Compare commits
1 Commits
Author | SHA1 | Date | |
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2c388fc8e5 |
2
blackmithril/depends.txt
Executable file
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default
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3d_armor
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47
blackmithril/init.lua
Executable file
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if ARMOR_MATERIALS.blackmithril then
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-- Register helmets :
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minetest.register_tool(":3d_armor:helmet_blackmithril", {
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description = "Black Mithril Helmet (Warrior)",
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inventory_image = "3d_armor_inv_helmet_blackmithril.png",
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groups = {armor_head = 11, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register chestplates :
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minetest.register_tool(":3d_armor:chestplate_blackmithril", {
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description = "Black Mithril Chestplate (Warrior)",
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inventory_image = "3d_armor_inv_chestplate_blackmithril.png",
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groups = {armor_torso = 17, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register leggings :
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minetest.register_tool(":3d_armor:leggings_blackmithril", {
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description = "Black Mithril Leggings (Warrior)",
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inventory_image = "3d_armor_inv_leggings_blackmithril.png",
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groups = {armor_legs = 17, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register boots :
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minetest.register_tool(":3d_armor:boots_blackmithril", {
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description = "Black Mithril Boots (Warrior)",
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inventory_image = "3d_armor_inv_boots_blackmithril.png",
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groups = {armor_feet = 11, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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end
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minetest.register_craftitem(":3d_armor:blackmithril_ingot", {
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description = "Black Mithril Ingot",
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inventory_image = "3d_armor_blackmithril_ingot.png",
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stack_max = 99,
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groups = {ingot = 1}
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})
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-- Black Mithril craft recipe
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minetest.register_craft({
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output = "3d_armor:blackmithril_ingot",
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recipe = {
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{"default:mithril_ingot", "mobs:dungeon_master_blood", ""},
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{"mobs:dungeon_master_diamond", "default:obsidian", ""},
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{"", "", ""}
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}
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})
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BIN
blackmithril/textures/3d_armor_blackmithril_ingot.png
Normal file
After Width: | Height: | Size: 255 B |
BIN
blackmithril/textures/3d_armor_boots_blackmithril.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
blackmithril/textures/3d_armor_boots_blackmithril_preview.png
Normal file
After Width: | Height: | Size: 653 B |
BIN
blackmithril/textures/3d_armor_chestplate_blackmithril.png
Normal file
After Width: | Height: | Size: 9.8 KiB |
After Width: | Height: | Size: 2.2 KiB |
BIN
blackmithril/textures/3d_armor_helmet_blackmithril.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
blackmithril/textures/3d_armor_helmet_blackmithril_preview.png
Normal file
After Width: | Height: | Size: 862 B |
BIN
blackmithril/textures/3d_armor_inv_boots_blackmithril.png
Executable file
After Width: | Height: | Size: 2.2 KiB |
BIN
blackmithril/textures/3d_armor_inv_chestplate_blackmithril.png
Executable file
After Width: | Height: | Size: 3.4 KiB |
BIN
blackmithril/textures/3d_armor_inv_helmet_blackmithril.png
Executable file
After Width: | Height: | Size: 2.4 KiB |
BIN
blackmithril/textures/3d_armor_inv_leggings_blackmithril.png
Executable file
After Width: | Height: | Size: 2.6 KiB |
BIN
blackmithril/textures/3d_armor_leggings_blackmithril.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
blackmithril/textures/3d_armor_leggings_blackmithril_preview.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
2
hardenedleather/depends.txt
Executable file
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default
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3d_armor
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46
hardenedleather/init.lua
Executable file
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if ARMOR_MATERIALS.hardenedleather then
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-- Register helmets :
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minetest.register_tool(":3d_armor:helmet_hardenedleather", {
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description = "Hardened Leather Helmet (Hunter)",
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inventory_image = "3d_armor_inv_helmet_hardenedleather.png",
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groups = {armor_head = 5, armor_heal = 0, armor_use = 250},
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wear = 0,
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})
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-- Register chestplates :
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minetest.register_tool(":3d_armor:chestplate_hardenedleather", {
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description = "Hardened Leather Chestplate (Hunter)",
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inventory_image = "3d_armor_inv_chestplate_hardenedleather.png",
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groups = {armor_torso = 8, armor_heal = 0, armor_use = 250},
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wear = 0,
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})
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-- Register leggings :
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minetest.register_tool(":3d_armor:leggings_hardenedleather", {
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description = "Hardened Leather Leggings (Hunter)",
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inventory_image = "3d_armor_inv_leggings_hardenedleather.png",
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groups = {armor_legs = 8, armor_heal = 0, armor_use = 250},
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wear = 0,
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})
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-- Register boots :
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minetest.register_tool(":3d_armor:boots_hardenedleather", {
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description = "Hardened Leather Boots (Hunter)",
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inventory_image = "3d_armor_inv_boots_hardenedleather.png",
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groups = {armor_feet = 5, armor_heal = 0, armor_use = 250},
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wear = 0,
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})
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end
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minetest.register_craftitem(":3d_armor:hardenedleather", {
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description = "Hardened Leather",
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inventory_image = "3d_armor_hardenedleather.png",
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stack_max = 99,
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})
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-- Hardened Leather craft recipe
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minetest.register_craft({
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output = "3d_armor:hardenedleather",
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recipe = {
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{"default:steel_ingot", "mobs:leather", "default:bronze_ingot"},
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{"mobs:leather", "mobs:leather", "mobs:leather" },
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{"default:bronze_ingot", "mobs:leather", "default:steel_ingot" }
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}
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})
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BIN
hardenedleather/textures/3d_armor_boots_hardenedleather.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
hardenedleather/textures/3d_armor_boots_hardenedleather_preview.png
Executable file
After Width: | Height: | Size: 461 B |
BIN
hardenedleather/textures/3d_armor_chestplate_hardenedleather.png
Normal file
After Width: | Height: | Size: 3.7 KiB |
BIN
hardenedleather/textures/3d_armor_chestplate_hardenedleather_preview.png
Executable file
After Width: | Height: | Size: 1.9 KiB |
BIN
hardenedleather/textures/3d_armor_hardenedleather.png
Executable file
After Width: | Height: | Size: 184 B |
BIN
hardenedleather/textures/3d_armor_helmet_hardenedleather.png
Normal file
After Width: | Height: | Size: 304 B |
BIN
hardenedleather/textures/3d_armor_helmet_hardenedleather_preview.png
Executable file
After Width: | Height: | Size: 243 B |
BIN
hardenedleather/textures/3d_armor_inv_boots_hardenedleather.png
Executable file
After Width: | Height: | Size: 773 B |
BIN
hardenedleather/textures/3d_armor_inv_chestplate_hardenedleather.png
Executable file
After Width: | Height: | Size: 1.3 KiB |
BIN
hardenedleather/textures/3d_armor_inv_helmet_hardenedleather.png
Executable file
After Width: | Height: | Size: 171 B |
BIN
hardenedleather/textures/3d_armor_inv_leggings_hardenedleather.png
Executable file
After Width: | Height: | Size: 1.4 KiB |
BIN
hardenedleather/textures/3d_armor_leggings_hardenedleather.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
hardenedleather/textures/3d_armor_leggings_hardenedleather_preview.png
Executable file
After Width: | Height: | Size: 2.0 KiB |
2
magicmithril/depends.txt
Executable file
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default
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3d_armor
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1
magicmithril/init.lua
Executable file
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-- We need an init.lua, even an empty one
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0
modpack.txt
Executable file
2
obsidian/depends.txt
Executable file
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default
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3d_armor
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1
obsidian/init.lua
Executable file
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-- We need an init.lua, even an empty one
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2
reinforcedleather/depends.txt
Executable file
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default
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3d_armor
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46
reinforcedleather/init.lua
Executable file
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if ARMOR_MATERIALS.reinforcedleather then
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-- Register helmets :
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minetest.register_tool(":3d_armor:helmet_reinforcedleather", {
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description = "Reinforced Leather Helmet (Hunter)",
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inventory_image = "3d_armor_inv_helmet_reinforcedleather.png",
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groups = {armor_head = 6, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register chestplates :
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minetest.register_tool(":3d_armor:chestplate_reinforcedleather", {
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description = "Reinforced Leather Chestplate (Hunter)",
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inventory_image = "3d_armor_inv_chestplate_reinforcedleather.png",
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groups = {armor_torso = 11, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register leggings :
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minetest.register_tool(":3d_armor:leggings_reinforcedleather", {
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description = "Reinforced Leather Leggings (Hunter)",
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inventory_image = "3d_armor_inv_leggings_reinforcedleather.png",
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groups = {armor_legs = 11, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register boots :
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minetest.register_tool(":3d_armor:boots_reinforcedleather", {
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description = "Reinforced Leather Boots (Hunter)",
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inventory_image = "3d_armor_inv_boots_reinforcedleather.png",
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groups = {armor_feet = 6, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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end
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minetest.register_craftitem(":3d_armor:reinforcedleather", {
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description = "Reinforced Leather",
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inventory_image = "3d_armor_reinforcedleather.png",
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stack_max = 99,
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})
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-- Reinforced Leather craft recipe
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minetest.register_craft({
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output = "3d_armor:reinforcedleather",
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recipe = {
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{"default:mithril_ingot", "technic:brass_ingot", ""},
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{"darkage:chain", "mobs:minotaur_eye", ""},
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{"", "", ""}
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}
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})
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BIN
reinforcedleather/textures/3d_armor_boots_reinforcedleather.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
reinforcedleather/textures/3d_armor_boots_reinforcedleather_preview.png
Executable file
After Width: | Height: | Size: 764 B |
After Width: | Height: | Size: 4.2 KiB |
BIN
reinforcedleather/textures/3d_armor_chestplate_reinforcedleather_preview.png
Executable file
After Width: | Height: | Size: 2.4 KiB |
BIN
reinforcedleather/textures/3d_armor_helmet_reinforcedleather.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
reinforcedleather/textures/3d_armor_helmet_reinforcedleather_preview.png
Executable file
After Width: | Height: | Size: 603 B |
After Width: | Height: | Size: 706 B |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 328 B |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 2.4 KiB |
BIN
reinforcedleather/textures/3d_armor_leggings_reinforcedleather_preview.png
Executable file
After Width: | Height: | Size: 1.4 KiB |
BIN
reinforcedleather/textures/3d_armor_reinforcedleather.png
Executable file
After Width: | Height: | Size: 214 B |