spears/CHANGELOG

47 lines
1.4 KiB
Plaintext
Raw Permalink Normal View History

2024-03-03 11:07:58 +01:00
Update 3.1.1
2024-03-03 11:08:29 +01:00
- Fix all initial settings values and completely deprecate defaults.lua
2024-03-03 11:07:58 +01:00
2024-02-07 22:12:48 +01:00
Version 3.1:
- Initial l18n translations support
- Replace stereo sounds with mono
- Fix behaviour with initial settings
- Clean reduntant variables and deprecate defaults.lua
2024-02-07 22:12:48 +01:00
2024-02-03 10:56:25 +01:00
Version 3.0:
- First attempt to detect collisionboxes
- Implemented settings through settingtypes.txt, deprecating "spears.conf"
2022-10-12 23:58:41 +02:00
Version 2.4:
- Functions rewrite, fixed many vector/variable declarations and unknown node handling
- Added pigiron support
2022-09-28 23:44:35 +02:00
Version 2.3:
- Updated to Minetest 5.6.0 API
- Changed receipts to avoid being confused with arrows
- Various cleansing and fixes
2020-05-08 19:32:01 +02:00
Version 2.2:
- "Hit detection" based on spearhead position
- Spears go through buildable_to nodes (snow)
- Ugly fix to not collide in air above slabs (works only if slabs are not rotated)
2020-04-26 16:49:22 +02:00
Version 2.1:
- Spears ding hard blocks (cracky < 3)
- Fixed stick-into-node position to avoid spears turning black (#2467)
- Player velocity added to throw (it's physics baby)
Version 2.0:
- Cleaner, streamlined code without deprecated functions
- Spears hurt players
- Spears animated in flight
- Spears stick into nodes
- New textures
- New sound when hitting flesh
- New receipt to fit with default tools
- Drag depends on fluid
- Improved instructions
- New gold-plated spear to celebrate
Version 1.1:
2020-05-08 19:32:01 +02:00
- Make use of new on_secondary_use API, requires Minetest 5.2.0