the
perlin limit slightly, makes the biomes a little bigger.
2012-12-02 19:22:33 -05:00
Vanessa Ezekowitz
46ae097460
one of the previous changes screwed up spawning jungle grass while trying to
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fix the waterlily bug. Reverted it.
This should, however, finally fix jungle grass turning into dry shrubs when it
shouldn't, and the list of growing surfaces seems to work properly now. Will
fix the waterlily bug later.
2012-12-02 17:51:17 -05:00
Vanessa Ezekowitz
e3a9d05871
Fixed a bug in the placement of seaweed, fixing it extends the API slightly.
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Updated API.txt accordingly.
2012-12-02 02:09:31 -05:00
Vanessa Ezekowitz
13534d1631
Explained a few of the spawn abm's defaults
2012-12-01 23:17:13 -05:00
Vanessa Ezekowitz
0f25c621fc
Added API documentation.
2012-12-01 19:26:53 -05:00
Vanessa Ezekowitz
af7c2894ae
Added default setting for seed_diff (0). Accidentally left it out, it is
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needed to allow old mods to use the new function without changes.
2012-12-01 18:19:19 -05:00
Vanessa Ezekowitz
ae0374cfc5
redme tweak
2012-11-30 00:57:55 -05:00
Vanessa Ezekowitz
6b8bb9ff61
Made growing plants require the same surfaces under them as are needed to
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spawn, so plants places on e.g. cobble or a flower poit don't change.
2012-11-30 00:46:27 -05:00
Vanessa Ezekowitz
91b196a72f
readme tweaks, added notes about perlin noise.
2012-11-29 23:13:13 -05:00
Vanessa Ezekowitz
ad451049ce
Changed default debug to 'false'
2012-11-29 23:02:04 -05:00
Vanessa Ezekowitz
fce9f492c7
initial commit
2012-11-29 22:59:45 -05:00