forked from mff/3d_armor_classes
		
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	| Author | SHA1 | Date | |
|---|---|---|---|
| 9198fefb82 | |||
| b025878853 | |||
| 4245fe355f | 
| @@ -1,4 +0,0 @@ | ||||
| 3d_armor | ||||
| shields | ||||
| hudbars? | ||||
| hbsprint? | ||||
							
								
								
									
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								init.lua
									
									
									
									
									
								
							
							
						
						
									
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								init.lua
									
									
									
									
									
								
							| @@ -6,6 +6,8 @@ armor.materials.reinforcedleather = "3d_armor:reinforcedleather" | ||||
| armor.materials.hardenedleather = "3d_armor:hardenedleather" | ||||
| armor.materials.blackmithril = "3d_armor:blackmithril_ingot" | ||||
|  | ||||
| local S = minetest.get_translator("3d_armor_classes") | ||||
|  | ||||
| -- Load Configuration | ||||
|  | ||||
| for name, config in pairs(armor.config) do | ||||
| @@ -35,7 +37,7 @@ local function change_stamina_max(player, value) | ||||
| 		if val > new_max then | ||||
| 			player:get_meta():set_float("hbsprint:stamina", new_max) | ||||
| 			hb.change_hudbar(player, "stamina", new_max, new_max) | ||||
| 		elseif val < new_max then | ||||
| 		elseif val <= new_max then | ||||
| 			hb.unhide_hudbar(player, "stamina") | ||||
| 			hb.change_hudbar(player, "stamina", nil, new_max) | ||||
| 		end | ||||
| @@ -58,7 +60,7 @@ end | ||||
|  | ||||
| -- Reinforced Leather | ||||
| minetest.register_craftitem(":3d_armor:reinforcedleather", { | ||||
| 	description = "Reinforced Leather", | ||||
| 	description = S("Reinforced Leather"), | ||||
| 	inventory_image = "3d_armor_reinforcedleather.png", | ||||
| 	stack_max = 99, | ||||
| }) | ||||
| @@ -75,7 +77,7 @@ minetest.register_craft({ | ||||
| if armor.materials.reinforcedleather then | ||||
| 	-- Register helmets : | ||||
| 	armor:register_armor(":3d_armor:helmet_reinforcedleather", { | ||||
| 			description = "Reinforced Leather Helmet (Hunter)", | ||||
| 			description = S("Reinforced Leather Helmet (@1)", S("Hunter")), | ||||
| 			inventory_image = "3d_armor_inv_helmet_reinforcedleather.png", | ||||
| 			groups = {armor_head=1, armor_use=40, physics_speed=0.02, physics_gravity=-0.02}, | ||||
| 			armor_groups = {fleshy=6}, | ||||
| @@ -90,7 +92,7 @@ if armor.materials.reinforcedleather then | ||||
| 	 | ||||
| 	-- Register chestplates : | ||||
| 	armor:register_armor(":3d_armor:chestplate_reinforcedleather", { | ||||
| 		description = "Reinforced Leather Chestplate (Hunter)", | ||||
| 		description = S("Reinforced Leather Chestplate (@1)", S("Hunter")), | ||||
| 		inventory_image = "3d_armor_inv_chestplate_reinforcedleather.png", | ||||
| 		groups = {armor_torso = 1, armor_use = 40, physics_speed=0.08, physics_gravity=-0.08}, | ||||
| 		armor_groups = {fleshy=11}, | ||||
| @@ -106,7 +108,7 @@ if armor.materials.reinforcedleather then | ||||
|  | ||||
| 	-- Register leggings : | ||||
| 	armor:register_armor(":3d_armor:leggings_reinforcedleather", { | ||||
| 		description = "Reinforced Leather Leggings (Hunter)", | ||||
| 		description = S("Reinforced Leather Leggings (@1)", S("Hunter")), | ||||
| 		inventory_image = "3d_armor_inv_leggings_reinforcedleather.png", | ||||
| 		groups = {armor_legs = 1, armor_use = 40, physics_speed=0.06, physics_gravity=-0.06}, | ||||
| 		armor_groups = {fleshy=11}, | ||||
| @@ -121,7 +123,7 @@ if armor.materials.reinforcedleather then | ||||
|  | ||||
| 	-- Register boots : | ||||
| 	armor:register_armor(":3d_armor:boots_reinforcedleather", { | ||||
| 		description = "Reinforced Leather Boots (Hunter)", | ||||
| 		description = S("Reinforced Leather Boots (@1)", S("Hunter")), | ||||
| 		inventory_image = "3d_armor_inv_boots_reinforcedleather.png", | ||||
| 		groups = {armor_feet = 1, armor_use = 40, physics_speed=0.02, physics_gravity=-0.02}, | ||||
| 		armor_groups = {fleshy=6}, | ||||
| @@ -138,7 +140,7 @@ end | ||||
|  | ||||
| -- Hardened Leather | ||||
| minetest.register_craftitem(":3d_armor:hardenedleather", { | ||||
| 	description = "Hardened Leather", | ||||
| 	description = S("Hardened Leather"), | ||||
| 	inventory_image = "3d_armor_hardenedleather.png", | ||||
| 	stack_max = 99, | ||||
| }) | ||||
| @@ -155,7 +157,7 @@ minetest.register_craft({ | ||||
| if armor.materials.hardenedleather then | ||||
| 	-- Register helmets : | ||||
| 	armor:register_armor(":3d_armor:helmet_hardenedleather", { | ||||
| 		description = "Hardened Leather Helmet (Hunter)", | ||||
| 		description = S("Hardened Leather Helmet (@1)", S("Hunter")), | ||||
| 		inventory_image = "3d_armor_inv_helmet_hardenedleather.png", | ||||
| 		groups = {armor_head = 1, armor_use = 250, physics_speed=0.01, physics_gravity=-0.01}, | ||||
| 		armor_groups = {fleshy=5}, | ||||
| @@ -170,7 +172,7 @@ if armor.materials.hardenedleather then | ||||
|  | ||||
| 	-- Register chestplates : | ||||
| 	armor:register_armor(":3d_armor:chestplate_hardenedleather", { | ||||
| 		description = "Hardened Leather Chestplate (Hunter)", | ||||
| 		description = S("Hardened Leather Chestplate (@1)", S("Hunter")), | ||||
| 		inventory_image = "3d_armor_inv_chestplate_hardenedleather.png", | ||||
| 		groups = {armor_torso = 1, armor_use = 250, physics_speed=0.04, physics_gravity=-0.04}, | ||||
| 		armor_groups = {fleshy=8}, | ||||
| @@ -185,7 +187,7 @@ if armor.materials.hardenedleather then | ||||
|  | ||||
| 	-- Register leggings : | ||||
| 	armor:register_armor(":3d_armor:leggings_hardenedleather", { | ||||
| 		description = "Hardened Leather Leggings (Hunter)", | ||||
| 		description = S("Hardened Leather Leggings (@1)", S("Hunter")), | ||||
| 		inventory_image = "3d_armor_inv_leggings_hardenedleather.png", | ||||
| 		groups = {armor_legs = 1, armor_use = 250, physics_speed=0.03, physics_gravity=-0.03}, | ||||
| 		armor_groups = {fleshy=8}, | ||||
| @@ -200,7 +202,7 @@ if armor.materials.hardenedleather then | ||||
|  | ||||
| 	-- Register boots : | ||||
| 	armor:register_armor(":3d_armor:boots_hardenedleather", { | ||||
| 		description = "Hardened Leather Boots (Hunter)", | ||||
| 		description = S("Hardened Leather Boots (@1)", S("Hunter")), | ||||
| 		inventory_image = "3d_armor_inv_boots_hardenedleather.png", | ||||
| 		groups = {armor_feet = 1, armor_use = 250, physics_speed=0.01, physics_gravity=-0.01}, | ||||
| 		armor_groups = {fleshy=5}, | ||||
| @@ -216,7 +218,7 @@ end | ||||
|  | ||||
| -- Black Mithril | ||||
| minetest.register_craftitem(":3d_armor:blackmithril_ingot", { | ||||
| 	description = "Black Mithril Ingot", | ||||
| 	description = S("Black Mithril Ingot"), | ||||
| 	inventory_image = "3d_armor_blackmithril_ingot.png", | ||||
| 	stack_max = 99, | ||||
| 	groups = {ingot = 1} | ||||
| @@ -234,7 +236,7 @@ minetest.register_craft({ | ||||
| if armor.materials.blackmithril then | ||||
| 	-- Register helmets : | ||||
| 	armor:register_armor(":3d_armor:helmet_blackmithril", { | ||||
| 		description = "Black Mithril Helmet (Warrior)", | ||||
| 		description = S("Black Mithril Helmet (@1)", S("Warrior")), | ||||
| 		inventory_image = "3d_armor_inv_helmet_blackmithril.png", | ||||
| 		groups = {armor_head = 1, armor_heal = 15, armor_use = 40}, | ||||
| 		armor_groups = {fleshy=16}, | ||||
| @@ -249,7 +251,7 @@ if armor.materials.blackmithril then | ||||
|  | ||||
| 	-- Register chestplates : | ||||
| 	armor:register_armor(":3d_armor:chestplate_blackmithril", { | ||||
| 		description = "Black Mithril Chestplate (Warrior)", | ||||
| 		description = S("Black Mithril Chestplate (@1)", S("Warrior")), | ||||
| 		inventory_image = "3d_armor_inv_chestplate_blackmithril.png", | ||||
| 		groups = {armor_torso = 1, armor_heal = 15, armor_use = 40}, | ||||
| 		armor_groups = {fleshy=22}, | ||||
| @@ -264,7 +266,7 @@ if armor.materials.blackmithril then | ||||
|  | ||||
| 	-- Register leggings : | ||||
| 	armor:register_armor(":3d_armor:leggings_blackmithril", { | ||||
| 		description = "Black Mithril Leggings (Warrior)", | ||||
| 		description = S("Black Mithril Leggings (@1)", S("Warrior")), | ||||
| 		inventory_image = "3d_armor_inv_leggings_blackmithril.png", | ||||
| 		groups = {armor_legs = 1, armor_heal = 15, armor_use = 40}, | ||||
| 		armor_groups = {fleshy=22}, | ||||
| @@ -279,7 +281,7 @@ if armor.materials.blackmithril then | ||||
|  | ||||
| 	-- Register boots : | ||||
| 	armor:register_armor(":3d_armor:boots_blackmithril", { | ||||
| 		description = "Black Mithril Boots (Warrior)", | ||||
| 		description = S("Black Mithril Boots (@1)", S("Warrior")), | ||||
| 		inventory_image = "3d_armor_inv_boots_blackmithril.png", | ||||
| 		groups = {armor_feet = 1, armor_heal = 15, armor_use = 40}, | ||||
| 		armor_groups = {fleshy=16}, | ||||
| @@ -294,7 +296,7 @@ if armor.materials.blackmithril then | ||||
|  | ||||
| 	-- Register shield : | ||||
| 	armor:register_armor(":shields:shield_blackmithril", { | ||||
| 		description = "Black Mithril Shield (warrior)", | ||||
| 		description = S("Black Mithril Shield (@1)", S("Warrior")), | ||||
| 		inventory_image = "shields_inv_shield_black_mithril_warrior.png", | ||||
| 		groups = {armor_shield=15, armor_heal=0, armor_use=50}, | ||||
| 		armor_groups = {fleshy=16}, | ||||
|   | ||||
							
								
								
									
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								locale/3d_armor_classes.fr.tr
									
									
									
									
									
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								locale/3d_armor_classes.fr.tr
									
									
									
									
									
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							| @@ -0,0 +1,20 @@ | ||||
| # textdomain: 3d_armor_classes | ||||
|  | ||||
| Hunter=Chasseur | ||||
| Warrior=Guerrier | ||||
| Reinforced Leather=Cuir renforcé | ||||
| Reinforced Leather Helmet (@1)=Casque en cuir renforcé (@1) | ||||
| Reinforced Leather Chestplate (@1)=Plastron en cuir renforcé (@1) | ||||
| Reinforced Leather Leggings (@1)=Jambières en cuir renforcé (@1) | ||||
| Reinforced Leather Boots (@1)=Bottes en cuir renforcé (@1) | ||||
| Hardened Leather=Cuir durci | ||||
| Hardened Leather Helmet (@1)=Casque en cuir durci (@1) | ||||
| Hardened Leather Chestplate (@1)=Plastron en cuir durci (@1) | ||||
| Hardened Leather Leggings (@1)=Jambières en cuir durci (@1) | ||||
| Hardened Leather Boots (@1)=Bottes en cuir durci (@1) | ||||
| Black Mithril Ingot=Lingot de mithril noir | ||||
| Black Mithril Helmet (@1)=Casque en mithril noir (@1) | ||||
| Black Mithril Chestplate (@1)=Plastron en mithril noir (@1) | ||||
| Black Mithril Leggings (@1)=Jambières en mithril noir (@1) | ||||
| Black Mithril Boots (@1)=Bottes en mithril noir (@1) | ||||
| Black Mithril Shield (@1)=Bouclier en mithril noir (@1) | ||||
							
								
								
									
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								locale/template.txt
									
									
									
									
									
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							| @@ -0,0 +1,20 @@ | ||||
| # textdomain: 3d_armor_classes | ||||
|  | ||||
| Hunter= | ||||
| Warrior= | ||||
| Reinforced Leather= | ||||
| Reinforced Leather Helmet (@1)= | ||||
| Reinforced Leather Chestplate (@1)= | ||||
| Reinforced Leather Leggings (@1)= | ||||
| Reinforced Leather Boots (@1)= | ||||
| Hardened Leather= | ||||
| Hardened Leather Helmet (@1)= | ||||
| Hardened Leather Chestplate (@1)= | ||||
| Hardened Leather Leggings (@1)= | ||||
| Hardened Leather Boots (@1)= | ||||
| Black Mithril Ingot= | ||||
| Black Mithril Helmet (@1)= | ||||
| Black Mithril Chestplate (@1)= | ||||
| Black Mithril Leggings (@1)= | ||||
| Black Mithril Boots (@1)= | ||||
| Black Mithril Shield (@1)= | ||||
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