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https://github.com/mt-mods/unifieddyes.git
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6 Commits
2018-09-13
...
2018-12-03
Author | SHA1 | Date | |
---|---|---|---|
58dd71e561 | |||
1fd850d37c | |||
334de564fd | |||
545968517b | |||
368205d3b8 | |||
feed6d5aae |
153
init.lua
153
init.lua
@ -99,6 +99,14 @@ unifieddyes.VALS = {
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"dark_"
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"dark_"
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}
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}
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unifieddyes.VALS_SPLIT = {
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"faint_",
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"light_",
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"",
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"medium_",
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"dark_"
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}
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unifieddyes.VALS_EXTENDED = {
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unifieddyes.VALS_EXTENDED = {
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"faint_",
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"faint_",
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"pastel_",
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"pastel_",
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@ -164,20 +172,25 @@ minetest.register_on_placenode(
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end
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end
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if not string.find(itemstack:to_string(), "palette_index") then
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if not string.find(itemstack:to_string(), "palette_index") then
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local param2 = 0
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local param2
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local color = 0
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local color = 0
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if def.palette == "unifieddyes_palette_extended.png" then
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if def.palette == "unifieddyes_palette_extended.png"
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and def.paramtype2 == "color" then
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param2 = 240
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param2 = 240
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color = 240
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color = 240
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elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
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elseif def.palette == "unifieddyes_palette_colorwallmounted.png"
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and def.paramtype2 == "colorwallmounted" then
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param2 = newnode.param2 % 8
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param2 = newnode.param2 % 8
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else -- it's a split palette
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elseif string.find(def.palette, "unifieddyes_palette_")
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and def.paramtype2 == "colorfacedir" then -- it's a split palette
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param2 = newnode.param2 % 32
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param2 = newnode.param2 % 32
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end
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end
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minetest.swap_node(pos, {name = newnode.name, param2 = param2})
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if param2 then
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minetest.get_meta(pos):set_int("palette_index", color)
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minetest.swap_node(pos, {name = newnode.name, param2 = param2})
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minetest.get_meta(pos):set_int("palette_index", color)
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end
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end
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end
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end
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end
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)
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)
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@ -282,7 +295,7 @@ end
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function unifieddyes.register_color_craft(craft)
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function unifieddyes.register_color_craft(craft)
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local hues_table = unifieddyes.HUES_EXTENDED
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local hues_table = unifieddyes.HUES_EXTENDED
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local sats_table = unifieddyes.SATS
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local sats_table = unifieddyes.SATS
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local vals_table = unifieddyes.VALS
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local vals_table = unifieddyes.VALS_SPLIT
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local greys_table = unifieddyes.GREYS
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local greys_table = unifieddyes.GREYS
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if craft.palette == "wallmounted" then
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if craft.palette == "wallmounted" then
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@ -617,6 +630,19 @@ function unifieddyes.getpaletteidx(color, palette_type)
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end
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end
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end
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end
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function unifieddyes.get_color_from_dye_name(name)
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if name == "dye:black" then
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return "000000"
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elseif name == "dye:white" then
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return "ffffff"
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end
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local item = minetest.registered_items[name]
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if not item then return end
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local inv_image = item.inventory_image
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if not inv_image then return end
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return string.match(inv_image,"colorize:#(......):200")
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end
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-- punch-to-recolor using the airbrush
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-- punch-to-recolor using the airbrush
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function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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@ -627,8 +653,28 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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painting_with = unifieddyes.player_current_dye[player_name]
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painting_with = unifieddyes.player_current_dye[player_name]
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end
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end
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if not painting_with then
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minetest.chat_send_player(player_name, "*** You need to set a color first.")
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minetest.chat_send_player(player_name, "*** Right-click any random node to open the color selector,")
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minetest.chat_send_player(player_name, "*** or shift+right-click a colorized node to use its color.")
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minetest.chat_send_player(player_name, "*** Be sure to click \"Accept\", or the color you select will be ignored.")
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return
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end
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local pos = minetest.get_pointed_thing_position(pointed_thing)
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local pos = minetest.get_pointed_thing_position(pointed_thing)
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if not pos then return end
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if not pos then
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local look_angle = player:get_look_vertical()
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if look_angle > -1.55 then
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minetest.chat_send_player(player_name, "*** No node selected")
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else
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local hexcolor = unifieddyes.get_color_from_dye_name(painting_with)
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local r = tonumber(string.sub(hexcolor,1,2),16)
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local g = tonumber(string.sub(hexcolor,3,4),16)
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local b = tonumber(string.sub(hexcolor,5,6),16)
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player:set_sky({r=r,g=g,b=b,a=255},"plain")
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end
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return
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end
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local node = minetest.get_node(pos)
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local node = minetest.get_node(pos)
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local def = minetest.registered_items[node.name]
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local def = minetest.registered_items[node.name]
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@ -639,14 +685,6 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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return
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return
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end
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end
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if not painting_with then
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minetest.chat_send_player(player_name, "*** You need to set a color first.")
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minetest.chat_send_player(player_name, "*** Right-click any random node to open the color selector,")
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minetest.chat_send_player(player_name, "*** or shift+right-click a colorized node to use its color.")
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minetest.chat_send_player(player_name, "*** Be sure to click \"Accept\", or the color you select will be ignored.")
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return
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end
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if not (def.groups and def.groups.ud_param2_colorable and def.groups.ud_param2_colorable > 0) then
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if not (def.groups and def.groups.ud_param2_colorable and def.groups.ud_param2_colorable > 0) then
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minetest.chat_send_player(player_name, "*** That node can't be colored.")
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minetest.chat_send_player(player_name, "*** That node can't be colored.")
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return
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return
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@ -654,7 +692,10 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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local palette = nil
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local palette = nil
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local fdir = 0
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local fdir = 0
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if def.palette == "unifieddyes_palette_extended.png" then
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if not def or not def.palette then
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minetest.chat_send_player(player_name, "*** That node can't be colored -- it's either undefined or has no palette.")
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return
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elseif def.palette == "unifieddyes_palette_extended.png" then
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palette = "extended"
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palette = "extended"
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elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
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elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
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palette = "wallmounted"
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palette = "wallmounted"
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@ -806,10 +847,17 @@ end
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local hps = 0.6 -- horizontal position scale
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local hps = 0.6 -- horizontal position scale
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local vps = 1.3 -- vertical position scale
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local vps = 1.3 -- vertical position scale
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local vs = 0.3 -- vertical shift/offset
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local vs = 0.1 -- vertical shift/offset
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local color_button_size = ";0.75,0.75;"
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local color_button_size = ";0.75,0.75;"
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local color_square_size = ";0.69,0.69;"
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local color_square_size = ";0.69,0.69;"
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function unifieddyes.make_readable_color(color)
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local s = string.gsub(color, "_", " ")
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s = string.gsub(s, "s50", "(low saturation)")
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return s
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end
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function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
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function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
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local dye = "dye:"..colorname
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local dye = "dye:"..colorname
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@ -831,26 +879,29 @@ function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative,
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end
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end
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end
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end
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local tooltip = "tooltip["..colorname..";"..
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unifieddyes.make_readable_color(colorname)..
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"\n(dye:"..colorname..")]"
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if dye == painting_with then
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if dye == painting_with then
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overlay = "^unifieddyes_select_overlay.png"
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overlay = "^unifieddyes_select_overlay.png"
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selindic = "unifieddyes_white_square.png"..colorize..overlay..unavail_overlay.."]"..
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selindic = "unifieddyes_white_square.png"..colorize..overlay..unavail_overlay.."]"..tooltip
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"tooltip["..colorname..";"..colorname.."]"
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end
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end
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local form
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local form
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if unavail_overlay == "" then
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if unavail_overlay == "" then
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form = "image_button["..
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form = "image_button["..
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(hp*hps)..","..(v2*vps+vs)..
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(hp*hps)..","..(v2*vps+vs)..
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color_button_size..
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color_button_size..
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"unifieddyes_white_square.png"..colorize..overlay..unavail_overlay..";"..
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"unifieddyes_white_square.png"..colorize..overlay..unavail_overlay..";"..
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colorname..";]"..
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colorname..";]"..
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"tooltip["..colorname..";"..colorname.."]"
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tooltip
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else
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else
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form = "image["..
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form = "image["..
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(hp*hps)..","..(v2*vps+vs)..
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(hp*hps)..","..(v2*vps+vs)..
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color_square_size..
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color_square_size..
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"unifieddyes_white_square.png"..colorize..overlay..unavail_overlay.."]"..
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"unifieddyes_white_square.png"..colorize..overlay..unavail_overlay.."]"..
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"tooltip["..colorname.." (unavailable);"..colorname.."]"
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tooltip
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end
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end
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return form, selindic
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return form, selindic
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@ -868,7 +919,7 @@ function unifieddyes.show_airbrush_form(player)
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local nodepalette = "extended"
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local nodepalette = "extended"
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local showall = unifieddyes.player_showall[player_name]
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local showall = unifieddyes.player_showall[player_name]
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t[1] = "size[15,8.5]label[7,-0.25;Select a color:]"
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t[1] = "size[14.5,8.5]label[7,-0.3;Select a color:]"
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local selindic = "unifieddyes_select_overlay.png^unifieddyes_question.png]"
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local selindic = "unifieddyes_select_overlay.png^unifieddyes_question.png]"
|
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|
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local last_right_click = unifieddyes.player_last_right_clicked[player_name]
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local last_right_click = unifieddyes.player_last_right_clicked[player_name]
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@ -904,7 +955,7 @@ function unifieddyes.show_airbrush_form(player)
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|
|
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for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
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for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
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local hue = h[1]
|
local hue = h[1]
|
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local hp=hi-0.5
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local hp=hi-1
|
||||||
|
|
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local r = h[2]
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local r = h[2]
|
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local g = h[3]
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local g = h[3]
|
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@ -932,7 +983,7 @@ function unifieddyes.show_airbrush_form(player)
|
|||||||
|
|
||||||
for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
|
for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
|
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local hue = h[1]
|
local hue = h[1]
|
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local hp=hi-0.5
|
local hp=hi-1
|
||||||
|
|
||||||
local r = h[2]
|
local r = h[2]
|
||||||
local g = h[3]
|
local g = h[3]
|
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@ -964,7 +1015,7 @@ function unifieddyes.show_airbrush_form(player)
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local v2=5
|
local v2=5
|
||||||
for y = 0, 15 do
|
for y = 0, 15 do
|
||||||
|
|
||||||
local hp=(15-y)+0.5
|
local hp=15-y
|
||||||
|
|
||||||
local hexgrey = string.format("%02x", y*17)..string.format("%02x", y*17)..string.format("%02x", y*17)
|
local hexgrey = string.format("%02x", y*17)..string.format("%02x", y*17)..string.format("%02x", y*17)
|
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local grey = "grey_"..y
|
local grey = "grey_"..y
|
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@ -983,48 +1034,52 @@ function unifieddyes.show_airbrush_form(player)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if not creative then
|
if not creative then
|
||||||
t[#t+1] = "image[10.3,"
|
t[#t+1] = "image[10,"
|
||||||
t[#t+1] = (vps*5+vs)
|
t[#t+1] = (vps*5.55+vs)
|
||||||
t[#t+1] = color_button_size
|
t[#t+1] = color_button_size
|
||||||
t[#t+1] = "unifieddyes_onhand_overlay.png]label[11.0,"
|
t[#t+1] = "unifieddyes_onhand_overlay.png]label[10.7,"
|
||||||
t[#t+1] = (vps*5.02+vs)
|
t[#t+1] = (vps*5.51+vs)
|
||||||
t[#t+1] = ";Dyes]"
|
t[#t+1] = ";Dyes]"
|
||||||
t[#t+1] = "label[11.0,"
|
t[#t+1] = "label[10.7,"
|
||||||
t[#t+1] = (vps*5.18+vs)
|
t[#t+1] = (vps*5.67+vs)
|
||||||
t[#t+1] = ";on hand]"
|
t[#t+1] = ";on hand]"
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
t[#t+1] = "image[11.9,"
|
t[#t+1] = "image[10,"
|
||||||
t[#t+1] = (vps*5+vs)
|
t[#t+1] = (vps*5+vs)
|
||||||
t[#t+1] = color_button_size
|
t[#t+1] = color_button_size
|
||||||
t[#t+1] = selindic
|
t[#t+1] = selindic
|
||||||
|
|
||||||
if painting_with then
|
if painting_with then
|
||||||
t[#t+1] = "label[12.6,"
|
t[#t+1] = "label[10.7,"
|
||||||
t[#t+1] = (vps*5.02+vs)
|
t[#t+1] = (vps*4.90+vs)
|
||||||
t[#t+1] = ";Your selection:]"
|
t[#t+1] = ";Your selection:]"
|
||||||
t[#t+1] = "label[12.6,"
|
t[#t+1] = "label[10.7,"
|
||||||
t[#t+1] = (vps*5.18+vs)
|
t[#t+1] = (vps*5.07+vs)
|
||||||
t[#t+1] = ";"
|
t[#t+1] = ";"
|
||||||
|
t[#t+1] = unifieddyes.make_readable_color(string.sub(painting_with, 5))
|
||||||
|
t[#t+1] = "]label[10.7,"
|
||||||
|
t[#t+1] = (vps*5.24+vs)
|
||||||
|
t[#t+1] = ";("
|
||||||
t[#t+1] = painting_with
|
t[#t+1] = painting_with
|
||||||
t[#t+1] = "]"
|
t[#t+1] = ")]"
|
||||||
else
|
else
|
||||||
t[#t+1] = "label[12.6,"
|
t[#t+1] = "label[10.7,"
|
||||||
t[#t+1] = (vps*5.1+vs)
|
t[#t+1] = (vps*5.07+vs)
|
||||||
t[#t+1] = ";Your selection]"
|
t[#t+1] = ";Your selection]"
|
||||||
end
|
end
|
||||||
|
|
||||||
t[#t+1] = "button_exit[11,8;2,1;cancel;Cancel]button_exit[13,8;2,1;accept;Accept]"
|
t[#t+1] = "button_exit[10.5,8;2,1;cancel;Cancel]button_exit[12.5,8;2,1;accept;Accept]"
|
||||||
|
|
||||||
|
|
||||||
if last_right_click and last_right_click.def and nodepalette ~= "extended" then
|
if last_right_click and last_right_click.def and nodepalette ~= "extended" then
|
||||||
if showall then
|
if showall then
|
||||||
t[#t+1] = "button[0.5,8;2,1;show_avail;Show Available]"
|
t[#t+1] = "button[0,8;2,1;show_avail;Show Available]"
|
||||||
t[#t+1] = "label[2.5,8.25;(Currently showing all 256 colors)]"
|
t[#t+1] = "label[2,8.25;(Currently showing all 256 colors)]"
|
||||||
else
|
else
|
||||||
t[#t+1] = "button[0.5,8;2,1;show_all;Show All Colors]"
|
t[#t+1] = "button[0,8;2,1;show_all;Show All Colors]"
|
||||||
t[#t+1] = "label[2.5,8.25;(Currently only showing what the right-clicked node can use)]"
|
t[#t+1] = "label[2,8.25;(Currently only showing what the right-clicked node can use)]"
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -1072,9 +1127,9 @@ minetest.register_tool("unifieddyes:airbrush", {
|
|||||||
minetest.register_craft( {
|
minetest.register_craft( {
|
||||||
output = "unifieddyes:airbrush",
|
output = "unifieddyes:airbrush",
|
||||||
recipe = {
|
recipe = {
|
||||||
{ "default:gold_ingot", "", "bucket:bucket_empty" },
|
{ "basic_materials:brass_ingot", "", "basic_materials:plastic_sheet" },
|
||||||
{ "", "default:steel_ingot", "" },
|
{ "", "default:steel_ingot", "" },
|
||||||
{ "", "", "default:steel_ingot" }
|
{ "", "", "default:steel_ingot" }
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user