regional_weather/ca_effects/speed_buff.lua

21 lines
832 B
Lua

local function handle_effect(player_data)
for playername, data in ipairs(player_data) do
local player = minetest.get_player_by_name(playername)
local product = 1
for weather, value in pairs(data) do
product = product * value
end
climate_api.utility.add_physics("regional_weather:speed_buff", player, "speed", product)
end
end
local function remove_effect(player_data)
for playername, data in ipairs(player_data) do
local player = minetest.get_player_by_name(playername)
climate_api.utility.remove_physics("regional_weather:speed_buff", player, "speed")
end
end
climate_api.register_effect("regional_weather:speed_buff", handle_effect, "tick")
climate_api.register_effect("regional_weather:speed_buff", remove_effect, "stop")
climate_api.set_effect_cycle("regional_weather:speed_buff", climate_api.SHORT_CYCLE)