Hector Franqui
1d1a56592b
Actions: Rewrite API to use executor function + constants of commands.
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Re-write NPC add action/task functions, do_custom() to use new actions API.
Spawner: Find building entrances (WIP)
Places: Fix numerous bugs with add/get places functions.
Actions: Fix bugs with sittable task.
2017-05-13 13:17:45 -04:00
Zorman2000
297dd379a6
Pathfinding: Fix for mod security - joining up Jumper library code (WIP)
2017-04-03 21:48:17 -04:00
Zorman2000
d375762d11
NPCs: Add random female and male names.
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Spawner: Start adding metadata to spawner, places to NPCs. (WIP)
2017-03-27 14:47:31 -04:00
zorman2000
75af34beb5
Dialogue: full support for flag-based dialogues.
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Added support for nested dialogue trees.
Trade: (WIP) Refactor code to support dedicated trading.
2017-01-26 12:55:04 -05:00
zorman2000
f717c3f1e5
Trade: Working buy/sell trade mechanism.
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Various cleanups and modularizations for supporting dedicated traders.
Data: Added more favorite items for phase 1.
2016-12-15 20:51:06 -05:00
zorman2000
2720be8d48
Trading: WIP
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Added functions to determine trade state.
NPC: Added inventory and inventory functions.
Added variables to definition related with trading
2016-12-05 20:22:33 -05:00
zorman2000
01699d1d4a
Relationships: Improved marriage dialogue.
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When relationships change phase, dialogues are now updated as well.
Data: Added placeholder dialogues for both sexes and all phases.
2016-12-04 15:25:22 -05:00
zorman2000
a3b463ff26
Relationships: Added married NPC dialogue
2016-12-04 15:00:55 -05:00
zorman2000
f462e6af75
Dialogues: added support for custom functions on multi-option dialogues.
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Data: dialogues are now Lua tables indexed by numbers
2016-12-04 09:30:25 -05:00
zorman2000
762337cc6d
Dialogues: Added function to select random dialogues for NPCs from random data.
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Modified NPCs so random dialogues are chosen on initialization.
Added function to start a dialogue, choosing randomly NPCs dialogues.
Changed NPC code to use new dialogue code
2016-12-01 14:37:00 -05:00
zorman2000
46e3d2543b
Added random data store: helps on generating random NPCs
2016-12-01 14:01:47 -05:00