A mod that aims to facilitate other mods to be game agnostic by handling sounds and crafting.
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Olivier Dragon d13501cc10
Avoid crash when sound_api function for a key is undefined (#4)
* Avoid crash when sound_api function for a key is undefined

* Refactor function to override sounds using sound_api

* Change override_sounds for validate_sounds
2022-08-12 00:31:57 -04:00
.github add luacheck workflow 2022-02-27 11:03:47 -05:00
sound_api_core@39c02a99de Bump sound_api_core from 6956e49 to 39c02a9 2022-04-26 16:30:48 +00:00
.gitmodules initial commit 2022-01-18 22:29:18 -05:00
.luacheckrc add agnostic way to use mod 2022-01-29 20:46:20 -05:00
DEV.md improve/split readme per sx suggestions 2022-05-01 20:17:46 -04:00
init.lua Avoid crash when sound_api function for a key is undefined (#4) 2022-08-12 00:31:57 -04:00
LICENSE initial commit 2022-01-18 22:29:18 -05:00
mod.conf add hades support, mod.conf, and bugfix 2022-02-27 11:02:10 -05:00
README.md improve/split readme per sx suggestions 2022-05-01 20:17:46 -04:00

Sound API

mod that enables sound to be game agnostic

Installing

  • git clone https://github.com/mt-mods/sound_api.git
  • cd sound_api
  • git submodule init
  • git submodule update

to update please use the following commands starting inside the mod directory

  • git pull
  • git submodule sync
  • git submodule update

Dev Docs

Can be found at /DEV.md