Compare commits
17 Commits
2021-03-26
...
master
Author | SHA1 | Date |
---|---|---|
Niklp | de6e2e0e35 | |
Luke aka SwissalpS | 3e45f316a3 | |
Buckaroo Banzai | ecd05bfd90 | |
fluxionary | 5af9254c3a | |
wsor4035 | 36c8bb5f5b | |
Thomas--S | 96a939c069 | |
unknown | 878377301f | |
OgelGames | 2af4f1fb98 | |
unknown | c079888023 | |
wsor4035 | ed895734f2 | |
wsor4035 | 26994e39f2 | |
wsor4035 | 41dd54d1be | |
unknown | 608c80662a | |
unknown | 934ac7180b | |
unknown | 62526b9a3b | |
wsor4035 | 521b73d4ed | |
Vanessa Dannenberg | ff3b2d30fa |
|
@ -0,0 +1,18 @@
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name: luacheck
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on: [push, pull_request]
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v1
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- name: apt
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run: sudo apt-get install -y luarocks
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- name: luacheck install
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run: luarocks install --local luacheck
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- name: luacheck run
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run: $HOME/.luarocks/bin/luacheck ./
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@ -0,0 +1,25 @@
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unused_args = false
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allow_defined_top = true
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exclude_files = {".luacheckrc"}
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globals = {
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"minetest", "core",
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--mod provided
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"unifieddyes",
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}
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read_globals = {
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string = {fields = {"split"}},
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table = {fields = {"copy", "getn"}},
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--luac
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"math", "table",
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-- Builtin
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"vector", "ItemStack", "dump", "DIR_DELIM", "VoxelArea", "Settings", "PcgRandom", "VoxelManip", "PseudoRandom",
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--mod produced
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}
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@ -13,4 +13,4 @@ Install: Unzip the distribution file, rename the resultant folder to just "unifi
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Usage: for detailed usage information, please see [the Unified Dyes Thread](https://forum.minetest.net/viewtopic.php?f=11&t=2178&p=28399) on the Minetest forum.
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API: the full API is documented here: https://github.com/minetest-mods/unifieddyes/blob/master/API.md
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API: the full API is documented here: https://github.com/mt-mods/unifieddyes/blob/master/API.md
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|
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70
airbrush.lua
70
airbrush.lua
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@ -49,7 +49,7 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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return
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end
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local palette = nil
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local palette
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local fdir = 0
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if not def or not def.palette then
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minetest.chat_send_player(player_name, "*** That node can't be colored -- it's either undefined or has no palette.")
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@ -71,12 +71,15 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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local idx, hue = unifieddyes.getpaletteidx(painting_with, palette)
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local inv = player:get_inventory()
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if (not creative or not creative.is_enabled_for(player_name)) and not inv:contains_item("main", painting_with) then
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if (not minetest.is_creative_enabled(player_name)) and not inv:contains_item("main", painting_with) then
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local suff = ""
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if not idx then
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suff = " Besides, "..string.sub(painting_with, 5).." can't be applied to that node."
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end
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minetest.chat_send_player(player_name, "*** You're in survival mode, and you're out of "..string.sub(painting_with, 5).."."..suff)
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minetest.chat_send_player(
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player_name,
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"*** You're in survival mode, and you're out of "..string.sub(painting_with, 5).."."..suff
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)
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return
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end
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@ -92,8 +95,8 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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local modname = string.sub(name, 1, string.find(name, ":")-1)
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local nodename2 = string.sub(name, string.find(name, ":")+1)
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local oldcolor = "snozzberry"
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local newcolor = "razzberry" -- intentionally misspelled ;-)
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local oldcolor
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local newcolor
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if def.ud_color_start and def.ud_color_end then
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oldcolor = string.sub(node.name, def.ud_color_start, def.ud_color_end)
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@ -123,7 +126,7 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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return
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end
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minetest.swap_node(pos, {name = name, param2 = fdir + idx})
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if not creative or not creative.is_enabled_for(player_name) then
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if not minetest.is_creative_enabled(player_name) then
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inv:remove_item("main", painting_with)
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return
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end
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@ -144,7 +147,7 @@ function unifieddyes.make_readable_color(color)
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local s = string.gsub(color, "_s50", "")
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-- replace underscores with spaces to make it look nicer
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local s = string.gsub(s, "_", " ")
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s = string.gsub(s, "_", " ")
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-- capitalize words, you know, looks nicer ;)
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s = string.gsub(s, "(%l)(%w*)", function(a,b) return string.upper(a)..b end)
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@ -160,7 +163,8 @@ function unifieddyes.make_readable_color(color)
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return s
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end
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function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
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function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative, painting_with, nodepalette, hp, v2,
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selindic, inv, explist)
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local dye = "dye:"..colorname
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@ -216,7 +220,7 @@ function unifieddyes.show_airbrush_form(player)
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local player_name = player:get_player_name()
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local painting_with = unifieddyes.player_selected_dye[player_name] or unifieddyes.player_current_dye[player_name]
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local creative = creative and creative.is_enabled_for(player_name)
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local creative = minetest.is_creative_enabled(player_name)
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local inv = player:get_inventory()
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local nodepalette = "extended"
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local showall = unifieddyes.player_showall[player_name]
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@ -226,7 +230,10 @@ function unifieddyes.show_airbrush_form(player)
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local last_right_click = unifieddyes.player_last_right_clicked[player_name]
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if last_right_click then
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if last_right_click.def and last_right_click.def.palette then
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if not last_right_click.def then
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last_right_click.def = {}
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last_right_click.undef = true
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elseif last_right_click.def.palette then
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if last_right_click.def.palette == "unifieddyes_palette_colorwallmounted.png" then
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nodepalette = "wallmounted"
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elseif last_right_click.def.palette == "unifieddyes_palette_extended.png" then
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@ -240,7 +247,9 @@ function unifieddyes.show_airbrush_form(player)
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end
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end
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if not last_right_click.def.groups
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if last_right_click.undef then
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t[#t+1] = "label[0.5,8.25;"..S("(Right-clicked an undefined node, showing all colors)").."]"
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elseif not last_right_click.def.groups
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or not last_right_click.def.groups.ud_param2_colorable
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or not last_right_click.def.palette
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or not string.find(last_right_click.def.palette, "unifieddyes_palette_") then
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@ -275,7 +284,8 @@ function unifieddyes.show_airbrush_form(player)
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local hexcolor = string.format("%02x", r2)..string.format("%02x", g2)..string.format("%02x", b2)
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local f
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f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
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f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette,
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hp, v2, selindic, inv, explist)
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t[#t+1] = f
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end
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@ -308,7 +318,8 @@ function unifieddyes.show_airbrush_form(player)
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local hexcolor = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
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local f
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f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
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f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with,
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nodepalette, hp, v2, selindic, inv, explist)
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t[#t+1] = f
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end
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end
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@ -322,7 +333,7 @@ function unifieddyes.show_airbrush_form(player)
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local hexgrey = string.format("%02x", y*17)..string.format("%02x", y*17)..string.format("%02x", y*17)
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local grey = "grey_"..y
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if y == 0 then grey = "black"
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if y == 0 then grey = "black"
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elseif y == 4 then grey = "dark_grey"
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elseif y == 8 then grey = "grey"
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elseif y == 11 then grey = "light_grey"
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@ -330,7 +341,8 @@ function unifieddyes.show_airbrush_form(player)
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end
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local f
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f, selindic = unifieddyes.make_colored_square(hexgrey, grey, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
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f, selindic = unifieddyes.make_colored_square(hexgrey, grey, showall, creative, painting_with, nodepalette, hp, v2,
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selindic, inv, explist)
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t[#t+1] = f
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end
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@ -407,11 +419,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end
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if fields.show_all then
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if fields.show_all then
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unifieddyes.player_showall[player_name] = true
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unifieddyes.show_airbrush_form(player)
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return
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elseif fields.show_avail then
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elseif fields.show_avail then
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unifieddyes.player_showall[player_name] = false
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unifieddyes.show_airbrush_form(player)
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return
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@ -426,7 +438,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.chat_send_player(player_name, "*** Clicked \"Accept\", but the selected color can't be used on the")
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minetest.chat_send_player(player_name, "*** node that was right-clicked (and \"Show All\" wasn't in effect).")
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if unifieddyes.player_current_dye[player_name] then
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minetest.chat_send_player(player_name, "*** Ignoring it and sticking with "..string.sub(unifieddyes.player_current_dye[player_name], 5)..".")
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minetest.chat_send_player(player_name, "*** Ignoring it and sticking with "
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..string.sub(unifieddyes.player_current_dye[player_name], 5)..".")
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else
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minetest.chat_send_player(player_name, "*** Ignoring it.")
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end
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@ -442,16 +455,15 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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return
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end
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else
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local s1 = string.sub(minetest.serialize(fields), 11)
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local s3 = string.sub(s1,1, string.find(s1, '"')-1)
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local color, _ = next(fields)
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local inv = player:get_inventory()
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local creative = creative and creative.is_enabled_for(player_name)
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local dye = "dye:"..s3
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local creative = minetest.is_creative_enabled(player_name)
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local dye = "dye:"..color
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if (showall or unifieddyes.palette_has_color[nodepalette.."_"..s3]) and
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(minetest.registered_items[dye] and (creative or inv:contains_item("main", dye))) then
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unifieddyes.player_selected_dye[player_name] = dye
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if (showall or unifieddyes.palette_has_color[nodepalette.."_"..color]) and
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(creative or inv:contains_item("main", dye)) then
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unifieddyes.player_selected_dye[player_name] = dye
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unifieddyes.show_airbrush_form(player)
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end
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end
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|
@ -477,6 +489,10 @@ minetest.register_tool("unifieddyes:airbrush", {
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if pos then node = minetest.get_node(pos) end
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if node then def = minetest.registered_items[node.name] end
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if keys.sneak and def and def.on_rightclick then
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return def.on_rightclick(pos, node, placer, itemstack, pointed_thing)
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end
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unifieddyes.player_last_right_clicked[player_name] = {pos = pos, node = node, def = def}
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if not keys.aux1 then
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|
@ -487,12 +503,10 @@ minetest.register_tool("unifieddyes:airbrush", {
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if newcolor and string.find(def.paramtype2, "color") then
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minetest.chat_send_player(player_name, "*** Switching to "..newcolor.." for the airbrush, to match that node.")
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unifieddyes.player_current_dye[player_name] = "dye:"..newcolor
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unifieddyes.player_current_dye[player_name] = "dye:"..newcolor
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else
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minetest.chat_send_player(player_name, "*** That node is uncolored.")
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end
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elseif def.on_rightclick then
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return def.on_rightclick(pos, node, placer, itemstack, pointed_thing)
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end
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end
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})
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|
|
|
@ -1,5 +1,7 @@
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minetest.register_alias("dye:light_red", "dye:pink")
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minetest.register_alias("dye:medium_orange", "dye:brown")
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if minetest.get_modpath("dye") then
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minetest.register_alias("dye:light_red", "dye:pink")
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minetest.register_alias("dye:medium_orange", "dye:brown")
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end
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minetest.register_alias("unifieddyes:black", "dye:black")
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minetest.register_alias("unifieddyes:dark_grey", "dye:dark_grey")
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|
|
183
api.lua
183
api.lua
|
@ -1,7 +1,5 @@
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-- This file supplies the majority of Unified Dyes' API
|
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|
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local S = minetest.get_translator("unifieddyes")
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unifieddyes.player_current_dye = {}
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unifieddyes.player_selected_dye = {}
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unifieddyes.player_last_right_clicked = {}
|
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|
@ -23,11 +21,14 @@ minetest.register_on_placenode(
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return false
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end
|
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|
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local param2
|
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if not string.find(itemstack:to_string(), "palette_index") then
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local param2
|
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local color = 0
|
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|
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if def.palette == "unifieddyes_palette_extended.png"
|
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and def.paramtype2 == "color" then
|
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param2 = 240
|
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color = 240
|
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elseif def.palette == "unifieddyes_palette_colorwallmounted.png"
|
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and def.paramtype2 == "colorwallmounted" then
|
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param2 = newnode.param2 % 8
|
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|
@ -38,55 +39,135 @@ minetest.register_on_placenode(
|
|||
|
||||
if param2 then
|
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minetest.swap_node(pos, {name = newnode.name, param2 = param2})
|
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minetest.get_meta(pos):set_int("palette_index", color)
|
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end
|
||||
end
|
||||
|
||||
if def.palette ~= "" then
|
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minetest.get_meta(pos):set_int("palette_index", param2 or 240)
|
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end
|
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end
|
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)
|
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|
||||
-- The complementary function: strip-off the color if the node being dug is still white/neutral
|
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-- The complementary function: strip-off the color if the node being dug is still white/neutral
|
||||
-- adapted from
|
||||
-- https://github.com/minetest/minetest/blob/fe8d04d0b3c2e3af7c406fb6527f1b5230a30137/builtin/game/item.lua#L460-L562
|
||||
local function node_dig_without_color(pos, node, digger)
|
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if not digger then return false end
|
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local diggername = digger:get_player_name()
|
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|
||||
local function move_item(item, pos, inv, digger, fix_color)
|
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if not (digger and digger:is_player()) then return end
|
||||
local creative = creative_mode or minetest.check_player_privs(digger, "creative")
|
||||
item = unifieddyes.fix_bad_color_info(item, fix_color)
|
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if inv:room_for_item("main", item)
|
||||
and (not creative or not inv:contains_item("main", item, true)) then
|
||||
inv:add_item("main", item)
|
||||
elseif not creative then
|
||||
minetest.item_drop(ItemStack(item), digger, pos)
|
||||
local def = ItemStack(node.name):get_definition()
|
||||
-- Copy pos because the callback could modify it
|
||||
if not def.diggable or (def.can_dig and not def.can_dig(vector.copy(pos), digger)) then
|
||||
minetest.log("info", diggername .. " tried to dig "
|
||||
.. node.name .. " which is not diggable "
|
||||
.. minetest.pos_to_string(pos))
|
||||
return false
|
||||
end
|
||||
|
||||
if minetest.is_protected(pos, diggername) then
|
||||
minetest.log("action", diggername
|
||||
.. " tried to dig " .. node.name
|
||||
.. " at protected position "
|
||||
.. minetest.pos_to_string(pos))
|
||||
minetest.record_protection_violation(pos, diggername)
|
||||
return false
|
||||
end
|
||||
|
||||
minetest.log('action', diggername .. " digs "
|
||||
.. node.name .. " at " .. minetest.pos_to_string(pos))
|
||||
|
||||
local wielded = digger and digger:get_wielded_item()
|
||||
local drops = {node.name} -- this is instead of asking minetest to generate the node drops
|
||||
|
||||
if wielded then
|
||||
local wdef = wielded:get_definition()
|
||||
local tp = wielded:get_tool_capabilities()
|
||||
local dp = minetest.get_dig_params(def and def.groups, tp, wielded:get_wear())
|
||||
if wdef and wdef.after_use then
|
||||
wielded = wdef.after_use(wielded, digger, node, dp) or wielded
|
||||
else
|
||||
-- Wear out tool
|
||||
if not minetest.is_creative_enabled(diggername) then
|
||||
wielded:add_wear(dp.wear)
|
||||
if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
|
||||
minetest.sound_play(wdef.sound.breaks, {
|
||||
pos = pos,
|
||||
gain = 0.5
|
||||
}, true)
|
||||
end
|
||||
end
|
||||
end
|
||||
digger:set_wielded_item(wielded)
|
||||
end
|
||||
|
||||
-- Check to see if metadata should be preserved.
|
||||
if def and def.preserve_metadata then
|
||||
local oldmeta = minetest.get_meta(pos):to_table().fields
|
||||
-- Copy pos and node because the callback can modify them.
|
||||
local pos_copy = vector.copy(pos)
|
||||
local node_copy = { name = node.name, param1 = node.param1, param2 = node.param2 }
|
||||
local drop_stacks = {}
|
||||
for k, v in pairs(drops) do
|
||||
drop_stacks[k] = ItemStack(v)
|
||||
end
|
||||
drops = drop_stacks
|
||||
def.preserve_metadata(pos_copy, node_copy, oldmeta, drops)
|
||||
end
|
||||
|
||||
-- Handle drops
|
||||
minetest.handle_node_drops(pos, drops, digger)
|
||||
|
||||
local oldmetadata
|
||||
if def and def.after_dig_node then
|
||||
oldmetadata = minetest.get_meta(pos):to_table()
|
||||
end
|
||||
|
||||
-- Remove node and update
|
||||
minetest.remove_node(pos)
|
||||
|
||||
-- Play sound if it was done by a player
|
||||
if diggername ~= "" and def and def.sounds and def.sounds.dug then
|
||||
minetest.sound_play(def.sounds.dug, {
|
||||
pos = pos,
|
||||
exclude_player = diggername,
|
||||
}, true)
|
||||
end
|
||||
|
||||
-- Run callback
|
||||
if def and def.after_dig_node then
|
||||
-- Copy pos and node because callback can modify them
|
||||
local pos_copy = vector.copy(pos)
|
||||
local node_copy = { name = node.name, param1 = node.param1, param2 = node.param2 }
|
||||
def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
|
||||
end
|
||||
|
||||
-- Run script hook
|
||||
for _, callback in ipairs(minetest.registered_on_dignodes) do
|
||||
local origin = minetest.callback_origins[callback]
|
||||
minetest.set_last_run_mod(origin.mod)
|
||||
|
||||
-- Copy pos and node because callback can modify them
|
||||
local pos_copy = vector.copy(pos)
|
||||
local node_copy = { name = node.name, param1 = node.param1, param2 = node.param2 }
|
||||
callback(pos_copy, node_copy, digger)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function unifieddyes.on_dig(pos, node, digger)
|
||||
if not digger then return end
|
||||
local playername = digger:get_player_name()
|
||||
if minetest.is_protected(pos, playername) then
|
||||
minetest.record_protection_violation(pos, playername)
|
||||
return
|
||||
end
|
||||
|
||||
local oldparam2 = minetest.get_node(pos).param2
|
||||
local param2 = minetest.get_node(pos).param2
|
||||
local def = minetest.registered_items[node.name]
|
||||
local fix_color
|
||||
local del_color
|
||||
|
||||
if def.paramtype2 == "color" and oldparam2 == 240 and def.palette == "unifieddyes_palette_extended.png" then
|
||||
fix_color = 240
|
||||
elseif def.paramtype2 == "color" and oldparam2 == 0 and def.palette == "unifieddyes_palette_extended.png" then
|
||||
fix_color = 0
|
||||
elseif def.paramtype2 == "colorwallmounted" and math.floor(oldparam2 / 8) == 0 and def.palette == "unifieddyes_palette_colorwallmounted.png" then
|
||||
fix_color = 0
|
||||
elseif def.paramtype2 == "colorfacedir" and math.floor(oldparam2 / 32) == 0 and string.find(def.palette, "unifieddyes_palette_") then
|
||||
fix_color = 0
|
||||
if def.paramtype2 == "color" and param2 == 240 and def.palette == "unifieddyes_palette_extended.png" then
|
||||
del_color = true
|
||||
elseif (def.paramtype2 == "colorwallmounted" or def.paramtype2 == "colorfacedir")
|
||||
and minetest.strip_param2_color(param2, def.paramtype2) == 0
|
||||
and string.find(def.palette, "unifieddyes_palette_")
|
||||
then
|
||||
del_color = true
|
||||
end
|
||||
|
||||
local inv = digger:get_inventory()
|
||||
if fix_color then
|
||||
move_item(node.name, pos, inv, digger, fix_color)
|
||||
if del_color then
|
||||
return node_dig_without_color(pos, node, digger)
|
||||
else
|
||||
return minetest.node_dig(pos, node, digger)
|
||||
end
|
||||
|
@ -117,6 +198,7 @@ function unifieddyes.generate_split_palette_nodes(name, def, drop)
|
|||
def2.palette = "unifieddyes_palette_"..color.."s.png"
|
||||
def2.paramtype2 = "colorfacedir"
|
||||
def2.groups.ud_param2_colorable = 1
|
||||
def2.is_ground_content = false
|
||||
|
||||
if drop then
|
||||
def2.drop = {
|
||||
|
@ -132,14 +214,11 @@ end
|
|||
|
||||
-- This helper function creates a colored itemstack
|
||||
|
||||
function unifieddyes.fix_bad_color_info(item, paletteidx)
|
||||
local stack=minetest.itemstring_with_color(item, paletteidx)
|
||||
return string.gsub(stack, "u0001color", "u0001palette_index")
|
||||
end
|
||||
|
||||
function unifieddyes.make_colored_itemstack(item, palette, color)
|
||||
local paletteidx = unifieddyes.getpaletteidx(color, palette)
|
||||
return unifieddyes.fix_bad_color_info(item, paletteidx), paletteidx
|
||||
local stack = ItemStack(item)
|
||||
stack:get_meta():set_int("palette_index", paletteidx)
|
||||
return stack:to_string(),paletteidx
|
||||
end
|
||||
|
||||
-- these helper functions register all of the recipes needed to create colored
|
||||
|
@ -147,7 +226,7 @@ end
|
|||
|
||||
local function register_c(craft, h, sat, val)
|
||||
local hue = (type(h) == "table") and h[1] or h
|
||||
local color = ""
|
||||
local color
|
||||
if val then
|
||||
if craft.palette == "wallmounted" then
|
||||
color = val..hue..sat
|
||||
|
@ -288,9 +367,9 @@ end
|
|||
|
||||
function unifieddyes.get_hsv(name) -- expects a node/item name
|
||||
local hue = ""
|
||||
local a,b
|
||||
local a
|
||||
for _, i in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||
a,b = string.find(name, "_"..i[1])
|
||||
a,_ = string.find(name, "_"..i[1])
|
||||
if a then
|
||||
hue = i[1]
|
||||
break
|
||||
|
@ -328,8 +407,6 @@ end
|
|||
|
||||
function unifieddyes.getpaletteidx(color, palette_type)
|
||||
|
||||
local origcolor = color
|
||||
|
||||
if string.sub(color,1,4) == "dye:" then
|
||||
color = string.sub(color,5,-1)
|
||||
elseif string.sub(color,1,12) == "unifieddyes:" then
|
||||
|
@ -383,7 +460,8 @@ function unifieddyes.getpaletteidx(color, palette_type)
|
|||
elseif color == "pink" then return 56,7
|
||||
elseif color == "blue" and shade == "light" then return 40,5
|
||||
elseif unifieddyes.gpidx_hues_wallmounted[color] and unifieddyes.gpidx_shades_wallmounted[shade] then
|
||||
return (unifieddyes.gpidx_shades_wallmounted[shade] * 64 + unifieddyes.gpidx_hues_wallmounted[color] * 8), unifieddyes.gpidx_hues_wallmounted[color]
|
||||
return (unifieddyes.gpidx_shades_wallmounted[shade] * 64 + unifieddyes.gpidx_hues_wallmounted[color] * 8),
|
||||
unifieddyes.gpidx_hues_wallmounted[color]
|
||||
end
|
||||
else
|
||||
if color == "brown" then
|
||||
|
@ -399,7 +477,8 @@ function unifieddyes.getpaletteidx(color, palette_type)
|
|||
end
|
||||
elseif palette_type == "extended" then
|
||||
if unifieddyes.gpidx_hues_extended[color] and unifieddyes.gpidx_shades_extended[shade] then
|
||||
return (unifieddyes.gpidx_hues_extended[color] + unifieddyes.gpidx_shades_extended[shade]*24), unifieddyes.gpidx_hues_extended[color]
|
||||
return (unifieddyes.gpidx_hues_extended[color] + unifieddyes.gpidx_shades_extended[shade]*24),
|
||||
unifieddyes.gpidx_hues_extended[color]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -427,7 +506,7 @@ function unifieddyes.color_to_name(param2, def)
|
|||
local color = param2
|
||||
|
||||
local v = 0
|
||||
local s = 1
|
||||
local s = 1
|
||||
if color < 24 then v = 1
|
||||
elseif color > 23 and color < 48 then v = 2
|
||||
elseif color > 47 and color < 72 then v = 3
|
||||
|
@ -445,7 +524,7 @@ function unifieddyes.color_to_name(param2, def)
|
|||
elseif color == 244 then return "light_grey"
|
||||
elseif color == 247 then return "grey"
|
||||
elseif color == 251 then return "dark_grey"
|
||||
elseif color == 255 then return "black"
|
||||
elseif color == 255 then return "black"
|
||||
else return "grey_"..15-(color-240)
|
||||
end
|
||||
else
|
||||
|
|
|
@ -91,24 +91,6 @@ for i = 1, 14 do
|
|||
end
|
||||
end
|
||||
|
||||
local default_dyes = {
|
||||
"black",
|
||||
"blue",
|
||||
"brown",
|
||||
"cyan",
|
||||
"dark_green",
|
||||
"dark_grey",
|
||||
"green",
|
||||
"grey",
|
||||
"magenta",
|
||||
"orange",
|
||||
"pink",
|
||||
"red",
|
||||
"violet",
|
||||
"white",
|
||||
"yellow"
|
||||
}
|
||||
|
||||
-- reverse lookups for getpaletteidx()
|
||||
|
||||
unifieddyes.gpidx_aliases = {
|
||||
|
|
|
@ -56,11 +56,11 @@ for _, h in ipairs(unifieddyes.HUES_EXTENDED) do
|
|||
local g3 = math.floor(p+(g2-p)*0.5)
|
||||
local b3 = math.floor(p+(b2-p)*0.5)
|
||||
|
||||
local color = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
|
||||
local ccolor = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
|
||||
|
||||
minetest.register_craftitem(":dye:"..val..hue.."_s50", {
|
||||
description = S(desc.." (low saturation)"),
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#"..color..":200",
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#"..ccolor..":200",
|
||||
groups = { dye=1, not_in_creative_inventory=1 },
|
||||
})
|
||||
minetest.register_alias("unifieddyes:"..val..hue.."_s50", "dye:"..val..hue.."_s50")
|
||||
|
@ -87,19 +87,21 @@ for y = 1, 14 do -- colors 0 and 15 are black and white, default dyes
|
|||
end
|
||||
end
|
||||
|
||||
minetest.override_item("dye:grey", {
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#888888:200",
|
||||
})
|
||||
if minetest.get_modpath("dye") then
|
||||
minetest.override_item("dye:grey", {
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#888888:200",
|
||||
})
|
||||
|
||||
minetest.override_item("dye:dark_grey", {
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#444444:200",
|
||||
})
|
||||
minetest.override_item("dye:dark_grey", {
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#444444:200",
|
||||
})
|
||||
|
||||
minetest.register_craftitem(":dye:light_grey", {
|
||||
description = S("Light grey Dye"),
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#cccccc:200",
|
||||
groups = { dye=1, not_in_creative_inventory=1 },
|
||||
})
|
||||
minetest.register_craftitem(":dye:light_grey", {
|
||||
description = S("Light grey Dye"),
|
||||
inventory_image = "unifieddyes_dye.png^[colorize:#cccccc:200",
|
||||
groups = { dye=1, not_in_creative_inventory=1 },
|
||||
})
|
||||
end
|
||||
|
||||
-- build a table of color <-> palette associations to reduce the need for
|
||||
-- realtime lookups with getpaletteidx()
|
||||
|
@ -122,7 +124,7 @@ for _, palette in ipairs({"extended", "split", "wallmounted"}) do
|
|||
for y = 0, 15 do
|
||||
local grey = "grey_"..y
|
||||
|
||||
if y == 0 then grey = "black"
|
||||
if y == 0 then grey = "black"
|
||||
elseif y == 4 then grey = "dark_grey"
|
||||
elseif y == 8 then grey = "grey"
|
||||
elseif y == 11 then grey = "light_grey"
|
||||
|
|
6
init.lua
6
init.lua
|
@ -31,9 +31,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
unifieddyes = {}
|
||||
|
||||
local creative_mode = minetest.settings:get_bool("creative_mode")
|
||||
|
||||
local S = minetest.get_translator("unifieddyes")
|
||||
local modpath=minetest.get_modpath(minetest.get_current_modname())
|
||||
|
||||
dofile(modpath.."/color-tables.lua")
|
||||
|
@ -42,4 +39,5 @@ dofile(modpath.."/airbrush.lua")
|
|||
dofile(modpath.."/dyes-crafting.lua")
|
||||
dofile(modpath.."/aliases.lua")
|
||||
|
||||
print(S("[UnifiedDyes] Loaded!"))
|
||||
print("[UnifiedDyes] Loaded!")
|
||||
unifieddyes.init = true
|
|
@ -2,91 +2,91 @@
|
|||
|
||||
# Template
|
||||
|
||||
Lime Dye=
|
||||
Aqua Dye=
|
||||
Sky-blue Dye=
|
||||
Red-violet Dye=
|
||||
Light Grey Dye=
|
||||
Lime Dye=
|
||||
Aqua Dye=
|
||||
Sky-blue Dye=
|
||||
Red-violet Dye=
|
||||
Light Grey Dye=
|
||||
|
||||
Dark Red Dye (low saturation)=
|
||||
Dark Orange Dye (low saturation)=
|
||||
Dark Yellow Dye (low saturation)=
|
||||
Dark Lime Dye (low saturation)=
|
||||
Dark Green Dye (low saturation)=
|
||||
Dark Aqua Dye (low saturation)=
|
||||
Dark Cyan Dye (low saturation)=
|
||||
Dark Sky-blue Dye (low saturation)=
|
||||
Dark Blue Dye (low saturation)=
|
||||
Dark Violet Dye (low saturation)=
|
||||
Dark Magenta Dye (low saturation)=
|
||||
Dark Red-violet Dye (low saturation)=
|
||||
Dark Red Dye (low saturation)=
|
||||
Dark Orange Dye (low saturation)=
|
||||
Dark Yellow Dye (low saturation)=
|
||||
Dark Lime Dye (low saturation)=
|
||||
Dark Green Dye (low saturation)=
|
||||
Dark Aqua Dye (low saturation)=
|
||||
Dark Cyan Dye (low saturation)=
|
||||
Dark Sky-blue Dye (low saturation)=
|
||||
Dark Blue Dye (low saturation)=
|
||||
Dark Violet Dye (low saturation)=
|
||||
Dark Magenta Dye (low saturation)=
|
||||
Dark Red-violet Dye (low saturation)=
|
||||
|
||||
Dark Red Dye=
|
||||
Dark Orange Dye=
|
||||
Dark Yellow Dye=
|
||||
Dark Lime Dye=
|
||||
Dark Green Dye=
|
||||
Dark Aqua Dye=
|
||||
Dark Cyan Dye=
|
||||
Dark Sky-blue Dye=
|
||||
Dark Blue Dye=
|
||||
Dark Violet Dye=
|
||||
Dark Magenta Dye=
|
||||
Dark Red-violet Dye=
|
||||
Dark Red Dye=
|
||||
Dark Orange Dye=
|
||||
Dark Yellow Dye=
|
||||
Dark Lime Dye=
|
||||
Dark Green Dye=
|
||||
Dark Aqua Dye=
|
||||
Dark Cyan Dye=
|
||||
Dark Sky-blue Dye=
|
||||
Dark Blue Dye=
|
||||
Dark Violet Dye=
|
||||
Dark Magenta Dye=
|
||||
Dark Red-violet Dye=
|
||||
|
||||
Medium Red Dye (low saturation)=
|
||||
Medium Orange Dye (low saturation)=
|
||||
Medium Yellow Dye (low saturation)=
|
||||
Medium Lime Dye (low saturation)=
|
||||
Medium Green Dye (low saturation)=
|
||||
Medium Aqua Dye (low saturation)=
|
||||
Medium Cyan Dye (low saturation)=
|
||||
Medium Sky-blue Dye (low saturation)=
|
||||
Medium Blue Dye (low saturation)=
|
||||
Medium Violet Dye (low saturation)=
|
||||
Medium Magenta Dye (low saturation)=
|
||||
Medium Red-violet Dye (low saturation)=
|
||||
Medium Red Dye (low saturation)=
|
||||
Medium Orange Dye (low saturation)=
|
||||
Medium Yellow Dye (low saturation)=
|
||||
Medium Lime Dye (low saturation)=
|
||||
Medium Green Dye (low saturation)=
|
||||
Medium Aqua Dye (low saturation)=
|
||||
Medium Cyan Dye (low saturation)=
|
||||
Medium Sky-blue Dye (low saturation)=
|
||||
Medium Blue Dye (low saturation)=
|
||||
Medium Violet Dye (low saturation)=
|
||||
Medium Magenta Dye (low saturation)=
|
||||
Medium Red-violet Dye (low saturation)=
|
||||
|
||||
Medium Red Dye=
|
||||
Medium Orange Dye=
|
||||
Medium Yellow Dye=
|
||||
Medium Lime Dye=
|
||||
Medium Green Dye=
|
||||
Medium Aqua Dye=
|
||||
Medium Cyan Dye=
|
||||
Medium Sky-blue=
|
||||
Medium Blue Dye=
|
||||
Medium Violet Dye=
|
||||
Medium Magenta Dye=
|
||||
Medium Red-violet Dye=
|
||||
Medium Red Dye=
|
||||
Medium Orange Dye=
|
||||
Medium Yellow Dye=
|
||||
Medium Lime Dye=
|
||||
Medium Green Dye=
|
||||
Medium Aqua Dye=
|
||||
Medium Cyan Dye=
|
||||
Medium Sky-blue=
|
||||
Medium Blue Dye=
|
||||
Medium Violet Dye=
|
||||
Medium Magenta Dye=
|
||||
Medium Red-violet Dye=
|
||||
|
||||
Red Dye (low saturation)=
|
||||
Orange Dye (low saturation)=
|
||||
Yellow Dye (low saturation)=
|
||||
Lime Dye (low saturation)=
|
||||
Green Dye (low saturation)=
|
||||
Aqua Dye (low saturation)=
|
||||
Cyan Dye (low saturation)=
|
||||
Sky-blue Dye (low saturation)=
|
||||
Blue Dye (low saturation)=
|
||||
Violet Dye (low saturation)=
|
||||
Magenta Dye (low saturation)=
|
||||
Red-violet Dye (low saturation)=
|
||||
Red Dye (low saturation)=
|
||||
Orange Dye (low saturation)=
|
||||
Yellow Dye (low saturation)=
|
||||
Lime Dye (low saturation)=
|
||||
Green Dye (low saturation)=
|
||||
Aqua Dye (low saturation)=
|
||||
Cyan Dye (low saturation)=
|
||||
Sky-blue Dye (low saturation)=
|
||||
Blue Dye (low saturation)=
|
||||
Violet Dye (low saturation)=
|
||||
Magenta Dye (low saturation)=
|
||||
Red-violet Dye (low saturation)=
|
||||
|
||||
Red Dye=
|
||||
Orange Dye=
|
||||
Yellow Dye=
|
||||
Lime Dye=
|
||||
Green Dye=
|
||||
Aqua Dye=
|
||||
Cyan Dye=
|
||||
Sky-blue Dye=
|
||||
Blue Dye=
|
||||
Violet Dye=
|
||||
Magenta Dye=
|
||||
Red-violet Dye=
|
||||
Red Dye=
|
||||
Orange Dye=
|
||||
Yellow Dye=
|
||||
Lime Dye=
|
||||
Green Dye=
|
||||
Aqua Dye=
|
||||
Cyan Dye=
|
||||
Sky-blue Dye=
|
||||
Blue Dye=
|
||||
Violet Dye=
|
||||
Magenta Dye=
|
||||
Red-violet Dye=
|
||||
|
||||
[UnifiedDyes] Loaded!=
|
||||
[UnifiedDyes] Loaded!=
|
||||
|
||||
Dye Airbrush=
|
||||
|
||||
|
|
|
@ -3,88 +3,88 @@
|
|||
# TUrkish translation
|
||||
# Mahmutelmas06@hotmail.com
|
||||
|
||||
Lime Dye=Limon Yeşili Boya
|
||||
Aqua Dye=Deniz mavisi Boya
|
||||
Sky-blue Dye=Gök-Mavi Boya
|
||||
Red-violet Dye=Kırmızılı Boya
|
||||
Light Grey Dye=Açık Grey Boya
|
||||
|
||||
Dark Red Dye (low saturation)=Koyu Kırmızı Boya (düşük doygunluk)
|
||||
Dark Orange Dye (low saturation)=Koyu Turuncu Boya (düşük doygunluk)
|
||||
Dark Yellow Dye (low saturation)=Koyu Sarı Boya (düşük doygunluk)
|
||||
Dark Lime Dye (low saturation)=Koyu Limon Yeşili Boya (düşük doygunluk)
|
||||
Dark Green Dye (low saturation)=Koyu Yeşil Boya (düşük doygunluk)
|
||||
Dark Aqua Dye (low saturation)=Koyu Deniz mavisi boya (düşük doygunluk)
|
||||
Dark Cyan Dye (low saturation)=Koyu Cam göbeği Boya (düşük doygunluk)
|
||||
Dark Sky-blue Dye (low saturation)=Koyu Gök-Mavi Boya (düşük doygunluk)
|
||||
Dark Blue Dye (low saturation)=Koyu Mavi Boya (düşük doygunluk)
|
||||
Dark Violet Dye (low saturation)=Koyu mor Boya (düşük doygunluk)
|
||||
Dark Magenta Dye (low saturation)=Koyu Kızılımsı Mor Boya (düşük doygunluk)
|
||||
Dark Red-violet Dye (low saturation)=Koyu Kırmızılı Boya (düşük doygunluk)
|
||||
|
||||
Dark Red Dye=Koyu Kırmızı Boya
|
||||
Dark Orange Dye=Koyu Turuncu Boya
|
||||
Dark Yellow Dye=Koyu Sarı Boya
|
||||
Dark Lime Dye=Koyu Limon Yeşili Boya
|
||||
Dark Green Dye=Koyu Yeşil Boya
|
||||
Dark Aqua Dye=Koyu Deniz mavisi Boya
|
||||
Dark Cyan Dye=Koyu Cam göbeği Boya
|
||||
Dark Sky-blue Dye=Koyu Gök-Mavi Boya
|
||||
Dark Blue Dye=Koyu Mavi Boya
|
||||
Dark Violet Dye=Koyu mor Boya
|
||||
Dark Magenta Dye=Koyu Kızılımsı Mor Boya
|
||||
Dark Red-violet Dye=Koyu Kırmızılı Boya
|
||||
|
||||
Medium Red Dye (low saturation)=Kırmızı Boya (düşük doygunluk)
|
||||
Medium Orange Dye (low saturation)=Turuncu Boya (düşük doygunluk)
|
||||
Medium Yellow Dye (low saturation)=Sarı Boya (düşük doygunluk)
|
||||
Medium Lime Dye (low saturation)=Limon Yeşili Boya (düşük doygunluk)
|
||||
Medium Green Dye (low saturation)=Yeşil Boya (düşük doygunluk)
|
||||
Medium Aqua Dye (low saturation)=Deniz mavisi Boya (düşük doygunluk)
|
||||
Medium Cyan Dye (low saturation)=Cam göbeği Boya (düşük doygunluk)
|
||||
Medium Sky-blue Dye (low saturation)=Gök-Mavi Boya (düşük doygunluk)
|
||||
Medium Blue Dye (low saturation)=Mavi Boya (düşük doygunluk)
|
||||
Medium Violet Dye (low saturation)=Koyu mor Boya (düşük doygunluk)
|
||||
Medium Magenta Dye (low saturation)=Kızılımsı Mor Boya (düşük doygunluk)
|
||||
Medium Red-violet Dye (low saturation)=Kırmızılı Boya (düşük doygunluk)
|
||||
|
||||
Medium Red Dye=Kırmızı Boya
|
||||
Medium Orange Dye=Turuncu Boya
|
||||
Medium Yellow Dye=Sarı Boya
|
||||
Medium Lime Dye=Limon Yeşili Boya
|
||||
Medium Green Dye=Yeşil Boya
|
||||
Medium Aqua Dye=Deniz mavisi Boya
|
||||
Medium Cyan Dye=Cam göbeği Boya
|
||||
Medium Sky-blue=Gök-Mavi
|
||||
Medium Blue Dye=Mavi Boya
|
||||
Medium Violet Dye=Koyu mor Boya
|
||||
Medium Magenta Dye=Kızılımsı Mor Boya
|
||||
Medium Red-violet Dye=Kırmızılı Boya
|
||||
|
||||
Red Dye (low saturation)=Kırmızı Boya (düşük doygunluk)
|
||||
Orange Dye (low saturation)=Turuncu Boya (düşük doygunluk)
|
||||
Yellow Dye (low saturation)=Sarı Boya (düşük doygunluk)
|
||||
Lime Dye (low saturation)=Limon Yeşili Boya (düşük doygunluk)
|
||||
Green Dye (low saturation)=Yeşil Boya (düşük doygunluk)
|
||||
Aqua Dye (low saturation)=Deniz mavisi Boya (düşük doygunluk)
|
||||
Cyan Dye (low saturation)=Cam göbeği Boya (düşük doygunluk)
|
||||
Sky-blue Dye (low saturation)=Gök-Mavi Boya (düşük doygunluk)
|
||||
Blue Dye (low saturation)=Mavi Boya (düşük doygunluk)
|
||||
Violet Dye (low saturation)=Koyu mor Boya (düşük doygunluk)
|
||||
Magenta Dye (low saturation)=Kızılımsı Mor Boya (düşük doygunluk)
|
||||
Red-violet Dye (low saturation)=Kırmızılı Boya (düşük doygunluk)
|
||||
|
||||
Red Dye=Kırmızı Boya
|
||||
Orange Dye=Turuncu Boya
|
||||
Yellow Dye=Sarı Boya
|
||||
Lime Dye=Limon Yeşili Boya
|
||||
Green Dye=Yeşil Boya
|
||||
Aqua Dye=Deniz mavisi Boya
|
||||
Cyan Dye=Cam göbeği Boya
|
||||
Sky-blue Dye=Gök-Mavi Boya
|
||||
Blue Dye=Mavi Boya
|
||||
Violet Dye=Koyu mor Boya
|
||||
Magenta Dye=Kızılımsı Mor Boya
|
||||
Red-violet Dye=Kırmızılı Boya
|
||||
|
||||
[UnifiedDyes] Loaded!=[UnifiedBoyas] yüklendi!
|
||||
Lime Dye=Limon Yeşili Boya
|
||||
Aqua Dye=Deniz mavisi Boya
|
||||
Sky-blue Dye=Gök-Mavi Boya
|
||||
Red-violet Dye=Kırmızılı Boya
|
||||
Light Grey Dye=Açık Grey Boya
|
||||
|
||||
Dark Red Dye (low saturation)=Koyu Kırmızı Boya (düşük doygunluk)
|
||||
Dark Orange Dye (low saturation)=Koyu Turuncu Boya (düşük doygunluk)
|
||||
Dark Yellow Dye (low saturation)=Koyu Sarı Boya (düşük doygunluk)
|
||||
Dark Lime Dye (low saturation)=Koyu Limon Yeşili Boya (düşük doygunluk)
|
||||
Dark Green Dye (low saturation)=Koyu Yeşil Boya (düşük doygunluk)
|
||||
Dark Aqua Dye (low saturation)=Koyu Deniz mavisi boya (düşük doygunluk)
|
||||
Dark Cyan Dye (low saturation)=Koyu Cam göbeği Boya (düşük doygunluk)
|
||||
Dark Sky-blue Dye (low saturation)=Koyu Gök-Mavi Boya (düşük doygunluk)
|
||||
Dark Blue Dye (low saturation)=Koyu Mavi Boya (düşük doygunluk)
|
||||
Dark Violet Dye (low saturation)=Koyu mor Boya (düşük doygunluk)
|
||||
Dark Magenta Dye (low saturation)=Koyu Kızılımsı Mor Boya (düşük doygunluk)
|
||||
Dark Red-violet Dye (low saturation)=Koyu Kırmızılı Boya (düşük doygunluk)
|
||||
|
||||
Dark Red Dye=Koyu Kırmızı Boya
|
||||
Dark Orange Dye=Koyu Turuncu Boya
|
||||
Dark Yellow Dye=Koyu Sarı Boya
|
||||
Dark Lime Dye=Koyu Limon Yeşili Boya
|
||||
Dark Green Dye=Koyu Yeşil Boya
|
||||
Dark Aqua Dye=Koyu Deniz mavisi Boya
|
||||
Dark Cyan Dye=Koyu Cam göbeği Boya
|
||||
Dark Sky-blue Dye=Koyu Gök-Mavi Boya
|
||||
Dark Blue Dye=Koyu Mavi Boya
|
||||
Dark Violet Dye=Koyu mor Boya
|
||||
Dark Magenta Dye=Koyu Kızılımsı Mor Boya
|
||||
Dark Red-violet Dye=Koyu Kırmızılı Boya
|
||||
|
||||
Medium Red Dye (low saturation)=Kırmızı Boya (düşük doygunluk)
|
||||
Medium Orange Dye (low saturation)=Turuncu Boya (düşük doygunluk)
|
||||
Medium Yellow Dye (low saturation)=Sarı Boya (düşük doygunluk)
|
||||
Medium Lime Dye (low saturation)=Limon Yeşili Boya (düşük doygunluk)
|
||||
Medium Green Dye (low saturation)=Yeşil Boya (düşük doygunluk)
|
||||
Medium Aqua Dye (low saturation)=Deniz mavisi Boya (düşük doygunluk)
|
||||
Medium Cyan Dye (low saturation)=Cam göbeği Boya (düşük doygunluk)
|
||||
Medium Sky-blue Dye (low saturation)=Gök-Mavi Boya (düşük doygunluk)
|
||||
Medium Blue Dye (low saturation)=Mavi Boya (düşük doygunluk)
|
||||
Medium Violet Dye (low saturation)=Koyu mor Boya (düşük doygunluk)
|
||||
Medium Magenta Dye (low saturation)=Kızılımsı Mor Boya (düşük doygunluk)
|
||||
Medium Red-violet Dye (low saturation)=Kırmızılı Boya (düşük doygunluk)
|
||||
|
||||
Medium Red Dye=Kırmızı Boya
|
||||
Medium Orange Dye=Turuncu Boya
|
||||
Medium Yellow Dye=Sarı Boya
|
||||
Medium Lime Dye=Limon Yeşili Boya
|
||||
Medium Green Dye=Yeşil Boya
|
||||
Medium Aqua Dye=Deniz mavisi Boya
|
||||
Medium Cyan Dye=Cam göbeği Boya
|
||||
Medium Sky-blue=Gök-Mavi
|
||||
Medium Blue Dye=Mavi Boya
|
||||
Medium Violet Dye=Koyu mor Boya
|
||||
Medium Magenta Dye=Kızılımsı Mor Boya
|
||||
Medium Red-violet Dye=Kırmızılı Boya
|
||||
|
||||
Red Dye (low saturation)=Kırmızı Boya (düşük doygunluk)
|
||||
Orange Dye (low saturation)=Turuncu Boya (düşük doygunluk)
|
||||
Yellow Dye (low saturation)=Sarı Boya (düşük doygunluk)
|
||||
Lime Dye (low saturation)=Limon Yeşili Boya (düşük doygunluk)
|
||||
Green Dye (low saturation)=Yeşil Boya (düşük doygunluk)
|
||||
Aqua Dye (low saturation)=Deniz mavisi Boya (düşük doygunluk)
|
||||
Cyan Dye (low saturation)=Cam göbeği Boya (düşük doygunluk)
|
||||
Sky-blue Dye (low saturation)=Gök-Mavi Boya (düşük doygunluk)
|
||||
Blue Dye (low saturation)=Mavi Boya (düşük doygunluk)
|
||||
Violet Dye (low saturation)=Koyu mor Boya (düşük doygunluk)
|
||||
Magenta Dye (low saturation)=Kızılımsı Mor Boya (düşük doygunluk)
|
||||
Red-violet Dye (low saturation)=Kırmızılı Boya (düşük doygunluk)
|
||||
|
||||
Red Dye=Kırmızı Boya
|
||||
Orange Dye=Turuncu Boya
|
||||
Yellow Dye=Sarı Boya
|
||||
Lime Dye=Limon Yeşili Boya
|
||||
Green Dye=Yeşil Boya
|
||||
Aqua Dye=Deniz mavisi Boya
|
||||
Cyan Dye=Cam göbeği Boya
|
||||
Sky-blue Dye=Gök-Mavi Boya
|
||||
Blue Dye=Mavi Boya
|
||||
Violet Dye=Koyu mor Boya
|
||||
Magenta Dye=Kızılımsı Mor Boya
|
||||
Red-violet Dye=Kırmızılı Boya
|
||||
|
||||
[UnifiedDyes] Loaded!=[UnifiedBoyas] yüklendi!
|
||||
|
|
Loading…
Reference in New Issue