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xcompat/doc/stairs.md
2025-10-25 19:09:44 -04:00

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you can use this via `xcompat.stairs.register(nodename, def)`
an example would be:
```lua
xcompat.stairs.register(
"xcompat_stairs_test:fake_node",
core.registered_nodes["xcompat_stairs_test:fake_node"]
)
```
if the game you are running on isnt supported (see readme),
it falls back to using a polyfill. each backend adds aliases
to the polyfill, mainly so that if we add a future backend
that ran on polyfill, everything keeps working (yay)
at this time stairsplus/moreblocks compatibility/upgrading
isnt supported, however should be added in the future. for
now, in your mod code do something like the following:
```lua
if core.registered_modes("moreblocks") then
--call stairs plus
else
xcompat.stairs.register(node, def)
end
```
that way in the future nothing will break when support is
added and at your convince the first part of the if can be
removed