Tomáš Brada
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093310ed4b
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Re-enabled igneous formations and nyancat test vein.
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2015-04-19 12:19:02 +02:00 |
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Tomáš Brada
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091f2e0b57
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Rewrote existing sedimentary layer to biomes/oregen.
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2015-04-17 20:26:22 +02:00 |
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Tomáš Brada
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0068977a3d
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Add Skarn deposits.
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2015-04-10 21:21:51 +02:00 |
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Tomáš Brada
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f02a668c22
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Better logging system.
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2015-04-03 15:48:49 +02:00 |
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Tomáš Brada
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21d2a4779d
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Rewrite igneous layer.
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2015-04-02 20:19:33 +02:00 |
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Tomáš Brada
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12f7c99e9f
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Sedimentary layer rewrite.
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2015-04-01 22:23:06 +02:00 |
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Tomáš Brada
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9dfb45a978
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Fix.
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2015-02-08 21:50:29 +01:00 |
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Tomáš Brada
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6d5bfbb42d
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Added sorting on mapgen init. Split geologica to submodules.
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2015-02-08 21:44:04 +01:00 |
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Tomáš Brada
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153d6113ce
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Disabled some debug.
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2015-02-08 17:14:01 +01:00 |
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Tomáš Brada
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51d5d0b83a
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Optimalized layer generator. Breaks veins and ores.
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2015-02-08 16:58:57 +01:00 |
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Tomáš Brada
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e912d0c5e5
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Vein of clay in mudstone.
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2015-01-12 22:22:16 +01:00 |
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Tomáš Brada
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10e5b87f55
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Added more layers from geologica.
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2015-01-11 11:16:16 +01:00 |
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Tomáš Brada
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265912f9da
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Removed debugging shit.
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2015-01-10 16:05:32 +01:00 |
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Tomáš Brada
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d547a233e9
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Add part of geologica rocks.
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2015-01-10 15:46:45 +01:00 |
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Tomáš Brada
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80d7db8d44
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Vein generator working with 1 3d perlin per vein and 1 prng per ore.
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2014-12-29 21:47:55 +01:00 |
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Tomáš Brada
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0d5facc4c5
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Split source code to init mapgen and register.
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2014-12-29 20:16:14 +01:00 |
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Tomáš Brada
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3c3248108c
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Add api for veins and ores. New api for layers.
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2014-12-29 19:04:59 +01:00 |
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Tomáš Brada
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49cd3736b2
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2d noisemap generated by faster bulk function.
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2014-12-29 17:27:42 +01:00 |
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Tomáš Brada
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7a07b8ca2f
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Preparations for upcomming veins and noisemaps.
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2014-12-29 00:01:36 +01:00 |
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Tomáš Brada
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2a8cf4d5c4
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Sightly usable demo.
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2014-12-28 14:51:50 +01:00 |
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Tomáš Brada
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120c7ce4d4
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Exp.
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2014-12-28 11:19:45 +01:00 |
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Tomáš Brada
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cd29bce49a
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Removed stone-removing abm.
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2014-12-27 22:57:08 +01:00 |
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Tomáš Brada
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624fab3353
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Quite usable demo.
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2014-12-27 22:57:04 +01:00 |
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Tomáš Brada
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d8e1b27fab
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Basic layer and rock generation.
Layers are based on 2d noise. Rock types are selected by 3d noise.
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2014-12-24 23:42:36 +01:00 |
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