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	| Author | SHA1 | Date | |
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					b0c229d80a | ||
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					d7fba610a1 | ||
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					2a56743f65 | 
							
								
								
									
										19
									
								
								.luacheckrc
									
									
									
									
									
								
							
							
						
						@@ -1,19 +0,0 @@
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unused_args = false
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					 | 
				
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allow_defined_top = true
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					 | 
				
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					 | 
				
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read_globals = {
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					 | 
				
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	"DIR_DELIM",
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					 | 
				
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	"core",
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					 | 
				
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	"dump",
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					 | 
				
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	"vector", "nodeupdate",
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					 | 
				
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	"VoxelManip", "VoxelArea",
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					 | 
				
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	"PseudoRandom", "ItemStack",
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					 | 
				
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	"AreaStore",
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					 | 
				
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	"intllib",
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					 | 
				
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	"default",
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					 | 
				
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	table = { fields = { "copy", "getn" } }
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}
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globals = {
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	"minetest"
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					 | 
				
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}
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					 | 
				
			||||||
							
								
								
									
										48
									
								
								README.md
									
									
									
									
									
								
							
							
						
						@@ -1,29 +1,21 @@
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Areas mod for Minetest
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					Areas mod for Minetest 0.4.8+
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			||||||
======================
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					=============================
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					 | 
				
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Dependencies
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					 | 
				
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------------
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					 | 
				
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					 | 
				
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Minetest 5.0.0+ is recommended, but 0.4.16+ should work as well.
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					 | 
				
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Configuration
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					Configuration
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-------------
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					-------------
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Open the tab `Settings -> All Settings -> Mods -> areas` to get a list of all
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					If you wish to specify configuration options, such as whether players are
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possible settings.
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					allowed to protect their own areas with the `protect` command (disabled by
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					default), you should check config.lua and set the appropriate settings in your
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For server owners: Check `settingtypes.txt` and modify your `minetest.conf`
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					server's configuration file (probably `minetest.conf`).
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according to the wanted setting changes.
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					 | 
				
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					 | 
				
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Tutorial
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					Tutorial
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--------
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					--------
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1) Specify the corner positions of the area you would like to protect.
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					To protect an area you must first set the corner positions of the area.
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Use one of the following commands:
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					In order to set the corner positions you can run:
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					 | 
				
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  * `/area_pos set` and punch the two corner nodes to set them.
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					  * `/area_pos set` and punch the two corner nodes to set them.
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  * `/area_pos set1/set2` and punch only the first or second corner node to
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					  * `/area_pos set1/set2` and punch only the first or second corner node to
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	set them one at a time.
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						set them one at a time.
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@@ -31,25 +23,25 @@ Use one of the following commands:
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  * `/area_pos1/2 X Y Z` to set one of the positions to the specified
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					  * `/area_pos1/2 X Y Z` to set one of the positions to the specified
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	coordinates.
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						coordinates.
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2) Protect the selected area by running one of the following commands:
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					Once you have set the border positions you can protect the area by running one
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					of the following commands:
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  * `/set_owner <OwnerName> <AreaName>` -- If you have the `areas` privilege.
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					  * `/set_owner <OwnerName> <AreaName>` -- If you have the `areas` privilege.
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  * `/protect <AreaName>` -- If you have the `areas` privilege or the server
 | 
					  * `/protect <AreaName>` -- If you have the `areas` privilege or the server
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	administrator has enabled area self-protection.
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						administrator has enabled area self-protection.
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The area name is used only for informational purposes and has no functional
 | 
					The area name is used only for informational purposes (so that you know what
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importance.
 | 
					an area is for).  It is not used for any other purpose.
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 | 
					 | 
				
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For example: `/set_owner SomePlayer Mese city`
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					For example: `/set_owner SomePlayer Mese city`
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 | 
					
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3) You now own an area. You may now add sub-owners to it if you want to (see command `/add_owner`). Before using the `/add_owner` command you have to
 | 
					Now that you own an area you may want to add sub-owners to it. You can do this
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select the corners of the sub-area as you did in step 1.
 | 
					with the `add_owner` command.  Anyone with an area can use the `add_owner`
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 | 
					command on their areas.  Before using the `add_owner` command you have to
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If your markers are still around your original area and you want to grant
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					select the corners of the sub-area as you did for `set_owner`. If your markers
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			||||||
access to your entire area you will not have to re-set them. Use `/select_area` to place the markers at the corners of an existing area if you've reset your
 | 
					are still around your original area and you want to grant access to your
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			||||||
 | 
					entire area you will not have to re-set them. You can also use `select_area` to
 | 
				
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 | 
					place the markers at the corners of an existing area if you've reset your
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markers and want to grant access to a full area.
 | 
					markers and want to grant access to a full area.
 | 
				
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 | 
					The `add_owner` command expects three arguments:
 | 
				
			||||||
The `/add_owner` command expects three arguments:
 | 
					 | 
				
			||||||
  1. The ID number of the parent area (the area that you want to add a
 | 
					  1. The ID number of the parent area (the area that you want to add a
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	sub-area to).
 | 
						sub-area to).
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  2. The name of the player that will own the sub-area.
 | 
					  2. The name of the player that will own the sub-area.
 | 
				
			||||||
 
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			|||||||
							
								
								
									
										130
									
								
								api.lua
									
									
									
									
									
								
							
							
						
						@@ -1,50 +1,14 @@
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local hudHandlers = {}
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					 | 
				
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 | 
				
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---plants to place in openfarming
 | 
					--plants to place in openfarming
 | 
				
			||||||
local plants = {
 | 
					local plants = { ["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air", ["farming:corn"]="air", ["farming:cucumber"]="air",
 | 
				
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	["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air",
 | 
									 ["farming:melon_slice"]="air", ["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air", ["farming:rhubarb"]="air",
 | 
				
			||||||
	["farming:corn"]="air", ["farming:cucumber"]="air", ["farming:melon_slice"]="air",
 | 
									 ["farming:tomato"]="air", ["farming:seed_cotton"]="air", ["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air",
 | 
				
			||||||
	["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air",
 | 
									 ["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
 | 
				
			||||||
	["farming:rhubarb"]="air",	["farming:tomato"]="air", ["farming:seed_cotton"]="air",
 | 
									}
 | 
				
			||||||
	["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air",
 | 
					 | 
				
			||||||
	["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
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 | 
					 | 
				
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areas.registered_on_adds = {}
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					 | 
				
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areas.registered_on_removes = {}
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					 | 
				
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areas.registered_on_moves = {}
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					 | 
				
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					 | 
				
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function areas:registerOnAdd(func)
 | 
					 | 
				
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	table.insert(areas.registered_on_adds, func)
 | 
					 | 
				
			||||||
end
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					 | 
				
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					 | 
				
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function areas:registerOnRemove(func)
 | 
					 | 
				
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	table.insert(areas.registered_on_removes, func)
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					 | 
				
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end
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					 | 
				
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					 | 
				
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function areas:registerOnMove(func)
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					 | 
				
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	table.insert(areas.registered_on_moves, func)
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					 | 
				
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end
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					 | 
				
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					 | 
				
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					 | 
				
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--- Adds a function as a HUD handler, it will be able to add items to the Areas HUD element.
 | 
					 | 
				
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function areas:registerHudHandler(handler)
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					 | 
				
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	table.insert(hudHandlers, handler)
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					 | 
				
			||||||
end
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					 | 
				
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 | 
					 | 
				
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 | 
					 | 
				
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function areas:getExternalHudEntries(pos)
 | 
					 | 
				
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	local areas = {}
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					 | 
				
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	for _, func in pairs(hudHandlers) do
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					 | 
				
			||||||
		func(pos, areas)
 | 
					 | 
				
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	end
 | 
					 | 
				
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	return areas
 | 
					 | 
				
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end
 | 
					 | 
				
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 | 
					
 | 
				
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--- Returns a list of areas that include the provided position.
 | 
					--- Returns a list of areas that include the provided position.
 | 
				
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function areas:getAreasAtPos(pos)
 | 
					function areas:getAreasAtPos(pos)
 | 
				
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	local res = {}
 | 
						local res = {}
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					 | 
				
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	if self.store then
 | 
						if self.store then
 | 
				
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		local a = self.store:get_areas_for_pos(pos, false, true)
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							local a = self.store:get_areas_for_pos(pos, false, true)
 | 
				
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		for store_id, store_area in pairs(a) do
 | 
							for store_id, store_area in pairs(a) do
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@@ -100,6 +64,7 @@ function areas:canInteract(pos, name)
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		return true
 | 
							return true
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	end
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						end
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	local owned = false
 | 
						local owned = false
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							if pos == nil  then return not owned end -- pour éviter crash avec nénuphar
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	for _, area in pairs(self:getAreasAtPos(pos)) do
 | 
						for _, area in pairs(self:getAreasAtPos(pos)) do
 | 
				
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		if area.owner == name or area.open then
 | 
							if area.owner == name or area.open then
 | 
				
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			return true
 | 
								return true
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@@ -121,13 +86,11 @@ function areas:canInteract(pos, name)
 | 
				
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			if plants[wstack] ~= nil and plants[wstack] == node then
 | 
								if plants[wstack] ~= nil and plants[wstack] == node then
 | 
				
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				return true
 | 
									return true
 | 
				
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			end
 | 
								end
 | 
				
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		elseif areas.factions_available and area.faction_open then
 | 
					
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			local faction_name = factions.get_player_faction(area.owner)
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								owned = true
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			if faction_name ~= nil and faction_name == factions.get_player_faction(name) then
 | 
							else
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				return true
 | 
								owned = true
 | 
				
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			end
 | 
					 | 
				
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		end
 | 
							end
 | 
				
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		owned = true
 | 
					 | 
				
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	end
 | 
						end
 | 
				
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	return not owned
 | 
						return not owned
 | 
				
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end
 | 
					end
 | 
				
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@@ -190,3 +153,74 @@ function areas:canInteractInArea(pos1, pos2, name, allow_open)
 | 
				
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	-- intersecting areas and they are all owned by the player.
 | 
						-- intersecting areas and they are all owned by the player.
 | 
				
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	return true
 | 
						return true
 | 
				
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end
 | 
					end
 | 
				
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 | 
					
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 | 
					
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 | 
					
 | 
				
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 | 
					function areas:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas
 | 
				
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 | 
						if name and minetest.check_player_privs(name, self.adminPrivs) then
 | 
				
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 | 
							return true
 | 
				
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 | 
						end
 | 
				
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 | 
						areas:sortPos(pos1, pos2)
 | 
				
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 | 
					
 | 
				
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 | 
						local id_areas_intersect = {}
 | 
				
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 | 
						local areas = self:getAreasIntersectingArea(pos1, pos2)
 | 
				
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 | 
					
 | 
				
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 | 
						if not areas then return true end
 | 
				
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 | 
					
 | 
				
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 | 
						for id, area in pairs(areas) do
 | 
				
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 | 
							if area.owner == name and self:isSubarea(pos1, pos2, id) then
 | 
				
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 | 
								return true
 | 
				
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 | 
							end
 | 
				
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 | 
							if not area.open and not self:isAreaOwner(id, name) then
 | 
				
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 | 
								table.insert(id_areas_intersect, id)
 | 
				
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 | 
							end
 | 
				
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 | 
						end
 | 
				
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 | 
					
 | 
				
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 | 
						if #id_areas_intersect > 0 then
 | 
				
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 | 
							return false, id_areas_intersect[1]
 | 
				
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 | 
						end
 | 
				
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 | 
					
 | 
				
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 | 
						return true
 | 
				
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 | 
					end
 | 
				
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 | 
					
 | 
				
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 | 
					
 | 
				
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 | 
					--MFF crabman(5/03/2016 ) return special area pos if a spawn is set.
 | 
				
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 | 
					--1 party (2 party in beds mod)
 | 
				
			||||||
 | 
					function areas:getSpawn(pos)
 | 
				
			||||||
 | 
						for _, area in pairs(areas:getAreasAtPos(pos)) do
 | 
				
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 | 
							if area.spawn and area.spawn.x then
 | 
				
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 | 
								return area.spawn
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
						end
 | 
				
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 | 
						return nil
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					--MFF DEBUT crabman(17/09/2015 ) respawn player in special area(event) if a spawn is set.
 | 
				
			||||||
 | 
					--1 party (2 party in beds mod)
 | 
				
			||||||
 | 
					local dead_players = {}
 | 
				
			||||||
 | 
					minetest.register_on_dieplayer(function(player)
 | 
				
			||||||
 | 
						local player_name = player:get_player_name()
 | 
				
			||||||
 | 
						if not player_name then return end
 | 
				
			||||||
 | 
						local pos = player:getpos()
 | 
				
			||||||
 | 
						if pos then
 | 
				
			||||||
 | 
							dead_players[player_name] = pos
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					end)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function areas:onRespawn(player)
 | 
				
			||||||
 | 
						local player_name = player:get_player_name()
 | 
				
			||||||
 | 
						if not player_name or not dead_players[player_name] then return false end
 | 
				
			||||||
 | 
						local pos = dead_players[player_name]
 | 
				
			||||||
 | 
						dead_players[player_name] = nil
 | 
				
			||||||
 | 
						if pos then
 | 
				
			||||||
 | 
							for _, area in pairs(areas:getAreasAtPos(pos)) do
 | 
				
			||||||
 | 
								if area.spawn then
 | 
				
			||||||
 | 
									player:setpos(area.spawn)
 | 
				
			||||||
 | 
									return true
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
						return false
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					--FIN
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										48
									
								
								api.md
									
									
									
									
									
								
							
							
						
						@@ -1,48 +0,0 @@
 | 
				
			|||||||
Areas mod API
 | 
					 | 
				
			||||||
===
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
API list
 | 
					 | 
				
			||||||
---
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 * `areas:registerHudHandler(handler)` - Registers a handler to add items to the Areas HUD.  See [HUD](#hud).
 | 
					 | 
				
			||||||
 * `areas:registerOnAdd(func(id, area))`
 | 
					 | 
				
			||||||
 * `areas:registerOnRemove(func(id))`
 | 
					 | 
				
			||||||
 * `areas:registerOnMove(func(id, area, pos1, pos2))`
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
HUD
 | 
					 | 
				
			||||||
---
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
If you are making a protection mod or a similar mod that adds invisible regions
 | 
					 | 
				
			||||||
to the world, and you would like then to show up in the areas HUD element, you
 | 
					 | 
				
			||||||
can register a callback to show your areas.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
HUD handler specification:
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 * `handler(pos, list)`
 | 
					 | 
				
			||||||
   * `pos` - The position to check.
 | 
					 | 
				
			||||||
   * `list` - The list of area HUD elements, this should be modified in-place.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
The area list item is a table containing a list of tables with the following fields:
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 * `id` - An identifier for the area. This should be a unique string in the format `mod:id`.
 | 
					 | 
				
			||||||
 * `name` - The name of the area.
 | 
					 | 
				
			||||||
 * `owner` - The player name of the region owner, if any.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
All of the fields are optional but at least one of them must be set.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
### Example
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	local function areas_hud_handler(pos, areas)
 | 
					 | 
				
			||||||
		local val = find_my_protection(pos)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		if val then
 | 
					 | 
				
			||||||
			table.insert(areas, {
 | 
					 | 
				
			||||||
				id = "mod:"..val.id,
 | 
					 | 
				
			||||||
				name = val.name,
 | 
					 | 
				
			||||||
				owner = val.owner,
 | 
					 | 
				
			||||||
			})
 | 
					 | 
				
			||||||
		end
 | 
					 | 
				
			||||||
	end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	areas:registerHudHandler(areas_hud_handler)
 | 
					 | 
				
			||||||
							
								
								
									
										131
									
								
								chatcommands.lua
									
									
									
									
									
								
							
							
						
						@@ -286,50 +286,26 @@ minetest.register_chatcommand("area_open", {
 | 
				
			|||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_chatcommand(
 | 
					minetest.register_chatcommand("area_openfarming", {
 | 
				
			||||||
	"area_openfarming", {
 | 
						params = "<ID>",
 | 
				
			||||||
		params = "<ID>",
 | 
						description = "Toggle an area open (anyone can interact farming) or closed",
 | 
				
			||||||
		description = "Toggle an area as open farming (anyone can harvest and plant) or closed",
 | 
						func = function(name, param)
 | 
				
			||||||
		func = function(name, param)
 | 
							local id = tonumber(param)
 | 
				
			||||||
			local id = tonumber(param)
 | 
							if not id then
 | 
				
			||||||
			if not id then
 | 
								return false, "Invalid usage, see /help area_openfarming."
 | 
				
			||||||
				return false, "Invalid usage, see /help area_openfarming."
 | 
					 | 
				
			||||||
			end
 | 
					 | 
				
			||||||
			
 | 
					 | 
				
			||||||
			if not areas:isAreaOwner(id, name) then
 | 
					 | 
				
			||||||
				return false, "Area "..id.." does not exist"
 | 
					 | 
				
			||||||
					.." or is not owned by you."
 | 
					 | 
				
			||||||
			end
 | 
					 | 
				
			||||||
			local open = not areas.areas[id].openfarming
 | 
					 | 
				
			||||||
			-- Save false as nil to avoid inflating the DB.
 | 
					 | 
				
			||||||
			areas.areas[id].openfarming = open or nil
 | 
					 | 
				
			||||||
			areas:save()
 | 
					 | 
				
			||||||
			return true, ("Area %s to farming."):format(open and "opened" or "closed")
 | 
					 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
})
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
if areas.factions_available then
 | 
							if not areas:isAreaOwner(id, name) then
 | 
				
			||||||
	minetest.register_chatcommand("area_faction_open", {
 | 
								return false, "Area "..id.." does not exist"
 | 
				
			||||||
		params = "<ID>",
 | 
										.." or is not owned by you."
 | 
				
			||||||
		description = "Toggle an area open/closed for members in your faction.",
 | 
					 | 
				
			||||||
		func = function(name, param)
 | 
					 | 
				
			||||||
			local id = tonumber(param)
 | 
					 | 
				
			||||||
			if not id then
 | 
					 | 
				
			||||||
				return false, "Invalid usage, see /help area_faction_open."
 | 
					 | 
				
			||||||
			end
 | 
					 | 
				
			||||||
			
 | 
					 | 
				
			||||||
			if not areas:isAreaOwner(id, name) then
 | 
					 | 
				
			||||||
				return false, "Area "..id.." does not exist"
 | 
					 | 
				
			||||||
						.." or is not owned by you."
 | 
					 | 
				
			||||||
			end
 | 
					 | 
				
			||||||
			local open = not areas.areas[id].faction_open
 | 
					 | 
				
			||||||
			-- Save false as nil to avoid inflating the DB.
 | 
					 | 
				
			||||||
			areas.areas[id].faction_open = open or nil
 | 
					 | 
				
			||||||
			areas:save()
 | 
					 | 
				
			||||||
			return true, ("Area %s for faction members."):format(open and "opened" or "closed")
 | 
					 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
	})
 | 
							local openfarming = not areas.areas[id].openfarming
 | 
				
			||||||
end
 | 
							-- Save false as nil to avoid inflating the DB.
 | 
				
			||||||
 | 
							areas.areas[id].openfarming = openfarming or nil
 | 
				
			||||||
 | 
							areas:save()
 | 
				
			||||||
 | 
							return true, ("Area %s to farming."):format(openfarming and "opened" or "closed")
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_chatcommand("move_area", {
 | 
					minetest.register_chatcommand("move_area", {
 | 
				
			||||||
@@ -403,9 +379,7 @@ minetest.register_chatcommand("area_info", {
 | 
				
			|||||||
		elseif has_high_limit then
 | 
							elseif has_high_limit then
 | 
				
			||||||
			table.insert(lines,
 | 
								table.insert(lines,
 | 
				
			||||||
				"You have extended area protection"..
 | 
									"You have extended area protection"..
 | 
				
			||||||
					" limits (\"areas_high_limit\" privilege).")
 | 
									" limits (\"areas_high_limit\" privilege).")
 | 
				
			||||||
		elseif privs.megabuilder then
 | 
					 | 
				
			||||||
			table.insert(lines, "You are a megabuilder (\"megabuilder\" privilege).")
 | 
					 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		-- Area count
 | 
							-- Area count
 | 
				
			||||||
@@ -417,7 +391,7 @@ minetest.register_chatcommand("area_info", {
 | 
				
			|||||||
		end
 | 
							end
 | 
				
			||||||
		local count_line = ("You have %d area%s"):format(
 | 
							local count_line = ("You have %d area%s"):format(
 | 
				
			||||||
			area_num, area_num == 1 and "" or "s")
 | 
								area_num, area_num == 1 and "" or "s")
 | 
				
			||||||
		if privs.areas or privs.megabuilder then
 | 
							if privs.areas then
 | 
				
			||||||
			count_line = count_line..
 | 
								count_line = count_line..
 | 
				
			||||||
				" and have no area protection limits."
 | 
									" and have no area protection limits."
 | 
				
			||||||
		elseif can_prot then
 | 
							elseif can_prot then
 | 
				
			||||||
@@ -431,10 +405,10 @@ minetest.register_chatcommand("area_info", {
 | 
				
			|||||||
			table.insert(lines, ("%s spanning up to %dx%dx%d.")
 | 
								table.insert(lines, ("%s spanning up to %dx%dx%d.")
 | 
				
			||||||
				:format(str, size.x, size.y, size.z))
 | 
									:format(str, size.x, size.y, size.z))
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
		local function priv_limit_info(lpriv, lmax_count, lmax_size)
 | 
							local function priv_limit_info(priv, max_count, max_size)
 | 
				
			||||||
			size_info(("Players with the %q privilege"..
 | 
								size_info(("Players with the %q privilege"..
 | 
				
			||||||
				" can protect up to %d areas"):format(
 | 
									" can protect up to %d areas"):format(
 | 
				
			||||||
					lpriv, lmax_count), lmax_size)
 | 
										priv, max_count), max_size)
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
		if self_prot then
 | 
							if self_prot then
 | 
				
			||||||
			if privs.areas then
 | 
								if privs.areas then
 | 
				
			||||||
@@ -442,8 +416,6 @@ minetest.register_chatcommand("area_info", {
 | 
				
			|||||||
					limit, size_limit)
 | 
										limit, size_limit)
 | 
				
			||||||
				priv_limit_info("areas_high_limit",
 | 
									priv_limit_info("areas_high_limit",
 | 
				
			||||||
					limit_high, size_limit_high)
 | 
										limit_high, size_limit_high)
 | 
				
			||||||
			elseif privs.megabuilder then
 | 
					 | 
				
			||||||
				table.insert(lines, "You can protect areas unlimited in size and number.")
 | 
					 | 
				
			||||||
			elseif has_prot_priv then
 | 
								elseif has_prot_priv then
 | 
				
			||||||
				size_info("You can protect areas", max_size)
 | 
									size_info("You can protect areas", max_size)
 | 
				
			||||||
			end
 | 
								end
 | 
				
			||||||
@@ -452,3 +424,64 @@ minetest.register_chatcommand("area_info", {
 | 
				
			|||||||
		return true, table.concat(lines, "\n")
 | 
							return true, table.concat(lines, "\n")
 | 
				
			||||||
	end,
 | 
						end,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					--MFF DEBUT crabman(17/09/2015 ) respawn player at in special area(event) if a spawn is set.
 | 
				
			||||||
 | 
					minetest.register_chatcommand("area_addspawn", {
 | 
				
			||||||
 | 
						params = "<ID>",
 | 
				
			||||||
 | 
							privs = areas.adminPrivs,
 | 
				
			||||||
 | 
						description = "Define special spawn for area",
 | 
				
			||||||
 | 
						func = function(name, param)
 | 
				
			||||||
 | 
							local id = param:match("^(%d+)")
 | 
				
			||||||
 | 
							if not id then
 | 
				
			||||||
 | 
								return false, "Invalid usage, see /help area_addspawn."
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							id = tonumber(id)
 | 
				
			||||||
 | 
							if not id then
 | 
				
			||||||
 | 
								return false, "Error, Param id must be int."
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							local player = minetest.get_player_by_name(name)
 | 
				
			||||||
 | 
							if not player then
 | 
				
			||||||
 | 
								return false, "Error, there is not player"
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
							local pos = player:getpos()
 | 
				
			||||||
 | 
							if not pos then
 | 
				
			||||||
 | 
								return false, "Error, there is not pos."
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if not areas.areas[id] then
 | 
				
			||||||
 | 
								return false, "Area ".. id .." does not exist."
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
							areas.areas[id].spawn = pos
 | 
				
			||||||
 | 
							areas:save()
 | 
				
			||||||
 | 
							return true, "spawn of area ".. id .." defined."
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					minetest.register_chatcommand("area_delspawn", {
 | 
				
			||||||
 | 
						params = "<ID>",
 | 
				
			||||||
 | 
							privs = areas.adminPrivs,
 | 
				
			||||||
 | 
						description = "Delete special spawn of area",
 | 
				
			||||||
 | 
						func = function(name, param)
 | 
				
			||||||
 | 
							local id = param:match("^(%d+)")
 | 
				
			||||||
 | 
							if not id then
 | 
				
			||||||
 | 
								return false, "Invalid usage, see /help area_delspawn."
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							id = tonumber(id)
 | 
				
			||||||
 | 
							if not id then
 | 
				
			||||||
 | 
								return false, "Error, Param id must be int."
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if not areas.areas[id] then
 | 
				
			||||||
 | 
								return false, "Area ".. id .." does not exist."
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
							areas.areas[id].spawn = nil
 | 
				
			||||||
 | 
							areas:save()
 | 
				
			||||||
 | 
							return true, "spawn of area ".. id .." deleted."
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					-- FIN
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										109
									
								
								hud.lua
									
									
									
									
									
								
							
							
						
						@@ -1,70 +1,83 @@
 | 
				
			|||||||
-- This is inspired by the landrush mod by Bremaweb
 | 
					-- This is inspired by the landrush mod by Bremaweb
 | 
				
			||||||
 | 
					
 | 
				
			||||||
areas.hud = {}
 | 
					areas.hud = {}
 | 
				
			||||||
areas.hud.refresh = 0
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
minetest.register_globalstep(function(dtime)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	areas.hud.refresh = areas.hud.refresh + dtime
 | 
					 | 
				
			||||||
	if areas.hud.refresh > areas.config["tick"] then
 | 
					 | 
				
			||||||
		areas.hud.refresh = 0
 | 
					 | 
				
			||||||
	else
 | 
					 | 
				
			||||||
		return
 | 
					 | 
				
			||||||
	end
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local function tick()
 | 
				
			||||||
	for _, player in pairs(minetest.get_connected_players()) do
 | 
						for _, player in pairs(minetest.get_connected_players()) do
 | 
				
			||||||
		local name = player:get_player_name()
 | 
							local name = player:get_player_name()
 | 
				
			||||||
		local pos = vector.round(player:get_pos())
 | 
							local pos = vector.round(player:getpos())
 | 
				
			||||||
		pos = vector.apply(pos, function(p)
 | 
							local area_text = "No area(s)\n\n"
 | 
				
			||||||
			return math.max(math.min(p, 2147483), -2147483)
 | 
							local area_owner_name = ""
 | 
				
			||||||
		end)
 | 
							local mod_owner = 0
 | 
				
			||||||
		local areaStrings = {}
 | 
							local mod_open = 0
 | 
				
			||||||
 | 
							local mod_farming = 0
 | 
				
			||||||
 | 
							local area_name = ""
 | 
				
			||||||
 | 
							local nb_areas = 0
 | 
				
			||||||
		for id, area in pairs(areas:getAreasAtPos(pos)) do
 | 
							for id, area in pairs(areas:getAreasAtPos(pos)) do
 | 
				
			||||||
			local faction_info = area.faction_open and areas.factions_available and
 | 
								nb_areas = nb_areas+1
 | 
				
			||||||
					factions.get_player_faction(area.owner)
 | 
								if areas:isAreaOwner(id, name) then
 | 
				
			||||||
			area.faction_open = faction_info
 | 
									mod_owner = 1
 | 
				
			||||||
			table.insert(areaStrings, ("%s [%u] (%s%s%s)")
 | 
								end
 | 
				
			||||||
					:format(area.name, id, area.owner,
 | 
					
 | 
				
			||||||
					area.open and ":open" or area.openfarming and ":openfarming" or "",
 | 
								if area.open then
 | 
				
			||||||
					faction_info and ":"..faction_info or ""))
 | 
									mod_open = 1
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
								if area.openfarming then
 | 
				
			||||||
 | 
									mod_farming = 1
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								if not area.parent then
 | 
				
			||||||
 | 
									area_owner_name = area.owner
 | 
				
			||||||
 | 
									area_name = area.name
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		for i, area in pairs(areas:getExternalHudEntries(pos)) do
 | 
							local icon = "areas_not_area.png"
 | 
				
			||||||
			local str = ""
 | 
							if nb_areas > 0 then
 | 
				
			||||||
			if area.name then str = area.name .. " " end
 | 
								local plural = ""
 | 
				
			||||||
			if area.id then str = str.."["..area.id.."] " end
 | 
								if nb_areas > 1 then
 | 
				
			||||||
			if area.owner then str = str.."("..area.owner..")" end
 | 
									plural = "s"
 | 
				
			||||||
			table.insert(areaStrings, str)
 | 
								end
 | 
				
			||||||
 | 
								area_text = ("%s\nOwner: %s\n%u area" .. plural):format(area_name, area_owner_name, nb_areas)
 | 
				
			||||||
 | 
								icon = ("areas_%u_%u_%u.png"):format(mod_owner, mod_open, mod_farming)
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
 | 
							if not areas.hud[name] then
 | 
				
			||||||
 | 
								areas.hud[name] = {}
 | 
				
			||||||
 | 
								areas.hud[name].icon = player:hud_add({
 | 
				
			||||||
 | 
									hud_elem_type = "image",
 | 
				
			||||||
 | 
									position = {x=0,y=1},
 | 
				
			||||||
 | 
									scale = {x=1,y=1},
 | 
				
			||||||
 | 
									offset = {x=26,y=-60},
 | 
				
			||||||
 | 
									text = icon,
 | 
				
			||||||
 | 
								})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		local areaString = "Areas:"
 | 
								areas.hud[name].areas_id = player:hud_add({
 | 
				
			||||||
		if #areaStrings > 0 then
 | 
					 | 
				
			||||||
			areaString = areaString.."\n"..
 | 
					 | 
				
			||||||
				table.concat(areaStrings, "\n")
 | 
					 | 
				
			||||||
		end
 | 
					 | 
				
			||||||
		local hud = areas.hud[name]
 | 
					 | 
				
			||||||
		if not hud then
 | 
					 | 
				
			||||||
			hud = {}
 | 
					 | 
				
			||||||
			areas.hud[name] = hud
 | 
					 | 
				
			||||||
			hud.areasId = player:hud_add({
 | 
					 | 
				
			||||||
				hud_elem_type = "text",
 | 
									hud_elem_type = "text",
 | 
				
			||||||
				name = "Areas",
 | 
									name = "Areas",
 | 
				
			||||||
				number = 0xFFFFFF,
 | 
									number = 0xFFFFFF,
 | 
				
			||||||
				position = {x=0, y=1},
 | 
									position = {x=0, y=1},
 | 
				
			||||||
				offset = {x=8, y=-24},
 | 
									offset = {x=48, y=-40},
 | 
				
			||||||
				text = areaString,
 | 
									text = area_text,
 | 
				
			||||||
				scale = {x=200, y=60},
 | 
									scale = {x=1, y=1},
 | 
				
			||||||
				alignment = {x=1, y=-1},
 | 
									alignment = {x=1, y=-1},
 | 
				
			||||||
			})
 | 
								})
 | 
				
			||||||
			hud.oldAreas = areaString
 | 
								areas.hud[name].old_area_text = area_text
 | 
				
			||||||
			return
 | 
								areas.hud[name].old_icon = icon
 | 
				
			||||||
		elseif hud.oldAreas ~= areaString then
 | 
							else
 | 
				
			||||||
			player:hud_change(hud.areasId, "text", areaString)
 | 
								if areas.hud[name].old_area_text ~= area_text then
 | 
				
			||||||
			hud.oldAreas = areaString
 | 
									player:hud_change(areas.hud[name].areas_id, "text", area_text)
 | 
				
			||||||
 | 
									areas.hud[name].old_area_text = area_text
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
								if areas.hud[name].old_icon ~= icon then
 | 
				
			||||||
 | 
									player:hud_change(areas.hud[name].icon, "text", icon)
 | 
				
			||||||
 | 
									areas.hud[name].old_icon = icon
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
end)
 | 
						minetest.after(1.5, tick)
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					tick()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_on_leaveplayer(function(player)
 | 
					minetest.register_on_leaveplayer(function(player)
 | 
				
			||||||
	areas.hud[player:get_player_name()] = nil
 | 
						areas.hud[player:get_player_name()] = nil
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										10
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						@@ -4,8 +4,6 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
areas = {}
 | 
					areas = {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
areas.factions_available = minetest.global_exists("factions")
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
areas.adminPrivs = {areas=true}
 | 
					areas.adminPrivs = {areas=true}
 | 
				
			||||||
areas.startTime = os.clock()
 | 
					areas.startTime = os.clock()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -25,11 +23,7 @@ minetest.register_privilege("areas", {
 | 
				
			|||||||
	description = "Can administer areas."
 | 
						description = "Can administer areas."
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
minetest.register_privilege("areas_high_limit", {
 | 
					minetest.register_privilege("areas_high_limit", {
 | 
				
			||||||
	description = "Can do more bigger areas."
 | 
						description = "Can can more, bigger areas."
 | 
				
			||||||
})
 | 
					 | 
				
			||||||
-- Mega_builder privilege -- MFF
 | 
					 | 
				
			||||||
minetest.register_privilege("megabuilder", {
 | 
					 | 
				
			||||||
	description = "Can protect an infinite amount of areas."
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
if not minetest.registered_privileges[areas.config.self_protection_privilege] then
 | 
					if not minetest.registered_privileges[areas.config.self_protection_privilege] then
 | 
				
			||||||
@@ -38,7 +32,7 @@ if not minetest.registered_privileges[areas.config.self_protection_privilege] th
 | 
				
			|||||||
	})
 | 
						})
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
if minetest.settings:get_bool("log_mods") then
 | 
					if minetest.setting_getbool("log_mod") then
 | 
				
			||||||
	local diffTime = os.clock() - areas.startTime
 | 
						local diffTime = os.clock() - areas.startTime
 | 
				
			||||||
	minetest.log("action", "areas loaded in "..diffTime.."s.")
 | 
						minetest.log("action", "areas loaded in "..diffTime.."s.")
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										75
									
								
								internal.lua
									
									
									
									
									
								
							
							
						
						@@ -1,19 +1,10 @@
 | 
				
			|||||||
 | 
					-- Mega_builder privilege
 | 
				
			||||||
 | 
					minetest.register_privilege("megabuilder","Can protect an infinite amount of areas.")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function areas:player_exists(name)
 | 
					function areas:player_exists(name)
 | 
				
			||||||
	return minetest.get_auth_handler().get_auth(name) ~= nil
 | 
						return minetest.get_auth_handler().get_auth(name) ~= nil
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local safe_file_write = minetest.safe_file_write
 | 
					 | 
				
			||||||
if safe_file_write == nil then
 | 
					 | 
				
			||||||
	function safe_file_write(path, content)
 | 
					 | 
				
			||||||
		local file, err = io.open(path, "w")
 | 
					 | 
				
			||||||
		if err then
 | 
					 | 
				
			||||||
			return err
 | 
					 | 
				
			||||||
		end
 | 
					 | 
				
			||||||
		file:write(content)
 | 
					 | 
				
			||||||
		file:close()
 | 
					 | 
				
			||||||
	end
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
-- Save the areas table to a file
 | 
					-- Save the areas table to a file
 | 
				
			||||||
function areas:save()
 | 
					function areas:save()
 | 
				
			||||||
	local datastr = minetest.serialize(self.areas)
 | 
						local datastr = minetest.serialize(self.areas)
 | 
				
			||||||
@@ -21,7 +12,12 @@ function areas:save()
 | 
				
			|||||||
		minetest.log("error", "[areas] Failed to serialize area data!")
 | 
							minetest.log("error", "[areas] Failed to serialize area data!")
 | 
				
			||||||
		return
 | 
							return
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
	return safe_file_write(self.config.filename, datastr)
 | 
						local file, err = io.open(self.config.filename, "w")
 | 
				
			||||||
 | 
						if err then
 | 
				
			||||||
 | 
							return err
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
						file:write(datastr)
 | 
				
			||||||
 | 
						file:close()
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- Load the areas table from the save file
 | 
					-- Load the areas table from the save file
 | 
				
			||||||
@@ -92,11 +88,6 @@ function areas:add(owner, name, pos1, pos2, parent)
 | 
				
			|||||||
		owner = owner,
 | 
							owner = owner,
 | 
				
			||||||
		parent = parent
 | 
							parent = parent
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					 | 
				
			||||||
	for i=1, #areas.registered_on_adds do
 | 
					 | 
				
			||||||
		areas.registered_on_adds[i](id, self.areas[id])
 | 
					 | 
				
			||||||
	end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	-- Add to AreaStore
 | 
						-- Add to AreaStore
 | 
				
			||||||
	if self.store then
 | 
						if self.store then
 | 
				
			||||||
		local sid = self.store:insert_area(pos1, pos2, tostring(id))
 | 
							local sid = self.store:insert_area(pos1, pos2, tostring(id))
 | 
				
			||||||
@@ -129,10 +120,6 @@ function areas:remove(id, recurse)
 | 
				
			|||||||
		end
 | 
							end
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	for i=1, #areas.registered_on_removes do
 | 
					 | 
				
			||||||
		areas.registered_on_removes[i](id)
 | 
					 | 
				
			||||||
	end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	-- Remove main entry
 | 
						-- Remove main entry
 | 
				
			||||||
	self.areas[id] = nil
 | 
						self.areas[id] = nil
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -148,11 +135,6 @@ function areas:move(id, area, pos1, pos2)
 | 
				
			|||||||
	area.pos1 = pos1
 | 
						area.pos1 = pos1
 | 
				
			||||||
	area.pos2 = pos2
 | 
						area.pos2 = pos2
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 | 
				
			||||||
	for i=1, #areas.registered_on_moves do
 | 
					 | 
				
			||||||
		areas.registered_on_moves[i](id, area, pos1, pos2)
 | 
					 | 
				
			||||||
	end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if self.store then
 | 
						if self.store then
 | 
				
			||||||
		self.store:remove_area(areas.store_ids[id])
 | 
							self.store:remove_area(areas.store_ids[id])
 | 
				
			||||||
		local sid = self.store:insert_area(pos1, pos2, tostring(id))
 | 
							local sid = self.store:insert_area(pos1, pos2, tostring(id))
 | 
				
			||||||
@@ -215,15 +197,16 @@ function areas:canPlayerAddArea(pos1, pos2, name)
 | 
				
			|||||||
				.." the necessary privilege."
 | 
									.." the necessary privilege."
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	-- MFF: megabuilders skip checks on size and number of areas
 | 
						-- MFF: megabuilders skip checks on size and number of areas.
 | 
				
			||||||
	if not privs.megabuilder then
 | 
						if not privs["megabuilder"] then
 | 
				
			||||||
 | 
							-- Check size
 | 
				
			||||||
		local max_size = privs.areas_high_limit and
 | 
							local max_size = privs.areas_high_limit and
 | 
				
			||||||
			self.config.self_protection_max_size_high or
 | 
									self.config.self_protection_max_size_high or
 | 
				
			||||||
			self.config.self_protection_max_size
 | 
									self.config.self_protection_max_size
 | 
				
			||||||
		if
 | 
							if
 | 
				
			||||||
			(pos2.x - pos1.x) > max_size.x or
 | 
									(pos2.x - pos1.x) > max_size.x or
 | 
				
			||||||
			(pos2.y - pos1.y) > max_size.y or
 | 
									(pos2.y - pos1.y) > max_size.y or
 | 
				
			||||||
		(pos2.z - pos1.z) > max_size.z then
 | 
									(pos2.z - pos1.z) > max_size.z then
 | 
				
			||||||
			return false, "Area is too big."
 | 
								return false, "Area is too big."
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -235,21 +218,22 @@ function areas:canPlayerAddArea(pos1, pos2, name)
 | 
				
			|||||||
			end
 | 
								end
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
		local max_areas = privs.areas_high_limit and
 | 
							local max_areas = privs.areas_high_limit and
 | 
				
			||||||
			self.config.self_protection_max_areas_high or
 | 
									self.config.self_protection_max_areas_high or
 | 
				
			||||||
			self.config.self_protection_max_areas
 | 
									self.config.self_protection_max_areas
 | 
				
			||||||
		if count >= max_areas then
 | 
							if count >= max_areas then
 | 
				
			||||||
			return false, "You have reached the maximum amount of"
 | 
								return false, "You have reached the maximum amount of"
 | 
				
			||||||
				.." areas that you are allowed to  protect."
 | 
										.." areas that you are allowed to  protect."
 | 
				
			||||||
		end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		-- Check intersecting areas
 | 
					 | 
				
			||||||
		local can, id = self:canInteractInArea(pos1, pos2, name)
 | 
					 | 
				
			||||||
		if not can then
 | 
					 | 
				
			||||||
			local area = self.areas[id]
 | 
					 | 
				
			||||||
			return false, ("The area intersects with %s [%u] (%s).")
 | 
					 | 
				
			||||||
				:format(area.name, id, area.owner)
 | 
					 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						-- Check intersecting areas
 | 
				
			||||||
 | 
						local can, id = self:canMakeArea(pos1, pos2, name)  --MFF crabman(25/02/2016) fix areas in areas
 | 
				
			||||||
 | 
						if not can then
 | 
				
			||||||
 | 
							local area = self.areas[id]
 | 
				
			||||||
 | 
							return false, ("The area intersects with %s [%u] (%s).")
 | 
				
			||||||
 | 
									:format(area.name, id, area.owner)
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	return true
 | 
						return true
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -304,3 +288,4 @@ function areas:isAreaOwner(id, name)
 | 
				
			|||||||
	end
 | 
						end
 | 
				
			||||||
	return false
 | 
						return false
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -10,7 +10,7 @@ minetest.register_chatcommand("legacy_load_areas", {
 | 
				
			|||||||
		minetest.chat_send_player(name, "Converting areas...")
 | 
							minetest.chat_send_player(name, "Converting areas...")
 | 
				
			||||||
		local version = tonumber(param)
 | 
							local version = tonumber(param)
 | 
				
			||||||
		if version == 0 then
 | 
							if version == 0 then
 | 
				
			||||||
			local err = areas:node_ownership_load()
 | 
								err = areas:node_ownership_load()
 | 
				
			||||||
			if err then
 | 
								if err then
 | 
				
			||||||
				minetest.chat_send_player(name, "Error loading legacy file: "..err)
 | 
									minetest.chat_send_player(name, "Error loading legacy file: "..err)
 | 
				
			||||||
				return
 | 
									return
 | 
				
			||||||
@@ -48,7 +48,6 @@ minetest.register_chatcommand("legacy_load_areas", {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
function areas:node_ownership_load()
 | 
					function areas:node_ownership_load()
 | 
				
			||||||
	local filename = minetest.get_worldpath().."/owners.tbl"
 | 
						local filename = minetest.get_worldpath().."/owners.tbl"
 | 
				
			||||||
	local tables, err
 | 
					 | 
				
			||||||
	tables, err = loadfile(filename)
 | 
						tables, err = loadfile(filename)
 | 
				
			||||||
	if err then
 | 
						if err then
 | 
				
			||||||
		return err
 | 
							return err
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										26
									
								
								pos.lua
									
									
									
									
									
								
							
							
						
						@@ -11,16 +11,6 @@ areas.set_pos = {}
 | 
				
			|||||||
areas.pos1 = {}
 | 
					areas.pos1 = {}
 | 
				
			||||||
areas.pos2 = {}
 | 
					areas.pos2 = {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local LIMIT = 30992 -- this is due to MAPBLOCK_SIZE=16!
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
local function posLimit(pos)
 | 
					 | 
				
			||||||
	return {
 | 
					 | 
				
			||||||
		x = math.max(math.min(pos.x, LIMIT), -LIMIT),
 | 
					 | 
				
			||||||
		y = math.max(math.min(pos.y, LIMIT), -LIMIT),
 | 
					 | 
				
			||||||
		z = math.max(math.min(pos.z, LIMIT), -LIMIT)
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
minetest.register_chatcommand("select_area", {
 | 
					minetest.register_chatcommand("select_area", {
 | 
				
			||||||
	params = "<ID>",
 | 
						params = "<ID>",
 | 
				
			||||||
	description = "Select a area by id.",
 | 
						description = "Select a area by id.",
 | 
				
			||||||
@@ -45,7 +35,7 @@ minetest.register_chatcommand("area_pos1", {
 | 
				
			|||||||
		.." location or the one specified",
 | 
							.." location or the one specified",
 | 
				
			||||||
	privs = {},
 | 
						privs = {},
 | 
				
			||||||
	func = function(name, param)
 | 
						func = function(name, param)
 | 
				
			||||||
		local pos
 | 
							local pos = nil
 | 
				
			||||||
		local found, _, x, y, z = param:find(
 | 
							local found, _, x, y, z = param:find(
 | 
				
			||||||
				"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
 | 
									"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
 | 
				
			||||||
		if found then
 | 
							if found then
 | 
				
			||||||
@@ -53,14 +43,14 @@ minetest.register_chatcommand("area_pos1", {
 | 
				
			|||||||
		elseif param == "" then
 | 
							elseif param == "" then
 | 
				
			||||||
			local player = minetest.get_player_by_name(name)
 | 
								local player = minetest.get_player_by_name(name)
 | 
				
			||||||
			if player then
 | 
								if player then
 | 
				
			||||||
				pos = player:get_pos()
 | 
									pos = player:getpos()
 | 
				
			||||||
			else
 | 
								else
 | 
				
			||||||
				return false, "Unable to get position."
 | 
									return false, "Unable to get position."
 | 
				
			||||||
			end
 | 
								end
 | 
				
			||||||
		else
 | 
							else
 | 
				
			||||||
			return false, "Invalid usage, see /help area_pos1."
 | 
								return false, "Invalid usage, see /help area_pos1."
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
		pos = posLimit(vector.round(pos))
 | 
							pos = vector.round(pos)
 | 
				
			||||||
		areas:setPos1(name, pos)
 | 
							areas:setPos1(name, pos)
 | 
				
			||||||
		return true, "Area position 1 set to "
 | 
							return true, "Area position 1 set to "
 | 
				
			||||||
				..minetest.pos_to_string(pos)
 | 
									..minetest.pos_to_string(pos)
 | 
				
			||||||
@@ -72,7 +62,7 @@ minetest.register_chatcommand("area_pos2", {
 | 
				
			|||||||
	description = "Set area protection region position 2 to your"
 | 
						description = "Set area protection region position 2 to your"
 | 
				
			||||||
		.." location or the one specified",
 | 
							.." location or the one specified",
 | 
				
			||||||
	func = function(name, param)
 | 
						func = function(name, param)
 | 
				
			||||||
		local pos
 | 
							local pos = nil
 | 
				
			||||||
		local found, _, x, y, z = param:find(
 | 
							local found, _, x, y, z = param:find(
 | 
				
			||||||
				"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
 | 
									"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
 | 
				
			||||||
		if found then
 | 
							if found then
 | 
				
			||||||
@@ -80,14 +70,14 @@ minetest.register_chatcommand("area_pos2", {
 | 
				
			|||||||
		elseif param == "" then
 | 
							elseif param == "" then
 | 
				
			||||||
			local player = minetest.get_player_by_name(name)
 | 
								local player = minetest.get_player_by_name(name)
 | 
				
			||||||
			if player then
 | 
								if player then
 | 
				
			||||||
				pos = player:get_pos()
 | 
									pos = player:getpos()
 | 
				
			||||||
			else
 | 
								else
 | 
				
			||||||
				return false, "Unable to get position."
 | 
									return false, "Unable to get position."
 | 
				
			||||||
			end
 | 
								end
 | 
				
			||||||
		else
 | 
							else
 | 
				
			||||||
			return false, "Invalid usage, see /help area_pos2."
 | 
								return false, "Invalid usage, see /help area_pos2."
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
		pos = posLimit(vector.round(pos))
 | 
							pos = vector.round(pos)
 | 
				
			||||||
		areas:setPos2(name, pos)
 | 
							areas:setPos2(name, pos)
 | 
				
			||||||
		return true, "Area position 2 set to "
 | 
							return true, "Area position 2 set to "
 | 
				
			||||||
				..minetest.pos_to_string(pos)
 | 
									..minetest.pos_to_string(pos)
 | 
				
			||||||
@@ -140,12 +130,12 @@ function areas:getPos(playerName)
 | 
				
			|||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function areas:setPos1(playerName, pos)
 | 
					function areas:setPos1(playerName, pos)
 | 
				
			||||||
	areas.pos1[playerName] = posLimit(pos)
 | 
						areas.pos1[playerName] = pos
 | 
				
			||||||
	areas.markPos1(playerName)
 | 
						areas.markPos1(playerName)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function areas:setPos2(playerName, pos)
 | 
					function areas:setPos2(playerName, pos)
 | 
				
			||||||
	areas.pos2[playerName] = posLimit(pos)
 | 
						areas.pos2[playerName] = pos
 | 
				
			||||||
	areas.markPos2(playerName)
 | 
						areas.markPos2(playerName)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										49
									
								
								settings.lua
									
									
									
									
									
								
							
							
						
						@@ -2,45 +2,42 @@ local world_path = minetest.get_worldpath()
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
areas.config = {}
 | 
					areas.config = {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function setting(name, tp, default)
 | 
					local function setting(tp, name, default)
 | 
				
			||||||
	local full_name = "areas." .. name
 | 
						local full_name = "areas."..name
 | 
				
			||||||
	local value
 | 
						local value
 | 
				
			||||||
	if tp == "bool" then
 | 
						if tp == "boolean" then
 | 
				
			||||||
		value = minetest.settings:get_bool(full_name)
 | 
							value = minetest.setting_getbool(full_name)
 | 
				
			||||||
		default = value == nil and minetest.is_yes(default)
 | 
					 | 
				
			||||||
	elseif tp == "string" then
 | 
						elseif tp == "string" then
 | 
				
			||||||
		value = minetest.settings:get(full_name)
 | 
							value = minetest.setting_get(full_name)
 | 
				
			||||||
	elseif tp == "v3f" then
 | 
						elseif tp == "position" then
 | 
				
			||||||
		value = minetest.setting_get_pos(full_name)
 | 
							value = minetest.setting_get_pos(full_name)
 | 
				
			||||||
		default = value == nil and minetest.string_to_pos(default)
 | 
						elseif tp == "number" then
 | 
				
			||||||
	elseif tp == "float" or tp == "int" then
 | 
							value = tonumber(minetest.setting_get(full_name))
 | 
				
			||||||
		value = tonumber(minetest.settings:get(full_name))
 | 
					 | 
				
			||||||
		local v, other = default:match("^(%S+) (.+)")
 | 
					 | 
				
			||||||
		default = value == nil and tonumber(other and v or default)
 | 
					 | 
				
			||||||
	else
 | 
						else
 | 
				
			||||||
		error("Cannot parse setting type " .. tp)
 | 
							error("Invalid setting type!")
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
 | 
					 | 
				
			||||||
	if value == nil then
 | 
						if value == nil then
 | 
				
			||||||
		value = default
 | 
							value = default
 | 
				
			||||||
		assert(default ~= nil, "Cannot parse default for " .. full_name)
 | 
					 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
	--print("add", name, default, value)
 | 
					 | 
				
			||||||
	areas.config[name] = value
 | 
						areas.config[name] = value
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local file = io.open(areas.modpath .. "/settingtypes.txt", "r")
 | 
					 | 
				
			||||||
for line in file:lines() do
 | 
					 | 
				
			||||||
	local name, tp, value = line:match("^areas%.(%S+) %(.*%) (%S+) (.*)")
 | 
					 | 
				
			||||||
	if value then
 | 
					 | 
				
			||||||
		setting(name, tp, value)
 | 
					 | 
				
			||||||
	end
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
file:close()
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
--------------
 | 
					--------------
 | 
				
			||||||
-- Settings --
 | 
					-- Settings --
 | 
				
			||||||
--------------
 | 
					--------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
setting("filename", "string", world_path.."/areas.dat")
 | 
					setting("string", "filename", world_path.."/areas.dat")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- Allow players with a privilege create their own areas
 | 
				
			||||||
 | 
					-- within the maximum size and number.
 | 
				
			||||||
 | 
					setting("boolean",  "self_protection", false)
 | 
				
			||||||
 | 
					setting("string",   "self_protection_privilege", "interact")
 | 
				
			||||||
 | 
					setting("position", "self_protection_max_size",      {x=64,  y=128, z=64})
 | 
				
			||||||
 | 
					setting("number",   "self_protection_max_areas",      4)
 | 
				
			||||||
 | 
					-- For players with the areas_high_limit privilege.
 | 
				
			||||||
 | 
					setting("position", "self_protection_max_size_high", {x=512, y=512, z=512})
 | 
				
			||||||
 | 
					setting("number",   "self_protection_max_areas_high", 32)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- legacy_table (owner_defs) compatibility.  Untested and has known issues.
 | 
				
			||||||
 | 
					setting("boolean", "legacy_table", false)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,38 +0,0 @@
 | 
				
			|||||||
# This file is parsed in "settings.lua". Check regex first.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
# Static paths do not work well with settings
 | 
					 | 
				
			||||||
#areas.filename (Configuration file path) string (world_path)/areas.dat
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
# Allow players with a privilege create their own areas using /protect
 | 
					 | 
				
			||||||
# within the specified size and amount limits.
 | 
					 | 
				
			||||||
areas.self_protection (Self protection) bool false
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
# Self protection: Privilege required to protect an area
 | 
					 | 
				
			||||||
areas.self_protection_privilege (Self protection: Required privs) string interact
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
# Refresh delay for the name displays in the HUD in seconds
 | 
					 | 
				
			||||||
areas.tick (HUD update delay) float 0.5 0 100
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
# Enable the legacy owner_defs metatable mode. Untested and possibly unstable
 | 
					 | 
				
			||||||
areas.legacy_table (Legacy owner_defs metatable) bool false
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
[Self protection (normal)]
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
# Self protection (normal): Maximal size of the protectable area
 | 
					 | 
				
			||||||
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
 | 
					 | 
				
			||||||
areas.self_protection_max_size (Maximal area size) v3f (64, 128, 64)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
# Self protection (normal): Maximal amount of protected areas per player
 | 
					 | 
				
			||||||
areas.self_protection_max_areas (Maximal area count) int 4
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
[Self protection (high)]
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
# Self protection (normal): Maximal size of the protectable area
 | 
					 | 
				
			||||||
# This setting applies for plyaers with the privilege 'areas_high_limit'
 | 
					 | 
				
			||||||
areas.self_protection_max_size_high (Maximal area size) v3f (512, 512, 512)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
# Self protection (normal): Maximal amount of protected areas per player
 | 
					 | 
				
			||||||
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
 | 
					 | 
				
			||||||
# This setting applies for plyaers with the privilege 'areas_high_limit'
 | 
					 | 
				
			||||||
areas.self_protection_max_areas_high (Maximal area count) float 32
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
							
								
								
									
										
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								textures/areas_0_0_0.png
									
									
									
									
									
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						| 
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						| 
		 After Width: | Height: | Size: 278 B  | 
							
								
								
									
										
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								textures/areas_1_1_1.png
									
									
									
									
									
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						| 
		 After Width: | Height: | Size: 495 B  | 
							
								
								
									
										
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								textures/areas_not_area.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 288 B  | 
| 
		 Before Width: | Height: | Size: 142 B After Width: | Height: | Size: 123 B  | 
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		 Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 134 B  |