Tweak README
This commit is contained in:
parent
21c9e6a4c0
commit
3666f7debb
125
README.md
125
README.md
@ -1,99 +1,102 @@
|
|||||||
Areas mod for Minetest 0.4.8+
|
Areas mod for Minetest 0.4.8+
|
||||||
=============================
|
=============================
|
||||||
|
|
||||||
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
|
||||||
|
|
||||||
Configuration
|
Configuration
|
||||||
-------------
|
-------------
|
||||||
|
|
||||||
If you wish to specify configuration options, such as whether players are
|
If you wish to specify configuration options, such as whether players are
|
||||||
allowed to protect their own areas with /protect (Disabled by default), you
|
allowed to protect their own areas with the `protect` command (disabled by
|
||||||
should check config.lua and set the appropriate settings in your minetest.conf.
|
default), you should check config.lua and set the appropriate settings in your
|
||||||
|
server's configuration file (probably `minetest.conf`).
|
||||||
|
|
||||||
|
|
||||||
Tutorial
|
Tutorial
|
||||||
--------
|
--------
|
||||||
|
|
||||||
To protect an area you must first set the corner positions of the area.
|
To protect an area you must first set the corner positions of the area.
|
||||||
In order to set the corner positions you run:
|
In order to set the corner positions you can run:
|
||||||
1. "/area\_pos set" punch the two border nodes.
|
* `/area_pos set` and punch the two corner nodes to set them.
|
||||||
2. "/area\_pos set1/2" punch only the first or second border node.
|
* `/area_pos set1/set2` and punch only the first or second corner node to
|
||||||
3. "/area\_pos1/2" set position one or two to your current position.
|
set them one at a time.
|
||||||
4. "/area\_pos1/2 X Y Z" set position one or two to the specified coordinates.
|
* `/area_pos1/2` to set one of the positions to your current position.
|
||||||
|
* `/area_pos1/2 X Y Z` to set one of the positions to the specified
|
||||||
|
coordinates.
|
||||||
|
|
||||||
Once you have set the border positions you can protect the area by running:
|
Once you have set the border positions you can protect the area by running one
|
||||||
1. "/set\_owner <OwnerName> <AreaName>"
|
of the following commands:
|
||||||
-- If you are a administrator or moderator with the "areas" privilege.
|
* `/set_owner <OwnerName> <AreaName>` -- If you have the `areas` privilege.
|
||||||
2. "/protect <AreaName>"
|
* `/protect <AreaName>` -- If you have the `areas` privilege or the server
|
||||||
-- If the server administraor has enabled area self-protection.
|
administrator has enabled area self-protection.
|
||||||
|
|
||||||
The area name is used so that you can easily find the area that you want when
|
The area name is used only for informational purposes (so that you know what
|
||||||
using a command like /list\_areas. It is not used for any other purpose.
|
an area is for). It is not used for any other purpose.
|
||||||
For example: /set\_owner SomePlayer Diamond city
|
For example: `/set_owner SomePlayer Mese city`
|
||||||
|
|
||||||
Now that you own an area you may want to add sub-owners to it. You can do this
|
Now that you own an area you may want to add sub-owners to it. You can do this
|
||||||
with the /add\_owner command. Anyone with an area can use the add\_owner
|
with the `add_owner` command. Anyone with an area can use the `add_owner`
|
||||||
command on their areas. Before using the add\_owner command you have to select
|
command on their areas. Before using the `add_owner` command you have to
|
||||||
the corners of the sub-area as you did for set\_owner. If your markers are
|
select the corners of the sub-area as you did for `set_owner`. If your markers
|
||||||
still around your original area and you want to grant access to your entire
|
are still around your original area and you want to grant access to your
|
||||||
area you will not have to re-set them. You can also use select\_area to place
|
entire area you will not have to re-set them. You can also use `select_area` to
|
||||||
the markers at the corners of an existing area.
|
place the markers at the corners of an existing area if you've reset your
|
||||||
The add\_owner command expects three arguments:
|
markers and want to grant access to a full area.
|
||||||
1. The id of the parent area. (The area that you want it to be a sub-area of)
|
The `add_owner` command expects three arguments:
|
||||||
|
1. The ID number of the parent area (the area that you want to add a
|
||||||
|
sub-area to).
|
||||||
2. The name of the player that will own the sub-area.
|
2. The name of the player that will own the sub-area.
|
||||||
3. The name of the sub-area.
|
3. The name of the sub-area. (can contain spaces)
|
||||||
|
|
||||||
For example: /add\_owner 123 BobTheBuilder Diamond lighthouse
|
For example: `/add_owner 123 BobTheBuilder Diamond lighthouse`
|
||||||
|
|
||||||
Chat commands
|
|
||||||
-------------
|
|
||||||
* /protect <AreaName>
|
|
||||||
Protects an area for yourself. (If self-protection is enabled)
|
|
||||||
|
|
||||||
* /set\_owner <OwnerName> <AreaName>
|
Commands
|
||||||
Protects an area. (Requires the "areas" privilege)
|
--------
|
||||||
|
|
||||||
* /add\_owner <ParentID> <OwnerName> <ChildName>
|
* `/protect <AreaName>` -- Protects an area for yourself. (if
|
||||||
Grants another player control over part (or all) of an area.
|
self-protection is enabled)
|
||||||
|
|
||||||
* /rename\_area <ID> <NewName>
|
* `/set_owner <OwnerName> <AreaName>` -- Protects an area for a specified
|
||||||
Renames an existing area, useful after converting from node_ownership
|
player. (requires the `areas` privilege)
|
||||||
when all areas are unnamed.
|
|
||||||
|
|
||||||
* /list\_areas
|
* `/add_owner <ParentID> <OwnerName> <ChildName>` -- Grants another player
|
||||||
Lists all of the areas that you own.
|
control over part (or all) of an area.
|
||||||
(Or all of them if you have the "areas" privilege)
|
|
||||||
|
|
||||||
* /find\_areas <Regex>
|
* `/rename_area <ID> <NewName>` -- Renames an existing area.
|
||||||
Finds areas using a Lua regular expresion.
|
|
||||||
For example:
|
|
||||||
/find_areas [Cc]astle To find castles.
|
|
||||||
|
|
||||||
* /remove\_area <ID>
|
* `/list_areas` -- Lists all of the areas that you own, or all areas if you
|
||||||
Removes an area that you own. Any sub-areas of that area are made sub-areas
|
have the `areas` privilege.
|
||||||
of the removed area's parent, if it exists. Otherwise they will have no
|
|
||||||
parent.
|
|
||||||
|
|
||||||
* /recursive\_remove\_areas <ID>
|
* `/find_areas <Regex>` -- Finds areas using a Lua regular expresion.
|
||||||
Removes an area and all sub-areas of it.
|
For example, to find castles:
|
||||||
|
|
||||||
* /change\_owner <ID> <NewOwner>
|
/find_areas [Cc]astle
|
||||||
Change the owner of an area.
|
|
||||||
|
|
||||||
* /select\_area <ID>
|
* `/remove_area <ID>` -- Removes an area that you own. Any sub-areas of that
|
||||||
Sets the area positions to those of an existing area.
|
area are made sub-areas of the removed area's parent, if it exists.
|
||||||
|
If the removed area has no parent it's sub-areas will have no parent.
|
||||||
|
|
||||||
* /area\_pos {set,set1,set2,get}
|
* `/recursive_remove_areas <ID>` -- Removes an area and all sub-areas of it.
|
||||||
Sets the area positions by punching nodes or shows the current area positions.
|
|
||||||
|
|
||||||
* /area\_pos1 \[X,Y,Z|X Y Z\]
|
* `/change_owner <ID> <NewOwner>` -- Change the owner of an area.
|
||||||
Sets area position one to your position or the one supplied.
|
|
||||||
|
|
||||||
* /area\_pos2 \[X,Y,Z|X Y Z\]
|
* `/select_area <ID>` -- Sets the area positions to those of an existing
|
||||||
Sets area position two to your position or the one supplied.
|
area.
|
||||||
|
|
||||||
|
* `/area_pos {set,set1,set2,get}` -- Sets the area positions by punching
|
||||||
|
nodes or shows the current area positions.
|
||||||
|
|
||||||
|
* `/area_pos1 [X,Y,Z|X Y Z]` -- Sets area position one to your position or
|
||||||
|
the one supplied.
|
||||||
|
|
||||||
|
* `/area_pos2 [X,Y,Z|X Y Z]` -- Sets area position two to your position or
|
||||||
|
the one supplied.
|
||||||
|
|
||||||
License
|
License
|
||||||
-------
|
-------
|
||||||
|
|
||||||
Copyright (C) 2013 ShadowNinja
|
Copyright (C) 2013 ShadowNinja
|
||||||
|
|
||||||
Licensed under the GNU LGPL version 2.1 or higher.
|
Licensed under the GNU LGPL version 2.1 or later.
|
||||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
|
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user