Centralize position getting and sorting
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02905caaeb
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@ -7,10 +7,8 @@ minetest.register_chatcommand("protect", {
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if param == "" then
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return false, "Invalid usage, see /help protect."
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end
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local pos1, pos2 = areas:getPos1(name), areas:getPos2(name)
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if pos1 and pos2 then
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pos1, pos2 = areas:sortPos(pos1, pos2)
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else
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local pos1, pos2 = areas:getPos(name)
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if not (pos1 and pos2) then
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return false, "You need to select an area first."
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end
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@ -45,10 +43,8 @@ minetest.register_chatcommand("set_owner", {
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return false, "Incorrect usage, see /help set_owner."
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end
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local pos1, pos2 = areas:getPos1(name), areas:getPos2(name)
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if pos1 and pos2 then
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pos1, pos2 = areas:sortPos(pos1, pos2)
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else
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local pos1, pos2 = areas:getPos(name)
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if not (pos1 and pos2) then
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return false, "You need to select an area first."
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end
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@ -87,10 +83,8 @@ minetest.register_chatcommand("add_owner", {
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return
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end
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local pos1, pos2 = areas:getPos1(name), areas:getPos2(name)
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if pos1 and pos2 then
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pos1, pos2 = areas:sortPos(pos1, pos2)
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else
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local pos1, pos2 = areas:getPos(name)
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if not (pos1 and pos2) then
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return false, "You need to select an area first."
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end
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12
pos.lua
12
pos.lua
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@ -118,12 +118,12 @@ minetest.register_chatcommand("area_pos", {
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end,
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})
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function areas:getPos1(playerName)
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return areas.pos1[playerName]
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end
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function areas:getPos2(playerName)
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return areas.pos2[playerName]
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function areas:getPos(playerName)
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local pos1, pos2 = areas.pos1[playerName], areas.pos2[playerName]
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if not (pos1 and pos2) then
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return nil
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end
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return areas:sortPos(pos1, pos2)
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end
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function areas:setPos1(playerName, pos)
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