* bushes ground content
minetest default game treats all bush parts as ground
content, so we do that here too. The baskets however are
player made and placed, so they aren't ground content
* cavestuff ground content
Pebbles are given to mapgen as decorations, so they have
been left as ground content.
The stalactites are not ground content
* user 'placed' nodes -> not ground content
* ground content revision
idea taken from homedecor_modpack and its homedecor_i18n
all translated mods have a new dependency : plantlife_i18n
translations are stored in po/pot file : one file for all mods
added french translation (almost complete)
transfered de/es/tr/pt translations to corresponding .po file
(only for some mods, unfortunately translations are incomplete)
The fruitless bush isn't an independent item, but a node type used only
for its appearance, representing the the fruitless state of some specific
type of fruit bush. One should never have a fruitless bush in inventory,
and it makes no sense to plant a fruitless bush per se.
(at the same rates as anywhere else)
Slowed down overall berry regrowth and at the same time make it so that
if a bush is planted on wet farming soil, it will re-grow its berries
faster, provided the soil remains wet.
On average, a wild bush will regrow its berries 50% slower than before,
while a farmed bush will regrow its berries twice as fast as the wild
ones did before (about 3x faster than wild ones do now).
Raw fruit or sugar heals 1/2 heart.
A raw pie heals 2 hearts.
A cooked pie heals 3 hearts or it can be split into 6 slices.
A slice of pie heals 1/2 heart.
A basket of pies heals 9 hearts (and sadly, consumes the basket).
There are now five bushes in this mod: strawberry, blackberry,
blueberry, raspberry, and gooseberry.
Instead of giving you the fruit, digging a bush now directly gives you
that bush, with a 1/5 chance of getting two.
Craft one bush by itself to turn it into four of the corresponding
fruit. Craft six of that fruit to get the bush back (this is how it was
before, I opted to keep it that way).
Craft:
- - -
S J S
f f f
That is, two sugar, one jungle grass, and three fruit as before, to get
one raw pie of that fruit. Cook it as usual. Heals 2 hearts.
Craft one whole pie by itself to get four slices, each of which heals
1/2 heart.
Craft:
S J S
f f f
f f f
That is, two sugar, one jungle grass, and mix-and-match six fruits to
get two mixed fruit pies. Cook as usual, craft one to get four slices.
Baskets of pies can be crafted the same as before (craft a basket from
four sticks in a "T" shape, then craft one of those plus three pies of
the desired type).
In addition: some moderate rewriting and re-arranging of the code to
facilitating adding the new objects.
Made the bushes lower-resolution (they were 64px, which made them not
fit in so well into the usual 16px landscape - reduced them to 32px.
Ditto for the basket textures. Pies are all 16px.
New textures for the pies.