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2
.github/workflows/luacheck.yml
vendored
2
.github/workflows/luacheck.yml
vendored
@ -1,6 +1,6 @@
|
||||
name: luacheck
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||||
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||||
on: [push]
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on: [push, pull_request]
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jobs:
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build:
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|
11
README.md
11
README.md
@ -2,6 +2,8 @@
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# scifi_nodes
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||||

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Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets.
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# Changes log
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@ -27,15 +29,17 @@ Minetest mod that adds scifi themed blocks, doors, materials, plants and other a
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# Attributions
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CC BY-NC 3.0
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CC BY 3.0
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* scifi_nodes_door_normal.ogg tlwmdbt https://freesound.org/people/tlwmdbt/sounds/165862/
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* scifi_nodes_door_mechanic.ogg primeval_polypod https://freesound.org/people/primeval_polypod/sounds/156507/
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||||
* scifi_nodes_digicode.ogg https://freesound.org/people/Robinhood76/sounds/94933/
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* scifi_nodes_switch.ogg http://soundbible.com/1950-Button-Push.html
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* scifi_nodes_palm_scanner.ogg https://freesound.org/people/THE_bizniss/sounds/39313/
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* scifi_nodes_access_granted https://freesound.org/people/TheBuilder15/sounds/415762/
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* scifi_nodes_access_refused https://freesound.org/people/RICHERlandTV/sounds/216090/
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CC0
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* scifi_nodes_digicode.ogg https://freesound.org/people/benjaminharveydesign/sounds/315921/
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# Contributors:
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* tanmayameher https://github.com/tanmayameher
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@ -43,3 +47,4 @@ CC BY-NC 3.0
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* acmgit https://github.com/acmgit
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* catz85 https://github.com/catz85
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* coil0 https://github.com/coil0
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* Grossam https://github.com/Grossam
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|
137
doors.lua
137
doors.lua
@ -40,10 +40,10 @@ minetest.register_alias("scifi_nodes:door4d","scifi_nodes:green_door_opened_top"
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-- This table now uses named parameters and more convenient variables names
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local doors = {
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{base_name = "Doom", base_ingredient = "doors:door_obsidian_glass", sound = "scifi_nodes_door_mechanic"},
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{base_name = "black", base_ingredient = "doors:door_steel", sound = "scifi_nodes_door_mechanic"},
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{base_name = "Doom", base_ingredient = "doors:door_obsidian_glass", sound = "scifi_nodes_door_normal"},
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{base_name = "black", base_ingredient = "doors:door_steel", sound = "scifi_nodes_door_normal"},
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{base_name = "white", base_ingredient = "doors:door_glass", sound = "scifi_nodes_door_normal"},
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{base_name = "green", base_ingredient = "doors:door_wood", sound = "scifi_nodes_door_mechanic"},
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{base_name = "green", base_ingredient = "doors:door_wood", sound = "scifi_nodes_door_normal"},
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{base_name = "blue", base_ingredient = "default:steelblock", sound = "scifi_nodes_door_normal"}
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}
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@ -124,6 +124,37 @@ for _, current_door in ipairs(doors) do
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"})
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end
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local function change_adjacent(target, pos, node)
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local target_opposite, target_top
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if target == opened then
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target_top = opened_top
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target_opposite = closed
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else
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target_top = closed_top
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target_opposite = opened
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end
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for offset = -1,1,2 do
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local x = pos.x
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local y = pos.y
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local z = pos.z
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-- match param2=0 or param2=2
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if node.param2 % 2 == 0 then
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x = x + offset
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else
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z = z + offset
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end
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local adjacent = minetest.get_node({x=x, y=y, z=z})
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if adjacent.name == target_opposite then
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minetest.set_node({x=x, y=y, z=z}, {name=target, param2 = adjacent.param2})
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minetest.set_node({x=x, y=y+1, z=z}, {name=target_top, param2 = adjacent.param2})
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end
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end
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end
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local function open_door(pos, node, player, itemstack, pointed_thing)
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-- play sound
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minetest.sound_play(sound,{
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@ -133,52 +164,13 @@ for _, current_door in ipairs(doors) do
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})
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local timer = minetest.get_node_timer(pos)
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local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
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local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
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local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
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local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
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local e = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1})
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local f = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1})
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local g = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1})
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local h = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1})
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minetest.set_node(pos, {name=opened, param2=node.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=opened_top, param2=node.param2})
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minetest.set_node(pos, {name=opened, param2=node.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=opened_top, param2=node.param2})
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change_adjacent(opened, pos, node)
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if a.name == closed then
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minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=opened, param2=a.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=opened_top, param2=a.param2})
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end
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if b.name == closed then
|
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minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=opened, param2=b.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=opened_top, param2=b.param2})
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end
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if c.name == closed then
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=opened, param2=c.param2})
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minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=opened_top, param2=c.param2})
|
||||
end
|
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if d.name == closed then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=opened, param2=d.param2})
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minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=opened_top, param2=d.param2})
|
||||
end
|
||||
if e.name == closed then
|
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z-1}, {name=opened, param2=e.param2})
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||||
minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z-1}, {name=opened_top, param2=e.param2})
|
||||
end
|
||||
if f.name == closed then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z-1}, {name=opened, param2=f.param2})
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||||
minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z-1}, {name=opened_top, param2=f.param2})
|
||||
end
|
||||
if g.name == closed then
|
||||
minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z+1}, {name=opened, param2=g.param2})
|
||||
minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z+1}, {name=opened_top, param2=g.param2})
|
||||
end
|
||||
if h.name == closed then
|
||||
minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z+1}, {name=opened, param2=h.param2})
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||||
minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z+1}, {name=opened_top, param2=h.param2})
|
||||
end
|
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timer:start(3)
|
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timer:start(3)
|
||||
end
|
||||
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local function afterplace(pos, placer, itemstack, pointed_thing)
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@ -195,50 +187,11 @@ for _, current_door in ipairs(doors) do
|
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})
|
||||
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||||
local node = minetest.get_node(pos)
|
||||
local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
|
||||
local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
|
||||
local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
|
||||
local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
|
||||
local e = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1})
|
||||
local f = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1})
|
||||
local g = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1})
|
||||
local h = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1})
|
||||
|
||||
minetest.set_node(pos, {name=closed, param2=node.param2})
|
||||
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=closed_top, param2=node.param2})
|
||||
|
||||
if a.name == opened then
|
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minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=closed, param2=a.param2})
|
||||
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=closed_top, param2=a.param2})
|
||||
end
|
||||
if b.name == opened then
|
||||
minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=closed, param2=b.param2})
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||||
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=closed_top, param2=b.param2})
|
||||
end
|
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if c.name == opened then
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=closed, param2=c.param2})
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minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=closed_top, param2=c.param2})
|
||||
end
|
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if d.name == opened then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=closed, param2=d.param2})
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minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=closed_top, param2=d.param2})
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end
|
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if e.name == opened then
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z-1}, {name=closed, param2=e.param2})
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minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z-1}, {name=closed_top, param2=e.param2})
|
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end
|
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if f.name == opened then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z-1}, {name=closed, param2=f.param2})
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minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z-1}, {name=closed_top, param2=f.param2})
|
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end
|
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if g.name == opened then
|
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z+1}, {name=closed, param2=g.param2})
|
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minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z+1}, {name=closed_top, param2=g.param2})
|
||||
end
|
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if h.name == opened then
|
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z+1}, {name=closed, param2=h.param2})
|
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minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z+1}, {name=closed_top, param2=h.param2})
|
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end
|
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change_adjacent(closed, pos, node)
|
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end
|
||||
|
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local mesecons_doors_rules = {
|
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@ -265,6 +218,10 @@ for _, current_door in ipairs(doors) do
|
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},
|
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}
|
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|
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local function nodig(pos, digger)
|
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return false
|
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end
|
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|
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local doors_rightclick = nil -- Crashes serv if empty table !
|
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if not scifi_nodes.doors_open_with_mesecon_only then doors_rightclick = open_door end
|
||||
|
||||
@ -327,6 +284,7 @@ for _, current_door in ipairs(doors) do
|
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{0, 0, 0, 0, 0, 0},
|
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}
|
||||
},
|
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can_dig = nodig,
|
||||
})
|
||||
|
||||
minetest.register_node(opened, {
|
||||
@ -355,9 +313,9 @@ for _, current_door in ipairs(doors) do
|
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{-0.5, -0.5, -0.0625, -0.25, 1.5, 0.0625},
|
||||
}
|
||||
},
|
||||
after_place_node = afterplace,
|
||||
after_destruct = afterdestruct,
|
||||
on_timer = ontimer,
|
||||
after_place_node = afterplace,
|
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after_destruct = afterdestruct,
|
||||
on_timer = ontimer,
|
||||
})
|
||||
|
||||
minetest.register_node(opened_top, {
|
||||
@ -385,5 +343,6 @@ for _, current_door in ipairs(doors) do
|
||||
{0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
},
|
||||
can_dig = nodig,
|
||||
})
|
||||
end -- end of doors table browsing
|
||||
|
3
init.lua
3
init.lua
@ -14,7 +14,8 @@ dofile(MP.."/chest.lua")
|
||||
dofile(MP.."/plants.lua")
|
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dofile(MP.."/nodes.lua")
|
||||
dofile(MP.."/doors.lua")
|
||||
dofile(MP.."/switches.lua")
|
||||
dofile(MP.."/switch.lua")
|
||||
dofile(MP.."/protected_switch.lua")
|
||||
dofile(MP.."/nodeboxes.lua")
|
||||
dofile(MP.."/palm_scanner.lua")
|
||||
dofile(MP.."/digicode.lua")
|
||||
|
@ -29,7 +29,7 @@ for _, row in ipairs(plants) do
|
||||
description = desc,
|
||||
tiles = {"scifi_nodes_"..name..".png"},
|
||||
drawtype = "plantlike",
|
||||
inventory_image = {"scifi_nodes_"..name..".png"},
|
||||
inventory_image = "scifi_nodes_"..name..".png",
|
||||
groups = {snappy=1, oddly_breakable_by_hand=1, dig_immediate=3, flora=1},
|
||||
paramtype = "light",
|
||||
visual_scale = size,
|
||||
|
89
protected_switch.lua
Normal file
89
protected_switch.lua
Normal file
@ -0,0 +1,89 @@
|
||||
|
||||
--------------
|
||||
-- Switches --
|
||||
--------------
|
||||
|
||||
local has_mesecons = minetest.get_modpath("mesecons")
|
||||
|
||||
local function toggle_switch(pos, _, player)
|
||||
local node = minetest.get_node(pos)
|
||||
local name = node.name
|
||||
if name == "scifi_nodes:protected_switch_on" then
|
||||
-- toggle off
|
||||
minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
|
||||
minetest.set_node(pos, {name = "scifi_nodes:protected_switch_off", param2 = node.param2})
|
||||
mesecon.receptor_off(pos, scifi_nodes.get_switch_rules(node.param2))
|
||||
elseif name == "scifi_nodes:protected_switch_off" then
|
||||
-- toggle on, check protection first
|
||||
if player and minetest.is_protected(pos, player:get_player_name()) then
|
||||
-- position is protected, abort
|
||||
minetest.sound_play("scifi_nodes_scanner_refused", {max_hear_distance = 8, pos = pos})
|
||||
return
|
||||
end
|
||||
minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
|
||||
minetest.set_node(pos, {name = "scifi_nodes:protected_switch_on", param2 = node.param2})
|
||||
mesecon.receptor_on(pos, scifi_nodes.get_switch_rules(node.param2))
|
||||
minetest.get_node_timer(pos):start(2)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("scifi_nodes:protected_switch_on", {
|
||||
description = "Protected wall switch",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
tiles = {"scifi_nodes_switch_on.png",},
|
||||
inventory_image = "scifi_nodes_switch_on.png",
|
||||
wield_image = "scifi_nodes_switch_on.png",
|
||||
drawtype = "signlike",
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
light_source = 5,
|
||||
groups = {
|
||||
cracky=1,
|
||||
oddly_breakable_by_hand = 1,
|
||||
not_in_creative_inventory = 1,
|
||||
mesecon_needs_receiver = 1
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = (has_mesecons and mesecon.state.on)
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
on_rightclick = (has_mesecons and toggle_switch),
|
||||
on_timer = (has_mesecons and toggle_switch)
|
||||
})
|
||||
|
||||
minetest.register_node("scifi_nodes:protected_switch_off", {
|
||||
description = "Protected wall switch",
|
||||
tiles = {"scifi_nodes_switch_off.png",},
|
||||
inventory_image = "scifi_nodes_switch_on.png",
|
||||
wield_image = "scifi_nodes_switch_on.png",
|
||||
drawtype = "signlike",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
groups = {
|
||||
cracky = 1,
|
||||
oddly_breakable_by_hand = 1,
|
||||
mesecon_needs_receiver = 1
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = (has_mesecons and mesecon.state.off)
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
on_rightclick = (has_mesecons and toggle_switch)
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "scifi_nodes:protected_switch_off 2",
|
||||
type = "shapeless",
|
||||
recipe = {"scifi_nodes:switch_off", "default:steel_ingot"}
|
||||
})
|
Binary file not shown.
@ -33,7 +33,12 @@ minetest.register_node("scifi_nodes:switch_on", {
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
light_source = 5,
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
|
||||
groups = {
|
||||
cracky=1,
|
||||
oddly_breakable_by_hand = 1,
|
||||
not_in_creative_inventory = 1,
|
||||
mesecon_needs_receiver = 1
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = (has_mesecons and mesecon.state.on)
|
||||
@ -56,7 +61,11 @@ minetest.register_node("scifi_nodes:switch_off", {
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
|
||||
groups = {
|
||||
cracky = 1,
|
||||
oddly_breakable_by_hand = 1,
|
||||
mesecon_needs_receiver = 1
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = (has_mesecons and mesecon.state.off)
|
Reference in New Issue
Block a user