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https://github.com/mt-mods/unifieddyes.git
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fix incorrect handling of "azure" re: wallmounted palette
(it doesn't exist there :P replaced with light blue) also fixed missing craft helper recipe for same and fixed missing light_red in color<->palette table.
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8
init.lua
8
init.lua
@ -276,7 +276,8 @@ function unifieddyes.register_color_craft(craft)
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if craft.palette == "wallmounted" then
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register_c(craft, "green", "", "light_")
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register_c(craft, "azure", "", "")
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register_c(craft, "blue", "", "light_")
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register_c(craft, "pink", "", "")
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hues_table = unifieddyes.HUES_WALLMOUNTED
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sats_table = {""}
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vals_table = unifieddyes.VALS
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@ -594,7 +595,7 @@ function unifieddyes.getpaletteidx(color, palette_type)
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if color == "green" and shade == "light" then return 48,3
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elseif color == "brown" then return 17,1
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elseif color == "pink" then return 56,7
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elseif color == "azure" then return 40,5
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elseif color == "blue" and shade == "light" then return 40,5
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elseif hues_wallmounted[color] and shades_wallmounted[shade] then
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return (shades_wallmounted[shade] * 64 + hues_wallmounted[color] * 8), hues_wallmounted[color]
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end
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@ -1021,7 +1022,6 @@ function unifieddyes.show_airbrush_form(player)
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t[#t+1] = color_button_size
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t[#t+1] = selindic
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if painting_with then
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t[#t+1] = "label[12.6,"
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t[#t+1] = (vps*5.02+vs)
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@ -1342,6 +1342,8 @@ for _, palette in ipairs({"extended", "old89", "wallmounted"}) do
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end
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end
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unifieddyes.palette_has_color["wallmounted_light_red"] = true
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-- crafting!
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unifieddyes.base_color_crafts = {
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