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Nice set of map_meta parameters for high mountains and non-flat terrain.
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138
AmplifiedMGv7.txt
Normal file
138
AmplifiedMGv7.txt
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# world_dir/map_meta.txt
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chunksize = 5
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mg_biome_np_heat = {
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flags = defaults
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lacunarity = 2
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octaves = 3
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offset = 50
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persistence = 0.5
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scale = 50
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seed = 5349
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spread = (500,500,500)
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}
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mg_biome_np_humidity = {
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flags = defaults
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lacunarity = 2
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octaves = 3
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offset = 50
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persistence = 0.5
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scale = 50
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seed = 842
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spread = (500,500,500)
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}
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mg_flags = trees, caves, nodungeons, noflat, light
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mg_name = v7
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mgv7_np_cave1 = {
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flags = defaults
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lacunarity = 2
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octaves = 4
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offset = 0
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persistence = 0.5
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scale = 12
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seed = 52534
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spread = (100,100,100)
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}
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mgv7_np_cave2 = {
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flags = defaults
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lacunarity = 2
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octaves = 4
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offset = 0
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persistence = 0.5
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scale = 12
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seed = 10325
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spread = (100,100,100)
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}
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mgv7_np_filler_depth = {
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flags = defaults
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lacunarity = 2
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octaves = 4
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offset = 0
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persistence = 0.7
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scale = 1.2
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seed = 261
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spread = (150,150,150)
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}
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mgv7_np_height_select = {
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flags = defaults
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lacunarity = 2
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octaves = 5
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offset = -0.5
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persistence = 0.69
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scale = 1
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seed = 4213
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spread = (250,250,250)
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}
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mgv7_np_mount_height = {
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flags = defaults
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lacunarity = 2
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octaves = 6
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offset = 630
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persistence = 0.6
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scale = 250
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seed = 72449
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spread = (2000,2000,2000)
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}
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mgv7_np_mountain = {
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flags = defaults
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lacunarity = 2
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octaves = 5
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offset = -0.6
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persistence = 0.68
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scale = 1
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seed = 5333
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spread = (750,1400,750)
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}
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mgv7_np_ridge = {
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flags = defaults
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lacunarity = 2
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octaves = 4
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offset = 0
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persistence = 0.75
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scale = 1
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seed = 6467
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spread = (100,100,100)
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}
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mgv7_np_ridge_uwater = {
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flags = defaults
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lacunarity = 2
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octaves = 4
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offset = 0
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persistence = 0.6
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scale = 1
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seed = 85039
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spread = (500,500,500)
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}
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mgv7_np_terrain_alt = {
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flags = defaults
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lacunarity = 2
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octaves = 5
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offset = 4
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persistence = 0.6
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scale = 50
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seed = 5934
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spread = (1200,1200,1200)
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}
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mgv7_np_terrain_base = {
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flags = defaults
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lacunarity = 2
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octaves = 6
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offset = 4
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persistence = 0.7
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scale = 70
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seed = 82341
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spread = (300,300,300)
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}
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mgv7_np_terrain_persist = {
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flags = defaults
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lacunarity = 2
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octaves = 3
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offset = 0.6
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persistence = 0.6
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scale = 0.1
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seed = 539
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spread = (500,500,500)
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}
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mgv7_spflags = mountains, ridges
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seed = 9237944289836255171
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water_level = 1
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[end_of_params]
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