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https://github.com/mt-mods/unifieddyes.git
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further refine how colored itemstacks work
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a8caed8195
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103
init.lua
103
init.lua
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@ -127,6 +127,14 @@ unifieddyes.GREYS = {
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"black"
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}
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unifieddyes.GREYS_EXTENDED = table.copy(unifieddyes.GREYS)
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for i = 1, 14 do
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if i ~= 0 and i ~= 3 and i ~= 7 and i ~= 11 and i ~= 15 then
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table.insert(unifieddyes.GREYS_EXTENDED, "grey_"..i)
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end
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end
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local default_dyes = {
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"black",
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"blue",
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@ -154,18 +162,49 @@ end
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function unifieddyes.after_dig_node(foo)
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end
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-- This helper function mostly by juhdanad, creates a colored itemstack
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-- This helper function creates a colored itemstack
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function unifieddyes.make_colored_itemstack(itemstack, palette, color)
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function unifieddyes.make_colored_itemstack(item, palette, color)
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local paletteidx = unifieddyes.getpaletteidx(color, palette)
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local stack = ItemStack(itemstack)
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local stack = ItemStack(item)
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stack:get_meta():set_int("palette_index", paletteidx)
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stack:get_meta():set_string("dye", color)
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return stack:to_string()
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end
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-- this helper function registers all of the recipes needed to create colored
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-- blocks with any of the dyes supported by that block's palette.
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-- if your node was once 89-color and uses an LBM to convert to the 256-color palette,
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-- call this in that node def's on_construct:
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function unifieddyes.on_construct(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("palette", "ext")
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end
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-- these helper functions register all of the recipes needed to create colored
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-- nodes with any of the dyes supported by that node's palette.
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local function register_c(craft, hue, sat, val)
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local color = ""
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if val then
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color = "dye:"..val..hue[1]..sat
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else
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color = "dye:"..hue -- if val is nil, then it's grey.
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end
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local recipe = minetest.serialize(craft.recipe)
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recipe = string.gsub(recipe, "MAIN_DYE", color)
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recipe = string.gsub(recipe, "NEUTRAL_NODE", craft.neutral_node)
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local newrecipe = minetest.deserialize(recipe)
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local colored_itemstack =
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unifieddyes.make_colored_itemstack(craft.output, craft.palette, color)
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minetest.register_craft({
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output = colored_itemstack,
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type = craft.type,
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recipe = newrecipe
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})
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end
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function unifieddyes.register_color_craft(craft)
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if not craft or not craft.recipe or not craft.output or not craft.neutral_node then return end
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@ -173,51 +212,34 @@ function unifieddyes.register_color_craft(craft)
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local hues_table = unifieddyes.HUES_EXTENDED
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local sats_table = unifieddyes.SATS
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local vals_table = unifieddyes.VALS_EXTENDED
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local greys_table = unifieddyes.GREYS_EXTENDED
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if not craft.palette then
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hues_table = unifieddyes.HUES
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sats_table = unifieddyes.SATS
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vals_table = unifieddyes.VALS
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greys_table = unifieddyes.GREYS
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elseif craft.palette == "wallmounted" then
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hues_table = unifieddyes.HUES_WALLMOUNTED
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sats_table = {""}
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vals_table = unifieddyes.VALS
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greys_table = unifieddyes.GREYS
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end
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for _,hue in ipairs(hues_table) do
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for _,sat in ipairs(sats_table) do
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for _,val in ipairs(vals_table) do
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for _,val in ipairs(vals_table) do
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for _,sat in ipairs(sats_table) do
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local color = "dye:"..val..hue[1]..sat
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local newrecipe = table.copy(craft.recipe)
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if sat == "_s50" and val ~= "" and val ~= "medium_" and val ~= "dark_" then break end
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register_c(craft, hue, sat, val)
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for k, item in ipairs(newrecipe) do
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if item == "MAIN_DYE" then newrecipe[k] = color end
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if item == "NEUTRAL_NODE" then newrecipe[k] = craft.neutral_node end
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end
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local colorized_itemstack =
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unifieddyes.make_colored_itemstack(craft.output, craft.palette, color)
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minetest.register_craft({
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output = colorized_itemstack,
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type = craft.type,
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recipe = newrecipe
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})
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if craft.neutral_node ~= string.split(craft.output, " ")[1] then
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minetest.register_craft( {
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output = colorized_itemstack,
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type = "shapeless",
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recipe = {
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craft.neutral_node,
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color
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}
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})
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end
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end
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end
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end
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for _, grey in ipairs(greys_table) do
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register_c(craft, grey)
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end
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end
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-- code borrowed from homedecor
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@ -550,19 +572,11 @@ function unifieddyes.getpaletteidx(color, palette_type)
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end
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end
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-- if your node was once 89-color and uses an LBM to convert to the 256-color palette,
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-- call this in that node def's on_construct:
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function unifieddyes.on_construct(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("palette", "ext")
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end
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function unifieddyes.on_use(itemstack, player, pointed_thing)
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local stackname = itemstack:get_name()
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local playername = player:get_player_name()
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if pointed_thing and pointed_thing.type == "node" then
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if pointed_thing and pointed_thing.type == "node" and unifieddyes.select_node(pointed_thing) then
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if minetest.is_protected(unifieddyes.select_node(pointed_thing), playername)
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and not minetest.check_player_privs(playername, "protection_bypass") then
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minetest.chat_send_player(playername, "Sorry, someone else owns that spot.")
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@ -1029,7 +1043,9 @@ minetest.register_alias("dye:medium_orange", "dye:brown")
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minetest.register_alias("unifieddyes:black", "dye:black")
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minetest.register_alias("unifieddyes:dark_grey", "dye:dark_grey")
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minetest.register_alias("unifieddyes:grey", "dye:grey")
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minetest.register_alias("unifieddyes:light_grey", "dye:light_grey")
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minetest.register_alias("unifieddyes:white", "dye:white")
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minetest.register_alias("unifieddyes:grey_0", "dye:black")
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minetest.register_alias("unifieddyes:grey_4", "dye:dark_grey")
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@ -1051,6 +1067,7 @@ minetest.register_alias("unifieddyes:carbon_black", "dye:black")
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minetest.register_alias("unifieddyes:aqua", "unifieddyes:spring")
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minetest.register_alias("unifieddyes:skyblue", "unifieddyes:azure")
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minetest.register_alias("unifieddyes:redviolet", "unifieddyes:rose")
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minetest.register_alias("unifieddyes:brown", "dye:brown")
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print(S("[UnifiedDyes] Loaded!"))
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