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Moved sedimentary layer notes to main readme. Partly in slovak lang.
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Sed.txt
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Sed.txt
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Rocks
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======
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Sedimentary layer
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-----------
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typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?)
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| X | N4<0.7 | N4>0.7 |
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| N1<0.4 | čast | chem |
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| N1>0.4 | bio | vulk |
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Noise1( 70)= typ1
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Noise4( 70)= typ2
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Noise2(100)= veľkosť častíc, BioTyp
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Noise3(220)= miera spevnenia, kvalita
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2D: fast, acceptable imho
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3D: nice
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### Časticovce
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(Noise3: nespevnené -> spevnené)
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(Noise2: top-hrubé bot-jemné)
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štrk gravel(20%) -> zlepenec conglomerate
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piesok sand(10%) -> pieskovec sandstone
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? -> prachovec
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íl clay -> ílovec claystone(40%) -> bridlica slate(50%)
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### Bio-vce
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Noise2: (top) ropa(8%), Vápenec(60%), iné(20%), uhlie(12%)
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iné: fosfáty, silikáty (Noise4?)
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Noise3: low -> high
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uhlie: Lignit -> č. Uhlie -> Antracit
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iné: Fosfit, Apatit, Rohovec (hornfels)
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ropa: Ropa
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# Chemo-vce
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- Evapority
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- ?
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### Nie:
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- íl [ílovec + voda]
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Vulkano: (prach?) ->biome only
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(-> grafit)
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52
a.txt
52
a.txt
@ -50,24 +50,56 @@ Is implemented by modifiing MGv7 biomes to use rocks's sedimentary rocks.
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This means that you need mapgen v7 enabled. I also suggest enabling caves
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This means that you need mapgen v7 enabled. I also suggest enabling caves
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and dungeons, as they are cool.
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and dungeons, as they are cool.
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Development notes in [Sed.txt](Sed.txt) file!
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Soil is normlly 50-70 cm deep in real life, so I made soil (dirt) only 1
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Soil is normlly 50-70 cm deep in real life, so I made soil (dirt) only 1
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block thick. Under this thin layer of dirt an sedimentary layer is located.
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block thick. Under this thin layer of dirt an sedimentary layer is located.
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In RL, there is clay and other stuff.
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In RL, there is clay and other stuff.
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Currently 2 sedimentary formations exists:
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typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?)
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### Coal
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| X | N4<0.7 | N4>0.7 |
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| N1<0.4 | čast | chem |
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| N1>0.4 | bio | vulk |
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Large panes of coal spawn directly under grass. But be warned, they are
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Noise1( 70)= typ1
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really large and not-so-common. Best strategy is to follow rivers (MGv7
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Noise4( 70)= typ2
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ridges) or randomly walk around and dig 2 block hole to see if coal is
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Noise2(100)= veľkosť častíc, BioTyp
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there.
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Noise3(220)= miera spevnenia, kvalita
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### Clay
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2D: fast, acceptable imho <-*
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3D: nice
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Spawn simillary to coal, but not as large.
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### Časticovce
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(Noise3: nespevnené -> spevnené)
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(Noise2: top-hrubé bot-jemné)
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štrk gravel(20%) -> zlepenec conglomerate
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piesok sand(10%) -> pieskovec sandstone
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? -> prachovec
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íl clay -> ílovec claystone(40%) -> bridlica slate(50%)
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### Bio-vce
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Noise2: (top) ropa(8%), Vápenec(60%), iné(20%), uhlie(12%)
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iné: fosfáty, silikáty (Noise4?)
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Noise3: low -> high
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uhlie: Lignit -> č. Uhlie -> Antracit
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iné: Fosfit, Apatit, Rohovec (hornfels)
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ropa: Ropa
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# Chemo-vce
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- Evapority
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### dont forget
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- íl [ílovec + voda]
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Vulkano: (prach?) ->biome only?
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(-> grafit)
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The Igenous layer
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The Igenous layer
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--------------
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--------------
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