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https://github.com/D00Med/scifi_nodes.git
synced 2024-12-21 23:50:19 +01:00
various cleanups
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commit
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@ -1,7 +1,6 @@
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std = "min+minetest"
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unused_args = false
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max_line_length = 180
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globals = {
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"scifi_nodes"
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@ -14,7 +14,7 @@ local chest_formspec =
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-- Helper functions
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local function drop_chest_stuff()
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return function(pos, oldnode, oldmetadata, digger)
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return function(pos, _, oldmetadata)
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local meta = minetest.get_meta(pos)
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meta:from_table(oldmetadata)
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local inv = meta:get_inventory()
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@ -1,7 +1,5 @@
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scifi_nodes.get_switch_rules = function(param2)
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function scifi_nodes.get_switch_rules(param2)
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-- param2 = 2
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local rules = {
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{x=1, y=-1, z=-1},
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@ -10,7 +8,7 @@ scifi_nodes.get_switch_rules = function(param2)
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{x=0, y=-1, z=1},
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}
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-- Left and right when looking to +y ?
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-- Left and right when looking to +y ?
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if param2 == 3 then
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rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right (rules))
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elseif param2 == 4 then
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@ -11,7 +11,7 @@ local digicode_context = {}
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-- after_place_node, use by digicode and palm_scanner
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-- placer is a player object
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local function set_owner(pos, placer, itemstack, pointed_thing)
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local function set_owner(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("code", secret_code)
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@ -48,7 +48,7 @@ local function update_code(pos, code)
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meta:set_string("code", code)
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end
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local function show_digicode_formspec(pos, node, player, itemstack, pointed_thing)
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local function show_digicode_formspec(pos, _, player)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local current_code = meta:get_string("code")
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@ -120,7 +120,7 @@ for _, current_door in ipairs(doors) do
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return itemstack;
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end
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local function afterdestruct(pos, oldnode)
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local function afterdestruct(pos)
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"})
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end
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@ -173,12 +173,12 @@ for _, current_door in ipairs(doors) do
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timer:start(3)
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end
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local function afterplace(pos, placer, itemstack, pointed_thing)
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local function afterplace(pos)
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local node = minetest.get_node(pos)
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name=opened_top,param2=node.param2})
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end
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local function ontimer(pos, elapsed)
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local function ontimer(pos)
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-- play sound
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minetest.sound_play(sound,{
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max_hear_distance = 16,
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@ -218,7 +218,7 @@ for _, current_door in ipairs(doors) do
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},
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}
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local function nodig(pos, digger)
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local function nodig()
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return false
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end
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@ -48,7 +48,7 @@ end
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-- register some blocks in stairsplus if available (part of moreblocks)
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scifi_nodes.register_slope("white2", "Plastic", {"scifi_nodes_white2.png",}, 0, "stone")
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scifi_nodes.register_slope("super_white", "Super Plastic", {"scifi_nodes_super_white.png",}, 11, "stone")
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scifi_nodes.register_slope("ultra_white", "Super Plastic", {"scifi_nodes_ultra_white.png",}, minetest.LIGHT_MAX, "stone")
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scifi_nodes.register_slope("ultra_white", "Super Plastic", {"scifi_nodes_ultra_white.png",},minetest.LIGHT_MAX, "stone")
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scifi_nodes.register_slope("black", "Black", {"scifi_nodes_black.png",}, 0)
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scifi_nodes.register_slope("white", "White", {"scifi_nodes_white.png",}, 0)
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scifi_nodes.register_slope("grey", "Grey", {"scifi_nodes_grey.png",}, 0)
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