prevent crash in setting sky color

if get color from name return nil
This commit is contained in:
Vanessa Dannenberg 2019-05-25 04:14:12 -04:00
parent f59c8affc1
commit 10ab87bf65
1 changed files with 6 additions and 4 deletions

View File

@ -668,10 +668,12 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
minetest.chat_send_player(player_name, "*** No node selected")
else
local hexcolor = unifieddyes.get_color_from_dye_name(painting_with)
local r = tonumber(string.sub(hexcolor,1,2),16)
local g = tonumber(string.sub(hexcolor,3,4),16)
local b = tonumber(string.sub(hexcolor,5,6),16)
player:set_sky({r=r,g=g,b=b,a=255},"plain")
if hexcolor then
local r = tonumber(string.sub(hexcolor,1,2),16)
local g = tonumber(string.sub(hexcolor,3,4),16)
local b = tonumber(string.sub(hexcolor,5,6),16)
player:set_sky({r=r,g=g,b=b,a=255},"plain")
end
end
return
end