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Avoid crash when sound_api function for a key is undefined (#4)
* Avoid crash when sound_api function for a key is undefined * Refactor function to override sounds using sound_api * Change override_sounds for validate_sounds
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parent
42d876fa75
commit
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17
init.lua
17
init.lua
@ -2,9 +2,20 @@ local modpath = minetest.get_modpath("sound_api")
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sound_api = dofile(modpath .. "/sound_api_core/init.lua")
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local function validate_sound(key)
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if key and sound_api[key] then
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return true
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elseif key then
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minetest.log("warning", "attempted to call invalid sound: "..key)
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else
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minetest.log("warning", "sound_def is missing a sound_api key")
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end
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return false
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end
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minetest.register_on_mods_loaded(function()
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for name, def in pairs(minetest.registered_nodes) do
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if def._sound_def and def._sound_def.key then
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if def._sound_def and validate_sound(def._sound_def.key) then
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minetest.override_item(name, {
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sounds = sound_api[def._sound_def.key](def._sound_def.input)
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})
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@ -13,10 +24,10 @@ minetest.register_on_mods_loaded(function()
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local old_reg_node = minetest.register_node
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function minetest.register_node(name, def)
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if def._sound_def and def._sound_def.key then
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if def._sound_def and validate_sound(def._sound_def.key) then
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def.sounds = sound_api[def._sound_def.key](def._sound_def.input)
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end
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old_reg_node(name, def)
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end
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end)
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end)
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