Notes to sedimentary layer.

This commit is contained in:
Tomáš Brada 2015-05-02 17:41:39 +02:00
parent 838305401f
commit a82e9ccac2
2 changed files with 51 additions and 0 deletions

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Rocks
======
Sedimentary layer
-----------
typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?)
Noise1( 70)= typ
Noise2(100)= veľkosť častíc, BioTyp
Noise3(220)= miera spevnenia, kvalita
2D: fast, acceptable imho
3D: nice
### Časticovce
(Noise3: nespevnené -> spevnené)
(Noise2: top-hrubé bot-jemné)
štrk gravel(20%) -> zlepenec conglomerate
piesok sand(10%) -> pieskovec sandstone
? -> prachovec
íl clay -> ílovec claystone(40%) -> bridlica slate(50%)
### Bio-vce
Noise2: (top) ropa(8%), Vápenec(60%), iné(20%), uhlie(12%)
iné: fosfáty, silikáty (Noise4?)
Noise3: low -> high
uhlie: Lignit -> č. Uhlie -> Antracit
iné: Fosfit, Apatit, Rohovec (hornfels)
ropa: Ropa
# Chemo-vce
- Evapority
- ?
### Nie:
- íl [ílovec + voda]
Vulkano: (prach?) ->biome only
(-> grafit)

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@ -15,6 +15,7 @@ Features
* git clone git://repo.or.cz/rocks.git ([show](http://repo.or.cz/rocks.git/))
* (old) Git clone: [https](https://gitorious.org/mt/rocks.git)
* Forum [post](https://forum.minetest.net/viewtopic.php?f=9&t=11779)
This mod nor minetest_game/default do not define meaningful biomes.
So if you do not want unlimited grassland I suggest installing the
@ -49,6 +50,8 @@ Is implemented by modifiing MGv7 biomes to use rocks's sedimentary rocks.
This means that you need mapgen v7 enabled. I also suggest enabling caves
and dungeons, as they are cool.
Development notes in [Sed.txt](Sed.txt) file!
Soil is normlly 50-70 cm deep in real life, so I made soil (dirt) only 1
block thick. Under this thin layer of dirt an sedimentary layer is located.
In RL, there is clay and other stuff.