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mirror of git://repo.or.cz/rocks.git synced 2024-11-15 23:10:40 +01:00

Moved sedimentary layer notes to main readme. Partly in slovak lang.

This commit is contained in:
Tomáš Brada 2015-05-02 20:44:48 +02:00
parent 447f73b064
commit 73b796a836
2 changed files with 42 additions and 63 deletions

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Sed.txt
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@ -1,53 +0,0 @@
Rocks
======
Sedimentary layer
-----------
typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?)
| X | N4<0.7 | N4>0.7 |
| N1<0.4 | čast | chem |
| N1>0.4 | bio | vulk |
Noise1( 70)= typ1
Noise4( 70)= typ2
Noise2(100)= veľkosť častíc, BioTyp
Noise3(220)= miera spevnenia, kvalita
2D: fast, acceptable imho
3D: nice
### Časticovce
(Noise3: nespevnené -> spevnené)
(Noise2: top-hrubé bot-jemné)
štrk gravel(20%) -> zlepenec conglomerate
piesok sand(10%) -> pieskovec sandstone
? -> prachovec
íl clay -> ílovec claystone(40%) -> bridlica slate(50%)
### Bio-vce
Noise2: (top) ropa(8%), Vápenec(60%), iné(20%), uhlie(12%)
iné: fosfáty, silikáty (Noise4?)
Noise3: low -> high
uhlie: Lignit -> č. Uhlie -> Antracit
iné: Fosfit, Apatit, Rohovec (hornfels)
ropa: Ropa
# Chemo-vce
- Evapority
- ?
### Nie:
- íl [ílovec + voda]
Vulkano: (prach?) ->biome only
(-> grafit)

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a.txt
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@ -50,24 +50,56 @@ Is implemented by modifiing MGv7 biomes to use rocks's sedimentary rocks.
This means that you need mapgen v7 enabled. I also suggest enabling caves
and dungeons, as they are cool.
Development notes in [Sed.txt](Sed.txt) file!
Soil is normlly 50-70 cm deep in real life, so I made soil (dirt) only 1
block thick. Under this thin layer of dirt an sedimentary layer is located.
In RL, there is clay and other stuff.
Currently 2 sedimentary formations exists:
typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?)
### Coal
| X | N4<0.7 | N4>0.7 |
| N1<0.4 | čast | chem |
| N1>0.4 | bio | vulk |
Large panes of coal spawn directly under grass. But be warned, they are
really large and not-so-common. Best strategy is to follow rivers (MGv7
ridges) or randomly walk around and dig 2 block hole to see if coal is
there.
Noise1( 70)= typ1
Noise4( 70)= typ2
Noise2(100)= veľkosť častíc, BioTyp
Noise3(220)= miera spevnenia, kvalita
### Clay
2D: fast, acceptable imho <-*
3D: nice
Spawn simillary to coal, but not as large.
### Časticovce
(Noise3: nespevnené -> spevnené)
(Noise2: top-hrubé bot-jemné)
štrk gravel(20%) -> zlepenec conglomerate
piesok sand(10%) -> pieskovec sandstone
? -> prachovec
íl clay -> ílovec claystone(40%) -> bridlica slate(50%)
### Bio-vce
Noise2: (top) ropa(8%), Vápenec(60%), iné(20%), uhlie(12%)
iné: fosfáty, silikáty (Noise4?)
Noise3: low -> high
uhlie: Lignit -> č. Uhlie -> Antracit
iné: Fosfit, Apatit, Rohovec (hornfels)
ropa: Ropa
# Chemo-vce
- Evapority
### dont forget
- íl [ílovec + voda]
Vulkano: (prach?) ->biome only?
(-> grafit)
The Igenous layer
--------------