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mirror of https://github.com/mt-mods/unifieddyes.git synced 2025-06-28 14:26:21 +02:00

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2 Commits

Author SHA1 Message Date
58dd71e561 Add function to get the hex color from a dye name
(oh, and https://www.youtube.com/watch?v=OEVFbrEv83w too)
2018-12-01 17:59:00 -06:00
1fd850d37c change airbrush recipe
to 1 brass ingot, 2 steel ingots, and 1 plastic sheet
2018-11-23 10:38:05 -05:00

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@ -630,6 +630,19 @@ function unifieddyes.getpaletteidx(color, palette_type)
end
end
function unifieddyes.get_color_from_dye_name(name)
if name == "dye:black" then
return "000000"
elseif name == "dye:white" then
return "ffffff"
end
local item = minetest.registered_items[name]
if not item then return end
local inv_image = item.inventory_image
if not inv_image then return end
return string.match(inv_image,"colorize:#(......):200")
end
-- punch-to-recolor using the airbrush
function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
@ -640,8 +653,28 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
painting_with = unifieddyes.player_current_dye[player_name]
end
if not painting_with then
minetest.chat_send_player(player_name, "*** You need to set a color first.")
minetest.chat_send_player(player_name, "*** Right-click any random node to open the color selector,")
minetest.chat_send_player(player_name, "*** or shift+right-click a colorized node to use its color.")
minetest.chat_send_player(player_name, "*** Be sure to click \"Accept\", or the color you select will be ignored.")
return
end
local pos = minetest.get_pointed_thing_position(pointed_thing)
if not pos then return end
if not pos then
local look_angle = player:get_look_vertical()
if look_angle > -1.55 then
minetest.chat_send_player(player_name, "*** No node selected")
else
local hexcolor = unifieddyes.get_color_from_dye_name(painting_with)
local r = tonumber(string.sub(hexcolor,1,2),16)
local g = tonumber(string.sub(hexcolor,3,4),16)
local b = tonumber(string.sub(hexcolor,5,6),16)
player:set_sky({r=r,g=g,b=b,a=255},"plain")
end
return
end
local node = minetest.get_node(pos)
local def = minetest.registered_items[node.name]
@ -652,14 +685,6 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
return
end
if not painting_with then
minetest.chat_send_player(player_name, "*** You need to set a color first.")
minetest.chat_send_player(player_name, "*** Right-click any random node to open the color selector,")
minetest.chat_send_player(player_name, "*** or shift+right-click a colorized node to use its color.")
minetest.chat_send_player(player_name, "*** Be sure to click \"Accept\", or the color you select will be ignored.")
return
end
if not (def.groups and def.groups.ud_param2_colorable and def.groups.ud_param2_colorable > 0) then
minetest.chat_send_player(player_name, "*** That node can't be colored.")
return
@ -1102,9 +1127,9 @@ minetest.register_tool("unifieddyes:airbrush", {
minetest.register_craft( {
output = "unifieddyes:airbrush",
recipe = {
{ "default:gold_ingot", "", "bucket:bucket_empty" },
{ "", "default:steel_ingot", "" },
{ "", "", "default:steel_ingot" }
{ "basic_materials:brass_ingot", "", "basic_materials:plastic_sheet" },
{ "", "default:steel_ingot", "" },
{ "", "", "default:steel_ingot" }
},
})