Separate weathers from engine
157
LICENSE.md
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|
|||||||
|
### GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
|
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc.
|
||||||
|
<https://fsf.org/>
|
||||||
|
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies of this
|
||||||
|
license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
This version of the GNU Lesser General Public License incorporates the
|
||||||
|
terms and conditions of version 3 of the GNU General Public License,
|
||||||
|
supplemented by the additional permissions listed below.
|
||||||
|
|
||||||
|
#### 0. Additional Definitions.
|
||||||
|
|
||||||
|
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||||
|
General Public License, and the "GNU GPL" refers to version 3 of the
|
||||||
|
GNU General Public License.
|
||||||
|
|
||||||
|
"The Library" refers to a covered work governed by this License, other
|
||||||
|
than an Application or a Combined Work as defined below.
|
||||||
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|
||||||
|
An "Application" is any work that makes use of an interface provided
|
||||||
|
by the Library, but which is not otherwise based on the Library.
|
||||||
|
Defining a subclass of a class defined by the Library is deemed a mode
|
||||||
|
of using an interface provided by the Library.
|
||||||
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|
||||||
|
A "Combined Work" is a work produced by combining or linking an
|
||||||
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Application with the Library. The particular version of the Library
|
||||||
|
with which the Combined Work was made is also called the "Linked
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|
Version".
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|
||||||
|
The "Minimal Corresponding Source" for a Combined Work means the
|
||||||
|
Corresponding Source for the Combined Work, excluding any source code
|
||||||
|
for portions of the Combined Work that, considered in isolation, are
|
||||||
|
based on the Application, and not on the Linked Version.
|
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|
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The "Corresponding Application Code" for a Combined Work means the
|
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object code and/or source code for the Application, including any data
|
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and utility programs needed for reproducing the Combined Work from the
|
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Application, but excluding the System Libraries of the Combined Work.
|
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|
||||||
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#### 1. Exception to Section 3 of the GNU GPL.
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||||||
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|
||||||
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You may convey a covered work under sections 3 and 4 of this License
|
||||||
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without being bound by section 3 of the GNU GPL.
|
||||||
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|
||||||
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#### 2. Conveying Modified Versions.
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If you modify a copy of the Library, and, in your modifications, a
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||||||
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facility refers to a function or data to be supplied by an Application
|
||||||
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that uses the facility (other than as an argument passed when the
|
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facility is invoked), then you may convey a copy of the modified
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version:
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- a) under this License, provided that you make a good faith effort
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to ensure that, in the event an Application does not supply the
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||||||
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function or data, the facility still operates, and performs
|
||||||
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whatever part of its purpose remains meaningful, or
|
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- b) under the GNU GPL, with none of the additional permissions of
|
||||||
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this License applicable to that copy.
|
||||||
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|
||||||
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#### 3. Object Code Incorporating Material from Library Header Files.
|
||||||
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|
||||||
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The object code form of an Application may incorporate material from a
|
||||||
|
header file that is part of the Library. You may convey such object
|
||||||
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code under terms of your choice, provided that, if the incorporated
|
||||||
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material is not limited to numerical parameters, data structure
|
||||||
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layouts and accessors, or small macros, inline functions and templates
|
||||||
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(ten or fewer lines in length), you do both of the following:
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|
||||||
|
- a) Give prominent notice with each copy of the object code that
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||||||
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the Library is used in it and that the Library and its use are
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||||||
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covered by this License.
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|
- b) Accompany the object code with a copy of the GNU GPL and this
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|
license document.
|
||||||
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|
||||||
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#### 4. Combined Works.
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||||||
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|
||||||
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You may convey a Combined Work under terms of your choice that, taken
|
||||||
|
together, effectively do not restrict modification of the portions of
|
||||||
|
the Library contained in the Combined Work and reverse engineering for
|
||||||
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debugging such modifications, if you also do each of the following:
|
||||||
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|
||||||
|
- a) Give prominent notice with each copy of the Combined Work that
|
||||||
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the Library is used in it and that the Library and its use are
|
||||||
|
covered by this License.
|
||||||
|
- b) Accompany the Combined Work with a copy of the GNU GPL and this
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license document.
|
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- c) For a Combined Work that displays copyright notices during
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execution, include the copyright notice for the Library among
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||||||
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these notices, as well as a reference directing the user to the
|
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copies of the GNU GPL and this license document.
|
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- d) Do one of the following:
|
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- 0) Convey the Minimal Corresponding Source under the terms of
|
||||||
|
this License, and the Corresponding Application Code in a form
|
||||||
|
suitable for, and under terms that permit, the user to
|
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recombine or relink the Application with a modified version of
|
||||||
|
the Linked Version to produce a modified Combined Work, in the
|
||||||
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manner specified by section 6 of the GNU GPL for conveying
|
||||||
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Corresponding Source.
|
||||||
|
- 1) Use a suitable shared library mechanism for linking with
|
||||||
|
the Library. A suitable mechanism is one that (a) uses at run
|
||||||
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time a copy of the Library already present on the user's
|
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computer system, and (b) will operate properly with a modified
|
||||||
|
version of the Library that is interface-compatible with the
|
||||||
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Linked Version.
|
||||||
|
- e) Provide Installation Information, but only if you would
|
||||||
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otherwise be required to provide such information under section 6
|
||||||
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of the GNU GPL, and only to the extent that such information is
|
||||||
|
necessary to install and execute a modified version of the
|
||||||
|
Combined Work produced by recombining or relinking the Application
|
||||||
|
with a modified version of the Linked Version. (If you use option
|
||||||
|
4d0, the Installation Information must accompany the Minimal
|
||||||
|
Corresponding Source and Corresponding Application Code. If you
|
||||||
|
use option 4d1, you must provide the Installation Information in
|
||||||
|
the manner specified by section 6 of the GNU GPL for conveying
|
||||||
|
Corresponding Source.)
|
||||||
|
|
||||||
|
#### 5. Combined Libraries.
|
||||||
|
|
||||||
|
You may place library facilities that are a work based on the Library
|
||||||
|
side by side in a single library together with other library
|
||||||
|
facilities that are not Applications and are not covered by this
|
||||||
|
License, and convey such a combined library under terms of your
|
||||||
|
choice, if you do both of the following:
|
||||||
|
|
||||||
|
- a) Accompany the combined library with a copy of the same work
|
||||||
|
based on the Library, uncombined with any other library
|
||||||
|
facilities, conveyed under the terms of this License.
|
||||||
|
- b) Give prominent notice with the combined library that part of it
|
||||||
|
is a work based on the Library, and explaining where to find the
|
||||||
|
accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
#### 6. Revised Versions of the GNU Lesser General Public License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the GNU Lesser General Public License from time to time. Such new
|
||||||
|
versions will be similar in spirit to the present version, but may
|
||||||
|
differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
as you received it specifies that a certain numbered version of the
|
||||||
|
GNU Lesser General Public License "or any later version" applies to
|
||||||
|
it, you have the option of following the terms and conditions either
|
||||||
|
of that published version or of any later version published by the
|
||||||
|
Free Software Foundation. If the Library as you received it does not
|
||||||
|
specify a version number of the GNU Lesser General Public License, you
|
||||||
|
may choose any version of the GNU Lesser General Public License ever
|
||||||
|
published by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Library as you received it specifies that a proxy can decide
|
||||||
|
whether future versions of the GNU Lesser General Public License shall
|
||||||
|
apply, that proxy's public statement of acceptance of any version is
|
||||||
|
permanent authorization for you to choose that version for the
|
||||||
|
Library.
|
9
README.md
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## Assets
|
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- Rain sounds CC0 by Q.K., taken from mymonths
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- Thunder sound and puddle texture DWYWPL by Don, Nathan from mymonths at https://github.com/minetest-mods/mymonths
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- Snow cover texture WTFPL, taken from mymonths
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|
- Rain texture CC-BY-SA 3.0 from TeddyDesTodes, taken from his weather branch at https://github.com/TeddyDesTodes/minetest/tree/weather
|
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- Snow flake and rain drop textures CC BY-SA (3.0) by paramat, found in snowdrift mod at https://github.com/paramat/snowdrift
|
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- Snow texture composited from individual snow flakes by paramat. CC-BY-SA (3.0)
|
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- Wind sound CC-BY (3.0) by InspectorJ from https://freesound.org/people/InspectorJ/sounds/376415/
|
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- Hail sound CC0 by ikayuka from https://freesound.org/people/ikayuka/sounds/240742/
|
0
ca_effects/damage.lua
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18
ca_effects/lightning.lua
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if not minetest.get_modpath("lightning") then return end
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local LIGHTNING_CHANCE = 10
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lightning.auto = false
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local function handle_effect(player_data)
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for playername, data in pairs(player_data) do
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local player = minetest.get_player_by_name(playername)
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local ppos = player:get_pos()
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local random = rng:next(1, LIGHTNING_CHANCE)
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|
if random == 1 then
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|
lightning.strike(ppos)
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|
end
|
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|
end
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|
end
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climate_api.register_effect("regional_weather:lightning", handle_effect, "tick")
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climate_api.set_effect_cycle("regional_weather:lightning", climate_api.LONG_CYCLE)
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0
ca_effects/puddles.lua
Normal file
0
ca_effects/snow_layers.lua
Normal file
0
ca_effects/soil.lua
Normal file
21
ca_effects/speed_buff.lua
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local function handle_effect(player_data)
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|
for playername, data in ipairs(player_data) do
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local player = minetest.get_player_by_name(playername)
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local product = 1
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for weather, value in pairs(data) do
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product = product * value
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end
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climate_api.utility.add_physics("regional_weather:speed_buff", player, "speed", product)
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|
end
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|
end
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|
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|
local function remove_effect(player_data)
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for playername, data in ipairs(player_data) do
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local player = minetest.get_player_by_name(playername)
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|
climate_api.utility.remove_physics("regional_weather:speed_buff", player, "speed")
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|
end
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end
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climate_api.register_effect("regional_weather:speed_buff", handle_effect, "tick")
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climate_api.register_effect("regional_weather:speed_buff", remove_effect, "end")
|
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climate_api.set_effect_cycle("regional_weather:speed_buff", climate_api.SHORT_CYCLE)
|
36
ca_weathers/hail.lua
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|
local name = "regional_weather:hail"
|
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|
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local conditions = {
|
||||||
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min_height = regional_weather.settings.min_height,
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|
max_height = regional_weather.settings.max_height,
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max_heat = 45,
|
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min_humidity = 65,
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||||||
|
min_windspeed = 2.5
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|
}
|
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local effects = {}
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effects["regional_weather:spawn_puddles"] = true
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effects["regional_weather:lightning"] = true
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effects["climate_api:damage"] = 1
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effects["climate_api:sound"] = {
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name = "weather_hail",
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|
gain = 1
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|
}
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effects["climate_api:particles"] = {
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min_pos = {x=-9, y=7, z=-9},
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max_pos = {x= 9, y=7, z= 9},
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falling_speed=15,
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|
amount=5,
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|
exptime=0.8,
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|
size=1,
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textures = {}
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|
}
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for i = 1,5,1 do
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|
effects["climate_api:particles"].textures[i] = "weather_hail" .. i .. ".png"
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|
end
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|
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climate_api.register_weather(name, conditions, effects)
|
24
ca_weathers/pollen.lua
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|
local name = "regional_weather:pollen"
|
||||||
|
|
||||||
|
local conditions = {
|
||||||
|
min_height = regional_weather.settings.min_height,
|
||||||
|
max_height = regional_weather.settings.max_height,
|
||||||
|
min_heat = 40,
|
||||||
|
min_humidity = 30,
|
||||||
|
max_humidity = 40,
|
||||||
|
max_windspeed = 2
|
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|
}
|
||||||
|
|
||||||
|
local effects = {}
|
||||||
|
|
||||||
|
effects["climate_api:particles"] = {
|
||||||
|
min_pos = {x=-12, y=-4, z=-12},
|
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|
max_pos = {x= 12, y= 1, z= 12},
|
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|
falling_speed=-0.1,
|
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|
amount=2,
|
||||||
|
exptime=5,
|
||||||
|
size=1,
|
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|
texture="weather_pollen.png"
|
||||||
|
}
|
||||||
|
|
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|
climate_api.register_weather(name, conditions, effects)
|
44
ca_weathers/rain.lua
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|
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|
local name = "regional_weather:rain"
|
||||||
|
|
||||||
|
local conditions = {
|
||||||
|
min_height = regional_weather.settings.min_height,
|
||||||
|
max_height = regional_weather.settings.max_height,
|
||||||
|
min_heat = 30,
|
||||||
|
min_humidity = 40,
|
||||||
|
max_humidity = 60
|
||||||
|
}
|
||||||
|
|
||||||
|
local effects = {}
|
||||||
|
effects["regional_weather:spawn_puddles"] = true
|
||||||
|
effects["regional_weather:wetten_farmland"] = true
|
||||||
|
|
||||||
|
effects["climate_api:sound"] = {
|
||||||
|
name = "weather_rain",
|
||||||
|
}
|
||||||
|
|
||||||
|
effects["climate_api:particles"] = {
|
||||||
|
min_pos = {x=-9, y=7, z=-9},
|
||||||
|
max_pos = {x= 9, y=7, z= 9},
|
||||||
|
exptime=0.8,
|
||||||
|
size=1,
|
||||||
|
texture = "weather_raindrop.png"
|
||||||
|
}
|
||||||
|
|
||||||
|
local function generate_effects(params)
|
||||||
|
local avg_humidity = 40
|
||||||
|
local intensity = params.humidity / avg_humidity
|
||||||
|
local override = {}
|
||||||
|
|
||||||
|
override["climate_api:sound"] = {
|
||||||
|
gain = math.min(intensity, 1.2)
|
||||||
|
}
|
||||||
|
|
||||||
|
override["climate_api:particles"] = {
|
||||||
|
amount = 20 * math.min(intensity, 1.5),
|
||||||
|
falling_speed = 10 / math.min(intensity, 1.3)
|
||||||
|
}
|
||||||
|
|
||||||
|
return climate_api.utility.merge_tables(effects, override)
|
||||||
|
end
|
||||||
|
|
||||||
|
climate_api.register_weather(name, conditions, generate_effects)
|
31
ca_weathers/rain_heavy.lua
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
local name = "regional_weather:rain_heavy"
|
||||||
|
|
||||||
|
local conditions = {
|
||||||
|
min_height = regional_weather.settings.min_height,
|
||||||
|
max_height = regional_weather.settings.max_height,
|
||||||
|
min_heat = 30,
|
||||||
|
min_humidity = 60
|
||||||
|
}
|
||||||
|
|
||||||
|
local effects = {}
|
||||||
|
|
||||||
|
effects["regional_weather:spawn_puddles"] = true
|
||||||
|
effects["regional_weather:wetten_farmland"] = true
|
||||||
|
effects["regional_weather:lightning"] = true
|
||||||
|
|
||||||
|
effects["climate_api:sound"] = {
|
||||||
|
name = "weather_rain",
|
||||||
|
gain = 1
|
||||||
|
}
|
||||||
|
|
||||||
|
effects["climate_api:particles"] = {
|
||||||
|
min_pos = {x=-9, y=7, z=-9},
|
||||||
|
max_pos = {x= 9, y=7, z= 9},
|
||||||
|
falling_speed=10,
|
||||||
|
amount=20,
|
||||||
|
exptime=0.8,
|
||||||
|
size=25,
|
||||||
|
texture="weather_rain.png"
|
||||||
|
}
|
||||||
|
|
||||||
|
climate_api.register_weather(name, conditions, effects)
|
25
ca_weathers/sandstorm.lua
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
local name = "regional_weather:sandstorm"
|
||||||
|
|
||||||
|
local conditions = {
|
||||||
|
min_height = regional_weather.settings.min_height,
|
||||||
|
max_height = regional_weather.settings.max_height,
|
||||||
|
min_heat = 50,
|
||||||
|
max_humidity = 25,
|
||||||
|
min_windspeed = 6
|
||||||
|
}
|
||||||
|
|
||||||
|
local effects = {}
|
||||||
|
|
||||||
|
effects["regional_weather:damage"] = true
|
||||||
|
|
||||||
|
effects["climate_api:particles"] = {
|
||||||
|
min_pos = {x=-9, y=-5, z=-9},
|
||||||
|
max_pos = {x= 9, y= 5, z= 9},
|
||||||
|
falling_speed=1,
|
||||||
|
amount=40,
|
||||||
|
exptime=0.8,
|
||||||
|
size=15,
|
||||||
|
texture="weather_sand.png"
|
||||||
|
}
|
||||||
|
|
||||||
|
climate_api.register_weather(name, conditions, effects)
|
40
ca_weathers/snow.lua
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
local name = "regional_weather:snow"
|
||||||
|
|
||||||
|
local conditions = {
|
||||||
|
min_height = regional_weather.settings.min_height,
|
||||||
|
max_height = regional_weather.settings.max_height,
|
||||||
|
max_heat = 40,
|
||||||
|
min_humidity = 40,
|
||||||
|
max_humidity = 55
|
||||||
|
}
|
||||||
|
|
||||||
|
local effects = {}
|
||||||
|
|
||||||
|
effects["regional_weather:spawn_snow"] = true
|
||||||
|
|
||||||
|
effects["climate_api:particles"] = {
|
||||||
|
min_pos = {x=-20, y= 3, z=-20},
|
||||||
|
max_pos = {x= 20, y=12, z= 20},
|
||||||
|
exptime=8,
|
||||||
|
size=1,
|
||||||
|
textures = {}
|
||||||
|
}
|
||||||
|
|
||||||
|
for i = 1,12,1 do
|
||||||
|
effects["climate_api:particles"].textures[i] = "weather_snowflake" .. i .. ".png"
|
||||||
|
end
|
||||||
|
|
||||||
|
local function generate_effects(params)
|
||||||
|
local avg_humidity = 40
|
||||||
|
local intensity = params.humidity / avg_humidity
|
||||||
|
local override = {}
|
||||||
|
|
||||||
|
override["climate_api:particles"] = {
|
||||||
|
amount = 50 * math.min(intensity, 1.5),
|
||||||
|
falling_speed = 1 / math.min(intensity, 1.3)
|
||||||
|
}
|
||||||
|
|
||||||
|
return climate_api.utility.merge_tables(effects, override)
|
||||||
|
end
|
||||||
|
|
||||||
|
climate_api.register_weather(name, conditions, generate_effects)
|
39
ca_weathers/snow_heavy.lua
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
local name = "regional_weather:snow_heavy"
|
||||||
|
|
||||||
|
local conditions = {
|
||||||
|
min_height = regional_weather.settings.min_height,
|
||||||
|
max_height = regional_weather.settings.max_height,
|
||||||
|
max_heat = 40,
|
||||||
|
min_humidity = 55
|
||||||
|
}
|
||||||
|
|
||||||
|
local effects = {}
|
||||||
|
|
||||||
|
effects["regional_weather:spawn_snow"] = true
|
||||||
|
|
||||||
|
effects["climate_api:particles"] = {
|
||||||
|
min_pos = {x=-12, y= 5, z=-12},
|
||||||
|
max_pos = {x= 12, y=9, z= 12},
|
||||||
|
exptime=8,
|
||||||
|
size=12,
|
||||||
|
texture="weather_snow.png"
|
||||||
|
}
|
||||||
|
|
||||||
|
local function generate_effects(params)
|
||||||
|
local avg_humidity = 55
|
||||||
|
local intensity = params.humidity / avg_humidity
|
||||||
|
local override = {}
|
||||||
|
|
||||||
|
override["climate_api:sound"] = {
|
||||||
|
gain = math.min(intensity, 1.2)
|
||||||
|
}
|
||||||
|
|
||||||
|
override["climate_api:particles"] = {
|
||||||
|
amount = 50 * math.min(intensity, 1.5),
|
||||||
|
falling_speed = 1 / math.min(intensity, 1.3)
|
||||||
|
}
|
||||||
|
|
||||||
|
return climate_api.utility.merge_tables(effects, override)
|
||||||
|
end
|
||||||
|
|
||||||
|
climate_api.register_weather(name, conditions, generate_effects)
|
27
ca_weathers/storm.lua
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
local name = "regional_weather:storm"
|
||||||
|
|
||||||
|
local conditions = {
|
||||||
|
min_height = regional_weather.settings.min_height,
|
||||||
|
max_height = regional_weather.settings.max_height,
|
||||||
|
min_windspeed = 3.5
|
||||||
|
}
|
||||||
|
|
||||||
|
local effects = {}
|
||||||
|
|
||||||
|
effects["climate_api:sound"] = {
|
||||||
|
name = "weather_wind"
|
||||||
|
}
|
||||||
|
|
||||||
|
local function generate_effects(params)
|
||||||
|
local avg_windspeed = 5
|
||||||
|
local intensity = params.windspeed / avg_windspeed
|
||||||
|
local override = {}
|
||||||
|
|
||||||
|
override["climate_api:sound"] = {
|
||||||
|
gain = math.min(intensity, 1.2)
|
||||||
|
}
|
||||||
|
|
||||||
|
return climate_api.utility.merge_tables(effects, override)
|
||||||
|
end
|
||||||
|
|
||||||
|
climate_api.register_weather(name, conditions, generate_effects)
|
24
ca_weathers/wind.lua
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
local name = "regional_weather:wind"
|
||||||
|
|
||||||
|
local CLOUD_SPEED_MULTIPLICATOR = 1.8
|
||||||
|
|
||||||
|
local conditions = {}
|
||||||
|
|
||||||
|
local function generate_effects(params)
|
||||||
|
local override = {}
|
||||||
|
|
||||||
|
override["climate_api:skybox"] = {
|
||||||
|
clouds_data = {
|
||||||
|
speed = params.state.wind * CLOUD_SPEED_MULTIPLICATOR
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
local movement_direction = vector.normalize(params.player:get_player_velocity())
|
||||||
|
local vector_product = vector.dot(movement_direction, params.state.wind)
|
||||||
|
local movement_penalty = climate_api.utility.logistic_growth(vector_product, 1.6, 0.15, 0.8) + 0.1
|
||||||
|
override["regional_weather:speed_buff"] = movement_penalty
|
||||||
|
|
||||||
|
return override
|
||||||
|
end
|
||||||
|
|
||||||
|
climate_api.register_weather(name, conditions, generate_effects)
|
33
init.lua
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
local modname = minetest.get_current_modname()
|
||||||
|
local modpath = minetest.get_modpath(modname)
|
||||||
|
|
||||||
|
local function get_setting_bool(name, default)
|
||||||
|
return minetest.is_yes(minetest.settings:get_bool("regional_weather_" .. name) or default)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function get_setting_number(name, default)
|
||||||
|
return tonumber(minetest.settings:get("regional_weather_" .. name) or default)
|
||||||
|
end
|
||||||
|
|
||||||
|
regional_weather = {}
|
||||||
|
regional_weather.settings = {}
|
||||||
|
regional_weather.settings.damage = get_setting_bool("damage", true)
|
||||||
|
regional_weather.settings.snow = get_setting_bool("snow_layers", true)
|
||||||
|
regional_weather.settings.puddles = get_setting_bool("puddles", true)
|
||||||
|
regional_weather.settings.soil = get_setting_bool("soil", true)
|
||||||
|
regional_weather.settings.max_height = get_setting_number("max_height", 120)
|
||||||
|
regional_weather.settings.min_height = get_setting_number("min_height", -50)
|
||||||
|
|
||||||
|
-- import individual weather types
|
||||||
|
dofile(modpath.."/ca_weathers/rain.lua")
|
||||||
|
dofile(modpath.."/ca_weathers/rain_heavy.lua")
|
||||||
|
dofile(modpath.."/ca_weathers/snow.lua")
|
||||||
|
dofile(modpath.."/ca_weathers/snow_heavy.lua")
|
||||||
|
dofile(modpath.."/ca_weathers/storm.lua")
|
||||||
|
dofile(modpath.."/ca_weathers/sandstorm.lua")
|
||||||
|
dofile(modpath.."/ca_weathers/hail.lua")
|
||||||
|
dofile(modpath.."/ca_weathers/pollen.lua")
|
||||||
|
|
||||||
|
-- register environment effects
|
||||||
|
dofile(modpath.."/ca_effects/lightning.lua")
|
||||||
|
dofile(modpath.."/ca_effects/speed_buff.lua")
|
10
mod.conf
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
name = regional_weather
|
||||||
|
title = Regional Weather
|
||||||
|
author = TestificateMods
|
||||||
|
release = 1
|
||||||
|
depends = climate_api
|
||||||
|
optional_depends = lightning
|
||||||
|
description = """
|
||||||
|
The ultimate weather mod with support not only for rain, snow, and hail,
|
||||||
|
but also seasons, dynamic puddles and snow layers, wind, regrowing fruit and much more.
|
||||||
|
"""
|
6
settingtypes.txt
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
regional_weather_damage (Storms and hail cause damage to players) bool true
|
||||||
|
regional_weather_snow_layers (Place snow layers on ground) bool true
|
||||||
|
regional_weather_puddles (Place rain puddles on ground) bool true
|
||||||
|
regional_weather_soil (Soil turns wet during rain) bool true
|
||||||
|
regional_weather_max_height (Maximum height of weather effects) int 120
|
||||||
|
regional_weather_min_height (Minimum height of weather effects) int -50
|
BIN
sounds/weather_hail.ogg
Normal file
BIN
sounds/weather_rain.0.ogg
Normal file
BIN
sounds/weather_rain.ogg
Normal file
BIN
sounds/weather_wind.ogg
Normal file
BIN
textures/weather_hail1.png
Normal file
After Width: | Height: | Size: 121 B |
BIN
textures/weather_hail2.png
Normal file
After Width: | Height: | Size: 134 B |
BIN
textures/weather_hail3.png
Normal file
After Width: | Height: | Size: 136 B |
BIN
textures/weather_hail4.png
Normal file
After Width: | Height: | Size: 204 B |
BIN
textures/weather_hail5.png
Normal file
After Width: | Height: | Size: 311 B |
BIN
textures/weather_pollen.png
Normal file
After Width: | Height: | Size: 47 KiB |
BIN
textures/weather_puddle.png
Normal file
After Width: | Height: | Size: 556 B |
BIN
textures/weather_rain.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
BIN
textures/weather_raindrop.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
textures/weather_sand.png
Normal file
After Width: | Height: | Size: 9.2 KiB |
BIN
textures/weather_snow.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
textures/weather_snow_cover.png
Normal file
After Width: | Height: | Size: 647 B |
BIN
textures/weather_snowflake1.png
Normal file
After Width: | Height: | Size: 104 B |
BIN
textures/weather_snowflake10.png
Normal file
After Width: | Height: | Size: 105 B |
BIN
textures/weather_snowflake11.png
Normal file
After Width: | Height: | Size: 105 B |
BIN
textures/weather_snowflake12.png
Normal file
After Width: | Height: | Size: 105 B |
BIN
textures/weather_snowflake2.png
Normal file
After Width: | Height: | Size: 104 B |
BIN
textures/weather_snowflake3.png
Normal file
After Width: | Height: | Size: 102 B |
BIN
textures/weather_snowflake4.png
Normal file
After Width: | Height: | Size: 104 B |
BIN
textures/weather_snowflake5.png
Normal file
After Width: | Height: | Size: 105 B |
BIN
textures/weather_snowflake6.png
Normal file
After Width: | Height: | Size: 105 B |
BIN
textures/weather_snowflake7.png
Normal file
After Width: | Height: | Size: 104 B |
BIN
textures/weather_snowflake8.png
Normal file
After Width: | Height: | Size: 105 B |
BIN
textures/weather_snowflake9.png
Normal file
After Width: | Height: | Size: 105 B |