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mirror of git://repo.or.cz/rocks.git synced 2025-01-06 08:10:27 +01:00

Moved sedimentary layer notes to main readme. Partly in slovak lang.

This commit is contained in:
Tomáš Brada 2015-05-02 20:44:48 +02:00
parent 447f73b064
commit 73b796a836
2 changed files with 42 additions and 63 deletions

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Rocks
======
Sedimentary layer
-----------
typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?)
| X | N4<0.7 | N4>0.7 |
| N1<0.4 | čast | chem |
| N1>0.4 | bio | vulk |
Noise1( 70)= typ1
Noise4( 70)= typ2
Noise2(100)= veľkosť častíc, BioTyp
Noise3(220)= miera spevnenia, kvalita
2D: fast, acceptable imho
3D: nice
### Časticovce
(Noise3: nespevnené -> spevnené)
(Noise2: top-hrubé bot-jemné)
štrk gravel(20%) -> zlepenec conglomerate
piesok sand(10%) -> pieskovec sandstone
? -> prachovec
íl clay -> ílovec claystone(40%) -> bridlica slate(50%)
### Bio-vce
Noise2: (top) ropa(8%), Vápenec(60%), iné(20%), uhlie(12%)
iné: fosfáty, silikáty (Noise4?)
Noise3: low -> high
uhlie: Lignit -> č. Uhlie -> Antracit
iné: Fosfit, Apatit, Rohovec (hornfels)
ropa: Ropa
# Chemo-vce
- Evapority
- ?
### Nie:
- íl [ílovec + voda]
Vulkano: (prach?) ->biome only
(-> grafit)

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@ -50,24 +50,56 @@ Is implemented by modifiing MGv7 biomes to use rocks's sedimentary rocks.
This means that you need mapgen v7 enabled. I also suggest enabling caves This means that you need mapgen v7 enabled. I also suggest enabling caves
and dungeons, as they are cool. and dungeons, as they are cool.
Development notes in [Sed.txt](Sed.txt) file!
Soil is normlly 50-70 cm deep in real life, so I made soil (dirt) only 1 Soil is normlly 50-70 cm deep in real life, so I made soil (dirt) only 1
block thick. Under this thin layer of dirt an sedimentary layer is located. block thick. Under this thin layer of dirt an sedimentary layer is located.
In RL, there is clay and other stuff. In RL, there is clay and other stuff.
Currently 2 sedimentary formations exists: typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?)
### Coal | X | N4<0.7 | N4>0.7 |
| N1<0.4 | čast | chem |
| N1>0.4 | bio | vulk |
Large panes of coal spawn directly under grass. But be warned, they are Noise1( 70)= typ1
really large and not-so-common. Best strategy is to follow rivers (MGv7 Noise4( 70)= typ2
ridges) or randomly walk around and dig 2 block hole to see if coal is Noise2(100)= veľkosť častíc, BioTyp
there. Noise3(220)= miera spevnenia, kvalita
### Clay 2D: fast, acceptable imho <-*
3D: nice
Spawn simillary to coal, but not as large. ### Časticovce
(Noise3: nespevnené -> spevnené)
(Noise2: top-hrubé bot-jemné)
štrk gravel(20%) -> zlepenec conglomerate
piesok sand(10%) -> pieskovec sandstone
? -> prachovec
íl clay -> ílovec claystone(40%) -> bridlica slate(50%)
### Bio-vce
Noise2: (top) ropa(8%), Vápenec(60%), iné(20%), uhlie(12%)
iné: fosfáty, silikáty (Noise4?)
Noise3: low -> high
uhlie: Lignit -> č. Uhlie -> Antracit
iné: Fosfit, Apatit, Rohovec (hornfels)
ropa: Ropa
# Chemo-vce
- Evapority
### dont forget
- íl [ílovec + voda]
Vulkano: (prach?) ->biome only?
(-> grafit)
The Igenous layer The Igenous layer
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