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add sanity checks for when what should be a player/digger is `nil`

master
VanessaE 3 weeks ago
parent
commit
17e87a8162
2 changed files with 4 additions and 3 deletions
  1. +0
    -1
      .gitignore
  2. +4
    -2
      init.lua

+ 0
- 1
.gitignore View File

@@ -1 +0,0 @@
*~

+ 4
- 2
init.lua View File

@@ -161,7 +161,8 @@ minetest.register_on_placenode(

if not def
or not def.palette
or def.after_place_node then
or def.after_place_node
or not placer then
return false
end

@@ -192,6 +193,7 @@ minetest.register_on_placenode(
-- The complementary function: strip-off the color if the node being dug is still white/neutral

local function move_item(item, pos, inv, digger)
if not digger then return end
local creative = creative_mode or minetest.check_player_privs(digger, "creative")
if inv:room_for_item("main", item)
and (not creative or not inv:contains_item("main", item, true)) then
@@ -203,7 +205,7 @@ local function move_item(item, pos, inv, digger)
end

function unifieddyes.on_dig(pos, node, digger)
if not digger then return end
local playername = digger:get_player_name()
if minetest.is_protected(pos, playername) then
minetest.record_protection_violation(pos, playername)


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