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2018-08-24
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201808-26-
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0d00a7eae6 |
11
API.md
11
API.md
@ -13,6 +13,7 @@ minetest.register_node("mymod:colored_node", {
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palette = "unifieddyes_palette_extended.png",
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palette = "unifieddyes_palette_extended.png",
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groups = {snappy = 1, cracky = 2, ud_param2_colorable = 1}
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groups = {snappy = 1, cracky = 2, ud_param2_colorable = 1}
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on_construct = unifieddyes.on_construct,
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on_construct = unifieddyes.on_construct,
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airbrush_replacement_node = "mymod:my_other_colored_node"
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})
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})
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```
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```
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@ -31,6 +32,8 @@ minetest.register_node("mymod:colored_node", {
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|
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`on_construct`: see below.
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`on_construct`: see below.
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|
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|
`airbrush_replacement_node`: The node to swap in when the airbrush is used on this node. For example, you could `minetest.override_item()` on some default node to add this field, pointing to a colorable node of your own, so that when the default node is painted, it's replaced with yours in the new color.
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|
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#### Function calls
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#### Function calls
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|
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**`unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)`
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**`unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)`
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@ -42,10 +45,6 @@ These two are used to re-orient `wallmounted` nodes after placing. The former al
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|
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||||||
This serves the same purpose as the `fix_rotation_nsew`, but is used to restrict the node's rotation after it's been hit with the screwdriver.
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This serves the same purpose as the `fix_rotation_nsew`, but is used to restrict the node's rotation after it's been hit with the screwdriver.
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|
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**`unifieddyes.select_node(pointed_thing)`**
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|
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Just what it says on the tin. :-) This function returns a position and node definition of whatever is being pointed at.
|
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**`unifieddyes.is_buildable_to(placer_name, ...)`**
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**`unifieddyes.is_buildable_to(placer_name, ...)`**
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|
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Again, another obvious one, returns whether or not the pointed node is `buildable_to` (can be overwritten by another node).
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Again, another obvious one, returns whether or not the pointed node is `buildable_to` (can be overwritten by another node).
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@ -77,6 +76,10 @@ When given a `color` string (in the form of "dye:foo" or "unifieddyes:foo") and
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|
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This function, called in your node definition's on_construct, just sets the `palette = "ext"` metadata key for the node after it's been placed. This can then be read in an LBM to determine if this node needs to be converted from the old 89-color palette to the extended 256-color palette. Although it is good practice to call this for any node that uses the 256-color palette, it isn't actually necessary as long as the node has never used the 89-color palette, and won't be subjected to an LBM that changes its color.
|
This function, called in your node definition's on_construct, just sets the `palette = "ext"` metadata key for the node after it's been placed. This can then be read in an LBM to determine if this node needs to be converted from the old 89-color palette to the extended 256-color palette. Although it is good practice to call this for any node that uses the 256-color palette, it isn't actually necessary as long as the node has never used the 89-color palette, and won't be subjected to an LBM that changes its color.
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**`unifieddyes.make_colored_itemstack(itemstack, palette, color)`**
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Makes a colored itemstack out of the given `itemstack` and `color` (as a dye, e.g. "dye:dark_red_s50", setting the correct index per the `palette` field, which works as described above for `unifieddyes.getpaletteidx()`. Said itemstack is returned as a string suitable for use as the output field of a craft recipe, equal in size to the itemstack passed into the function (e.g. if you give it "mymod:colored_node 7", it'll return a stack of 7 colored items).
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|
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#### Tables
|
#### Tables
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In addition to the above API calls, Unified Dyes provides several useful tables
|
In addition to the above API calls, Unified Dyes provides several useful tables
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|
384
init.lua
384
init.lua
@ -153,6 +153,42 @@ local default_dyes = {
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"yellow"
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"yellow"
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}
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}
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unifieddyes.player_current_dye = {}
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unifieddyes.player_selected_dye = {}
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|
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-- if a node with a palette is placed in the world,
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-- but the itemstack used to place it has no palette_index (color byte),
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-- create something appropriate to make it officially white.
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minetest.register_on_placenode(
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function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
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local def = minetest.registered_items[newnode.name]
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|
|
||||||
|
if not def
|
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|
or not def.palette
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|
or def.after_place_node then
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|
return false
|
||||||
|
end
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|
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|
if not string.find(itemstack:to_string(), "palette_index") then
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local param2 = 0
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local color = 0
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|
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if def.palette == "unifieddyes_palette_extended.png" then
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param2 = 240
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color = 240
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elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
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param2 = newnode.param2 % 8
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elseif def.palette ~= "unifieddyes_palette.png" then -- it's a split palette
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param2 = newnode.param2 % 32
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|
end
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|
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minetest.swap_node(pos, {name = newnode.name, param2 = param2})
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minetest.get_meta(pos):set_int("palette_index", color)
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|
end
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|
end
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|
)
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|
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-- just stubs to keep old mods from crashing when expecting auto-coloring
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-- just stubs to keep old mods from crashing when expecting auto-coloring
|
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-- or getting back the dye on dig.
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-- or getting back the dye on dig.
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|
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@ -168,7 +204,7 @@ function unifieddyes.make_colored_itemstack(item, palette, color)
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local paletteidx = unifieddyes.getpaletteidx(color, palette)
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local paletteidx = unifieddyes.getpaletteidx(color, palette)
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local stack = ItemStack(item)
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local stack = ItemStack(item)
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stack:get_meta():set_int("palette_index", paletteidx)
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stack:get_meta():set_int("palette_index", paletteidx)
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return stack:to_string()
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return stack:to_string(),paletteidx
|
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end
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end
|
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|
|
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-- if your node was once 89-color and uses an LBM to convert to the 256-color palette,
|
-- if your node was once 89-color and uses an LBM to convert to the 256-color palette,
|
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@ -195,7 +231,6 @@ local function register_c(craft, hue, sat, val)
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|||||||
end
|
end
|
||||||
|
|
||||||
local dye = "dye:"..color
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local dye = "dye:"..color
|
||||||
|
|
||||||
local recipe = minetest.serialize(craft.recipe)
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local recipe = minetest.serialize(craft.recipe)
|
||||||
recipe = string.gsub(recipe, "MAIN_DYE", dye)
|
recipe = string.gsub(recipe, "MAIN_DYE", dye)
|
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recipe = string.gsub(recipe, "NEUTRAL_NODE", craft.neutral_node)
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recipe = string.gsub(recipe, "NEUTRAL_NODE", craft.neutral_node)
|
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@ -235,6 +270,8 @@ function unifieddyes.register_color_craft(craft)
|
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local greys_table = unifieddyes.GREYS
|
local greys_table = unifieddyes.GREYS
|
||||||
|
|
||||||
if craft.palette == "wallmounted" then
|
if craft.palette == "wallmounted" then
|
||||||
|
register_c(craft, "green", "", "light_")
|
||||||
|
register_c(craft, "azure", "", "")
|
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hues_table = unifieddyes.HUES_WALLMOUNTED
|
hues_table = unifieddyes.HUES_WALLMOUNTED
|
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sats_table = {""}
|
sats_table = {""}
|
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vals_table = unifieddyes.VALS
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vals_table = unifieddyes.VALS
|
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@ -310,19 +347,6 @@ function unifieddyes.fix_after_screwdriver_nsew(pos, node, user, mode, new_param
|
|||||||
end
|
end
|
||||||
end
|
end
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|
|
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function unifieddyes.select_node(pointed_thing)
|
|
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local pos = pointed_thing.under
|
|
||||||
local node = minetest.get_node_or_nil(pos)
|
|
||||||
local def = node and minetest.registered_nodes[node.name]
|
|
||||||
|
|
||||||
if not def or not def.buildable_to then
|
|
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pos = pointed_thing.above
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|
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node = minetest.get_node_or_nil(pos)
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|
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def = node and minetest.registered_nodes[node.name]
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|
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end
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|
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return def and pos, def
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|
||||||
end
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|
||||||
|
|
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function unifieddyes.is_buildable_to(placer_name, ...)
|
function unifieddyes.is_buildable_to(placer_name, ...)
|
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for _, pos in ipairs({...}) do
|
for _, pos in ipairs({...}) do
|
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local node = minetest.get_node_or_nil(pos)
|
local node = minetest.get_node_or_nil(pos)
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@ -381,6 +405,7 @@ function unifieddyes.getpaletteidx(color, palette_type)
|
|||||||
local aliases = {
|
local aliases = {
|
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["pink"] = "light_red",
|
["pink"] = "light_red",
|
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["brown"] = "medium_orange",
|
["brown"] = "medium_orange",
|
||||||
|
["azure"] = "light_blue"
|
||||||
}
|
}
|
||||||
|
|
||||||
local grayscale = {
|
local grayscale = {
|
||||||
@ -555,9 +580,10 @@ function unifieddyes.getpaletteidx(color, palette_type)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if palette_type == "wallmounted" then
|
if palette_type == "wallmounted" then
|
||||||
if color == "brown" then return 48,1
|
if color == "green" and shade == "light" then return 48,3
|
||||||
|
elseif color == "brown" then return 17,1
|
||||||
elseif color == "pink" then return 56,7
|
elseif color == "pink" then return 56,7
|
||||||
elseif color == "blue" and shade == "light" then return 40,5
|
elseif color == "azure" then return 40,5
|
||||||
elseif hues_wallmounted[color] and shades_wallmounted[shade] then
|
elseif hues_wallmounted[color] and shades_wallmounted[shade] then
|
||||||
return (shades_wallmounted[shade] * 64 + hues_wallmounted[color] * 8), hues_wallmounted[color]
|
return (shades_wallmounted[shade] * 64 + hues_wallmounted[color] * 8), hues_wallmounted[color]
|
||||||
end
|
end
|
||||||
@ -569,7 +595,20 @@ function unifieddyes.getpaletteidx(color, palette_type)
|
|||||||
color = "red"
|
color = "red"
|
||||||
shade = "light"
|
shade = "light"
|
||||||
end
|
end
|
||||||
if palette_type == true then -- it's colorfacedir
|
if palette_type == true then -- it's colorfacedir, so "split" 89-color palette
|
||||||
|
|
||||||
|
-- If using this palette, translate new color names back to old.
|
||||||
|
|
||||||
|
if shade == "" then
|
||||||
|
if color == "spring" then
|
||||||
|
color = "aqua"
|
||||||
|
elseif color == "azure" then
|
||||||
|
color = "skyblue"
|
||||||
|
elseif color == "rose" then
|
||||||
|
color = "redviolet"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
if hues[color] and shades[shade] then
|
if hues[color] and shades[shade] then
|
||||||
return (shades[shade] * 32), hues[color]
|
return (shades[shade] * 32), hues[color]
|
||||||
end
|
end
|
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@ -577,10 +616,7 @@ function unifieddyes.getpaletteidx(color, palette_type)
|
|||||||
if hues_extended[color] and shades_extended[shade] then
|
if hues_extended[color] and shades_extended[shade] then
|
||||||
return (hues_extended[color] + shades_extended[shade]*24), hues_extended[color]
|
return (hues_extended[color] + shades_extended[shade]*24), hues_extended[color]
|
||||||
end
|
end
|
||||||
else -- it's the 89-color palette
|
else -- it's the regular 89-color palette, do the same translation if needed
|
||||||
|
|
||||||
-- If using this palette, translate new color names back to old.
|
|
||||||
|
|
||||||
if shade == "" then
|
if shade == "" then
|
||||||
if color == "spring" then
|
if color == "spring" then
|
||||||
color = "aqua"
|
color = "aqua"
|
||||||
@ -597,6 +633,294 @@ function unifieddyes.getpaletteidx(color, palette_type)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- punch-to-recolor using the airbrush
|
||||||
|
|
||||||
|
function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local painting_with = nil
|
||||||
|
|
||||||
|
if unifieddyes.player_current_dye[player_name] and minetest.registered_items[unifieddyes.player_current_dye[player_name]] then
|
||||||
|
painting_with = unifieddyes.player_current_dye[player_name]
|
||||||
|
end
|
||||||
|
|
||||||
|
local pos = minetest.get_pointed_thing_position(pointed_thing)
|
||||||
|
if not pos or player:get_player_control().sneak then
|
||||||
|
unifieddyes.show_airbrush_form(player)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if not painting_with then return end
|
||||||
|
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
local def = minetest.registered_items[node.name]
|
||||||
|
if not def then return end
|
||||||
|
|
||||||
|
if minetest.is_protected(pos, player_name) then
|
||||||
|
minetest.chat_send_player(player_name, "Sorry, someone else owns that node.")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if not def.palette then
|
||||||
|
minetest.chat_send_player(player_name, "That node can't be colored.")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local palette = nil
|
||||||
|
local fdir = 0
|
||||||
|
if def.palette == "unifieddyes_palette_extended.png" then
|
||||||
|
palette = "extended"
|
||||||
|
elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
|
||||||
|
palette = "wallmounted"
|
||||||
|
fdir = node.param2 % 8
|
||||||
|
elseif def.palette ~= "unifieddyes_palette.png" then
|
||||||
|
palette = true
|
||||||
|
fdir = node.param2 % 32
|
||||||
|
end
|
||||||
|
|
||||||
|
local idx, hue = unifieddyes.getpaletteidx(painting_with, palette)
|
||||||
|
|
||||||
|
local inv = player:get_inventory()
|
||||||
|
if (not creative or not creative.is_enabled_for(player_name)) and not inv:contains_item("main", painting_with) then
|
||||||
|
local suff = ""
|
||||||
|
if not idx then
|
||||||
|
suff = " Besides, "..string.sub(painting_with, 5).." can't be applied to that node."
|
||||||
|
end
|
||||||
|
minetest.chat_send_player(player_name, "You're in survival mode, and you're out of "..string.sub(painting_with, 5).."."..suff)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if not idx then
|
||||||
|
minetest.chat_send_player(player_name, string.sub(painting_with, 5).." can't be applied to that node.")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local oldidx = node.param2 - fdir
|
||||||
|
if idx == oldidx then
|
||||||
|
minetest.chat_send_player(player_name, "That node is already "..string.sub(painting_with, 5)..".")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local name = def.airbrush_replacement_node or node.name
|
||||||
|
|
||||||
|
minetest.swap_node(pos, {name = name, param2 = fdir + idx})
|
||||||
|
if not creative or not creative.is_enabled_for(player_name) then
|
||||||
|
inv:remove_item("main", painting_with)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function unifieddyes.show_airbrush_form(player)
|
||||||
|
if not player then return end
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local creative = creative and creative.is_enabled_for(player_name)
|
||||||
|
local inv = player:get_inventory()
|
||||||
|
|
||||||
|
local base_form = "size[15,8.5]label[7,-0.25;Select a color:]"
|
||||||
|
local size="0.75,0.75;"
|
||||||
|
local hps=0.6
|
||||||
|
local vps=1.3
|
||||||
|
local vs=0.3
|
||||||
|
|
||||||
|
for v = 0, 6 do
|
||||||
|
local val = unifieddyes.VALS_EXTENDED[v+1]
|
||||||
|
|
||||||
|
local sat = ""
|
||||||
|
local v2=(v/2)
|
||||||
|
|
||||||
|
for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||||
|
local hue = h[1]
|
||||||
|
local hp=hi-0.5
|
||||||
|
|
||||||
|
local r = h[2]
|
||||||
|
local g = h[3]
|
||||||
|
local b = h[4]
|
||||||
|
|
||||||
|
local factor = 40
|
||||||
|
if v > 3 then
|
||||||
|
factor = 75
|
||||||
|
v2 = (v-2)
|
||||||
|
end
|
||||||
|
|
||||||
|
local r2 = math.max(math.min(r + (4-v)*factor, 255), 0)
|
||||||
|
local g2 = math.max(math.min(g + (4-v)*factor, 255), 0)
|
||||||
|
local b2 = math.max(math.min(b + (4-v)*factor, 255), 0)
|
||||||
|
|
||||||
|
local color = string.format("%02x", r2)..string.format("%02x", g2)..string.format("%02x", b2)
|
||||||
|
local dye = "dye:"..val..hue..sat
|
||||||
|
local overlay = ""
|
||||||
|
if not creative and inv:contains_item("main", dye) then
|
||||||
|
overlay = "^unifieddyes_available_overlay.png"
|
||||||
|
end
|
||||||
|
|
||||||
|
if dye == unifieddyes.player_selected_dye[player_name] then
|
||||||
|
overlay = "^unifieddyes_select_overlay.png"
|
||||||
|
end
|
||||||
|
|
||||||
|
local colorize = minetest.formspec_escape("^[colorize:#"..color..":255")
|
||||||
|
base_form = base_form.."image_button["..
|
||||||
|
(hp*hps)..","..(v2*vps+vs)..";"..
|
||||||
|
size..
|
||||||
|
"unifieddyes_white_square.png"..colorize..overlay..";"..
|
||||||
|
val..hue..sat..";]"..
|
||||||
|
"tooltip["..val..hue..sat..";"..val..hue..sat.."]"
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
if v > 3 then
|
||||||
|
sat = "_s50"
|
||||||
|
v2 = (v-1.5)
|
||||||
|
|
||||||
|
for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||||
|
local hue = h[1]
|
||||||
|
local hp=hi-0.5
|
||||||
|
|
||||||
|
local r = h[2]
|
||||||
|
local g = h[3]
|
||||||
|
local b = h[4]
|
||||||
|
|
||||||
|
local factor = 75
|
||||||
|
|
||||||
|
local pr = 0.299
|
||||||
|
local pg = 0.587
|
||||||
|
local pb = 0.114
|
||||||
|
|
||||||
|
local r2 = math.max(math.min(r + (4-v)*factor, 255), 0)
|
||||||
|
local g2 = math.max(math.min(g + (4-v)*factor, 255), 0)
|
||||||
|
local b2 = math.max(math.min(b + (4-v)*factor, 255), 0)
|
||||||
|
|
||||||
|
local p = math.sqrt(r2*r2*pr + g2*g2*pg + b2*b2*pb)
|
||||||
|
local r3 = math.floor(p+(r2-p)*0.5)
|
||||||
|
local g3 = math.floor(p+(g2-p)*0.5)
|
||||||
|
local b3 = math.floor(p+(b2-p)*0.5)
|
||||||
|
|
||||||
|
local color = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
|
||||||
|
local dye = "dye:"..val..hue..sat
|
||||||
|
|
||||||
|
local overlay = ""
|
||||||
|
if not creative and inv:contains_item("main", dye) then
|
||||||
|
overlay = "^unifieddyes_available_overlay.png"
|
||||||
|
end
|
||||||
|
|
||||||
|
if dye == unifieddyes.player_selected_dye[player_name] then
|
||||||
|
overlay = "^unifieddyes_select_overlay.png"
|
||||||
|
end
|
||||||
|
|
||||||
|
local colorize = minetest.formspec_escape("^[colorize:#"..color..":255")
|
||||||
|
|
||||||
|
base_form = base_form.."image_button["..
|
||||||
|
(hp*hps)..","..(v2*vps+vs)..";"..
|
||||||
|
size..
|
||||||
|
"unifieddyes_white_square.png"..colorize..overlay..";"..
|
||||||
|
val..hue..sat..";]"..
|
||||||
|
"tooltip["..val..hue..sat..";"..val..hue..sat.."]"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local v2=5
|
||||||
|
for y = 0, 15 do
|
||||||
|
|
||||||
|
local hp=(15-y)+0.5
|
||||||
|
|
||||||
|
local grey = string.format("%02x", y*17)..string.format("%02x", y*17)..string.format("%02x", y*17)
|
||||||
|
local grey2 = "grey_"..y
|
||||||
|
|
||||||
|
if y == 0 then grey2 = "black"
|
||||||
|
elseif y == 4 then grey2 = "dark_grey"
|
||||||
|
elseif y == 8 then grey2 = "grey"
|
||||||
|
elseif y == 11 then grey2 = "light_grey"
|
||||||
|
elseif y == 15 then grey2 = "white"
|
||||||
|
end
|
||||||
|
|
||||||
|
local dye = "dye:"..grey2
|
||||||
|
|
||||||
|
local overlay = ""
|
||||||
|
if not creative and inv:contains_item("main", dye) then
|
||||||
|
overlay = "^unifieddyes_available_overlay.png"
|
||||||
|
end
|
||||||
|
|
||||||
|
if dye == unifieddyes.player_selected_dye[player_name] then
|
||||||
|
overlay = "^unifieddyes_select_overlay.png"
|
||||||
|
end
|
||||||
|
|
||||||
|
local colorize = minetest.formspec_escape("^[colorize:#"..grey..":255")
|
||||||
|
base_form = base_form.."image_button["..
|
||||||
|
(hp*hps)..","..(v2*vps+vs)..";"..
|
||||||
|
size..
|
||||||
|
"unifieddyes_white_square.png"..colorize..overlay..";"..
|
||||||
|
grey2..";]tooltip["..grey2..";"..grey2.."]"
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
if not creative then
|
||||||
|
base_form = base_form..
|
||||||
|
"image[10.3,"..(vps*5+vs)..";"..size..
|
||||||
|
"unifieddyes_available_overlay.png]"..
|
||||||
|
"label[11.0,"..(vps*5.1+vs)..";Dyes on hand]"..
|
||||||
|
"image[12.5,"..(vps*5+vs)..";"..size..
|
||||||
|
"unifieddyes_select_overlay.png]"..
|
||||||
|
"label[13.2,"..(vps*5.1+vs)..";Your selection]"
|
||||||
|
end
|
||||||
|
|
||||||
|
base_form = base_form..
|
||||||
|
"button_exit[11,8;2,1;cancel;Cancel]"..
|
||||||
|
"button_exit[13,8;2,1;accept;Accept]"
|
||||||
|
|
||||||
|
if unifieddyes.player_selected_dye[player_name] then
|
||||||
|
base_form = base_form..
|
||||||
|
"label[1,"..(7.5+vs)..";Selected dye: "..
|
||||||
|
unifieddyes.player_selected_dye[player_name].."]"
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.show_formspec(player_name, "unifieddyes:dye_select_form", base_form)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_tool("unifieddyes:airbrush", {
|
||||||
|
description = S("Dye Airbrush"),
|
||||||
|
inventory_image = "unifieddyes_airbrush.png",
|
||||||
|
use_texture_alpha = true,
|
||||||
|
tool_capabilities = {
|
||||||
|
full_punch_interval=0.1,
|
||||||
|
},
|
||||||
|
range = 12,
|
||||||
|
on_use = unifieddyes.on_airbrush
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft( {
|
||||||
|
output = "unifieddyes:airbrush",
|
||||||
|
recipe = {
|
||||||
|
{ "default:gold_ingot", "", "bucket:bucket_empty" },
|
||||||
|
{ "", "default:steel_ingot", "" },
|
||||||
|
{ "", "", "default:steel_ingot" }
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
if formname == "unifieddyes:dye_select_form" then
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local s1 = string.sub(minetest.serialize(fields), 11)
|
||||||
|
local s3 = string.sub(s1,1, string.find(s1, '"')-1)
|
||||||
|
if s3 == "cancel" then
|
||||||
|
unifieddyes.player_selected_dye[player_name] = nil
|
||||||
|
return
|
||||||
|
elseif s3 == "accept" and unifieddyes.player_selected_dye[player_name] then
|
||||||
|
local dye = unifieddyes.player_selected_dye[player_name]
|
||||||
|
unifieddyes.player_current_dye[player_name] = dye
|
||||||
|
unifieddyes.player_selected_dye[player_name] = nil
|
||||||
|
minetest.chat_send_player(player_name, "Selected "..string.sub(dye, 5).." for the airbrush.")
|
||||||
|
return
|
||||||
|
else
|
||||||
|
local inv = player:get_inventory()
|
||||||
|
local creative = creative and creative.is_enabled_for(player_name)
|
||||||
|
local dye = "dye:"..s3
|
||||||
|
if minetest.registered_items[dye] and (creative or inv:contains_item("main", dye)) then
|
||||||
|
unifieddyes.player_selected_dye[player_name] = dye
|
||||||
|
unifieddyes.show_airbrush_form(player)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
-- build a table to convert from classic/89-color palette to extended palette
|
-- build a table to convert from classic/89-color palette to extended palette
|
||||||
|
|
||||||
-- the first five entries are for the old greyscale - white, light, grey, dark, black
|
-- the first five entries are for the old greyscale - white, light, grey, dark, black
|
||||||
@ -882,6 +1206,8 @@ minetest.register_craft( {
|
|||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- aliases
|
||||||
|
|
||||||
minetest.register_alias("dye:light_red", "dye:pink")
|
minetest.register_alias("dye:light_red", "dye:pink")
|
||||||
minetest.register_alias("dye:medium_orange", "dye:brown")
|
minetest.register_alias("dye:medium_orange", "dye:brown")
|
||||||
|
|
||||||
@ -908,10 +1234,16 @@ minetest.register_alias("unifieddyes:carbon_black", "dye:black")
|
|||||||
-- note that technically, lime should be aliased, but can't be (there IS
|
-- note that technically, lime should be aliased, but can't be (there IS
|
||||||
-- lime in the new color table, it's just shifted up a bit)
|
-- lime in the new color table, it's just shifted up a bit)
|
||||||
|
|
||||||
minetest.register_alias("unifieddyes:aqua", "unifieddyes:spring")
|
minetest.register_alias("unifieddyes:aqua", "dye:spring")
|
||||||
minetest.register_alias("unifieddyes:skyblue", "unifieddyes:azure")
|
minetest.register_alias("dye:aqua", "dye:spring")
|
||||||
minetest.register_alias("unifieddyes:redviolet", "unifieddyes:rose")
|
|
||||||
minetest.register_alias("unifieddyes:brown", "dye:brown")
|
minetest.register_alias("unifieddyes:skyblue", "dye:azure")
|
||||||
|
minetest.register_alias("dye:skyblue", "dye:azure")
|
||||||
|
|
||||||
|
minetest.register_alias("unifieddyes:redviolet", "dye:rose")
|
||||||
|
minetest.register_alias("dye:redviolet", "dye:rose")
|
||||||
|
|
||||||
|
minetest.register_alias("unifieddyes:brown", "dye:brown")
|
||||||
|
|
||||||
print(S("[UnifiedDyes] Loaded!"))
|
print(S("[UnifiedDyes] Loaded!"))
|
||||||
|
|
||||||
|
BIN
textures/unifieddyes_airbrush.png
Normal file
BIN
textures/unifieddyes_airbrush.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 418 B |
BIN
textures/unifieddyes_available_overlay.png
Normal file
BIN
textures/unifieddyes_available_overlay.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 140 B |
Binary file not shown.
Before Width: | Height: | Size: 136 B After Width: | Height: | Size: 136 B |
BIN
textures/unifieddyes_select_overlay.png
Normal file
BIN
textures/unifieddyes_select_overlay.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 176 B |
BIN
textures/unifieddyes_white_square.png
Normal file
BIN
textures/unifieddyes_white_square.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 101 B |
Reference in New Issue
Block a user