BuckarooBanzay
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544997535e
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enable crate and builder only if default mod is available
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2021-08-15 11:21:23 +02:00 |
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BuckarooBanzay
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e3d87eefc6
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add sound-switch and use default if available
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2021-08-15 11:18:44 +02:00 |
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BuckarooBanzay
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06aa9e0cf1
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replace default.LIGHT_MAX with minetest.LIGHT_MAX
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2021-08-15 11:12:18 +02:00 |
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BuckarooBanzay
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112543ca93
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move "dye" to optional depends and disable recipes if default or dye are not available
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2021-08-15 11:10:53 +02:00 |
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OgelGames
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85aa74e98b
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fix metal plant pot
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2021-08-15 11:01:17 +02:00 |
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BuckarooBanzay
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5b9431ea18
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add pot-lid protection-check and fix lid-toggle code
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2021-08-14 19:17:20 +02:00 |
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Oversword
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53d9659051
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Exit minetest.after callback if node no longer exists
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2021-06-06 10:32:50 +02:00 |
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OgelGames
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79ba8cabc3
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Fix drop of scifi_nodes:digicode_on
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2021-05-02 19:11:55 +02:00 |
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1d42e59ada
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Fix things to avoid warnings about use_texture_alpha
And optimize textures with optipng
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2021-03-20 14:31:04 +01:00 |
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D00Med
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aecd323b93
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Merge pull request #50 from D00Med/animated_lightbar
add animated lightbar
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2021-01-28 07:28:10 +10:00 |
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BuckarooBanzay
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317fdd6df6
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add animated lightbar
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2021-01-26 20:15:20 +01:00 |
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Andrey Kozlovskiy
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2e035f37e9
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Fix strong window panel recipe collision with dark glass pane
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2020-12-23 20:29:43 +01:00 |
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BuckarooBanzay
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178fd9c48b
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fix too large nodebox of "scifi_nodes:light_dynamic"
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2020-12-16 09:21:07 +01:00 |
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Cam B
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d2dd770635
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Preserve the metadata of items in the itemholder by converting to string instead of taking name
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2020-12-14 07:54:40 +01:00 |
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Buckaroo Banzai
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eed0d601be
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add contentdb badge
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2020-11-11 12:13:38 +01:00 |
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BuckarooBanzay
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16ff4dcdb8
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fix recipe typo for "scifi_nodes:stripes2top"
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2020-11-07 19:20:53 +01:00 |
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Buckaroo Banzai
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b54333d56b
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fix nodeboxes of double- and offset pane
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2020-09-11 21:19:50 +02:00 |
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Buckaroo Banzai
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6492d311c8
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fix "walk-through" glass panes (wrong nodebox)
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2020-07-22 20:23:54 +02:00 |
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Buckaroo Banzai
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03d097abf8
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add pane variants of the octagon glass nodes (single, double and offset) (#41)
* add pane variants of the octagon glass nodes (single, double and offset)
* fix some indent issues
* added dark glass pane
Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
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2020-07-14 07:37:51 +02:00 |
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wsor
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9ad9ba33c8
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#39 fix (chat_send_all to chat_send_player)
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2020-06-24 21:32:08 +02:00 |
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BuckarooBanzay
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40bcb29c6d
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add white and white2 to colored nodes
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2020-06-02 07:23:15 +02:00 |
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BuckarooBanzay
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37aef1ce17
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fix backward compatibility
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2020-06-02 07:23:15 +02:00 |
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BuckarooBanzay
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8a8e566d27
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add unifieddyes support
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2020-06-02 07:23:15 +02:00 |
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BuckarooBanzay
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a3b8ec1522
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update contributor list
fixes #19
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2020-05-13 17:56:14 +02:00 |
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BuckarooBanzay
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ce0501bef3
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fix name typo in github action
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2020-05-13 17:55:37 +02:00 |
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BuckarooBanzay
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6d6432940f
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add integration-test
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2020-05-13 17:55:37 +02:00 |
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Buckaroo Banzai
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242dbde0e6
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Merge pull request #36 from D00Med/protected-button
Protected button
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2020-05-13 17:55:20 +02:00 |
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BuckarooBanzay
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973f14fbd2
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add protected switch variant
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2020-05-11 10:25:12 +02:00 |
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BuckarooBanzay
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0c19943f05
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code tidy
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2020-05-11 10:18:13 +02:00 |
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D00Med
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3659705c7d
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Merge pull request #34 from fluxionary/53_fixes
fix inventory image parameter value
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2020-05-01 08:48:32 +10:00 |
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flux
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14a123c7b5
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fix inventory image parameter value
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2020-04-30 21:52:25 +00:00 |
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D00Med
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f341f26905
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Merge pull request #33 from D00Med/sounds-license
Sounds license
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2020-04-27 10:25:51 +10:00 |
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BuckarooBanzay
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1b564e0a43
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replace digicode sound with CC0 compatible track
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2020-04-19 16:51:00 +02:00 |
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BuckarooBanzay
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d50c645648
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use free (non-NC-license) door sound for doors
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2020-04-19 16:46:31 +02:00 |
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thomasrudin
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992ec19360
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update contributors
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2020-04-14 14:43:35 +02:00 |
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thomasrudin
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f452274b9c
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fix wrongly listed licenses
fixes #30
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2020-04-14 14:42:44 +02:00 |
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Adrian Schneider
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6010bad2e9
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fix: only open second door next to this door
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2020-03-19 10:48:26 +01:00 |
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BuckarooBanzay
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d48c185f34
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add luacheck badge to readme / execute luacheck on PR's
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2020-01-31 11:13:37 +01:00 |
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Thomas Rudin
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d1f0a8f1cd
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Merge pull request #27 from OgelGames/master
Make doors top not diggable
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2019-12-11 21:03:31 +01:00 |
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OgelGames
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8e226561a1
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make doors top not diggable
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2019-12-11 20:58:25 +11:00 |
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Thomas Rudin
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44fccd50c6
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Merge pull request #26 from D00Med/github-actions
switch to github actions for luacheck
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2019-11-28 11:08:08 +01:00 |
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BuckarooBanzay
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5048061671
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switch to github actions for luacheck
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2019-11-28 11:02:20 +01:00 |
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D00Med
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0e05d475a3
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Merge pull request #23 from thomasrudin-mt/code-cleanup-ci
stricter luacheck (no globals) / travis ci file
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2019-10-10 06:48:12 +10:00 |
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D00Med
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5bb58d8b56
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Merge pull request #25 from thomasrudin-mt/fix-metadata-strip
preserve metadata on tools if placed on powered stand
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2019-10-10 06:47:19 +10:00 |
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NatureFreshMilk
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2ab767c993
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preserve metadata on tools if placed on item holder
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2019-10-08 08:34:13 +02:00 |
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NatureFreshMilk
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285473d4fc
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stricter luacheck (no globals) / travis ci file
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2019-10-08 08:14:03 +02:00 |
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D00Med
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caa98d98b1
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Merge pull request #21 from OgelGames/master
Fix misspelled node name in door recipe
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2019-09-14 07:03:35 +10:00 |
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OgelGames
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54bf3dbc67
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Fix misspelled node name in door recipe
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2019-09-13 20:24:56 +10:00 |
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D00Med
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162aa2c8ff
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Merge pull request #20 from thomasrudin-mt/code-cleanup
Code cleanup
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2019-09-10 07:22:03 +10:00 |
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Thomas Rudin
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e8fa4ae05d
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working palm scanner
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2019-09-09 18:59:48 +02:00 |
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