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https://github.com/mt-mods/unifieddyes.git
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split init.lua into multiple files by category
This commit is contained in:
parent
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498
airbrush.lua
Normal file
498
airbrush.lua
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-- This file supplies all the code related to the airbrush
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local S = minetest.get_translator("unifieddyes")
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function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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local player_name = player:get_player_name()
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local painting_with = nil
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if unifieddyes.player_current_dye[player_name] then
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painting_with = unifieddyes.player_current_dye[player_name]
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end
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if not painting_with then
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minetest.chat_send_player(player_name, "*** You need to set a color first.")
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minetest.chat_send_player(player_name, "*** Right-click any random node to open the color selector,")
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minetest.chat_send_player(player_name, "*** or shift+right-click a colorized node to use its color.")
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minetest.chat_send_player(player_name, "*** Be sure to click \"Accept\", or the color you select will be ignored.")
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return
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end
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local pos = minetest.get_pointed_thing_position(pointed_thing)
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if not pos then
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local look_angle = player:get_look_vertical()
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if look_angle > -1.55 then
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minetest.chat_send_player(player_name, "*** No node selected")
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else
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local hexcolor = unifieddyes.get_color_from_dye_name(painting_with)
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if hexcolor then
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local r = tonumber(string.sub(hexcolor,1,2),16)
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local g = tonumber(string.sub(hexcolor,3,4),16)
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local b = tonumber(string.sub(hexcolor,5,6),16)
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player:set_sky({r=r,g=g,b=b,a=255},"plain")
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end
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end
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return
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end
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local node = minetest.get_node(pos)
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local def = minetest.registered_items[node.name]
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if not def then return end
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if minetest.is_protected(pos, player_name) then
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minetest.chat_send_player(player_name, "*** Sorry, someone else owns that node.")
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return
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end
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if not (def.groups and def.groups.ud_param2_colorable and def.groups.ud_param2_colorable > 0) then
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minetest.chat_send_player(player_name, "*** That node can't be colored.")
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return
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end
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local palette = nil
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local fdir = 0
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if not def or not def.palette then
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minetest.chat_send_player(player_name, "*** That node can't be colored -- it's either undefined or has no palette.")
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return
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elseif def.palette == "unifieddyes_palette_extended.png" then
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palette = "extended"
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elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
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palette = "wallmounted"
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fdir = node.param2 % 8
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elseif def.palette ~= "unifieddyes_palette_extended.png"
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and def.palette ~= "unifieddyes_palette_colorwallmounted.png"
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and string.find(def.palette, "unifieddyes_palette_") then
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palette = "split"
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fdir = node.param2 % 32
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else
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minetest.chat_send_player(player_name, "*** That node can't be colored -- it has an invalid color mode.")
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return
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end
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local idx, hue = unifieddyes.getpaletteidx(painting_with, palette)
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local inv = player:get_inventory()
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if (not creative or not creative.is_enabled_for(player_name)) and not inv:contains_item("main", painting_with) then
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local suff = ""
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if not idx then
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suff = " Besides, "..string.sub(painting_with, 5).." can't be applied to that node."
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end
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minetest.chat_send_player(player_name, "*** You're in survival mode, and you're out of "..string.sub(painting_with, 5).."."..suff)
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return
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end
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if not idx then
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minetest.chat_send_player(player_name, "*** "..string.sub(painting_with, 5).." can't be applied to that node.")
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return
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end
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local oldidx = node.param2 - fdir
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local name = def.airbrush_replacement_node or node.name
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if palette == "split" then
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local modname = string.sub(name, 1, string.find(name, ":")-1)
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local nodename2 = string.sub(name, string.find(name, ":")+1)
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local oldcolor = "snozzberry"
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local newcolor = "razzberry" -- intentionally misspelled ;-)
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if def.ud_color_start and def.ud_color_end then
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oldcolor = string.sub(node.name, def.ud_color_start, def.ud_color_end)
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newcolor = string.sub(painting_with, 5)
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else
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if hue ~= 0 then
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newcolor = unifieddyes.HUES_EXTENDED[hue][1]
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else
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newcolor = "grey"
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end
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if def.airbrush_replacement_node then
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oldcolor = "grey"
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else
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local s = string.sub(def.palette, 21)
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oldcolor = string.sub(s, 1, string.find(s, "s.png")-1)
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end
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end
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name = modname..":"..string.gsub(nodename2, oldcolor, newcolor)
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if not minetest.registered_items[name] then
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minetest.chat_send_player(player_name, "*** "..string.sub(painting_with, 5).." can't be applied to that node.")
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return
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end
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elseif idx == oldidx then
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return
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end
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minetest.swap_node(pos, {name = name, param2 = fdir + idx})
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if not creative or not creative.is_enabled_for(player_name) then
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inv:remove_item("main", painting_with)
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return
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end
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end
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local hps = 0.6 -- horizontal position scale
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local vps = 1.3 -- vertical position scale
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local vs = 0.1 -- vertical shift/offset
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local color_button_size = ";0.75,0.75;"
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local color_square_size = ";0.69,0.69;"
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function unifieddyes.make_readable_color(color)
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-- is this a low saturation color?
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local has_low_saturtation = string.find(color, "s50");
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-- remove _s50 tag, we care about that later again
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local s = string.gsub(color, "_s50", "")
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-- replace underscores with spaces to make it look nicer
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local s = string.gsub(s, "_", " ")
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-- capitalize words, you know, looks nicer ;)
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s = string.gsub(s, "(%l)(%w*)", function(a,b) return string.upper(a)..b end)
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-- add the word dye, this is what the translations expect
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s = s.." Dye"
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-- if it is a low sat color, append an appropriate string
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if has_low_saturtation then
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s = s.." (low saturation)"
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end
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return s
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end
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function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
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local dye = "dye:"..colorname
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local overlay = ""
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local colorize = minetest.formspec_escape("^[colorize:#"..hexcolor..":255")
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if not creative and inv:contains_item("main", dye) then
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overlay = "^unifieddyes_onhand_overlay.png"
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end
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local unavail_overlay = ""
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if not showall and not unifieddyes.palette_has_color[nodepalette.."_"..colorname]
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or (explist and not explist[colorname]) then
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if overlay == "" then
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unavail_overlay = "^unifieddyes_unavailable_overlay.png"
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else
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unavail_overlay = "^unifieddyes_onhand_unavailable_overlay.png"
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end
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end
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local tooltip = "tooltip["..colorname..";"..
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S(unifieddyes.make_readable_color(colorname))..
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"\n(dye:"..colorname..")]"
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if dye == painting_with then
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overlay = "^unifieddyes_select_overlay.png"
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selindic = "unifieddyes_white_square.png"..colorize..overlay..unavail_overlay.."]"..tooltip
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end
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local form
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if unavail_overlay == "" then
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form = "image_button["..
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(hp*hps)..","..(v2*vps+vs)..
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color_button_size..
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"unifieddyes_white_square.png"..colorize..overlay..unavail_overlay..";"..
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colorname..";]"..
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tooltip
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else
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form = "image["..
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(hp*hps)..","..(v2*vps+vs)..
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color_square_size..
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"unifieddyes_white_square.png"..colorize..overlay..unavail_overlay.."]"..
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tooltip
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end
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return form, selindic
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end
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function unifieddyes.show_airbrush_form(player)
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if not player then return end
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local t = {}
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local player_name = player:get_player_name()
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local painting_with = unifieddyes.player_selected_dye[player_name] or unifieddyes.player_current_dye[player_name]
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local creative = creative and creative.is_enabled_for(player_name)
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local inv = player:get_inventory()
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local nodepalette = "extended"
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local showall = unifieddyes.player_showall[player_name]
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t[1] = "size[14.5,8.5]label[7,-0.3;"..S("Select a color:").."]"
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local selindic = "unifieddyes_select_overlay.png^unifieddyes_question.png]"
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local last_right_click = unifieddyes.player_last_right_clicked[player_name]
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if last_right_click then
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if last_right_click.def and last_right_click.def.palette then
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if last_right_click.def.palette == "unifieddyes_palette_colorwallmounted.png" then
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nodepalette = "wallmounted"
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elseif last_right_click.def.palette == "unifieddyes_palette_extended.png" then
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t[#t+1] = "label[0.5,8.25;"..S("(Right-clicked a node that supports all 256 colors, showing them all)").."]"
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showall = true
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elseif last_right_click.def.palette ~= "unifieddyes_palette_extended.png"
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and last_right_click.def.palette ~= "unifieddyes_palette_colorwallmounted.png"
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and string.find(last_right_click.def.palette, "unifieddyes_palette_") then
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nodepalette = "split"
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end
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end
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end
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if not last_right_click.def.groups
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or not last_right_click.def.groups.ud_param2_colorable
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or not last_right_click.def.palette
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or not string.find(last_right_click.def.palette, "unifieddyes_palette_") then
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t[#t+1] = "label[0.5,8.25;"..S("(Right-clicked a node not supported by the Airbrush, showing all colors)").."]"
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end
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local explist = last_right_click.def.explist
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for v = 0, 6 do
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local val = unifieddyes.VALS_EXTENDED[v+1]
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local sat = ""
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local v2=(v/2)
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for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
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local hue = h[1]
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local hp=hi-1
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local r = h[2]
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local g = h[3]
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local b = h[4]
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local factor = 40
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if v > 3 then
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factor = 75
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v2 = (v-2)
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end
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local r2 = math.max(math.min(r + (4-v)*factor, 255), 0)
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local g2 = math.max(math.min(g + (4-v)*factor, 255), 0)
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local b2 = math.max(math.min(b + (4-v)*factor, 255), 0)
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local hexcolor = string.format("%02x", r2)..string.format("%02x", g2)..string.format("%02x", b2)
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local f
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f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
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t[#t+1] = f
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end
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if v > 3 then
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sat = "_s50"
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v2 = (v-1.5)
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for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
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local hue = h[1]
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local hp=hi-1
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local r = h[2]
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local g = h[3]
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local b = h[4]
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local factor = 75
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local pr = 0.299
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local pg = 0.587
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local pb = 0.114
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local r2 = math.max(math.min(r + (4-v)*factor, 255), 0)
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local g2 = math.max(math.min(g + (4-v)*factor, 255), 0)
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local b2 = math.max(math.min(b + (4-v)*factor, 255), 0)
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local p = math.sqrt(r2*r2*pr + g2*g2*pg + b2*b2*pb)
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local r3 = math.floor(p+(r2-p)*0.5)
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local g3 = math.floor(p+(g2-p)*0.5)
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local b3 = math.floor(p+(b2-p)*0.5)
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local hexcolor = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
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local f
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f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
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t[#t+1] = f
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end
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end
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end
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local v2=5
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for y = 0, 15 do
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local hp=15-y
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local hexgrey = string.format("%02x", y*17)..string.format("%02x", y*17)..string.format("%02x", y*17)
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local grey = "grey_"..y
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if y == 0 then grey = "black"
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elseif y == 4 then grey = "dark_grey"
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elseif y == 8 then grey = "grey"
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elseif y == 11 then grey = "light_grey"
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elseif y == 15 then grey = "white"
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end
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local f
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f, selindic = unifieddyes.make_colored_square(hexgrey, grey, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
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t[#t+1] = f
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end
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if not creative then
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t[#t+1] = "image[10,"
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t[#t+1] = (vps*5.55+vs)
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t[#t+1] = color_button_size
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t[#t+1] = "unifieddyes_onhand_overlay.png]label[10.7,"
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t[#t+1] = (vps*5.51+vs)
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t[#t+1] = ";"..S("Dyes").."]"
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t[#t+1] = "label[10.7,"
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t[#t+1] = (vps*5.67+vs)
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t[#t+1] = ";on hand]"
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end
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t[#t+1] = "image[10,"
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t[#t+1] = (vps*5+vs)
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t[#t+1] = color_button_size
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t[#t+1] = selindic
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if painting_with then
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t[#t+1] = "label[10.7,"
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t[#t+1] = (vps*4.90+vs)
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t[#t+1] = ";"..S("Your selection:").."]"
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t[#t+1] = "label[10.7,"
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t[#t+1] = (vps*5.07+vs)
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t[#t+1] = ";"
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t[#t+1] = S(unifieddyes.make_readable_color(string.sub(painting_with, 5)))
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t[#t+1] = "]label[10.7,"
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t[#t+1] = (vps*5.24+vs)
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t[#t+1] = ";("
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t[#t+1] = painting_with
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t[#t+1] = ")]"
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else
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t[#t+1] = "label[10.7,"
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t[#t+1] = (vps*5.07+vs)
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t[#t+1] = ";"..S("Your selection").."]"
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end
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t[#t+1] = "button_exit[10.5,8;2,1;cancel;"..S("Cancel").."]button_exit[12.5,8;2,1;accept;"..S("Accept").."]"
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if last_right_click and last_right_click.def and nodepalette ~= "extended" then
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if showall then
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t[#t+1] = "button[0,8;2,1;show_avail;"..S("Show Available").."]"
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t[#t+1] = "label[2,8.25;"..S("(Currently showing all 256 colors)").."]"
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else
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t[#t+1] = "button[0,8;2,1;show_all;"..S("Show All Colors").."]"
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t[#t+1] = "label[2,8.25;"..S("(Currently only showing what the right-clicked node can use)").."]"
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end
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end
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minetest.show_formspec(player_name, "unifieddyes:dye_select_form", table.concat(t))
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end
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minetest.register_tool("unifieddyes:airbrush", {
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description = S("Dye Airbrush"),
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inventory_image = "unifieddyes_airbrush.png",
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use_texture_alpha = true,
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tool_capabilities = {
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full_punch_interval=0.1,
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},
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range = 12,
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on_use = unifieddyes.on_airbrush,
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on_place = function(itemstack, placer, pointed_thing)
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local keys = placer:get_player_control()
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local player_name = placer:get_player_name()
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local pos = minetest.get_pointed_thing_position(pointed_thing)
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local node
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local def
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if pos then node = minetest.get_node(pos) end
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if node then def = minetest.registered_items[node.name] end
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unifieddyes.player_last_right_clicked[player_name] = {pos = pos, node = node, def = def}
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if (not keys.sneak) and def.on_rightclick then
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return def.on_rightclick(pos, node, placer, itemstack, pointed_thing)
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elseif not keys.sneak then
|
||||
unifieddyes.show_airbrush_form(placer)
|
||||
elseif keys.sneak then
|
||||
if not pos or not def then return end
|
||||
local newcolor = unifieddyes.color_to_name(node.param2, def)
|
||||
|
||||
if not newcolor then
|
||||
minetest.chat_send_player(player_name, "*** That node is uncolored.")
|
||||
return
|
||||
end
|
||||
minetest.chat_send_player(player_name, "*** Switching to "..newcolor.." for the airbrush, to match that node.")
|
||||
unifieddyes.player_current_dye[player_name] = "dye:"..newcolor
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
||||
if formname == "unifieddyes:dye_select_form" then
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local nodepalette = "extended"
|
||||
local showall = unifieddyes.player_showall[player_name]
|
||||
|
||||
local last_right_click = unifieddyes.player_last_right_clicked[player_name]
|
||||
if last_right_click and last_right_click.def then
|
||||
if last_right_click.def.palette then
|
||||
if last_right_click.def.palette == "unifieddyes_palette_colorwallmounted.png" then
|
||||
nodepalette = "wallmounted"
|
||||
elseif last_right_click.def.palette ~= "unifieddyes_palette_extended.png" then
|
||||
nodepalette = "split"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if fields.show_all then
|
||||
unifieddyes.player_showall[player_name] = true
|
||||
unifieddyes.show_airbrush_form(player)
|
||||
return
|
||||
elseif fields.show_avail then
|
||||
unifieddyes.player_showall[player_name] = false
|
||||
unifieddyes.show_airbrush_form(player)
|
||||
return
|
||||
elseif fields.quit then
|
||||
if fields.accept then
|
||||
local dye = unifieddyes.player_selected_dye[player_name]
|
||||
if not dye then
|
||||
minetest.chat_send_player(player_name, "*** Clicked \"Accept\", but no color was selected!")
|
||||
return
|
||||
elseif not showall
|
||||
and not unifieddyes.palette_has_color[nodepalette.."_"..string.sub(dye, 5)] then
|
||||
minetest.chat_send_player(player_name, "*** Clicked \"Accept\", but the selected color can't be used on the")
|
||||
minetest.chat_send_player(player_name, "*** node that was right-clicked (and \"Show All\" wasn't in effect).")
|
||||
if unifieddyes.player_current_dye[player_name] then
|
||||
minetest.chat_send_player(player_name, "*** Ignoring it and sticking with "..string.sub(unifieddyes.player_current_dye[player_name], 5)..".")
|
||||
else
|
||||
minetest.chat_send_player(player_name, "*** Ignoring it.")
|
||||
end
|
||||
return
|
||||
else
|
||||
unifieddyes.player_current_dye[player_name] = dye
|
||||
unifieddyes.player_selected_dye[player_name] = nil
|
||||
minetest.chat_send_player(player_name, "*** Selected "..string.sub(dye, 5).." for the airbrush.")
|
||||
return
|
||||
end
|
||||
else -- assume "Cancel" or Esc.
|
||||
unifieddyes.player_selected_dye[player_name] = nil
|
||||
return
|
||||
end
|
||||
else
|
||||
local s1 = string.sub(minetest.serialize(fields), 11)
|
||||
local s3 = string.sub(s1,1, string.find(s1, '"')-1)
|
||||
|
||||
local inv = player:get_inventory()
|
||||
local creative = creative and creative.is_enabled_for(player_name)
|
||||
local dye = "dye:"..s3
|
||||
|
||||
if (showall or unifieddyes.palette_has_color[nodepalette.."_"..s3]) and
|
||||
(minetest.registered_items[dye] and (creative or inv:contains_item("main", dye))) then
|
||||
unifieddyes.player_selected_dye[player_name] = dye
|
||||
unifieddyes.show_airbrush_form(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
23
aliases.lua
Normal file
23
aliases.lua
Normal file
|
@ -0,0 +1,23 @@
|
|||
minetest.register_alias("dye:light_red", "dye:pink")
|
||||
minetest.register_alias("dye:medium_orange", "dye:brown")
|
||||
|
||||
minetest.register_alias("unifieddyes:black", "dye:black")
|
||||
minetest.register_alias("unifieddyes:dark_grey", "dye:dark_grey")
|
||||
minetest.register_alias("unifieddyes:grey", "dye:grey")
|
||||
minetest.register_alias("unifieddyes:light_grey", "dye:light_grey")
|
||||
minetest.register_alias("unifieddyes:white", "dye:white")
|
||||
|
||||
minetest.register_alias("unifieddyes:grey_0", "dye:black")
|
||||
minetest.register_alias("unifieddyes:grey_4", "dye:dark_grey")
|
||||
minetest.register_alias("unifieddyes:grey_8", "dye:grey")
|
||||
minetest.register_alias("unifieddyes:grey_11", "dye:light_grey")
|
||||
minetest.register_alias("unifieddyes:grey_15", "dye:white")
|
||||
|
||||
minetest.register_alias("unifieddyes:white_paint", "dye:white")
|
||||
minetest.register_alias("unifieddyes:titanium_dioxide", "dye:white")
|
||||
minetest.register_alias("unifieddyes:lightgrey_paint", "dye:light_grey")
|
||||
minetest.register_alias("unifieddyes:grey_paint", "dye:grey")
|
||||
minetest.register_alias("unifieddyes:darkgrey_paint", "dye:dark_grey")
|
||||
minetest.register_alias("unifieddyes:carbon_black", "dye:black")
|
||||
|
||||
minetest.register_alias("unifieddyes:brown", "dye:brown")
|
494
api.lua
Normal file
494
api.lua
Normal file
|
@ -0,0 +1,494 @@
|
|||
-- This file supplies the majority of Unified Dyes' API
|
||||
|
||||
local S = minetest.get_translator("unifieddyes")
|
||||
|
||||
unifieddyes.player_current_dye = {}
|
||||
unifieddyes.player_selected_dye = {}
|
||||
unifieddyes.player_last_right_clicked = {}
|
||||
unifieddyes.palette_has_color = {}
|
||||
unifieddyes.player_showall = {}
|
||||
|
||||
-- if a node with a palette is placed in the world,
|
||||
-- but the itemstack used to place it has no palette_index (color byte),
|
||||
-- create something appropriate to make it officially white.
|
||||
|
||||
minetest.register_on_placenode(
|
||||
function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
|
||||
local def = minetest.registered_items[newnode.name]
|
||||
|
||||
if not def
|
||||
or not def.palette
|
||||
or def.after_place_node
|
||||
or not placer then
|
||||
return false
|
||||
end
|
||||
|
||||
local param2
|
||||
if not string.find(itemstack:to_string(), "palette_index") then
|
||||
if def.palette == "unifieddyes_palette_extended.png"
|
||||
and def.paramtype2 == "color" then
|
||||
param2 = 240
|
||||
elseif def.palette == "unifieddyes_palette_colorwallmounted.png"
|
||||
and def.paramtype2 == "colorwallmounted" then
|
||||
param2 = newnode.param2 % 8
|
||||
elseif string.find(def.palette, "unifieddyes_palette_")
|
||||
and def.paramtype2 == "colorfacedir" then -- it's a split palette
|
||||
param2 = newnode.param2 % 32
|
||||
end
|
||||
|
||||
if param2 then
|
||||
minetest.swap_node(pos, {name = newnode.name, param2 = param2})
|
||||
end
|
||||
end
|
||||
|
||||
if def.palette ~= "" then
|
||||
minetest.get_meta(pos):set_int("palette_index", param2 or 240)
|
||||
end
|
||||
end
|
||||
)
|
||||
|
||||
-- The complementary function: strip-off the color if the node being dug is still white/neutral
|
||||
|
||||
local function move_item(item, pos, inv, digger, fix_color)
|
||||
if not (digger and digger:is_player()) then return end
|
||||
local creative = creative_mode or minetest.check_player_privs(digger, "creative")
|
||||
item = unifieddyes.fix_bad_color_info(item, fix_color)
|
||||
if inv:room_for_item("main", item)
|
||||
and (not creative or not inv:contains_item("main", item, true)) then
|
||||
inv:add_item("main", item)
|
||||
elseif not creative then
|
||||
minetest.item_drop(ItemStack(item), digger, pos)
|
||||
end
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
|
||||
function unifieddyes.on_dig(pos, node, digger)
|
||||
if not digger then return end
|
||||
local playername = digger:get_player_name()
|
||||
if minetest.is_protected(pos, playername) then
|
||||
minetest.record_protection_violation(pos, playername)
|
||||
return
|
||||
end
|
||||
|
||||
local oldparam2 = minetest.get_node(pos).param2
|
||||
local def = minetest.registered_items[node.name]
|
||||
local fix_color
|
||||
|
||||
if def.paramtype2 == "color" and oldparam2 == 240 and def.palette == "unifieddyes_palette_extended.png" then
|
||||
fix_color = 240
|
||||
elseif def.paramtype2 == "color" and oldparam2 == 0 and def.palette == "unifieddyes_palette_extended.png" then
|
||||
fix_color = 0
|
||||
elseif def.paramtype2 == "colorwallmounted" and math.floor(oldparam2 / 8) == 0 and def.palette == "unifieddyes_palette_colorwallmounted.png" then
|
||||
fix_color = 0
|
||||
elseif def.paramtype2 == "colorfacedir" and math.floor(oldparam2 / 32) == 0 and string.find(def.palette, "unifieddyes_palette_") then
|
||||
fix_color = 0
|
||||
end
|
||||
|
||||
local inv = digger:get_inventory()
|
||||
if fix_color then
|
||||
move_item(node.name, pos, inv, digger, fix_color)
|
||||
else
|
||||
return minetest.node_dig(pos, node, digger)
|
||||
end
|
||||
end
|
||||
|
||||
-- just stubs to keep old mods from crashing when expecting auto-coloring
|
||||
-- or getting back the dye on dig.
|
||||
|
||||
function unifieddyes.recolor_on_place(foo)
|
||||
end
|
||||
|
||||
function unifieddyes.after_dig_node(foo)
|
||||
end
|
||||
|
||||
-- This helper function creates multiple copies of the passed node,
|
||||
-- for the split palette - one per hue, plus grey - and assigns
|
||||
-- proper palettes and other attributes
|
||||
|
||||
function unifieddyes.generate_split_palette_nodes(name, def, drop)
|
||||
for _, color in ipairs(unifieddyes.HUES_WITH_GREY) do
|
||||
local def2 = table.copy(def)
|
||||
local desc_color = string.gsub(string.upper(string.sub(color, 1, 1))..string.sub(color, 2), "_", " ")
|
||||
if string.sub(def2.description, -1) == ")" then
|
||||
def2.description = string.sub(def2.description, 1, -2)..", "..desc_color.." shades)"
|
||||
else
|
||||
def2.description = def2.description.."("..desc_color.." shades)"
|
||||
end
|
||||
def2.palette = "unifieddyes_palette_"..color.."s.png"
|
||||
def2.paramtype2 = "colorfacedir"
|
||||
def2.groups.ud_param2_colorable = 1
|
||||
|
||||
if drop then
|
||||
def2.drop = {
|
||||
items = {
|
||||
{items = {drop.."_"..color}, inherit_color = true },
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
minetest.register_node(":"..name.."_"..color, def2)
|
||||
end
|
||||
end
|
||||
|
||||
-- This helper function creates a colored itemstack
|
||||
|
||||
function unifieddyes.fix_bad_color_info(item, paletteidx)
|
||||
local stack=minetest.itemstring_with_color(item, paletteidx)
|
||||
return string.gsub(stack, "u0001color", "u0001palette_index")
|
||||
end
|
||||
|
||||
function unifieddyes.make_colored_itemstack(item, palette, color)
|
||||
local paletteidx = unifieddyes.getpaletteidx(color, palette)
|
||||
return unifieddyes.fix_bad_color_info(item, paletteidx), paletteidx
|
||||
end
|
||||
|
||||
-- these helper functions register all of the recipes needed to create colored
|
||||
-- nodes with any of the dyes supported by that node's palette.
|
||||
|
||||
local function register_c(craft, h, sat, val)
|
||||
local hue = (type(h) == "table") and h[1] or h
|
||||
local color = ""
|
||||
if val then
|
||||
if craft.palette == "wallmounted" then
|
||||
color = val..hue..sat
|
||||
else
|
||||
color = val..hue..sat
|
||||
end
|
||||
else
|
||||
color = hue -- if val is nil, then it's grey.
|
||||
end
|
||||
|
||||
local dye = "dye:"..color
|
||||
local recipe = minetest.serialize(craft.recipe)
|
||||
recipe = string.gsub(recipe, "MAIN_DYE", dye)
|
||||
recipe = string.gsub(recipe, "NEUTRAL_NODE", craft.neutral_node)
|
||||
local newrecipe = minetest.deserialize(recipe)
|
||||
|
||||
local coutput = craft.output or ""
|
||||
local output = coutput
|
||||
if craft.output_prefix then
|
||||
if craft.palette ~= "split" then
|
||||
output = craft.output_prefix..color..craft.output_suffix..coutput
|
||||
else
|
||||
if hue == "white" or hue == "black" or string.find(hue, "grey") then
|
||||
output = craft.output_prefix.."grey"..craft.output_suffix..coutput
|
||||
elseif hue == "pink" then
|
||||
dye = "dye:light_red"
|
||||
output = craft.output_prefix.."red"..craft.output_suffix..coutput
|
||||
else
|
||||
output = craft.output_prefix..hue..craft.output_suffix..coutput
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local colored_itemstack =
|
||||
unifieddyes.make_colored_itemstack(output, craft.palette, dye)
|
||||
|
||||
minetest.register_craft({
|
||||
output = colored_itemstack,
|
||||
type = craft.type,
|
||||
recipe = newrecipe
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
function unifieddyes.register_color_craft(craft)
|
||||
local hues_table = unifieddyes.HUES_EXTENDED
|
||||
local sats_table = unifieddyes.SATS
|
||||
local vals_table = unifieddyes.VALS_SPLIT
|
||||
local greys_table = unifieddyes.GREYS
|
||||
|
||||
if craft.palette == "wallmounted" then
|
||||
register_c(craft, "green", "", "light_")
|
||||
register_c(craft, "blue", "", "light_")
|
||||
hues_table = unifieddyes.HUES_WALLMOUNTED
|
||||
sats_table = {""}
|
||||
vals_table = unifieddyes.VALS
|
||||
elseif craft.palette == "extended" then
|
||||
vals_table = unifieddyes.VALS_EXTENDED
|
||||
greys_table = unifieddyes.GREYS_EXTENDED
|
||||
end
|
||||
|
||||
for _, hue in ipairs(hues_table) do
|
||||
for _, val in ipairs(vals_table) do
|
||||
for _, sat in ipairs(sats_table) do
|
||||
|
||||
if sat == "_s50" and val ~= "" and val ~= "medium_" and val ~= "dark_" then break end
|
||||
register_c(craft, hue, sat, val)
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for _, grey in ipairs(greys_table) do
|
||||
register_c(craft, grey)
|
||||
end
|
||||
|
||||
register_c(craft, "pink")
|
||||
|
||||
end
|
||||
|
||||
-- code borrowed from homedecor
|
||||
-- call this function to reset the rotation of a "wallmounted" object on place
|
||||
|
||||
function unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
|
||||
local node = minetest.get_node(pos)
|
||||
local colorbits = node.param2 - (node.param2 % 8)
|
||||
|
||||
local yaw = placer:get_look_horizontal()
|
||||
local dir = minetest.yaw_to_dir(yaw) -- -1.5)
|
||||
local pitch = placer:get_look_vertical()
|
||||
|
||||
local fdir = minetest.dir_to_wallmounted(dir)
|
||||
|
||||
if pitch < -(math.pi/8) then
|
||||
fdir = 0
|
||||
elseif pitch > math.pi/8 then
|
||||
fdir = 1
|
||||
end
|
||||
minetest.swap_node(pos, { name = node.name, param2 = fdir+colorbits })
|
||||
end
|
||||
|
||||
-- use this when you have a "wallmounted" node that should never be oriented
|
||||
-- to floor or ceiling...
|
||||
|
||||
function unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
|
||||
local node = minetest.get_node(pos)
|
||||
local colorbits = node.param2 - (node.param2 % 8)
|
||||
local yaw = placer:get_look_horizontal()
|
||||
local dir = minetest.yaw_to_dir(yaw+1.5)
|
||||
local fdir = minetest.dir_to_wallmounted(dir)
|
||||
|
||||
minetest.swap_node(pos, { name = node.name, param2 = fdir+colorbits })
|
||||
end
|
||||
|
||||
-- ... and use this one to force that kind of node off of floor/ceiling
|
||||
-- orientation after the screwdriver rotates it.
|
||||
|
||||
function unifieddyes.fix_after_screwdriver_nsew(pos, node, user, mode, new_param2)
|
||||
local new_fdir = new_param2 % 8
|
||||
local color = new_param2 - new_fdir
|
||||
if new_fdir < 2 then
|
||||
new_fdir = 2
|
||||
minetest.swap_node(pos, { name = node.name, param2 = new_fdir + color })
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function unifieddyes.is_buildable_to(placer_name, ...)
|
||||
for _, pos in ipairs({...}) do
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
local def = node and minetest.registered_nodes[node.name]
|
||||
if not (def and def.buildable_to) or minetest.is_protected(pos, placer_name) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function unifieddyes.get_hsv(name) -- expects a node/item name
|
||||
local hue = ""
|
||||
local a,b
|
||||
for _, i in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||
a,b = string.find(name, "_"..i[1])
|
||||
if a then
|
||||
hue = i[1]
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if string.find(name, "_light_grey") then hue = "light_grey"
|
||||
elseif string.find(name, "_lightgrey") then hue = "light_grey"
|
||||
elseif string.find(name, "_dark_grey") then hue = "dark_grey"
|
||||
elseif string.find(name, "_darkgrey") then hue = "dark_grey"
|
||||
elseif string.find(name, "_grey") then hue = "grey"
|
||||
elseif string.find(name, "_white") then hue = "white"
|
||||
elseif string.find(name, "_black") then hue = "black"
|
||||
end
|
||||
|
||||
local sat = ""
|
||||
if string.find(name, "_s50") then sat = "_s50" end
|
||||
|
||||
local val = ""
|
||||
if string.find(name, "dark_") then val = "dark_" end
|
||||
if string.find(name, "medium_") then val = "medium_" end
|
||||
if string.find(name, "light_") then val = "light_" end
|
||||
|
||||
return hue, sat, val
|
||||
end
|
||||
|
||||
-- code partially borrowed from cheapie's plasticbox mod
|
||||
|
||||
-- in the function below, color is just a color string, while
|
||||
-- palette_type can be:
|
||||
--
|
||||
-- "extended" = 256 color palette
|
||||
-- "split" = 200 color palette split into pieces for colorfacedir
|
||||
-- "wallmounted" = 32-color abridged palette
|
||||
|
||||
function unifieddyes.getpaletteidx(color, palette_type)
|
||||
|
||||
local origcolor = color
|
||||
|
||||
if string.sub(color,1,4) == "dye:" then
|
||||
color = string.sub(color,5,-1)
|
||||
elseif string.sub(color,1,12) == "unifieddyes:" then
|
||||
color = string.sub(color,13,-1)
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
if palette_type == "wallmounted" then
|
||||
if unifieddyes.gpidx_grayscale_wallmounted[color] then
|
||||
return (unifieddyes.gpidx_grayscale_wallmounted[color] * 8), 0
|
||||
end
|
||||
elseif palette_type == "split" then
|
||||
if unifieddyes.gpidx_grayscale[color] then
|
||||
return (unifieddyes.gpidx_grayscale[color] * 32), 0
|
||||
end
|
||||
elseif palette_type == "extended" then
|
||||
if unifieddyes.gpidx_grayscale_extended[color] then
|
||||
return unifieddyes.gpidx_grayscale_extended[color]+240, 0
|
||||
end
|
||||
end
|
||||
|
||||
local shade = "" -- assume full
|
||||
if string.sub(color,1,6) == "faint_" then
|
||||
shade = "faint"
|
||||
color = string.sub(color,7,-1)
|
||||
elseif string.sub(color,1,7) == "pastel_" then
|
||||
shade = "pastel"
|
||||
color = string.sub(color,8,-1)
|
||||
elseif string.sub(color,1,6) == "light_" then
|
||||
shade = "light"
|
||||
color = string.sub(color,7,-1)
|
||||
elseif string.sub(color,1,7) == "bright_" then
|
||||
shade = "bright"
|
||||
color = string.sub(color,8,-1)
|
||||
elseif string.sub(color,1,7) == "medium_" then
|
||||
shade = "medium"
|
||||
color = string.sub(color,8,-1)
|
||||
elseif string.sub(color,1,5) == "dark_" then
|
||||
shade = "dark"
|
||||
color = string.sub(color,6,-1)
|
||||
end
|
||||
if string.sub(color,-4,-1) == "_s50" then
|
||||
shade = shade.."s50"
|
||||
color = string.sub(color,1,-5)
|
||||
end
|
||||
|
||||
if palette_type == "wallmounted" then
|
||||
if color == "green" and shade == "light" then return 48,3
|
||||
elseif color == "brown" then return 17,1
|
||||
elseif color == "pink" then return 56,7
|
||||
elseif color == "blue" and shade == "light" then return 40,5
|
||||
elseif unifieddyes.gpidx_hues_wallmounted[color] and unifieddyes.gpidx_shades_wallmounted[shade] then
|
||||
return (unifieddyes.gpidx_shades_wallmounted[shade] * 64 + unifieddyes.gpidx_hues_wallmounted[color] * 8), unifieddyes.gpidx_hues_wallmounted[color]
|
||||
end
|
||||
else
|
||||
if color == "brown" then
|
||||
color = "orange"
|
||||
shade = "medium"
|
||||
elseif color == "pink" then
|
||||
color = "red"
|
||||
shade = "light"
|
||||
end
|
||||
if palette_type == "split" then -- it's colorfacedir
|
||||
if unifieddyes.gpidx_hues_extended[color] and unifieddyes.gpidx_shades_split[shade] then
|
||||
return (unifieddyes.gpidx_shades_split[shade] * 32), unifieddyes.gpidx_hues_extended[color]+1
|
||||
end
|
||||
elseif palette_type == "extended" then
|
||||
if unifieddyes.gpidx_hues_extended[color] and unifieddyes.gpidx_shades_extended[shade] then
|
||||
return (unifieddyes.gpidx_hues_extended[color] + unifieddyes.gpidx_shades_extended[shade]*24), unifieddyes.gpidx_hues_extended[color]
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function unifieddyes.get_color_from_dye_name(name)
|
||||
if name == "dye:black" then
|
||||
return "000000"
|
||||
elseif name == "dye:white" then
|
||||
return "ffffff"
|
||||
end
|
||||
local item = minetest.registered_items[name]
|
||||
if not item then return end
|
||||
local inv_image = item.inventory_image
|
||||
if not inv_image then return end
|
||||
return string.match(inv_image,"colorize:#(......):200")
|
||||
end
|
||||
|
||||
-- get a node's dye color based on its palette and param2
|
||||
|
||||
function unifieddyes.color_to_name(param2, def)
|
||||
if not param2 or not def or not def.palette then return end
|
||||
|
||||
if def.palette == "unifieddyes_palette_extended.png" then
|
||||
local color = param2
|
||||
|
||||
local v = 0
|
||||
local s = 1
|
||||
if color < 24 then v = 1
|
||||
elseif color > 23 and color < 48 then v = 2
|
||||
elseif color > 47 and color < 72 then v = 3
|
||||
elseif color > 71 and color < 96 then v = 4
|
||||
elseif color > 95 and color < 120 then v = 5
|
||||
elseif color > 119 and color < 144 then v = 5 s = 2
|
||||
elseif color > 143 and color < 168 then v = 6
|
||||
elseif color > 167 and color < 192 then v = 6 s = 2
|
||||
elseif color > 191 and color < 216 then v = 7
|
||||
elseif color > 215 and color < 240 then v = 7 s = 2
|
||||
end
|
||||
|
||||
if color > 239 then
|
||||
if color == 240 then return "white"
|
||||
elseif color == 244 then return "light_grey"
|
||||
elseif color == 247 then return "grey"
|
||||
elseif color == 251 then return "dark_grey"
|
||||
elseif color == 255 then return "black"
|
||||
else return "grey_"..15-(color-240)
|
||||
end
|
||||
else
|
||||
local h = color - math.floor(color/24)*24
|
||||
return unifieddyes.VALS_EXTENDED[v]..unifieddyes.HUES_EXTENDED[h+1][1]..unifieddyes.SATS[s]
|
||||
end
|
||||
|
||||
elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
|
||||
local color = math.floor(param2 / 8)
|
||||
if color == 0 then return "white"
|
||||
elseif color == 1 then return "light_grey"
|
||||
elseif color == 2 then return "grey"
|
||||
elseif color == 3 then return "dark_grey"
|
||||
elseif color == 4 then return "black"
|
||||
elseif color == 5 then return "light_blue"
|
||||
elseif color == 6 then return "light_green"
|
||||
elseif color == 7 then return "pink"
|
||||
end
|
||||
local v = math.floor(color/8)
|
||||
local h = color - v * 8
|
||||
return unifieddyes.VALS[v]..unifieddyes.HUES_WALLMOUNTED[h+1]
|
||||
|
||||
elseif string.find(def.palette, "unifieddyes_palette") then -- it's the split palette
|
||||
-- palette names in this mode are always "unifieddyes_palette_COLORs.png"
|
||||
|
||||
local s = string.sub(def.palette, 21)
|
||||
local color = string.sub(s, 1, string.find(s, "s.png")-1)
|
||||
|
||||
local v = math.floor(param2/32)
|
||||
if color ~= "grey" then
|
||||
if v == 0 then return "faint_"..color
|
||||
elseif v == 1 then return color
|
||||
elseif v == 2 then return color.."_s50"
|
||||
elseif v == 3 then return "light_"..color
|
||||
elseif v == 4 then return "medium_"..color
|
||||
elseif v == 5 then return "medium_"..color.."_s50"
|
||||
elseif v == 6 then return "dark_"..color
|
||||
elseif v == 7 then return "dark_"..color.."_s50"
|
||||
end
|
||||
else
|
||||
if v > 0 and v < 6 then return unifieddyes.GREYS[v]
|
||||
else return "white"
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
237
color-tables.lua
Normal file
237
color-tables.lua
Normal file
|
@ -0,0 +1,237 @@
|
|||
|
||||
-- the names of the various colors here came from http://www.procato.com/rgb+index/
|
||||
|
||||
unifieddyes.HUES_EXTENDED = {
|
||||
{ "red", 0xff, 0x00, 0x00 },
|
||||
{ "vermilion", 0xff, 0x40, 0x00 },
|
||||
{ "orange", 0xff, 0x80, 0x00 },
|
||||
{ "amber", 0xff, 0xbf, 0x00 },
|
||||
{ "yellow", 0xff, 0xff, 0x00 },
|
||||
{ "lime", 0xbf, 0xff, 0x00 },
|
||||
{ "chartreuse", 0x80, 0xff, 0x00 },
|
||||
{ "harlequin", 0x40, 0xff, 0x00 },
|
||||
{ "green", 0x00, 0xff, 0x00 },
|
||||
{ "malachite", 0x00, 0xff, 0x40 },
|
||||
{ "spring", 0x00, 0xff, 0x80 },
|
||||
{ "turquoise", 0x00, 0xff, 0xbf },
|
||||
{ "cyan", 0x00, 0xff, 0xff },
|
||||
{ "cerulean", 0x00, 0xbf, 0xff },
|
||||
{ "azure", 0x00, 0x80, 0xff },
|
||||
{ "sapphire", 0x00, 0x40, 0xff },
|
||||
{ "blue", 0x00, 0x00, 0xff },
|
||||
{ "indigo", 0x40, 0x00, 0xff },
|
||||
{ "violet", 0x80, 0x00, 0xff },
|
||||
{ "mulberry", 0xbf, 0x00, 0xff },
|
||||
{ "magenta", 0xff, 0x00, 0xff },
|
||||
{ "fuchsia", 0xff, 0x00, 0xbf },
|
||||
{ "rose", 0xff, 0x00, 0x80 },
|
||||
{ "crimson", 0xff, 0x00, 0x40 }
|
||||
}
|
||||
|
||||
unifieddyes.HUES_WITH_GREY = {}
|
||||
|
||||
for _,i in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||
table.insert(unifieddyes.HUES_WITH_GREY, i[1])
|
||||
end
|
||||
table.insert(unifieddyes.HUES_WITH_GREY, "grey")
|
||||
|
||||
unifieddyes.HUES_WALLMOUNTED = {
|
||||
"red",
|
||||
"orange",
|
||||
"yellow",
|
||||
"green",
|
||||
"cyan",
|
||||
"blue",
|
||||
"violet",
|
||||
"magenta"
|
||||
}
|
||||
|
||||
unifieddyes.SATS = {
|
||||
"",
|
||||
"_s50"
|
||||
}
|
||||
|
||||
unifieddyes.VALS = {
|
||||
"",
|
||||
"medium_",
|
||||
"dark_"
|
||||
}
|
||||
|
||||
unifieddyes.VALS_SPLIT = {
|
||||
"faint_",
|
||||
"light_",
|
||||
"",
|
||||
"medium_",
|
||||
"dark_"
|
||||
}
|
||||
|
||||
unifieddyes.VALS_EXTENDED = {
|
||||
"faint_",
|
||||
"pastel_",
|
||||
"light_",
|
||||
"bright_",
|
||||
"",
|
||||
"medium_",
|
||||
"dark_"
|
||||
}
|
||||
|
||||
unifieddyes.GREYS = {
|
||||
"white",
|
||||
"light_grey",
|
||||
"grey",
|
||||
"dark_grey",
|
||||
"black"
|
||||
}
|
||||
|
||||
unifieddyes.GREYS_EXTENDED = table.copy(unifieddyes.GREYS)
|
||||
|
||||
for i = 1, 14 do
|
||||
if i ~= 0 and i ~= 4 and i ~= 8 and i ~= 11 and i ~= 15 then
|
||||
table.insert(unifieddyes.GREYS_EXTENDED, "grey_"..i)
|
||||
end
|
||||
end
|
||||
|
||||
local default_dyes = {
|
||||
"black",
|
||||
"blue",
|
||||
"brown",
|
||||
"cyan",
|
||||
"dark_green",
|
||||
"dark_grey",
|
||||
"green",
|
||||
"grey",
|
||||
"magenta",
|
||||
"orange",
|
||||
"pink",
|
||||
"red",
|
||||
"violet",
|
||||
"white",
|
||||
"yellow"
|
||||
}
|
||||
|
||||
-- reverse lookups for getpaletteidx()
|
||||
|
||||
unifieddyes.gpidx_aliases = {
|
||||
["pink"] = "light_red",
|
||||
["brown"] = "medium_orange",
|
||||
["azure"] = "light_blue"
|
||||
}
|
||||
|
||||
unifieddyes.gpidx_grayscale = {
|
||||
["white"] = 1,
|
||||
["light_grey"] = 2,
|
||||
["grey"] = 3,
|
||||
["dark_grey"] = 4,
|
||||
["black"] = 5,
|
||||
}
|
||||
|
||||
unifieddyes.gpidx_grayscale_extended = {
|
||||
["white"] = 0,
|
||||
["grey_14"] = 1,
|
||||
["grey_13"] = 2,
|
||||
["grey_12"] = 3,
|
||||
["light_grey"] = 4,
|
||||
["grey_11"] = 4,
|
||||
["grey_10"] = 5,
|
||||
["grey_9"] = 6,
|
||||
["grey_8"] = 7,
|
||||
["grey"] = 7,
|
||||
["grey_7"] = 8,
|
||||
["grey_6"] = 9,
|
||||
["grey_5"] = 10,
|
||||
["grey_4"] = 11,
|
||||
["dark_grey"] = 11,
|
||||
["grey_3"] = 12,
|
||||
["grey_2"] = 13,
|
||||
["grey_1"] = 14,
|
||||
["black"] = 15,
|
||||
}
|
||||
|
||||
unifieddyes.gpidx_grayscale_wallmounted = {
|
||||
["white"] = 0,
|
||||
["light_grey"] = 1,
|
||||
["grey"] = 2,
|
||||
["dark_grey"] = 3,
|
||||
["black"] = 4,
|
||||
}
|
||||
|
||||
unifieddyes.gpidx_hues_extended = {
|
||||
["red"] = 0,
|
||||
["vermilion"] = 1,
|
||||
["orange"] = 2,
|
||||
["amber"] = 3,
|
||||
["yellow"] = 4,
|
||||
["lime"] = 5,
|
||||
["chartreuse"] = 6,
|
||||
["harlequin"] = 7,
|
||||
["green"] = 8,
|
||||
["malachite"] = 9,
|
||||
["spring"] = 10,
|
||||
["aqua"] = 10,
|
||||
["turquoise"] = 11,
|
||||
["cyan"] = 12,
|
||||
["cerulean"] = 13,
|
||||
["azure"] = 14,
|
||||
["skyblue"] = 14,
|
||||
["sapphire"] = 15,
|
||||
["blue"] = 16,
|
||||
["indigo"] = 17,
|
||||
["violet"] = 18,
|
||||
["mulberry"] = 19,
|
||||
["magenta"] = 20,
|
||||
["fuchsia"] = 21,
|
||||
["rose"] = 22,
|
||||
["redviolet"] = 22,
|
||||
["crimson"] = 23,
|
||||
}
|
||||
|
||||
unifieddyes.gpidx_hues_wallmounted = {
|
||||
["red"] = 0,
|
||||
["orange"] = 1,
|
||||
["yellow"] = 2,
|
||||
["green"] = 3,
|
||||
["cyan"] = 4,
|
||||
["blue"] = 5,
|
||||
["violet"] = 6,
|
||||
["magenta"] = 7
|
||||
}
|
||||
|
||||
unifieddyes.gpidx_shades = {
|
||||
[""] = 1,
|
||||
["s50"] = 2,
|
||||
["light"] = 3,
|
||||
["medium"] = 4,
|
||||
["mediums50"] = 5,
|
||||
["dark"] = 6,
|
||||
["darks50"] = 7,
|
||||
}
|
||||
|
||||
unifieddyes.gpidx_shades_split = {
|
||||
["faint"] = 0,
|
||||
[""] = 1,
|
||||
["s50"] = 2,
|
||||
["light"] = 3,
|
||||
["medium"] = 4,
|
||||
["mediums50"] = 5,
|
||||
["dark"] = 6,
|
||||
["darks50"] = 7,
|
||||
}
|
||||
|
||||
unifieddyes.gpidx_shades_extended = {
|
||||
["faint"] = 0,
|
||||
["pastel"] = 1,
|
||||
["light"] = 2,
|
||||
["bright"] = 3,
|
||||
[""] = 4,
|
||||
["s50"] = 5,
|
||||
["medium"] = 6,
|
||||
["mediums50"] = 7,
|
||||
["dark"] = 8,
|
||||
["darks50"] = 9
|
||||
}
|
||||
|
||||
unifieddyes.gpidx_shades_wallmounted = {
|
||||
[""] = 1,
|
||||
["medium"] = 2,
|
||||
["dark"] = 3
|
||||
}
|
309
dyes-crafting.lua
Normal file
309
dyes-crafting.lua
Normal file
|
@ -0,0 +1,309 @@
|
|||
-- crafting!
|
||||
|
||||
-- Generate all dyes that are not part of the default minetest_game dyes mod
|
||||
|
||||
local S = minetest.get_translator("unifieddyes")
|
||||
|
||||
for _, h in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||
local hue = h[1]
|
||||
local r = h[2]
|
||||
local g = h[3]
|
||||
local b = h[4]
|
||||
|
||||
for v = 0, 6 do
|
||||
local val = unifieddyes.VALS_EXTENDED[v+1]
|
||||
|
||||
local factor = 40
|
||||
if v > 3 then factor = 75 end
|
||||
|
||||
local r2 = math.max(math.min(r + (4-v)*factor, 255), 0)
|
||||
local g2 = math.max(math.min(g + (4-v)*factor, 255), 0)
|
||||
local b2 = math.max(math.min(b + (4-v)*factor, 255), 0)
|
||||
|
||||
-- full-sat color
|
||||
|
||||
local desc = hue:gsub("%a", string.upper, 1).." Dye"
|
||||
|
||||
if val ~= "" then
|
||||
desc = val:sub(1, -2):gsub("%a", string.upper, 1) .." "..desc
|
||||
end
|
||||
|
||||
local color = string.format("%02x", r2)..string.format("%02x", g2)..string.format("%02x", b2)
|
||||
if minetest.registered_items["dye:"..val..hue] then
|
||||
minetest.override_item("dye:"..val..hue, {
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#"..color..":200",
|
||||
})
|
||||
else
|
||||
if (val..hue) ~= "medium_orange"
|
||||
and (val..hue) ~= "light_red" then
|
||||
minetest.register_craftitem(":dye:"..val..hue, {
|
||||
description = S(desc),
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#"..color..":200",
|
||||
groups = { dye=1, not_in_creative_inventory=1 },
|
||||
})
|
||||
end
|
||||
end
|
||||
minetest.register_alias("unifieddyes:"..val..hue, "dye:"..val..hue)
|
||||
|
||||
if v > 3 then -- also register the low-sat version
|
||||
|
||||
local pr = 0.299
|
||||
local pg = 0.587
|
||||
local pb = 0.114
|
||||
|
||||
local p = math.sqrt(r2*r2*pr + g2*g2*pg + b2*b2*pb)
|
||||
local r3 = math.floor(p+(r2-p)*0.5)
|
||||
local g3 = math.floor(p+(g2-p)*0.5)
|
||||
local b3 = math.floor(p+(b2-p)*0.5)
|
||||
|
||||
local color = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
|
||||
|
||||
minetest.register_craftitem(":dye:"..val..hue.."_s50", {
|
||||
description = S(desc.." (low saturation)"),
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#"..color..":200",
|
||||
groups = { dye=1, not_in_creative_inventory=1 },
|
||||
})
|
||||
minetest.register_alias("unifieddyes:"..val..hue.."_s50", "dye:"..val..hue.."_s50")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- register the greyscales too :P
|
||||
|
||||
for y = 1, 14 do -- colors 0 and 15 are black and white, default dyes
|
||||
|
||||
if y ~= 4 and y ~= 8 and y~= 11 then -- don't register the three greys, they're done separately.
|
||||
|
||||
local rgb = string.format("%02x", y*17)..string.format("%02x", y*17)..string.format("%02x", y*17)
|
||||
local name = "grey_"..y
|
||||
local desc = "Grey Dye #"..y
|
||||
|
||||
minetest.register_craftitem(":dye:"..name, {
|
||||
description = S(desc),
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#"..rgb..":200",
|
||||
groups = { dye=1, not_in_creative_inventory=1 },
|
||||
})
|
||||
minetest.register_alias("unifieddyes:"..name, "dye:"..name)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.override_item("dye:grey", {
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#888888:200",
|
||||
})
|
||||
|
||||
minetest.override_item("dye:dark_grey", {
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#444444:200",
|
||||
})
|
||||
|
||||
minetest.register_craftitem(":dye:light_grey", {
|
||||
description = S("Light grey Dye"),
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#cccccc:200",
|
||||
groups = { dye=1, not_in_creative_inventory=1 },
|
||||
})
|
||||
|
||||
-- build a table of color <-> palette associations to reduce the need for
|
||||
-- realtime lookups with getpaletteidx()
|
||||
|
||||
for _, palette in ipairs({"extended", "split", "wallmounted"}) do
|
||||
local palette2 = palette
|
||||
|
||||
for i in ipairs(unifieddyes.SATS) do
|
||||
local sat = (palette == "wallmounted") and "" or unifieddyes.SATS[i]
|
||||
for _, hue in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||
for _, val in ipairs(unifieddyes.VALS_EXTENDED) do
|
||||
local color = val..hue[1]..sat
|
||||
if unifieddyes.getpaletteidx("dye:"..color, palette2) then
|
||||
unifieddyes.palette_has_color[palette.."_"..color] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for y = 0, 15 do
|
||||
local grey = "grey_"..y
|
||||
|
||||
if y == 0 then grey = "black"
|
||||
elseif y == 4 then grey = "dark_grey"
|
||||
elseif y == 8 then grey = "grey"
|
||||
elseif y == 11 then grey = "light_grey"
|
||||
elseif y == 15 then grey = "white"
|
||||
end
|
||||
if unifieddyes.getpaletteidx("dye:"..grey, palette2) then
|
||||
unifieddyes.palette_has_color[palette.."_"..grey] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
unifieddyes.palette_has_color["wallmounted_light_red"] = true
|
||||
|
||||
unifieddyes.base_color_crafts = {
|
||||
{ "red", "flowers:rose", nil, nil, nil, nil, 4 },
|
||||
{ "vermilion", "dye:red", "dye:orange", nil, nil, nil, 3 },
|
||||
{ "orange", "flowers:tulip", nil, nil, nil, nil, 4 },
|
||||
{ "orange", "dye:red", "dye:yellow", nil, nil, nil, 2 },
|
||||
{ "amber", "dye:orange", "dye:yellow", nil, nil, nil, 2 },
|
||||
{ "yellow", "flowers:dandelion_yellow", nil, nil, nil, nil, 4 },
|
||||
{ "lime", "dye:yellow", "dye:chartreuse", nil, nil, nil, 2 },
|
||||
{ "lime", "dye:yellow", "dye:yellow", "dye:green", nil, nil, 3 },
|
||||
{ "chartreuse", "dye:yellow", "dye:green", nil, nil, nil, 2 },
|
||||
{ "harlequin", "dye:chartreuse", "dye:green", nil, nil, nil, 2 },
|
||||
{ "harlequin", "dye:yellow", "dye:green", "dye:green", nil, nil, 3 },
|
||||
{ "green", "default:cactus", nil, nil, nil, nil, 4 },
|
||||
{ "green", "dye:yellow", "dye:blue", nil, nil, nil, 2 },
|
||||
{ "malachite", "dye:green", "dye:spring", nil, nil, nil, 2 },
|
||||
{ "malachite", "dye:green", "dye:green", "dye:cyan", nil, nil, 3 },
|
||||
{ "malachite", "dye:green", "dye:green", "dye:green", "dye:blue", nil, 4 },
|
||||
{ "spring", "dye:green", "dye:cyan", nil, nil, nil, 2 },
|
||||
{ "spring", "dye:green", "dye:green", "dye:blue", nil, nil, 3 },
|
||||
{ "turquoise", "dye:spring", "dye:cyan", nil, nil, nil, 2 },
|
||||
{ "turquoise", "dye:green", "dye:cyan", "dye:cyan", nil, nil, 3 },
|
||||
{ "turquoise", "dye:green", "dye:green", "dye:green", "dye:blue", "dye:blue", 5 },
|
||||
{ "cyan", "dye:green", "dye:blue", nil, nil, nil, 2 },
|
||||
{ "cerulean", "dye:cyan", "dye:azure", nil, nil, nil, 2 },
|
||||
{ "cerulean", "dye:cyan", "dye:cyan", "dye:blue", nil, nil, 3 },
|
||||
{ "cerulean", "dye:green", "dye:green", "dye:blue", "dye:blue", "dye:blue", 5 },
|
||||
{ "azure", "dye:cyan", "dye:blue", nil, nil, nil, 2 },
|
||||
{ "azure", "dye:green", "dye:blue", "dye:blue", nil, nil, 3 },
|
||||
{ "sapphire", "dye:azure", "dye:blue", nil, nil, nil, 2 },
|
||||
{ "sapphire", "dye:cyan", "dye:blue", "dye:blue", nil, nil, 3 },
|
||||
{ "sapphire", "dye:green", "dye:blue", "dye:blue", "dye:blue", nil, 4 },
|
||||
{ "blue", "flowers:geranium", nil, nil, nil, nil, 4 },
|
||||
{ "indigo", "dye:blue", "dye:violet", nil, nil, nil, 2 },
|
||||
{ "violet", "flowers:viola", nil, nil, nil, nil, 4 },
|
||||
{ "violet", "dye:blue", "dye:magenta", nil, nil, nil, 2 },
|
||||
{ "mulberry", "dye:violet", "dye:magenta", nil, nil, nil, 2 },
|
||||
{ "mulberry", "dye:violet", "dye:blue", "dye:red", nil, nil, 3 },
|
||||
{ "magenta", "dye:blue", "dye:red", nil, nil, nil, 2 },
|
||||
{ "fuchsia", "dye:magenta", "dye:rose", nil, nil, nil, 2 },
|
||||
{ "fuchsia", "dye:blue", "dye:red", "dye:rose", nil, nil, 3 },
|
||||
{ "fuchsia", "dye:red", "dye:violet", nil, nil, nil, 2 },
|
||||
{ "rose", "dye:magenta", "dye:red", nil, nil, nil, 2 },
|
||||
{ "rose", "dye:red", "dye:red", "dye:blue", nil, nil, 3 },
|
||||
{ "crimson", "dye:rose", "dye:red", nil, nil, nil, 2 },
|
||||
{ "crimson", "dye:magenta", "dye:red", "dye:red", nil, nil, 3 },
|
||||
{ "crimson", "dye:red", "dye:red", "dye:red", "dye:blue", nil, 4 },
|
||||
|
||||
{ "black", "default:coal_lump", nil, nil, nil, nil, 4 },
|
||||
{ "white", "flowers:dandelion_white", nil, nil, nil, nil, 4 },
|
||||
}
|
||||
|
||||
unifieddyes.shade_crafts = {
|
||||
{ "faint_", "", "dye:white", "dye:white", "dye:white", 4 },
|
||||
{ "pastel_", "", "dye:white", "dye:white", nil, 3 },
|
||||
{ "light_", "", "dye:white", nil, nil, 2 },
|
||||
{ "bright_", "", "color", "dye:white", nil, 3 },
|
||||
{ "", "_s50", "dye:light_grey", nil, nil, 2 },
|
||||
{ "", "_s50", "dye:black", "dye:white", "dye:white", 3 },
|
||||
{ "medium_", "", "dye:black", nil, nil, 2 },
|
||||
{ "medium_", "_s50", "dye:grey", nil, nil, 2 },
|
||||
{ "medium_", "_s50", "dye:black", "dye:white", nil, 3 },
|
||||
{ "dark_", "", "dye:black", "dye:black", nil, 3 },
|
||||
{ "dark_", "_s50", "dye:dark_grey", nil, nil, 2 },
|
||||
{ "dark_", "_s50", "dye:black", "dye:black", "dye:white", 4 },
|
||||
}
|
||||
|
||||
for _,i in ipairs(unifieddyes.base_color_crafts) do
|
||||
local color = i[1]
|
||||
local yield = i[7]
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "dye:"..color.." "..yield,
|
||||
recipe = {
|
||||
i[2],
|
||||
i[3],
|
||||
i[4],
|
||||
i[5],
|
||||
i[6],
|
||||
},
|
||||
})
|
||||
|
||||
for _,j in ipairs(unifieddyes.shade_crafts) do
|
||||
local firstdye = j[3]
|
||||
if firstdye == "color" then firstdye = "dye:"..color end
|
||||
|
||||
-- ignore black, white, anything containing the word "grey"
|
||||
|
||||
if color ~= "black" and color ~= "white" and not string.find(color, "grey") then
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "dye:"..j[1]..color..j[2].." "..j[6],
|
||||
recipe = {
|
||||
"dye:"..color,
|
||||
firstdye,
|
||||
j[4],
|
||||
j[5]
|
||||
},
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- greys
|
||||
|
||||
unifieddyes.greymixes = {
|
||||
{ 1, "dye:black", "dye:black", "dye:black", "dye:dark_grey", 4 },
|
||||
{ 2, "dye:black", "dye:black", "dye:dark_grey", nil, 3 },
|
||||
{ 3, "dye:black", "dye:dark_grey", nil, nil, 2 },
|
||||
{ 4, "dye:white", "dye:black", "dye:black", nil, 3 },
|
||||
{ 5, "dye:dark_grey", "dye:dark_grey", "dye:grey", nil, 3 },
|
||||
{ 6, "dye:dark_grey", "dye:grey", nil, nil, 2 },
|
||||
{ 7, "dye:dark_grey", "dye:grey", "dye:grey", nil, 3 },
|
||||
{ 8, "dye:white", "dye:black", nil, nil, 2 },
|
||||
{ 9, "dye:grey", "dye:grey", "dye:light_grey", nil, 3 },
|
||||
{ 10, "dye:grey", "dye:light_grey", "dye:light_grey", nil, 3 },
|
||||
{ 11, "dye:white", "dye:white", "dye:black", nil, 3 },
|
||||
{ 12, "dye:light_grey", "dye:light_grey", "dye:white", nil, 3 },
|
||||
{ 13, "dye:light_grey", "dye:white", nil, nil, 2 },
|
||||
{ 14, "dye:white", "dye:white", "dye:light_grey", nil, 3 },
|
||||
}
|
||||
|
||||
for _, i in ipairs(unifieddyes.greymixes) do
|
||||
local shade = i[1]
|
||||
local dye1 = i[2]
|
||||
local dye2 = i[3]
|
||||
local dye3 = i[4]
|
||||
local dye4 = i[5]
|
||||
local yield = i[6]
|
||||
local color = "grey_"..shade
|
||||
if shade == 4 then
|
||||
color = "dark_grey"
|
||||
elseif shade == 8 then
|
||||
color = "grey"
|
||||
elseif shade == 11 then
|
||||
color = "light_grey"
|
||||
end
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "dye:"..color.." "..yield,
|
||||
recipe = {
|
||||
dye1,
|
||||
dye2,
|
||||
dye3,
|
||||
dye4,
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
-- other crafts
|
||||
-- we can't make dark orange anymore because brown/medium orange conflicts
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "dye:dark_orange",
|
||||
recipe = {
|
||||
"dye:brown",
|
||||
"dye:brown"
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "unifieddyes:airbrush",
|
||||
recipe = {
|
||||
{ "basic_materials:brass_ingot", "", "basic_materials:plastic_sheet" },
|
||||
{ "", "default:steel_ingot", "" },
|
||||
{ "", "", "default:steel_ingot" }
|
||||
},
|
||||
})
|
Loading…
Reference in New Issue
Block a user