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					7cb8787beb | 
							
								
								
									
										17
									
								
								.github/workflows/luacheck.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,17 @@
 | 
			
		||||
name: luacheck
 | 
			
		||||
 | 
			
		||||
on: [push, pull_request]
 | 
			
		||||
 | 
			
		||||
jobs:
 | 
			
		||||
  build:
 | 
			
		||||
 | 
			
		||||
    runs-on: ubuntu-latest
 | 
			
		||||
 | 
			
		||||
    steps:
 | 
			
		||||
    - uses: actions/checkout@v2
 | 
			
		||||
    - name: apt
 | 
			
		||||
      run: sudo apt-get install -y luarocks
 | 
			
		||||
    - name: luacheck install
 | 
			
		||||
      run: luarocks install --local luacheck
 | 
			
		||||
    - name: luacheck run
 | 
			
		||||
      run: $HOME/.luarocks/bin/luacheck ./
 | 
			
		||||
							
								
								
									
										24
									
								
								.luacheckrc
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,24 @@
 | 
			
		||||
unused_args = false
 | 
			
		||||
 | 
			
		||||
read_globals = {
 | 
			
		||||
	"DIR_DELIM",
 | 
			
		||||
	"core",
 | 
			
		||||
	"dump",
 | 
			
		||||
	"vector", "nodeupdate",
 | 
			
		||||
	"VoxelManip", "VoxelArea",
 | 
			
		||||
	"PseudoRandom", "ItemStack",
 | 
			
		||||
	"AreaStore",
 | 
			
		||||
	"default",
 | 
			
		||||
	"factions",
 | 
			
		||||
	table = { fields = { "copy", "getn" } }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
globals = {
 | 
			
		||||
	"minetest",
 | 
			
		||||
	-- mod namespace
 | 
			
		||||
	"areas"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
files["legacy.lua"] = {
 | 
			
		||||
	ignore = {"512"}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										52
									
								
								README.md
									
									
									
									
									
								
							
							
						
						@@ -1,21 +1,29 @@
 | 
			
		||||
Areas mod for Minetest 0.4.8+
 | 
			
		||||
=============================
 | 
			
		||||
Areas mod for Minetest
 | 
			
		||||
======================
 | 
			
		||||
 | 
			
		||||
Dependencies
 | 
			
		||||
------------
 | 
			
		||||
 | 
			
		||||
Minetest 5.0.0+ is recommended, but 0.4.16+ should work as well.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Configuration
 | 
			
		||||
-------------
 | 
			
		||||
 | 
			
		||||
If you wish to specify configuration options, such as whether players are
 | 
			
		||||
allowed to protect their own areas with the `protect` command (disabled by
 | 
			
		||||
default), you should check config.lua and set the appropriate settings in your
 | 
			
		||||
server's configuration file (probably `minetest.conf`).
 | 
			
		||||
Open the tab `Settings -> All Settings -> Mods -> areas` to get a list of all
 | 
			
		||||
possible settings.
 | 
			
		||||
 | 
			
		||||
For server owners: Check `settingtypes.txt` and modify your `minetest.conf`
 | 
			
		||||
according to the wanted setting changes.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Tutorial
 | 
			
		||||
--------
 | 
			
		||||
 | 
			
		||||
To protect an area you must first set the corner positions of the area.
 | 
			
		||||
In order to set the corner positions you can run:
 | 
			
		||||
1) Specify the corner positions of the area you would like to protect.
 | 
			
		||||
Use one of the following commands:
 | 
			
		||||
 | 
			
		||||
  * `/area_pos set` and punch the two corner nodes to set them.
 | 
			
		||||
  * `/area_pos set1/set2` and punch only the first or second corner node to
 | 
			
		||||
	set them one at a time.
 | 
			
		||||
@@ -23,25 +31,25 @@ In order to set the corner positions you can run:
 | 
			
		||||
  * `/area_pos1/2 X Y Z` to set one of the positions to the specified
 | 
			
		||||
	coordinates.
 | 
			
		||||
 | 
			
		||||
Once you have set the border positions you can protect the area by running one
 | 
			
		||||
of the following commands:
 | 
			
		||||
2) Protect the selected area by running one of the following commands:
 | 
			
		||||
 | 
			
		||||
  * `/set_owner <OwnerName> <AreaName>` -- If you have the `areas` privilege.
 | 
			
		||||
  * `/protect <AreaName>` -- If you have the `areas` privilege or the server
 | 
			
		||||
	administrator has enabled area self-protection.
 | 
			
		||||
 | 
			
		||||
The area name is used only for informational purposes (so that you know what
 | 
			
		||||
an area is for).  It is not used for any other purpose.
 | 
			
		||||
The area name is used only for informational purposes and has no functional
 | 
			
		||||
importance.
 | 
			
		||||
 | 
			
		||||
For example: `/set_owner SomePlayer Mese city`
 | 
			
		||||
 | 
			
		||||
Now that you own an area you may want to add sub-owners to it. You can do this
 | 
			
		||||
with the `add_owner` command.  Anyone with an area can use the `add_owner`
 | 
			
		||||
command on their areas.  Before using the `add_owner` command you have to
 | 
			
		||||
select the corners of the sub-area as you did for `set_owner`. If your markers
 | 
			
		||||
are still around your original area and you want to grant access to your
 | 
			
		||||
entire area you will not have to re-set them. You can also use `select_area` to
 | 
			
		||||
place the markers at the corners of an existing area if you've reset your
 | 
			
		||||
3) You now own an area. You may now add sub-owners to it if you want to (see command `/add_owner`). Before using the `/add_owner` command you have to
 | 
			
		||||
select the corners of the sub-area as you did in step 1.
 | 
			
		||||
 | 
			
		||||
If your markers are still around your original area and you want to grant
 | 
			
		||||
access to your entire area you will not have to re-set them. Use `/select_area` to place the markers at the corners of an existing area if you've reset your
 | 
			
		||||
markers and want to grant access to a full area.
 | 
			
		||||
The `add_owner` command expects three arguments:
 | 
			
		||||
 | 
			
		||||
The `/add_owner` command expects three arguments:
 | 
			
		||||
  1. The ID number of the parent area (the area that you want to add a
 | 
			
		||||
	sub-area to).
 | 
			
		||||
  2. The name of the player that will own the sub-area.
 | 
			
		||||
@@ -94,6 +102,9 @@ Commands
 | 
			
		||||
  * `/area_pos2 [X,Y,Z|X Y Z]` -- Sets area position two to your position or
 | 
			
		||||
	the one supplied.
 | 
			
		||||
	
 | 
			
		||||
  * `/areas_cleanup` -- Removes all ownerless areas.
 | 
			
		||||
	Useful for cleaning after user deletion, for example using /remove_player.
 | 
			
		||||
 | 
			
		||||
License
 | 
			
		||||
-------
 | 
			
		||||
 | 
			
		||||
@@ -101,4 +112,3 @@ Copyright (C) 2013 ShadowNinja
 | 
			
		||||
 | 
			
		||||
Licensed under the GNU LGPL version 2.1 or later.
 | 
			
		||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										124
									
								
								api.lua
									
									
									
									
									
								
							
							
						
						@@ -1,14 +1,48 @@
 | 
			
		||||
local hudHandlers = {}
 | 
			
		||||
 | 
			
		||||
--plants to place in openfarming
 | 
			
		||||
local plants = { ["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air", ["farming:corn"]="air", ["farming:cucumber"]="air",
 | 
			
		||||
				 ["farming:melon_slice"]="air", ["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air", ["farming:rhubarb"]="air",
 | 
			
		||||
				 ["farming:tomato"]="air", ["farming:seed_cotton"]="air", ["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air",
 | 
			
		||||
---plants to place in openfarming
 | 
			
		||||
local plants = {
 | 
			
		||||
	["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air",
 | 
			
		||||
	["farming:corn"]="air", ["farming:cucumber"]="air", ["farming:melon_slice"]="air",
 | 
			
		||||
	["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air",
 | 
			
		||||
	["farming:rhubarb"]="air",	["farming:tomato"]="air", ["farming:seed_cotton"]="air",
 | 
			
		||||
	["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air",
 | 
			
		||||
	["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
areas.registered_on_adds = {}
 | 
			
		||||
areas.registered_on_removes = {}
 | 
			
		||||
areas.registered_on_moves = {}
 | 
			
		||||
 | 
			
		||||
function areas:registerOnAdd(func)
 | 
			
		||||
	table.insert(areas.registered_on_adds, func)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function areas:registerOnRemove(func)
 | 
			
		||||
	table.insert(areas.registered_on_removes, func)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function areas:registerOnMove(func)
 | 
			
		||||
	table.insert(areas.registered_on_moves, func)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Adds a function as a HUD handler, it will be able to add items to the Areas HUD element.
 | 
			
		||||
function areas:registerHudHandler(handler)
 | 
			
		||||
	table.insert(hudHandlers, handler)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function areas:getExternalHudEntries(pos)
 | 
			
		||||
	local areas = {}
 | 
			
		||||
	for _, func in pairs(hudHandlers) do
 | 
			
		||||
		func(pos, areas)
 | 
			
		||||
	end
 | 
			
		||||
	return areas
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Returns a list of areas that include the provided position.
 | 
			
		||||
function areas:getAreasAtPos(pos)
 | 
			
		||||
	local res = {}
 | 
			
		||||
 | 
			
		||||
	if self.store then
 | 
			
		||||
		local a = self.store:get_areas_for_pos(pos, false, true)
 | 
			
		||||
		for store_id, store_area in pairs(a) do
 | 
			
		||||
@@ -64,7 +98,6 @@ function areas:canInteract(pos, name)
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	local owned = false
 | 
			
		||||
		if pos == nil  then return not owned end -- pour éviter crash avec nénuphar
 | 
			
		||||
	for _, area in pairs(self:getAreasAtPos(pos)) do
 | 
			
		||||
		if area.owner == name or area.open then
 | 
			
		||||
			return true
 | 
			
		||||
@@ -86,12 +119,14 @@ function areas:canInteract(pos, name)
 | 
			
		||||
			if plants[wstack] ~= nil and plants[wstack] == node then
 | 
			
		||||
				return true
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			owned = true
 | 
			
		||||
		else
 | 
			
		||||
			owned = true
 | 
			
		||||
		elseif areas.factions_available and area.faction_open then
 | 
			
		||||
			local faction_name = factions.get_player_faction(area.owner)
 | 
			
		||||
			if faction_name ~= nil and faction_name == factions.get_player_faction(name) then
 | 
			
		||||
				return true
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		owned = true
 | 
			
		||||
	end
 | 
			
		||||
	return not owned
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -153,74 +188,3 @@ function areas:canInteractInArea(pos1, pos2, name, allow_open)
 | 
			
		||||
	-- intersecting areas and they are all owned by the player.
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function areas:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas
 | 
			
		||||
	if name and minetest.check_player_privs(name, self.adminPrivs) then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	areas:sortPos(pos1, pos2)
 | 
			
		||||
 | 
			
		||||
	local id_areas_intersect = {}
 | 
			
		||||
	local areas = self:getAreasIntersectingArea(pos1, pos2)
 | 
			
		||||
 | 
			
		||||
	if not areas then return true end
 | 
			
		||||
 | 
			
		||||
	for id, area in pairs(areas) do
 | 
			
		||||
		if area.owner == name and self:isSubarea(pos1, pos2, id) then
 | 
			
		||||
			return true
 | 
			
		||||
		end
 | 
			
		||||
		if not area.open and not self:isAreaOwner(id, name) then
 | 
			
		||||
			table.insert(id_areas_intersect, id)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if #id_areas_intersect > 0 then
 | 
			
		||||
		return false, id_areas_intersect[1]
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--MFF crabman(5/03/2016 ) return special area pos if a spawn is set.
 | 
			
		||||
--1 party (2 party in beds mod)
 | 
			
		||||
function areas:getSpawn(pos)
 | 
			
		||||
	for _, area in pairs(areas:getAreasAtPos(pos)) do
 | 
			
		||||
		if area.spawn and area.spawn.x then
 | 
			
		||||
			return area.spawn
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--MFF DEBUT crabman(17/09/2015 ) respawn player in special area(event) if a spawn is set.
 | 
			
		||||
--1 party (2 party in beds mod)
 | 
			
		||||
local dead_players = {}
 | 
			
		||||
minetest.register_on_dieplayer(function(player)
 | 
			
		||||
	local player_name = player:get_player_name()
 | 
			
		||||
	if not player_name then return end
 | 
			
		||||
	local pos = player:getpos()
 | 
			
		||||
	if pos then
 | 
			
		||||
		dead_players[player_name] = pos
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function areas:onRespawn(player)
 | 
			
		||||
	local player_name = player:get_player_name()
 | 
			
		||||
	if not player_name or not dead_players[player_name] then return false end
 | 
			
		||||
	local pos = dead_players[player_name]
 | 
			
		||||
	dead_players[player_name] = nil
 | 
			
		||||
	if pos then
 | 
			
		||||
		for _, area in pairs(areas:getAreasAtPos(pos)) do
 | 
			
		||||
			if area.spawn then
 | 
			
		||||
				player:setpos(area.spawn)
 | 
			
		||||
				return true
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
--FIN
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										48
									
								
								api.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,48 @@
 | 
			
		||||
Areas mod API
 | 
			
		||||
===
 | 
			
		||||
 | 
			
		||||
API list
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
 * `areas:registerHudHandler(handler)` - Registers a handler to add items to the Areas HUD.  See [HUD](#hud).
 | 
			
		||||
 * `areas:registerOnAdd(func(id, area))`
 | 
			
		||||
 * `areas:registerOnRemove(func(id))`
 | 
			
		||||
 * `areas:registerOnMove(func(id, area, pos1, pos2))`
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
HUD
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
If you are making a protection mod or a similar mod that adds invisible regions
 | 
			
		||||
to the world, and you would like then to show up in the areas HUD element, you
 | 
			
		||||
can register a callback to show your areas.
 | 
			
		||||
 | 
			
		||||
HUD handler specification:
 | 
			
		||||
 | 
			
		||||
 * `handler(pos, list)`
 | 
			
		||||
   * `pos` - The position to check.
 | 
			
		||||
   * `list` - The list of area HUD elements, this should be modified in-place.
 | 
			
		||||
 | 
			
		||||
The area list item is a table containing a list of tables with the following fields:
 | 
			
		||||
 | 
			
		||||
 * `id` - An identifier for the area. This should be a unique string in the format `mod:id`.
 | 
			
		||||
 * `name` - The name of the area.
 | 
			
		||||
 * `owner` - The player name of the region owner, if any.
 | 
			
		||||
 | 
			
		||||
All of the fields are optional but at least one of them must be set.
 | 
			
		||||
 | 
			
		||||
### Example
 | 
			
		||||
 | 
			
		||||
	local function areas_hud_handler(pos, areas)
 | 
			
		||||
		local val = find_my_protection(pos)
 | 
			
		||||
 | 
			
		||||
		if val then
 | 
			
		||||
			table.insert(areas, {
 | 
			
		||||
				id = "mod:"..val.id,
 | 
			
		||||
				name = val.name,
 | 
			
		||||
				owner = val.owner,
 | 
			
		||||
			})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	areas:registerHudHandler(areas_hud_handler)
 | 
			
		||||
							
								
								
									
										320
									
								
								chatcommands.lua
									
									
									
									
									
								
							
							
						
						@@ -1,15 +1,16 @@
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("protect", {
 | 
			
		||||
	params = "<AreaName>",
 | 
			
		||||
	description = "Protect your own area",
 | 
			
		||||
	params = S("<AreaName>"),
 | 
			
		||||
	description = S("Protect your own area"),
 | 
			
		||||
	privs = {[areas.config.self_protection_privilege]=true},
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		if param == "" then
 | 
			
		||||
			return false, "Invalid usage, see /help protect."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "protect")
 | 
			
		||||
		end
 | 
			
		||||
		local pos1, pos2 = areas:getPos(name)
 | 
			
		||||
		if not (pos1 and pos2) then
 | 
			
		||||
			return false, "You need to select an area first."
 | 
			
		||||
			return false, S("You need to select an area first.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.log("action", "/protect invoked, owner="..name..
 | 
			
		||||
@@ -19,38 +20,37 @@ minetest.register_chatcommand("protect", {
 | 
			
		||||
 | 
			
		||||
		local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
 | 
			
		||||
		if not canAdd then
 | 
			
		||||
			return false, "You can't protect that area: "..errMsg
 | 
			
		||||
			return false, S("You can't protect that area: @1", errMsg)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local id = areas:add(name, param, pos1, pos2, nil)
 | 
			
		||||
		areas:save()
 | 
			
		||||
 | 
			
		||||
		return true, "Area protected. ID: "..id
 | 
			
		||||
		return true, S("Area protected. ID: @1", id)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("set_owner", {
 | 
			
		||||
	params = "<PlayerName> <AreaName>",
 | 
			
		||||
	description = "Protect an area beetween two positions and give"
 | 
			
		||||
	params = S("<PlayerName>").." "..S("<AreaName>"),
 | 
			
		||||
	description = S("Protect an area between two positions and give"
 | 
			
		||||
		.." a player access to it without setting the parent of the"
 | 
			
		||||
		.." area to any existing area",
 | 
			
		||||
		.." area to any existing area"),
 | 
			
		||||
	privs = areas.adminPrivs,
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local ownerName, areaName = param:match('^(%S+)%s(.+)$')
 | 
			
		||||
 | 
			
		||||
		if not ownerName then
 | 
			
		||||
			return false, "Incorrect usage, see /help set_owner."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "set_owner")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local pos1, pos2 = areas:getPos(name)
 | 
			
		||||
		if not (pos1 and pos2) then
 | 
			
		||||
			return false, "You need to select an area first."
 | 
			
		||||
			return false, S("You need to select an area first.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:player_exists(ownerName) then
 | 
			
		||||
			return false, "The player \""
 | 
			
		||||
					..ownerName.."\" does not exist."
 | 
			
		||||
			return false, S("The player \"@1\" does not exist.", ownerName)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.log("action", name.." runs /set_owner. Owner = "..ownerName..
 | 
			
		||||
@@ -62,34 +62,33 @@ minetest.register_chatcommand("set_owner", {
 | 
			
		||||
		areas:save()
 | 
			
		||||
 | 
			
		||||
		minetest.chat_send_player(ownerName,
 | 
			
		||||
				"You have been granted control over area #"..
 | 
			
		||||
				id..". Type /list_areas to show your areas.")
 | 
			
		||||
		return true, "Area protected. ID: "..id
 | 
			
		||||
				S("You have been granted control over area #@1. "..
 | 
			
		||||
				"Type /list_areas to show your areas.", id))
 | 
			
		||||
		return true, S("Area protected. ID: @1", id)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("add_owner", {
 | 
			
		||||
	params = "<ParentID> <Player> <AreaName>",
 | 
			
		||||
	description = "Give a player access to a sub-area beetween two"
 | 
			
		||||
	params = S("<ParentID>").." "..S("<PlayerName>").." "..S("<AreaName>"),
 | 
			
		||||
	description = S("Give a player access to a sub-area beetween two"
 | 
			
		||||
		.." positions that have already been protected,"
 | 
			
		||||
		.." Use set_owner if you don't want the parent to be set.",
 | 
			
		||||
		.." Use set_owner if you don't want the parent to be set."),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local pid, ownerName, areaName
 | 
			
		||||
				= param:match('^(%d+) ([^ ]+) (.+)$')
 | 
			
		||||
		local pid, ownerName, areaName = param:match('^(%d+) ([^ ]+) (.+)$')
 | 
			
		||||
 | 
			
		||||
		if not pid then
 | 
			
		||||
			minetest.chat_send_player(name, "Incorrect usage, see /help add_owner")
 | 
			
		||||
			minetest.chat_send_player(name, S("Invalid usage, see /help @1.", "add_owner"))
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local pos1, pos2 = areas:getPos(name)
 | 
			
		||||
		if not (pos1 and pos2) then
 | 
			
		||||
			return false, "You need to select an area first."
 | 
			
		||||
			return false, S("You need to select an area first.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:player_exists(ownerName) then
 | 
			
		||||
			return false, "The player \""..ownerName.."\" does not exist."
 | 
			
		||||
			return false, S("The player \"@1\" does not exist.", ownerName)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.log("action", name.." runs /add_owner. Owner = "..ownerName..
 | 
			
		||||
@@ -101,52 +100,52 @@ minetest.register_chatcommand("add_owner", {
 | 
			
		||||
		pid = tonumber(pid)
 | 
			
		||||
		if (not areas:isAreaOwner(pid, name)) or
 | 
			
		||||
		   (not areas:isSubarea(pos1, pos2, pid)) then
 | 
			
		||||
			return false, "You can't protect that area."
 | 
			
		||||
			return false, S("You can't protect that area.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local id = areas:add(ownerName, areaName, pos1, pos2, pid)
 | 
			
		||||
		areas:save()
 | 
			
		||||
 | 
			
		||||
		minetest.chat_send_player(ownerName,
 | 
			
		||||
				"You have been granted control over area #"..
 | 
			
		||||
				id..". Type /list_areas to show your areas.")
 | 
			
		||||
		return true, "Area protected. ID: "..id
 | 
			
		||||
				S("You have been granted control over area #@1. "..
 | 
			
		||||
				"Type /list_areas to show your areas.", id))
 | 
			
		||||
		return true, S("Area protected. ID: @1", id)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("rename_area", {
 | 
			
		||||
	params = "<ID> <newName>",
 | 
			
		||||
	description = "Rename a area that you own",
 | 
			
		||||
	params = S("<ID>").." "..S("<newName>"),
 | 
			
		||||
	description = S("Rename an area that you own"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id, newName = param:match("^(%d+)%s(.+)$")
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help rename_area."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "rename_area")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		id = tonumber(id)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "That area doesn't exist."
 | 
			
		||||
			return false, S("That area doesn't exist.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:isAreaOwner(id, name) then
 | 
			
		||||
			return true, "You don't own that area."
 | 
			
		||||
			return true, S("You don't own that area.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		areas.areas[id].name = newName
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, "Area renamed."
 | 
			
		||||
		return true, S("Area renamed.")
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("find_areas", {
 | 
			
		||||
	params = "<regexp>",
 | 
			
		||||
	description = "Find areas using a Lua regular expression",
 | 
			
		||||
	description = S("Find areas using a Lua regular expression"),
 | 
			
		||||
	privs = areas.adminPrivs,
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		if param == "" then
 | 
			
		||||
			return false, "A regular expression is required."
 | 
			
		||||
			return false, S("A regular expression is required.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		-- Check expression for validity
 | 
			
		||||
@@ -154,7 +153,7 @@ minetest.register_chatcommand("find_areas", {
 | 
			
		||||
			("Test [1]: Player (0,0,0) (0,0,0)"):find(param)
 | 
			
		||||
		end
 | 
			
		||||
		if not pcall(testRegExp) then
 | 
			
		||||
			return false, "Invalid regular expression."
 | 
			
		||||
			return false, S("Invalid regular expression.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local matches = {}
 | 
			
		||||
@@ -167,14 +166,14 @@ minetest.register_chatcommand("find_areas", {
 | 
			
		||||
		if #matches > 0 then
 | 
			
		||||
			return true, table.concat(matches, "\n")
 | 
			
		||||
		else
 | 
			
		||||
			return true, "No matches found."
 | 
			
		||||
			return true, S("No matches found.")
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("list_areas", {
 | 
			
		||||
	description = "List your areas, or all areas if you are an admin.",
 | 
			
		||||
	description = S("List your areas, or all areas if you are an admin."),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local admin = minetest.check_player_privs(name, areas.adminPrivs)
 | 
			
		||||
		local areaStrings = {}
 | 
			
		||||
@@ -184,7 +183,7 @@ minetest.register_chatcommand("list_areas", {
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		if #areaStrings == 0 then
 | 
			
		||||
			return true, "No visible areas."
 | 
			
		||||
			return true, S("No visible areas.")
 | 
			
		||||
		end
 | 
			
		||||
		return true, table.concat(areaStrings, "\n")
 | 
			
		||||
	end
 | 
			
		||||
@@ -192,103 +191,103 @@ minetest.register_chatcommand("list_areas", {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("recursive_remove_areas", {
 | 
			
		||||
	params = "<id>",
 | 
			
		||||
	description = "Recursively remove areas using an id",
 | 
			
		||||
	params = S("<ID>"),
 | 
			
		||||
	description = S("Recursively remove areas using an ID"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = tonumber(param)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see"
 | 
			
		||||
					.." /help recursive_remove_areas"
 | 
			
		||||
			return false, S("Invalid usage, see"
 | 
			
		||||
					.." /help @1.", "recursive_remove_areas")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:isAreaOwner(id, name) then
 | 
			
		||||
			return false, "Area "..id.." does not exist or is"
 | 
			
		||||
					.." not owned by you."
 | 
			
		||||
			return false, S("Area @1 does not exist or is"
 | 
			
		||||
					.." not owned by you.", id)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		areas:remove(id, true)
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, "Removed area "..id.." and it's sub areas."
 | 
			
		||||
		return true, S("Removed area @1 and it's sub areas.", id)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("remove_area", {
 | 
			
		||||
	params = "<id>",
 | 
			
		||||
	description = "Remove an area using an id",
 | 
			
		||||
	params = S("<ID>"),
 | 
			
		||||
	description = S("Remove an area using an ID"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = tonumber(param)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help remove_area"
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "remove_area")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:isAreaOwner(id, name) then
 | 
			
		||||
			return false, "Area "..id.." does not exist or"
 | 
			
		||||
					.." is not owned by you."
 | 
			
		||||
			return false, S("Area @1 does not exist or"
 | 
			
		||||
					.." is not owned by you.", id)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		areas:remove(id)
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, "Removed area "..id
 | 
			
		||||
		return true, S("Removed area @1", id)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("change_owner", {
 | 
			
		||||
	params = "<ID> <NewOwner>",
 | 
			
		||||
	description = "Change the owner of an area using it's ID",
 | 
			
		||||
	params = S("<ID>").." "..S("<NewOwner>"),
 | 
			
		||||
	description = S("Change the owner of an area using its ID"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id, newOwner = param:match("^(%d+)%s(%S+)$")
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see"
 | 
			
		||||
					.." /help change_owner."
 | 
			
		||||
			return false, S("Invalid usage, see"
 | 
			
		||||
					.." /help @1.", "change_owner")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:player_exists(newOwner) then
 | 
			
		||||
			return false, "The player \""..newOwner
 | 
			
		||||
					.."\" does not exist."
 | 
			
		||||
			return false, S("The player \"@1\" does not exist.", newOwner)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		id = tonumber(id)
 | 
			
		||||
		if not areas:isAreaOwner(id, name) then
 | 
			
		||||
			return false, "Area "..id.." does not exist"
 | 
			
		||||
					.." or is not owned by you."
 | 
			
		||||
			return false, S("Area @1 does not exist"
 | 
			
		||||
					.." or is not owned by you.", id)
 | 
			
		||||
		end
 | 
			
		||||
		areas.areas[id].owner = newOwner
 | 
			
		||||
		areas:save()
 | 
			
		||||
		minetest.chat_send_player(newOwner,
 | 
			
		||||
			("%s has given you control over the area %q (ID %d).")
 | 
			
		||||
				:format(name, areas.areas[id].name, id))
 | 
			
		||||
		return true, "Owner changed."
 | 
			
		||||
			S("@1 has given you control over the area \"@2\" (ID @3).",
 | 
			
		||||
				name, areas.areas[id].name, id))
 | 
			
		||||
		return true, S("Owner changed.")
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_open", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
	description = "Toggle an area open (anyone can interact) or closed",
 | 
			
		||||
	params = S("<ID>"),
 | 
			
		||||
	description = S("Toggle an area open (anyone can interact) or closed"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = tonumber(param)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help area_open."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "area_open")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:isAreaOwner(id, name) then
 | 
			
		||||
			return false, "Area "..id.." does not exist"
 | 
			
		||||
					.." or is not owned by you."
 | 
			
		||||
			return false, S("Area @1 does not exist"
 | 
			
		||||
					.." or is not owned by you.", id)
 | 
			
		||||
		end
 | 
			
		||||
		local open = not areas.areas[id].open
 | 
			
		||||
		-- Save false as nil to avoid inflating the DB.
 | 
			
		||||
		areas.areas[id].open = open or nil
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, ("Area %s."):format(open and "opened" or "closed")
 | 
			
		||||
		return true, open and S("Area opened.") or S("Area closed.")
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_openfarming", {
 | 
			
		||||
minetest.register_chatcommand(
 | 
			
		||||
	"area_openfarming", {
 | 
			
		||||
		params = "<ID>",
 | 
			
		||||
	description = "Toggle an area open (anyone can interact farming) or closed",
 | 
			
		||||
		description = "Toggle an area as open farming (anyone can harvest and plant) or closed",
 | 
			
		||||
		func = function(name, param)
 | 
			
		||||
			local id = tonumber(param)
 | 
			
		||||
			if not id then
 | 
			
		||||
@@ -299,45 +298,69 @@ minetest.register_chatcommand("area_openfarming", {
 | 
			
		||||
				return false, "Area "..id.." does not exist"
 | 
			
		||||
					.." or is not owned by you."
 | 
			
		||||
			end
 | 
			
		||||
		local openfarming = not areas.areas[id].openfarming
 | 
			
		||||
			local open = not areas.areas[id].openfarming
 | 
			
		||||
			-- Save false as nil to avoid inflating the DB.
 | 
			
		||||
		areas.areas[id].openfarming = openfarming or nil
 | 
			
		||||
			areas.areas[id].openfarming = open or nil
 | 
			
		||||
			areas:save()
 | 
			
		||||
		return true, ("Area %s to farming."):format(openfarming and "opened" or "closed")
 | 
			
		||||
			return true, ("Area %s to farming."):format(open and "opened" or "closed")
 | 
			
		||||
		end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
if areas.factions_available then
 | 
			
		||||
	minetest.register_chatcommand("area_faction_open", {
 | 
			
		||||
		params = S("<ID>"),
 | 
			
		||||
		description = S("Toggle an area open/closed for members in your faction."),
 | 
			
		||||
		func = function(name, param)
 | 
			
		||||
			local id = tonumber(param)
 | 
			
		||||
			if not id then
 | 
			
		||||
				return false, S("Invalid usage, see /help @1.", "area_faction_open")
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if not areas:isAreaOwner(id, name) then
 | 
			
		||||
				return false, S("Area @1 does not exist"
 | 
			
		||||
						.." or is not owned by you.", id)
 | 
			
		||||
			end
 | 
			
		||||
			local open = not areas.areas[id].faction_open
 | 
			
		||||
			-- Save false as nil to avoid inflating the DB.
 | 
			
		||||
			areas.areas[id].faction_open = open or nil
 | 
			
		||||
			areas:save()
 | 
			
		||||
			return true, open and S("Area opened for faction members.")
 | 
			
		||||
				or S("Area closed for faction members.")
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("move_area", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
	description = "Move (or resize) an area to the current positions.",
 | 
			
		||||
	params = S("<ID>"),
 | 
			
		||||
	description = S("Move (or resize) an area to the current positions."),
 | 
			
		||||
	privs = areas.adminPrivs,
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = tonumber(param)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help move_area."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "move_area")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local area = areas.areas[id]
 | 
			
		||||
		if not area then
 | 
			
		||||
			return false, "Area does not exist."
 | 
			
		||||
			return false, S("Area does not exist.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local pos1, pos2 = areas:getPos(name)
 | 
			
		||||
		if not pos1 then
 | 
			
		||||
			return false, "You need to select an area first."
 | 
			
		||||
			return false, S("You need to select an area first.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		areas:move(id, area, pos1, pos2)
 | 
			
		||||
		areas:save()
 | 
			
		||||
 | 
			
		||||
		return true, "Area successfully moved."
 | 
			
		||||
		return true, S("Area successfully moved.")
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_info", {
 | 
			
		||||
	description = "Get information about area configuration and usage.",
 | 
			
		||||
	description = S("Get information about area configuration and usage."),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local lines = {}
 | 
			
		||||
		local privs = minetest.get_player_privs(name)
 | 
			
		||||
@@ -359,27 +382,24 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
		local max_size = has_high_limit and
 | 
			
		||||
			size_limit_high or size_limit
 | 
			
		||||
 | 
			
		||||
		-- Privilege information
 | 
			
		||||
		local self_prot_line = ("Self protection is %sabled"):format(
 | 
			
		||||
				self_prot and "en" or "dis")
 | 
			
		||||
		if self_prot and prot_priv then
 | 
			
		||||
			self_prot_line = self_prot_line..
 | 
			
		||||
				(" %s have the neccessary privilege (%q).")
 | 
			
		||||
				:format(
 | 
			
		||||
					has_prot_priv and "and you" or
 | 
			
		||||
						"but you don't",
 | 
			
		||||
					prot_priv)
 | 
			
		||||
		else
 | 
			
		||||
			self_prot_line = self_prot_line.."."
 | 
			
		||||
		end
 | 
			
		||||
		-- Self protection information
 | 
			
		||||
		local self_prot_line = self_prot and S("Self protection is enabled.") or
 | 
			
		||||
					S("Self protection is disabled.")
 | 
			
		||||
		table.insert(lines, self_prot_line)
 | 
			
		||||
		-- Privilege information
 | 
			
		||||
		local priv_line = has_prot_priv and
 | 
			
		||||
					S("You have the necessary privilege (\"@1\").", prot_priv) or
 | 
			
		||||
					S("You don't have the necessary privilege (\"@1\").", prot_priv)
 | 
			
		||||
		table.insert(lines, priv_line)
 | 
			
		||||
		if privs.areas then
 | 
			
		||||
			table.insert(lines, "You are an area"..
 | 
			
		||||
				" administrator (\"areas\" privilege).")
 | 
			
		||||
			table.insert(lines, S("You are an area"..
 | 
			
		||||
				" administrator (\"areas\" privilege)."))
 | 
			
		||||
		elseif has_high_limit then
 | 
			
		||||
			table.insert(lines,
 | 
			
		||||
				"You have extended area protection"..
 | 
			
		||||
				" limits (\"areas_high_limit\" privilege).")
 | 
			
		||||
				S("You have extended area protection"..
 | 
			
		||||
					  " limits (\"areas_high_limit\" privilege)."))
 | 
			
		||||
		elseif privs.megabuilder then
 | 
			
		||||
			table.insert(lines, "You are a megabuilder (\"megabuilder\" privilege).")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		-- Area count
 | 
			
		||||
@@ -389,26 +409,23 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
				area_num = area_num + 1
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		local count_line = ("You have %d area%s"):format(
 | 
			
		||||
			area_num, area_num == 1 and "" or "s")
 | 
			
		||||
		if privs.areas then
 | 
			
		||||
			count_line = count_line..
 | 
			
		||||
				" and have no area protection limits."
 | 
			
		||||
		elseif can_prot then
 | 
			
		||||
			count_line = count_line..(", out of a maximum of %d.")
 | 
			
		||||
				:format(max_count)
 | 
			
		||||
		end
 | 
			
		||||
		table.insert(lines, count_line)
 | 
			
		||||
		table.insert(lines, S("You have @1 areas.", area_num))
 | 
			
		||||
 | 
			
		||||
		-- Area limit
 | 
			
		||||
		local area_limit_line = (privs.areas or privs.megabuilder) and
 | 
			
		||||
			S("Limit: no area count limit") or
 | 
			
		||||
			S("Limit: @1 areas", max_count)
 | 
			
		||||
		table.insert(lines, area_limit_line)
 | 
			
		||||
 | 
			
		||||
		-- Area size limits
 | 
			
		||||
		local function size_info(str, size)
 | 
			
		||||
			table.insert(lines, ("%s spanning up to %dx%dx%d.")
 | 
			
		||||
				:format(str, size.x, size.y, size.z))
 | 
			
		||||
			table.insert(lines, S("@1 spanning up to @2x@3x@4.",
 | 
			
		||||
				str, size.x, size.y, size.z))
 | 
			
		||||
		end
 | 
			
		||||
		local function priv_limit_info(priv, max_count, max_size)
 | 
			
		||||
			size_info(("Players with the %q privilege"..
 | 
			
		||||
				" can protect up to %d areas"):format(
 | 
			
		||||
					priv, max_count), max_size)
 | 
			
		||||
		local function priv_limit_info(lpriv, lmax_count, lmax_size)
 | 
			
		||||
			size_info(S("Players with the \"@1\" privilege"..
 | 
			
		||||
				" can protect up to @2 areas", lpriv, lmax_count),
 | 
			
		||||
				lmax_size)
 | 
			
		||||
		end
 | 
			
		||||
		if self_prot then
 | 
			
		||||
			if privs.areas then
 | 
			
		||||
@@ -416,8 +433,11 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
					limit, size_limit)
 | 
			
		||||
				priv_limit_info("areas_high_limit",
 | 
			
		||||
					limit_high, size_limit_high)
 | 
			
		||||
				table.insert(lines, "Players with the \"megabuilder\" privilege can protect unlimited areas in size and number.")
 | 
			
		||||
			elseif privs.megabuilder then
 | 
			
		||||
				table.insert(lines, "You can protect areas unlimited in size and number.")
 | 
			
		||||
			elseif has_prot_priv then
 | 
			
		||||
				size_info("You can protect areas", max_size)
 | 
			
		||||
				size_info(S("You can protect areas"), max_size)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
@@ -426,62 +446,26 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--MFF DEBUT crabman(17/09/2015 ) respawn player at in special area(event) if a spawn is set.
 | 
			
		||||
minetest.register_chatcommand("area_addspawn", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
minetest.register_chatcommand("areas_cleanup", {
 | 
			
		||||
	description = S("Removes all ownerless areas"),
 | 
			
		||||
	privs = areas.adminPrivs,
 | 
			
		||||
	description = "Define special spawn for area",
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = param:match("^(%d+)")
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help area_addspawn."
 | 
			
		||||
	func = function()
 | 
			
		||||
		local total, count = 0, 0
 | 
			
		||||
 | 
			
		||||
		local aareas = areas.areas
 | 
			
		||||
		for id, _ in pairs(aareas) do
 | 
			
		||||
			local owner = aareas[id].owner
 | 
			
		||||
 | 
			
		||||
			if not areas:player_exists(owner) then
 | 
			
		||||
				areas:remove(id)
 | 
			
		||||
				count = count + 1
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
		id = tonumber(id)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Error, Param id must be int."
 | 
			
		||||
			total = total + 1
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local player = minetest.get_player_by_name(name)
 | 
			
		||||
		if not player then
 | 
			
		||||
			return false, "Error, there is not player"
 | 
			
		||||
		end
 | 
			
		||||
		local pos = player:getpos()
 | 
			
		||||
		if not pos then
 | 
			
		||||
			return false, "Error, there is not pos."
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas.areas[id] then
 | 
			
		||||
			return false, "Area ".. id .." does not exist."
 | 
			
		||||
		end
 | 
			
		||||
		areas.areas[id].spawn = pos
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, "spawn of area ".. id .." defined."
 | 
			
		||||
 | 
			
		||||
		return true, "Total areas: " .. total .. ", Removed " ..
 | 
			
		||||
			count .. " areas. New count: " .. (total - count)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_delspawn", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
		privs = areas.adminPrivs,
 | 
			
		||||
	description = "Delete special spawn of area",
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = param:match("^(%d+)")
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help area_delspawn."
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		id = tonumber(id)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Error, Param id must be int."
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas.areas[id] then
 | 
			
		||||
			return false, "Area ".. id .." does not exist."
 | 
			
		||||
		end
 | 
			
		||||
		areas.areas[id].spawn = nil
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, "spawn of area ".. id .." deleted."
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
-- FIN
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										109
									
								
								hud.lua
									
									
									
									
									
								
							
							
						
						@@ -1,85 +1,70 @@
 | 
			
		||||
-- This is inspired by the landrush mod by Bremaweb
 | 
			
		||||
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
areas.hud = {}
 | 
			
		||||
areas.hud.refresh = 0
 | 
			
		||||
 | 
			
		||||
minetest.register_globalstep(function(dtime)
 | 
			
		||||
	areas.hud.refresh = areas.hud.refresh + dtime
 | 
			
		||||
	if areas.hud.refresh > areas.config["tick"] then
 | 
			
		||||
		areas.hud.refresh = 0
 | 
			
		||||
	else
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
local function tick()
 | 
			
		||||
	for _, player in pairs(minetest.get_connected_players()) do
 | 
			
		||||
		local name = player:get_player_name()
 | 
			
		||||
		local pos = vector.round(player:getpos())
 | 
			
		||||
		local area_text = "No area(s)\n\n"
 | 
			
		||||
		local area_owner_name = ""
 | 
			
		||||
		local mod_owner = 0
 | 
			
		||||
		local mod_open = 0
 | 
			
		||||
		local mod_farming = 0
 | 
			
		||||
		local area_name = ""
 | 
			
		||||
		local nb_areas = 0
 | 
			
		||||
		local pos = vector.round(player:get_pos())
 | 
			
		||||
		pos = vector.apply(pos, function(p)
 | 
			
		||||
			return math.max(math.min(p, 2147483), -2147483)
 | 
			
		||||
		end)
 | 
			
		||||
		local areaStrings = {}
 | 
			
		||||
 | 
			
		||||
		for id, area in pairs(areas:getAreasAtPos(pos)) do
 | 
			
		||||
			nb_areas = nb_areas+1
 | 
			
		||||
			if areas:isAreaOwner(id, name) then
 | 
			
		||||
				mod_owner = 1
 | 
			
		||||
			local faction_info = area.faction_open and areas.factions_available and
 | 
			
		||||
					factions.get_player_faction(area.owner)
 | 
			
		||||
			area.faction_open = faction_info
 | 
			
		||||
			table.insert(areaStrings, ("%s [%u] (%s%s%s)")
 | 
			
		||||
					:format(area.name, id, area.owner,
 | 
			
		||||
					area.open and S(":open") or area.openfarming and ":openfarming" or "",
 | 
			
		||||
					faction_info and ":"..faction_info or ""))
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
			if area.open then
 | 
			
		||||
				mod_open = 1
 | 
			
		||||
			end
 | 
			
		||||
			if area.openfarming then
 | 
			
		||||
				mod_farming = 1
 | 
			
		||||
		for i, area in pairs(areas:getExternalHudEntries(pos)) do
 | 
			
		||||
			local str = ""
 | 
			
		||||
			if area.name then str = area.name .. " " end
 | 
			
		||||
			if area.id then str = str.."["..area.id.."] " end
 | 
			
		||||
			if area.owner then str = str.."("..area.owner..")" end
 | 
			
		||||
			table.insert(areaStrings, str)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
			if not area.parent then
 | 
			
		||||
				area_owner_name = area.owner
 | 
			
		||||
				area_name = area.name
 | 
			
		||||
		local areaString = S("Areas:")
 | 
			
		||||
		if #areaStrings > 0 then
 | 
			
		||||
			areaString = areaString.."\n"..
 | 
			
		||||
				table.concat(areaStrings, "\n")
 | 
			
		||||
		end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local icon = "areas_not_area.png"
 | 
			
		||||
		if nb_areas > 0 then
 | 
			
		||||
			local plural = ""
 | 
			
		||||
			if nb_areas > 1 then
 | 
			
		||||
				plural = "s"
 | 
			
		||||
			end
 | 
			
		||||
			area_text = ("%s\nOwner: %s\n%u area" .. plural):format(area_name, area_owner_name, nb_areas)
 | 
			
		||||
			icon = ("areas_%u_%u_%u.png"):format(mod_owner, mod_open, mod_farming)
 | 
			
		||||
		end
 | 
			
		||||
		if not areas.hud[name] then
 | 
			
		||||
			areas.hud[name] = {}
 | 
			
		||||
			areas.hud[name].icon = player:hud_add({
 | 
			
		||||
				hud_elem_type = "image",
 | 
			
		||||
				position = {x=0,y=1},
 | 
			
		||||
				scale = {x=1,y=1},
 | 
			
		||||
				offset = {x=26,y=-60},
 | 
			
		||||
				text = icon,
 | 
			
		||||
			})
 | 
			
		||||
 | 
			
		||||
			areas.hud[name].areas_id = player:hud_add({
 | 
			
		||||
		local hud = areas.hud[name]
 | 
			
		||||
		if not hud then
 | 
			
		||||
			hud = {}
 | 
			
		||||
			areas.hud[name] = hud
 | 
			
		||||
			hud.areasId = player:hud_add({
 | 
			
		||||
				hud_elem_type = "text",
 | 
			
		||||
				name = "Areas",
 | 
			
		||||
				number = 0xFFFFFF,
 | 
			
		||||
				position = {x=0, y=1},
 | 
			
		||||
				offset = {x=48, y=-40},
 | 
			
		||||
				text = area_text,
 | 
			
		||||
				scale = {x=1, y=1},
 | 
			
		||||
				offset = {x=8, y=-8},
 | 
			
		||||
				text = areaString,
 | 
			
		||||
				scale = {x=200, y=60},
 | 
			
		||||
				alignment = {x=1, y=-1},
 | 
			
		||||
			})
 | 
			
		||||
			areas.hud[name].old_area_text = area_text
 | 
			
		||||
			areas.hud[name].old_icon = icon
 | 
			
		||||
		else
 | 
			
		||||
			if areas.hud[name].old_area_text ~= area_text then
 | 
			
		||||
				player:hud_change(areas.hud[name].areas_id, "text", area_text)
 | 
			
		||||
				areas.hud[name].old_area_text = area_text
 | 
			
		||||
			end
 | 
			
		||||
			if areas.hud[name].old_icon ~= icon then
 | 
			
		||||
				player:hud_change(areas.hud[name].icon, "text", icon)
 | 
			
		||||
				areas.hud[name].old_icon = icon
 | 
			
		||||
			hud.oldAreas = areaString
 | 
			
		||||
			return
 | 
			
		||||
		elseif hud.oldAreas ~= areaString then
 | 
			
		||||
			player:hud_change(hud.areasId, "text", areaString)
 | 
			
		||||
			hud.oldAreas = areaString
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	end
 | 
			
		||||
	minetest.after(1.5, tick)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
tick()
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
minetest.register_on_leaveplayer(function(player)
 | 
			
		||||
	areas.hud[player:get_player_name()] = nil
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										11
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						@@ -4,6 +4,8 @@
 | 
			
		||||
 | 
			
		||||
areas = {}
 | 
			
		||||
 | 
			
		||||
areas.factions_available = minetest.global_exists("factions")
 | 
			
		||||
 | 
			
		||||
areas.adminPrivs = {areas=true}
 | 
			
		||||
areas.startTime = os.clock()
 | 
			
		||||
 | 
			
		||||
@@ -23,7 +25,11 @@ minetest.register_privilege("areas", {
 | 
			
		||||
	description = "Can administer areas."
 | 
			
		||||
})
 | 
			
		||||
minetest.register_privilege("areas_high_limit", {
 | 
			
		||||
	description = "Can can more, bigger areas."
 | 
			
		||||
	description = "Can protect more, bigger areas."
 | 
			
		||||
})
 | 
			
		||||
-- Mega_builder privilege -- MFF
 | 
			
		||||
minetest.register_privilege("megabuilder", {
 | 
			
		||||
	description = "Can protect an infinite amount of areas."
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
if not minetest.registered_privileges[areas.config.self_protection_privilege] then
 | 
			
		||||
@@ -32,8 +38,7 @@ if not minetest.registered_privileges[areas.config.self_protection_privilege] th
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.setting_getbool("log_mods") then
 | 
			
		||||
if minetest.settings:get_bool("log_mods") then
 | 
			
		||||
	local diffTime = os.clock() - areas.startTime
 | 
			
		||||
	minetest.log("action", "areas loaded in "..diffTime.."s.")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +1,4 @@
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
 | 
			
		||||
local old_is_protected = minetest.is_protected
 | 
			
		||||
function minetest.is_protected(pos, name)
 | 
			
		||||
@@ -11,9 +12,8 @@ minetest.register_on_protection_violation(function(pos, name)
 | 
			
		||||
	if not areas:canInteract(pos, name) then
 | 
			
		||||
		local owners = areas:getNodeOwners(pos)
 | 
			
		||||
		minetest.chat_send_player(name,
 | 
			
		||||
			("%s is protected by %s."):format(
 | 
			
		||||
			S("@1 is protected by @2.",
 | 
			
		||||
				minetest.pos_to_string(pos),
 | 
			
		||||
				table.concat(owners, ", ")))
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										73
									
								
								internal.lua
									
									
									
									
									
								
							
							
						
						@@ -1,23 +1,29 @@
 | 
			
		||||
-- Mega_builder privilege
 | 
			
		||||
minetest.register_privilege("megabuilder","Can protect an infinite amount of areas.")
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
 | 
			
		||||
function areas:player_exists(name)
 | 
			
		||||
	return minetest.get_auth_handler().get_auth(name) ~= nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local safe_file_write = minetest.safe_file_write
 | 
			
		||||
if safe_file_write == nil then
 | 
			
		||||
	function safe_file_write(path, content)
 | 
			
		||||
		local file, err = io.open(path, "w")
 | 
			
		||||
		if err then
 | 
			
		||||
			return err
 | 
			
		||||
		end
 | 
			
		||||
		file:write(content)
 | 
			
		||||
		file:close()
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Save the areas table to a file
 | 
			
		||||
function areas:save()
 | 
			
		||||
	local datastr = minetest.serialize(self.areas)
 | 
			
		||||
	local datastr = minetest.write_json(self.areas)
 | 
			
		||||
	if not datastr then
 | 
			
		||||
		minetest.log("error", "[areas] Failed to serialize area data!")
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local file, err = io.open(self.config.filename, "w")
 | 
			
		||||
	if err then
 | 
			
		||||
		return err
 | 
			
		||||
	end
 | 
			
		||||
	file:write(datastr)
 | 
			
		||||
	file:close()
 | 
			
		||||
	return safe_file_write(self.config.filename, datastr)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Load the areas table from the save file
 | 
			
		||||
@@ -27,10 +33,19 @@ function areas:load()
 | 
			
		||||
		self.areas = self.areas or {}
 | 
			
		||||
		return err
 | 
			
		||||
	end
 | 
			
		||||
	self.areas = minetest.deserialize(file:read("*a"))
 | 
			
		||||
	local data = file:read("*a")
 | 
			
		||||
	if data:sub(1, 1) == "[" then
 | 
			
		||||
		self.areas, err = minetest.parse_json(data)
 | 
			
		||||
	else
 | 
			
		||||
		self.areas, err = minetest.deserialize(data)
 | 
			
		||||
	end
 | 
			
		||||
	if type(self.areas) ~= "table" then
 | 
			
		||||
		self.areas = {}
 | 
			
		||||
	end
 | 
			
		||||
	if err and #data > 10 then
 | 
			
		||||
		minetest.log("error", "[areas] Failed to load area data: " ..
 | 
			
		||||
			tostring(err))
 | 
			
		||||
	end
 | 
			
		||||
	file:close()
 | 
			
		||||
	self:populateStore()
 | 
			
		||||
end
 | 
			
		||||
@@ -88,6 +103,11 @@ function areas:add(owner, name, pos1, pos2, parent)
 | 
			
		||||
		owner = owner,
 | 
			
		||||
		parent = parent
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	for i=1, #areas.registered_on_adds do
 | 
			
		||||
		areas.registered_on_adds[i](id, self.areas[id])
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Add to AreaStore
 | 
			
		||||
	if self.store then
 | 
			
		||||
		local sid = self.store:insert_area(pos1, pos2, tostring(id))
 | 
			
		||||
@@ -120,6 +140,10 @@ function areas:remove(id, recurse)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for i=1, #areas.registered_on_removes do
 | 
			
		||||
		areas.registered_on_removes[i](id)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Remove main entry
 | 
			
		||||
	self.areas[id] = nil
 | 
			
		||||
 | 
			
		||||
@@ -135,6 +159,10 @@ function areas:move(id, area, pos1, pos2)
 | 
			
		||||
	area.pos1 = pos1
 | 
			
		||||
	area.pos2 = pos2
 | 
			
		||||
 | 
			
		||||
	for i=1, #areas.registered_on_moves do
 | 
			
		||||
		areas.registered_on_moves[i](id, area, pos1, pos2)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if self.store then
 | 
			
		||||
		self.store:remove_area(areas.store_ids[id])
 | 
			
		||||
		local sid = self.store:insert_area(pos1, pos2, tostring(id))
 | 
			
		||||
@@ -193,13 +221,12 @@ function areas:canPlayerAddArea(pos1, pos2, name)
 | 
			
		||||
	-- and if the area is too big.
 | 
			
		||||
	if not self.config.self_protection or
 | 
			
		||||
			not privs[areas.config.self_protection_privilege] then
 | 
			
		||||
		return false, "Self protection is disabled or you do not have"
 | 
			
		||||
				.." the necessary privilege."
 | 
			
		||||
		return false, S("Self protection is disabled or you do not have"
 | 
			
		||||
				.." the necessary privilege.")
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- MFF: megabuilders skip checks on size and number of areas.
 | 
			
		||||
	if not privs["megabuilder"] then
 | 
			
		||||
		-- Check size
 | 
			
		||||
	-- MFF: megabuilders skip checks on size and number of areas
 | 
			
		||||
	if not privs.megabuilder then
 | 
			
		||||
		local max_size = privs.areas_high_limit and
 | 
			
		||||
			self.config.self_protection_max_size_high or
 | 
			
		||||
			self.config.self_protection_max_size
 | 
			
		||||
@@ -207,7 +234,8 @@ function areas:canPlayerAddArea(pos1, pos2, name)
 | 
			
		||||
			(pos2.x - pos1.x) > max_size.x or
 | 
			
		||||
			(pos2.y - pos1.y) > max_size.y or
 | 
			
		||||
			(pos2.z - pos1.z) > max_size.z then
 | 
			
		||||
			return false, "Area is too big."
 | 
			
		||||
				return false, S("Area is too big.")
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
		-- Check number of areas the user has and make sure it not above the max
 | 
			
		||||
@@ -221,19 +249,17 @@ function areas:canPlayerAddArea(pos1, pos2, name)
 | 
			
		||||
			self.config.self_protection_max_areas_high or
 | 
			
		||||
			self.config.self_protection_max_areas
 | 
			
		||||
	if count >= max_areas then
 | 
			
		||||
			return false, "You have reached the maximum amount of"
 | 
			
		||||
					.." areas that you are allowed to  protect."
 | 
			
		||||
		end
 | 
			
		||||
		return false, S("You have reached the maximum amount of"
 | 
			
		||||
				.." areas that you are allowed to protect.")
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Check intersecting areas
 | 
			
		||||
	local can, id = self:canMakeArea(pos1, pos2, name)  --MFF crabman(25/02/2016) fix areas in areas
 | 
			
		||||
	local can, id = self:canInteractInArea(pos1, pos2, name)
 | 
			
		||||
	if not can then
 | 
			
		||||
		local area = self.areas[id]
 | 
			
		||||
		return false, ("The area intersects with %s [%u] (%s).")
 | 
			
		||||
				:format(area.name, id, area.owner)
 | 
			
		||||
		return false, S("The area intersects with @1 [@2] (@3).",
 | 
			
		||||
				area.name, id, area.owner)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -288,4 +314,3 @@ function areas:isAreaOwner(id, name)
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										56
									
								
								legacy.lua
									
									
									
									
									
								
							
							
						
						@@ -1,25 +1,26 @@
 | 
			
		||||
-- This file contains functions to convert from
 | 
			
		||||
-- the old areas format and other compatability code.
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("legacy_load_areas", {
 | 
			
		||||
	params = "<version>",
 | 
			
		||||
	description = "Loads, converts, and saves the areas from"
 | 
			
		||||
		.." a legacy save file.",
 | 
			
		||||
	params = S("<version>"),
 | 
			
		||||
	description = S("Loads, converts, and saves the areas from"
 | 
			
		||||
		.." a legacy save file."),
 | 
			
		||||
	privs = {areas=true, server=true},
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		minetest.chat_send_player(name, "Converting areas...")
 | 
			
		||||
		minetest.chat_send_player(name, S("Converting areas…"))
 | 
			
		||||
		local version = tonumber(param)
 | 
			
		||||
		if version == 0 then
 | 
			
		||||
			err = areas:node_ownership_load()
 | 
			
		||||
			local err = areas:node_ownership_load()
 | 
			
		||||
			if err then
 | 
			
		||||
				minetest.chat_send_player(name, "Error loading legacy file: "..err)
 | 
			
		||||
				minetest.chat_send_player(name, S("Error loading legacy file: @1", err))
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			minetest.chat_send_player(name, "Invalid version number. (0 allowed)")
 | 
			
		||||
			minetest.chat_send_player(name, S("Invalid version number. (0 allowed)"))
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		minetest.chat_send_player(name, "Legacy file loaded.")
 | 
			
		||||
		minetest.chat_send_player(name, S("Legacy file loaded."))
 | 
			
		||||
 | 
			
		||||
		for k, area in pairs(areas.areas) do
 | 
			
		||||
			-- New position format
 | 
			
		||||
@@ -34,20 +35,21 @@ minetest.register_chatcommand("legacy_load_areas", {
 | 
			
		||||
			areas:sortPos(area.pos1, area.pos2)
 | 
			
		||||
 | 
			
		||||
			-- Add name
 | 
			
		||||
			area.name = "unnamed"
 | 
			
		||||
			area.name = S("unnamed")
 | 
			
		||||
 | 
			
		||||
			-- Remove ID
 | 
			
		||||
			area.id = nil
 | 
			
		||||
		end
 | 
			
		||||
		minetest.chat_send_player(name, "Table format updated.")
 | 
			
		||||
		minetest.chat_send_player(name, S("Table format updated."))
 | 
			
		||||
 | 
			
		||||
		areas:save()
 | 
			
		||||
		minetest.chat_send_player(name, "Converted areas saved. Done.")
 | 
			
		||||
		minetest.chat_send_player(name, S("Converted areas saved. Done."))
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
function areas:node_ownership_load()
 | 
			
		||||
	local filename = minetest.get_worldpath().."/owners.tbl"
 | 
			
		||||
	local tables, err
 | 
			
		||||
	tables, err = loadfile(filename)
 | 
			
		||||
	if err then
 | 
			
		||||
		return err
 | 
			
		||||
@@ -104,35 +106,3 @@ function areas.hasOwner(pos)
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
IsPlayerNodeOwner = areas.isNodeOwner
 | 
			
		||||
GetNodeOwnerName  = areas.getNodeOwnerName
 | 
			
		||||
HasOwner          = areas.hasOwner
 | 
			
		||||
 | 
			
		||||
-- This is entirely untested and may break in strange and new ways.
 | 
			
		||||
if areas.config.legacy_table then
 | 
			
		||||
	owner_defs = setmetatable({}, {
 | 
			
		||||
		__index = function(table, key)
 | 
			
		||||
			local a = rawget(areas.areas, key)
 | 
			
		||||
			if not a then return a end
 | 
			
		||||
			local b = {}
 | 
			
		||||
			for k, v in pairs(a) do b[k] = v end
 | 
			
		||||
			b.x1, b.y1, b.z1 = b.pos1.x, b.pos1.y, b.pos1.z
 | 
			
		||||
			b.x2, b.y1, b.z2 = b.pos2.x, b.pos2.y, b.pos2.z
 | 
			
		||||
			b.pos1, b.pos2 = nil, nil
 | 
			
		||||
			b.id = key
 | 
			
		||||
			return b
 | 
			
		||||
		end,
 | 
			
		||||
		__newindex = function(table, key, value)
 | 
			
		||||
			local a = value
 | 
			
		||||
			a.pos1, a.pos2 = {x=a.x1, y=a.y1, z=a.z1},
 | 
			
		||||
					{x=a.x2, y=a.y2, z=a.z2}
 | 
			
		||||
			a.x1, a.y1, a.z1, a.x2, a.y2, a.z2 =
 | 
			
		||||
				nil, nil, nil, nil, nil, nil
 | 
			
		||||
			a.name = a.name or "unnamed"
 | 
			
		||||
			a.id = nil
 | 
			
		||||
			return rawset(areas.areas, key, a)
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										125
									
								
								locale/areas.fr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,125 @@
 | 
			
		||||
# textdomain: areas
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
 | 
			
		||||
<AreaName>=<NomZone>
 | 
			
		||||
<NewOwner>=<NouveauPropriétaire>
 | 
			
		||||
<ParentID>=<IDZonePrincipale>
 | 
			
		||||
<PlayerName>=<NomJoueur>
 | 
			
		||||
<newName>=<NouveauNom>
 | 
			
		||||
@1 has given you control over the area "@2" (ID @3).=@1 vous a donné le contrôle de la zone "@2" (ID @3).
 | 
			
		||||
@1 spanning up to @2x@3x@4.=@1 s’étendant jusqu’à @2x@3x@4.
 | 
			
		||||
A regular expression is required.=Une expression régulière est requise.
 | 
			
		||||
Area @1 does not exist or is not owned by you.=La zone @1 n’existe pas ou ne vous appartient pas.
 | 
			
		||||
Area closed for faction members.=Zone fermée aux membres de la faction.
 | 
			
		||||
Area closed.=Zone fermée.
 | 
			
		||||
Area does not exist.=La zone n’existe pas.
 | 
			
		||||
Area opened for faction members.=Zone ouverte aux membres de la faction.
 | 
			
		||||
Area opened.=Zone ouverte.
 | 
			
		||||
Area protected. ID: @1=Zone protégée. ID : @1
 | 
			
		||||
Area renamed.=Zone renommée.
 | 
			
		||||
Area successfully moved.=Zone déplacée avec succès.
 | 
			
		||||
Change the owner of an area using its ID=Change le propriétaire d’une zone en utilisant son ID.
 | 
			
		||||
Find areas using a Lua regular expression=Trouve les zones en utilisant une expression régulière Lua.
 | 
			
		||||
Get information about area configuration and usage.=Obtient des informations sur la configuration des zones et l’utilisation des zones.
 | 
			
		||||
 | 
			
		||||
Give a player access to a sub-area beetween two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Donne au joueur accès aux sous-zones entre deux positions qui ont déjà été protégées ; utilisez set_owner si vous ne voulez pas que la zone pricipale soit définie.
 | 
			
		||||
 | 
			
		||||
Invalid regular expression.=Expression régulière invalide.
 | 
			
		||||
Limit: @1 areas=Limite: @1 zones.
 | 
			
		||||
Limit: no area count limit=Limite: pas de limite de nombre de zones.
 | 
			
		||||
List your areas, or all areas if you are an admin.=Liste vos zones, ou toutes les zones si vous êtes administrateur.
 | 
			
		||||
Move (or resize) an area to the current positions.=Déplace (ou redimensionne) une zone aux positions actuelles.
 | 
			
		||||
No matches found.=Aucun résultat.
 | 
			
		||||
No visible areas.=Pas de zone visible.
 | 
			
		||||
Owner changed.=Propriétaire changé.
 | 
			
		||||
Players with the "@1" privilege can protect up to @2 areas=Les joueurs avec le privilège "@1" peuvent protéger jusqu’à @2 zones
 | 
			
		||||
 | 
			
		||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Protège une zone entre deux positions et donne à un joueur accès à cette zone sans définir la zone principale de cette zone ni aucune zone existante.
 | 
			
		||||
 | 
			
		||||
Protect your own area=Protège votre zone.
 | 
			
		||||
Recursively remove areas using an ID=Supprime les zones récursivement en utilisant un ID.
 | 
			
		||||
Remove an area using an ID=Supprime une zone en utilisant son ID.
 | 
			
		||||
Removed area @1=Zone @1 supprimée.
 | 
			
		||||
Removed area @1 and it's sub areas.=Zone @1 et ses sous-zones supprimées.
 | 
			
		||||
Rename an area that you own=Renomme une zone qui vous appartient.
 | 
			
		||||
Self protection is disabled.=L’autoprotection est désactivée.
 | 
			
		||||
Self protection is enabled.=L’autoprotection est activée.
 | 
			
		||||
That area doesn't exist.=La zone n’existe pas.
 | 
			
		||||
The player "@1" does not exist.=Le joueur "@1" n’existe pas.
 | 
			
		||||
Toggle an area open (anyone can interact) or closed=Bascule entre zone ouverte (tout le monde peut intéragir) ou fermée.
 | 
			
		||||
Toggle an area open/closed for members in your faction.=Bascule entre zone ouverte/fermée pour les membres de votre faction.
 | 
			
		||||
You are an area administrator ("areas" privilege).=Vous êtes un administrateur de zone (privilège "areas").
 | 
			
		||||
You can protect areas=Vous pouvez protéger des zones.
 | 
			
		||||
You can't protect that area.=Vous ne pouvez pas protéger cette zone.
 | 
			
		||||
You can't protect that area: @1=Vous ne pouvez pas protéger cette zone : @1.
 | 
			
		||||
You don't have the necessary privilege ("@1").=Vous n’avez pas le privilège nécessaire ("@1").
 | 
			
		||||
You don't own that area.=Vous ne possédez pas cette zone.
 | 
			
		||||
You have @1 areas.=Vous avez @1 zones.
 | 
			
		||||
 | 
			
		||||
You have been granted control over area #@1. Type /list_areas to show your areas.=Vous avez reçu l’autorisation de contrôler la zone #@1.
 | 
			
		||||
 | 
			
		||||
You have extended area protection limits ("areas_high_limit" privilege).=Votre limite de protection de zones est étendue (privilège "areas_high_limit").
 | 
			
		||||
 | 
			
		||||
You have the necessary privilege ("@1").=Vous avez le privilège nécessaire ("@1").
 | 
			
		||||
You need to select an area first.=Vous devez sélectionner une zone d’abord.
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<ID>=<ID>
 | 
			
		||||
Invalid usage, see /help @1.=Utilisation incorrecte, voir /help @1.
 | 
			
		||||
 | 
			
		||||
### hud.lua ###
 | 
			
		||||
 | 
			
		||||
:open= : ouverte
 | 
			
		||||
Areas:=Zones :
 | 
			
		||||
 | 
			
		||||
### interact.lua ###
 | 
			
		||||
 | 
			
		||||
@1 is protected by @2.=@1 est protégée par @2.
 | 
			
		||||
 | 
			
		||||
### internal.lua ###
 | 
			
		||||
 | 
			
		||||
Area is too big.=La zone est trop grande.
 | 
			
		||||
 | 
			
		||||
Self protection is disabled or you do not have the necessary privilege.=L’autoprotection est désactivée ou vous n’avez pas le privilège nécessaire.
 | 
			
		||||
 | 
			
		||||
The area intersects with @1 [@2] (@3).=La zone a une intersection avec @1 [@2] (@3).
 | 
			
		||||
 | 
			
		||||
You have reached the maximum amount of areas that you are allowed to protect.=Vous avez atteint le nombre maximum de zones que vous êtes autorisé à protéger.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### legacy.lua ###
 | 
			
		||||
 | 
			
		||||
<version>=<version>
 | 
			
		||||
Converted areas saved. Done.=Zones converties sauvegardées. Fait.
 | 
			
		||||
Converting areas…=Conversion des zones…
 | 
			
		||||
Error loading legacy file: @1=Erreur lors du chargement du fichier : @1
 | 
			
		||||
Invalid version number. (0 allowed)=Numéro de version invalide. (0 autorisé)
 | 
			
		||||
Legacy file loaded.=Fichier obsolète chargé.
 | 
			
		||||
 | 
			
		||||
Loads, converts, and saves the areas from a legacy save file.=Charge, fait la conversion et sauvegarde les zones depuis un fichier de sauvegarde obsolète.
 | 
			
		||||
 | 
			
		||||
Table format updated.=Format de tableau mis à jour.
 | 
			
		||||
unnamed=Non nommé
 | 
			
		||||
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<not set>=<no définie>
 | 
			
		||||
Area @1 selected.=Zone @1 sélectionnée.
 | 
			
		||||
Area position @1 set to @2=Position @1 de la zone définie à @2.
 | 
			
		||||
Position @1 set to @2=Position @1 définie à @2.
 | 
			
		||||
Position @1: =Position @1 :
 | 
			
		||||
Select an area by ID.=Sélectionnez une zone par son ID.
 | 
			
		||||
Select position @1 by punching a node.=Sélectionnez une position en frappant un bloc.
 | 
			
		||||
Select positions by punching two nodes.=Sélectionnez une position en frappant deux blocs.
 | 
			
		||||
 | 
			
		||||
Set area protection region position @1 to your location or the one specified=Définit la position @1 de la région de protection de zone à votre position ou à celle spécifiée.
 | 
			
		||||
 | 
			
		||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=Définit la région de protection de zone, la position 1, ou la position 2 en frappant des blocs, ou en affichant la région.
 | 
			
		||||
 | 
			
		||||
The area @1 does not exist.=La zone @1 n’existe pas.
 | 
			
		||||
Unable to get position.=Impossible d’obtenir la position.
 | 
			
		||||
Unknown subcommand: @1=Sous-commande inconnue : @1
 | 
			
		||||
							
								
								
									
										125
									
								
								locale/areas.it.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,125 @@
 | 
			
		||||
# textdomain: areas
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
 | 
			
		||||
<AreaName>=<NomeArea>
 | 
			
		||||
<NewOwner>=<NuovoProprietario>
 | 
			
		||||
<ParentID>=<IDparent>
 | 
			
		||||
<PlayerName>=<NomeGiocatore>
 | 
			
		||||
<newName>=<nuovoNome>
 | 
			
		||||
@1 has given you control over the area "@2" (ID @3).=@1 ti ha dato il controllo sull'area "@2" (ID @3).
 | 
			
		||||
@1 spanning up to @2x@3x@4.=@1 si estende fino a @2x@3@4.
 | 
			
		||||
A regular expression is required.=È necessaria una espressione regolare.
 | 
			
		||||
Area @1 does not exist or is not owned by you.=L'area @1 non esiste o non è di tua proprietà.
 | 
			
		||||
Area closed for faction members.=Area chiusa per i membri della fazione.
 | 
			
		||||
Area closed.=Area chiusa.
 | 
			
		||||
Area does not exist.=L'area non esiste.
 | 
			
		||||
Area opened for faction members.=Area aperta per i membri della fazione.
 | 
			
		||||
Area opened.=Area aperta.
 | 
			
		||||
Area protected. ID: @1=Area protetta. ID: @1
 | 
			
		||||
Area renamed.=Area rinominata.
 | 
			
		||||
Area successfully moved.=Area spostata con successo.
 | 
			
		||||
Change the owner of an area using its ID=Cambia il proprietario di un'area usando il suo ID
 | 
			
		||||
Find areas using a Lua regular expression=Trova aree usando una espressione regolare Lua
 | 
			
		||||
Get information about area configuration and usage.=Ottieni informazioni sulla configurazione e l'uso delle aree.
 | 
			
		||||
 | 
			
		||||
Give a player access to a sub-area beetween two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Dai a un giocatore l'accesso a una sotto-area tra due posizioni che sono già state protette, usa set_owner se non vuoi che sia impostato il parent.
 | 
			
		||||
 | 
			
		||||
Invalid regular expression.=Espressione regolare non valida.
 | 
			
		||||
Limit: @1 areas=Limite: @1 aree
 | 
			
		||||
Limit: no area count limit=Limite: nessun limite al numero delle aree
 | 
			
		||||
List your areas, or all areas if you are an admin.=Elenca le tue aree, o tutte le aree se sei un amministratore.
 | 
			
		||||
Move (or resize) an area to the current positions.=Sposta (o ridimensiona) un'area alle posizioni attuali.
 | 
			
		||||
No matches found.=Nessuna corrispondenza trovata.
 | 
			
		||||
No visible areas.=Nessuna area visibile.
 | 
			
		||||
Owner changed.=Proprietario cambiato.
 | 
			
		||||
Players with the "@1" privilege can protect up to @2 areas=I giocatori col privilegio "@1" possono proteggere fino a @2 aree
 | 
			
		||||
 | 
			
		||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Proteggi un'area tra due posizioni e danne l'accesso a un giocatore senza impostare il parent dell'area a qualsiasi area esistente
 | 
			
		||||
 | 
			
		||||
Protect your own area=Proteggi la tua area
 | 
			
		||||
Recursively remove areas using an ID=Elimina ricorsivamente delle aree usando un ID
 | 
			
		||||
Remove an area using an ID=Elimina un'area usando un ID
 | 
			
		||||
Removed area @1=Eliminata l'area @1
 | 
			
		||||
Removed area @1 and it's sub areas.=Eliminata l'area @1 e le sue sotto-aree.
 | 
			
		||||
Rename an area that you own=Rinomina un'area che ti appartiene
 | 
			
		||||
Self protection is disabled.=L'auto-protezione è disattivata.
 | 
			
		||||
Self protection is enabled.=L'auto-protezione è attivata.
 | 
			
		||||
That area doesn't exist.=Quell'area non esiste.
 | 
			
		||||
The player "@1" does not exist.=Il giocatore "@1" non esiste.
 | 
			
		||||
Toggle an area open (anyone can interact) or closed=Apri o chiudi un'area (chiunque può interagirvi)
 | 
			
		||||
Toggle an area open/closed for members in your faction.=Apri o chiudi un'area per i membri della tua fazione.
 | 
			
		||||
You are an area administrator ("areas" privilege).=Sei un amministratore di aree (privilegio "areas")
 | 
			
		||||
You can protect areas=Puoi proteggere aree
 | 
			
		||||
You can't protect that area.=Non puoi proteggere quell'area.
 | 
			
		||||
You can't protect that area: @1=Non puoi proteggere quell'area: @1
 | 
			
		||||
You don't have the necessary privilege ("@1").=Non hai il privilegio necessario ("@1")
 | 
			
		||||
You don't own that area.=Non possiedi quell'area.
 | 
			
		||||
You have @1 areas.=Hai @1 aree.
 | 
			
		||||
 | 
			
		||||
You have been granted control over area #@1. Type /list_areas to show your areas.=Ti è stato concesso il controllo sull'area #@1. Digita /list_areas per mostrare le tue aree.
 | 
			
		||||
 | 
			
		||||
You have extended area protection limits ("areas_high_limit" privilege).=Hai limiti di protezione aree estesi (privilegio "areas_high_limit")
 | 
			
		||||
 | 
			
		||||
You have the necessary privilege ("@1").=Hai il privilegio necessario ("@1")
 | 
			
		||||
You need to select an area first.=Prima devi selezionare un'area.
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<ID>=<ID>
 | 
			
		||||
Invalid usage, see /help @1.=Utilizzo non valido, si veda /help @1.
 | 
			
		||||
 | 
			
		||||
### hud.lua ###
 | 
			
		||||
 | 
			
		||||
:open=:aperta
 | 
			
		||||
Areas:=Aree:
 | 
			
		||||
 | 
			
		||||
### interact.lua ###
 | 
			
		||||
 | 
			
		||||
@1 is protected by @2.=@1 è protetta da @2.
 | 
			
		||||
 | 
			
		||||
### internal.lua ###
 | 
			
		||||
 | 
			
		||||
Area is too big.=L'area è troppo grande.
 | 
			
		||||
 | 
			
		||||
Self protection is disabled or you do not have the necessary privilege.=L'auto-protezione è disattivata o non possiedi il privilegio necessario.
 | 
			
		||||
 | 
			
		||||
The area intersects with @1 [@2] (@3).=L'area interseca con @1 [@2] (@3).
 | 
			
		||||
 | 
			
		||||
You have reached the maximum amount of areas that you are allowed to protect.=Hai raggiunto il numero massimo di aree che ti è consentito proteggere.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### legacy.lua ###
 | 
			
		||||
 | 
			
		||||
<version>=<versione>
 | 
			
		||||
Converted areas saved. Done.=Aree convertite salvate. Fatto.
 | 
			
		||||
Converting areas…=Conversione delle aree...
 | 
			
		||||
Error loading legacy file: @1=Errore nel caricamento del file precedente: @1
 | 
			
		||||
Invalid version number. (0 allowed)=Numero di versione non valido. (0 permesso)
 | 
			
		||||
Legacy file loaded.=File precedente caricato.
 | 
			
		||||
 | 
			
		||||
Loads, converts, and saves the areas from a legacy save file.=Carica, converte e salva le aree da un file di salvataggio precedente.
 | 
			
		||||
 | 
			
		||||
Table format updated.=Aggiornato il formato della tabella.
 | 
			
		||||
unnamed=innominato
 | 
			
		||||
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<not set>=<non impostato>
 | 
			
		||||
Area @1 selected.=Area @1 selezionata.
 | 
			
		||||
Area position @1 set to @2=Posizione @1 dell'area impostata a @2
 | 
			
		||||
Position @1 set to @2=Posizione @1 impostata a @2
 | 
			
		||||
Position @1: =Posizione @1: 
 | 
			
		||||
Select an area by ID.=Scegli un'area tramite l'ID.
 | 
			
		||||
Select position @1 by punching a node.=Seleziona la posizione @1 colpendo un nodo.
 | 
			
		||||
Select positions by punching two nodes.=Seleziona le posizioni colpendo due nodi.
 | 
			
		||||
 | 
			
		||||
Set area protection region position @1 to your location or the one specified=Imposta la protezione area della posizione @1 della regione alla tua posizione o quella specificata
 | 
			
		||||
 | 
			
		||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=Imposta la protezione area della regione, posizione 1, o posizione 2, colpendo due nodi, o mostra la regione
 | 
			
		||||
 | 
			
		||||
The area @1 does not exist.=L'area @1 non esiste.
 | 
			
		||||
Unable to get position.=Impossibile ottenere la posizione.
 | 
			
		||||
Unknown subcommand: @1=Sotto-comando sconosciuto: @1
 | 
			
		||||
							
								
								
									
										127
									
								
								locale/template.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,127 @@
 | 
			
		||||
# textdomain: areas
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
 | 
			
		||||
<AreaName>=
 | 
			
		||||
<NewOwner>=
 | 
			
		||||
<ParentID>=
 | 
			
		||||
<PlayerName>=
 | 
			
		||||
<newName>=
 | 
			
		||||
@1 has given you control over the area "@2" (ID @3).=
 | 
			
		||||
@1 spanning up to @2x@3x@4.=
 | 
			
		||||
A regular expression is required.=
 | 
			
		||||
Area @1 does not exist or is not owned by you.=
 | 
			
		||||
Area closed for faction members.=
 | 
			
		||||
Area closed.=
 | 
			
		||||
Area does not exist.=
 | 
			
		||||
Area opened for faction members.=
 | 
			
		||||
Area opened.=
 | 
			
		||||
Area protected. ID: @1=
 | 
			
		||||
Area renamed.=
 | 
			
		||||
Area successfully moved.=
 | 
			
		||||
Change the owner of an area using its ID=
 | 
			
		||||
Find areas using a Lua regular expression=
 | 
			
		||||
Get information about area configuration and usage.=
 | 
			
		||||
 | 
			
		||||
Give a player access to a sub-area beetween two positions that have already been protected, Use set_owner if you don't want the parent to be set.=
 | 
			
		||||
 | 
			
		||||
Invalid regular expression.=
 | 
			
		||||
Limit: @1 areas=
 | 
			
		||||
Limit: no area count limit=
 | 
			
		||||
List your areas, or all areas if you are an admin.=
 | 
			
		||||
Move (or resize) an area to the current positions.=
 | 
			
		||||
No matches found.=
 | 
			
		||||
No visible areas.=
 | 
			
		||||
Owner changed.=
 | 
			
		||||
Players with the "@1" privilege can protect up to @2 areas=
 | 
			
		||||
 | 
			
		||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=
 | 
			
		||||
 | 
			
		||||
Protect your own area=
 | 
			
		||||
Recursively remove areas using an ID=
 | 
			
		||||
Remove an area using an ID=
 | 
			
		||||
Removed area @1=
 | 
			
		||||
Removed area @1 and it's sub areas.=
 | 
			
		||||
Rename an area that you own=
 | 
			
		||||
Self protection is disabled.=
 | 
			
		||||
Self protection is enabled.=
 | 
			
		||||
That area doesn't exist.=
 | 
			
		||||
The player "@1" does not exist.=
 | 
			
		||||
Toggle an area open (anyone can interact) or closed=
 | 
			
		||||
Toggle an area open/closed for members in your faction.=
 | 
			
		||||
You are an area administrator ("areas" privilege).=
 | 
			
		||||
You can protect areas=
 | 
			
		||||
You can't protect that area.=
 | 
			
		||||
You can't protect that area: @1=
 | 
			
		||||
You don't have the necessary privilege ("@1").=
 | 
			
		||||
You don't own that area.=
 | 
			
		||||
You have @1 areas.=
 | 
			
		||||
 | 
			
		||||
You have been granted control over area #@1. Type /list_areas to show your areas.=
 | 
			
		||||
 | 
			
		||||
You have extended area protection limits ("areas_high_limit" privilege).=
 | 
			
		||||
 | 
			
		||||
You have the necessary privilege ("@1").=
 | 
			
		||||
You need to select an area first.=
 | 
			
		||||
 | 
			
		||||
Removes all ownerless areas.=
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<ID>=
 | 
			
		||||
Invalid usage, see /help @1.=
 | 
			
		||||
 | 
			
		||||
### hud.lua ###
 | 
			
		||||
 | 
			
		||||
:open=
 | 
			
		||||
Areas:=
 | 
			
		||||
 | 
			
		||||
### interact.lua ###
 | 
			
		||||
 | 
			
		||||
@1 is protected by @2.=
 | 
			
		||||
 | 
			
		||||
### internal.lua ###
 | 
			
		||||
 | 
			
		||||
Area is too big.=
 | 
			
		||||
 | 
			
		||||
Self protection is disabled or you do not have the necessary privilege.=
 | 
			
		||||
 | 
			
		||||
The area intersects with @1 [@2] (@3).=
 | 
			
		||||
 | 
			
		||||
You have reached the maximum amount of areas that you are allowed to protect.=
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### legacy.lua ###
 | 
			
		||||
 | 
			
		||||
<version>=
 | 
			
		||||
Converted areas saved. Done.=
 | 
			
		||||
Converting areas…=
 | 
			
		||||
Error loading legacy file: @1=
 | 
			
		||||
Invalid version number. (0 allowed)=
 | 
			
		||||
Legacy file loaded.=
 | 
			
		||||
 | 
			
		||||
Loads, converts, and saves the areas from a legacy save file.=
 | 
			
		||||
 | 
			
		||||
Table format updated.=
 | 
			
		||||
unnamed=
 | 
			
		||||
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<not set>=
 | 
			
		||||
Area @1 selected.=
 | 
			
		||||
Area position @1 set to @2=
 | 
			
		||||
Position @1 set to @2=
 | 
			
		||||
Position @1: =
 | 
			
		||||
Select an area by ID.=
 | 
			
		||||
Select position @1 by punching a node.=
 | 
			
		||||
Select positions by punching two nodes.=
 | 
			
		||||
 | 
			
		||||
Set area protection region position @1 to your location or the one specified=
 | 
			
		||||
 | 
			
		||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=
 | 
			
		||||
 | 
			
		||||
The area @1 does not exist.=
 | 
			
		||||
Unable to get position.=
 | 
			
		||||
Unknown subcommand: @1=
 | 
			
		||||
							
								
								
									
										92
									
								
								pos.lua
									
									
									
									
									
								
							
							
						
						@@ -1,3 +1,4 @@
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
 | 
			
		||||
-- I could depend on WorldEdit for this, but you need to have the 'worldedit'
 | 
			
		||||
-- permission to use those commands and you don't have
 | 
			
		||||
@@ -11,31 +12,41 @@ areas.set_pos = {}
 | 
			
		||||
areas.pos1 = {}
 | 
			
		||||
areas.pos2 = {}
 | 
			
		||||
 | 
			
		||||
local LIMIT = 30992 -- this is due to MAPBLOCK_SIZE=16!
 | 
			
		||||
 | 
			
		||||
local function posLimit(pos)
 | 
			
		||||
	return {
 | 
			
		||||
		x = math.max(math.min(pos.x, LIMIT), -LIMIT),
 | 
			
		||||
		y = math.max(math.min(pos.y, LIMIT), -LIMIT),
 | 
			
		||||
		z = math.max(math.min(pos.z, LIMIT), -LIMIT)
 | 
			
		||||
	}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("select_area", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
	description = "Select a area by id.",
 | 
			
		||||
	params = S("<ID>"),
 | 
			
		||||
	description = S("Select an area by ID."),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = tonumber(param)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help select_area."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "select_area")
 | 
			
		||||
		end
 | 
			
		||||
		if not areas.areas[id] then
 | 
			
		||||
			return false, "The area "..id.." does not exist."
 | 
			
		||||
			return false, S("The area @1 does not exist.", id)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		areas:setPos1(name, areas.areas[id].pos1)
 | 
			
		||||
		areas:setPos2(name, areas.areas[id].pos2)
 | 
			
		||||
		return true, "Area "..id.." selected."
 | 
			
		||||
		return true, S("Area @1 selected.", id)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_pos1", {
 | 
			
		||||
	params = "[X Y Z|X,Y,Z]",
 | 
			
		||||
	description = "Set area protection region position 1 to your"
 | 
			
		||||
		.." location or the one specified",
 | 
			
		||||
	description = S("Set area protection region position @1 to your"
 | 
			
		||||
		.." location or the one specified", "1"),
 | 
			
		||||
	privs = {},
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local pos = nil
 | 
			
		||||
		local pos
 | 
			
		||||
		local found, _, x, y, z = param:find(
 | 
			
		||||
				"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
 | 
			
		||||
		if found then
 | 
			
		||||
@@ -43,26 +54,26 @@ minetest.register_chatcommand("area_pos1", {
 | 
			
		||||
		elseif param == "" then
 | 
			
		||||
			local player = minetest.get_player_by_name(name)
 | 
			
		||||
			if player then
 | 
			
		||||
				pos = player:getpos()
 | 
			
		||||
				pos = player:get_pos()
 | 
			
		||||
			else
 | 
			
		||||
				return false, "Unable to get position."
 | 
			
		||||
				return false, S("Unable to get position.")
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			return false, "Invalid usage, see /help area_pos1."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "area_pos1")
 | 
			
		||||
		end
 | 
			
		||||
		pos = vector.round(pos)
 | 
			
		||||
		pos = posLimit(vector.round(pos))
 | 
			
		||||
		areas:setPos1(name, pos)
 | 
			
		||||
		return true, "Area position 1 set to "
 | 
			
		||||
				..minetest.pos_to_string(pos)
 | 
			
		||||
		return true, S("Area position @1 set to @2", "1",
 | 
			
		||||
				minetest.pos_to_string(pos))
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_pos2", {
 | 
			
		||||
	params = "[X Y Z|X,Y,Z]",
 | 
			
		||||
	description = "Set area protection region position 2 to your"
 | 
			
		||||
		.." location or the one specified",
 | 
			
		||||
	description = S("Set area protection region position @1 to your"
 | 
			
		||||
		.." location or the one specified", "2"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local pos = nil
 | 
			
		||||
		local pos
 | 
			
		||||
		local found, _, x, y, z = param:find(
 | 
			
		||||
				"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
 | 
			
		||||
		if found then
 | 
			
		||||
@@ -70,50 +81,50 @@ minetest.register_chatcommand("area_pos2", {
 | 
			
		||||
		elseif param == "" then
 | 
			
		||||
			local player = minetest.get_player_by_name(name)
 | 
			
		||||
			if player then
 | 
			
		||||
				pos = player:getpos()
 | 
			
		||||
				pos = player:get_pos()
 | 
			
		||||
			else
 | 
			
		||||
				return false, "Unable to get position."
 | 
			
		||||
				return false, S("Unable to get position.")
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			return false, "Invalid usage, see /help area_pos2."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "area_pos2")
 | 
			
		||||
		end
 | 
			
		||||
		pos = vector.round(pos)
 | 
			
		||||
		pos = posLimit(vector.round(pos))
 | 
			
		||||
		areas:setPos2(name, pos)
 | 
			
		||||
		return true, "Area position 2 set to "
 | 
			
		||||
				..minetest.pos_to_string(pos)
 | 
			
		||||
		return true, S("Area position @1 set to @2", "2",
 | 
			
		||||
			minetest.pos_to_string(pos))
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_pos", {
 | 
			
		||||
	params = "set/set1/set2/get",
 | 
			
		||||
	description = "Set area protection region, position 1, or position 2"
 | 
			
		||||
		.." by punching nodes, or display the region",
 | 
			
		||||
	description = S("Set area protection region, position 1, or position 2"
 | 
			
		||||
		.." by punching nodes, or display the region"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		if param == "set" then -- Set both area positions
 | 
			
		||||
			areas.set_pos[name] = "pos1"
 | 
			
		||||
			return true, "Select positions by punching two nodes."
 | 
			
		||||
			return true, S("Select positions by punching two nodes.")
 | 
			
		||||
		elseif param == "set1" then -- Set area position 1
 | 
			
		||||
			areas.set_pos[name] = "pos1only"
 | 
			
		||||
			return true, "Select position 1 by punching a node."
 | 
			
		||||
			return true, S("Select position @1 by punching a node.", "1")
 | 
			
		||||
		elseif param == "set2" then -- Set area position 2
 | 
			
		||||
			areas.set_pos[name] = "pos2"
 | 
			
		||||
			return true, "Select position 2 by punching a node."
 | 
			
		||||
			return true, S("Select position @1 by punching a node.", "2")
 | 
			
		||||
		elseif param == "get" then -- Display current area positions
 | 
			
		||||
			local pos1str, pos2str = "Position 1: ", "Position 2: "
 | 
			
		||||
			local pos1str, pos2str = S("Position @1: ", "1"), S("Position @1: ", "2")
 | 
			
		||||
			if areas.pos1[name] then
 | 
			
		||||
				pos1str = pos1str..minetest.pos_to_string(areas.pos1[name])
 | 
			
		||||
			else
 | 
			
		||||
				pos1str = pos1str.."<not set>"
 | 
			
		||||
				pos1str = pos1str..S("<not set>")
 | 
			
		||||
			end
 | 
			
		||||
			if areas.pos2[name] then
 | 
			
		||||
				pos2str = pos2str..minetest.pos_to_string(areas.pos2[name])
 | 
			
		||||
			else
 | 
			
		||||
				pos2str = pos2str.."<not set>"
 | 
			
		||||
				pos2str = pos2str..S("<not set>")
 | 
			
		||||
			end
 | 
			
		||||
			return true, pos1str.."\n"..pos2str
 | 
			
		||||
		else
 | 
			
		||||
			return false, "Unknown subcommand: "..param
 | 
			
		||||
			return false, S("Unknown subcommand: @1", param)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
@@ -130,12 +141,12 @@ function areas:getPos(playerName)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function areas:setPos1(playerName, pos)
 | 
			
		||||
	areas.pos1[playerName] = pos
 | 
			
		||||
	areas.pos1[playerName] = posLimit(pos)
 | 
			
		||||
	areas.markPos1(playerName)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function areas:setPos2(playerName, pos)
 | 
			
		||||
	areas.pos2[playerName] = pos
 | 
			
		||||
	areas.pos2[playerName] = posLimit(pos)
 | 
			
		||||
	areas.markPos2(playerName)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -149,22 +160,22 @@ minetest.register_on_punchnode(function(pos, node, puncher)
 | 
			
		||||
			areas.markPos1(name)
 | 
			
		||||
			areas.set_pos[name] = "pos2"
 | 
			
		||||
			minetest.chat_send_player(name,
 | 
			
		||||
					"Position 1 set to "
 | 
			
		||||
					..minetest.pos_to_string(pos))
 | 
			
		||||
					S("Position @1 set to @2", "1",
 | 
			
		||||
					minetest.pos_to_string(pos)))
 | 
			
		||||
		elseif areas.set_pos[name] == "pos1only" then
 | 
			
		||||
			areas.pos1[name] = pos
 | 
			
		||||
			areas.markPos1(name)
 | 
			
		||||
			areas.set_pos[name] = nil
 | 
			
		||||
			minetest.chat_send_player(name,
 | 
			
		||||
					"Position 1 set to "
 | 
			
		||||
					..minetest.pos_to_string(pos))
 | 
			
		||||
					S("Position @1 set to @2", "1",
 | 
			
		||||
					minetest.pos_to_string(pos)))
 | 
			
		||||
		elseif areas.set_pos[name] == "pos2" then
 | 
			
		||||
			areas.pos2[name] = pos
 | 
			
		||||
			areas.markPos2(name)
 | 
			
		||||
			areas.set_pos[name] = nil
 | 
			
		||||
			minetest.chat_send_player(name,
 | 
			
		||||
					"Position 2 set to "
 | 
			
		||||
					..minetest.pos_to_string(pos))
 | 
			
		||||
					S("Position @1 set to @2", "2",
 | 
			
		||||
					minetest.pos_to_string(pos)))
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
@@ -252,4 +263,3 @@ minetest.register_entity("areas:pos2", {
 | 
			
		||||
		areas.marker2[name] = nil
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										48
									
								
								settings.lua
									
									
									
									
									
								
							
							
						
						@@ -2,42 +2,44 @@ local world_path = minetest.get_worldpath()
 | 
			
		||||
 | 
			
		||||
areas.config = {}
 | 
			
		||||
 | 
			
		||||
local function setting(tp, name, default)
 | 
			
		||||
local function setting(name, tp, default)
 | 
			
		||||
	local full_name = "areas." .. name
 | 
			
		||||
	local value
 | 
			
		||||
	if tp == "boolean" then
 | 
			
		||||
		value = minetest.setting_getbool(full_name)
 | 
			
		||||
	if tp == "bool" then
 | 
			
		||||
		value = minetest.settings:get_bool(full_name)
 | 
			
		||||
		default = value == nil and minetest.is_yes(default)
 | 
			
		||||
	elseif tp == "string" then
 | 
			
		||||
		value = minetest.setting_get(full_name)
 | 
			
		||||
	elseif tp == "position" then
 | 
			
		||||
		value = minetest.settings:get(full_name)
 | 
			
		||||
	elseif tp == "v3f" then
 | 
			
		||||
		value = minetest.setting_get_pos(full_name)
 | 
			
		||||
	elseif tp == "number" then
 | 
			
		||||
		value = tonumber(minetest.setting_get(full_name))
 | 
			
		||||
		default = value == nil and minetest.string_to_pos(default)
 | 
			
		||||
	elseif tp == "float" or tp == "int" then
 | 
			
		||||
		value = tonumber(minetest.settings:get(full_name))
 | 
			
		||||
		local v, other = default:match("^(%S+) (.+)")
 | 
			
		||||
		default = value == nil and tonumber(other and v or default)
 | 
			
		||||
	else
 | 
			
		||||
		error("Invalid setting type!")
 | 
			
		||||
		error("Cannot parse setting type " .. tp)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if value == nil then
 | 
			
		||||
		value = default
 | 
			
		||||
		assert(default ~= nil, "Cannot parse default for " .. full_name)
 | 
			
		||||
	end
 | 
			
		||||
	--print("add", name, default, value)
 | 
			
		||||
	areas.config[name] = value
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local file = io.open(areas.modpath .. "/settingtypes.txt", "r")
 | 
			
		||||
for line in file:lines() do
 | 
			
		||||
	local name, tp, value = line:match("^areas%.(%S+) %(.*%) (%S+) (.*)")
 | 
			
		||||
	if value then
 | 
			
		||||
		setting(name, tp, value)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
file:close()
 | 
			
		||||
 | 
			
		||||
--------------
 | 
			
		||||
-- Settings --
 | 
			
		||||
--------------
 | 
			
		||||
 | 
			
		||||
setting("string", "filename", world_path.."/areas.dat")
 | 
			
		||||
 | 
			
		||||
-- Allow players with a privilege create their own areas
 | 
			
		||||
-- within the maximum size and number.
 | 
			
		||||
setting("boolean",  "self_protection", false)
 | 
			
		||||
setting("string",   "self_protection_privilege", "interact")
 | 
			
		||||
setting("position", "self_protection_max_size",      {x=64,  y=128, z=64})
 | 
			
		||||
setting("number",   "self_protection_max_areas",      4)
 | 
			
		||||
-- For players with the areas_high_limit privilege.
 | 
			
		||||
setting("position", "self_protection_max_size_high", {x=512, y=512, z=512})
 | 
			
		||||
setting("number",   "self_protection_max_areas_high", 32)
 | 
			
		||||
 | 
			
		||||
-- legacy_table (owner_defs) compatibility.  Untested and has known issues.
 | 
			
		||||
setting("boolean", "legacy_table", false)
 | 
			
		||||
 | 
			
		||||
setting("filename", "string", world_path.."/areas.dat")
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										37
									
								
								settingtypes.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,37 @@
 | 
			
		||||
# This file is parsed in "settings.lua". Check regex first.
 | 
			
		||||
 | 
			
		||||
# Static paths do not work well with settings
 | 
			
		||||
#areas.filename (Configuration file path) string (world_path)/areas.dat
 | 
			
		||||
 | 
			
		||||
# Allow players with a privilege create their own areas using /protect
 | 
			
		||||
# within the specified size and amount limits.
 | 
			
		||||
areas.self_protection (Self protection) bool false
 | 
			
		||||
 | 
			
		||||
# Self protection: Privilege required to protect an area
 | 
			
		||||
areas.self_protection_privilege (Self protection: Required privs) string interact
 | 
			
		||||
 | 
			
		||||
# Refresh delay for the name displays in the HUD in seconds
 | 
			
		||||
areas.tick (HUD update delay) float 0.5 0 100
 | 
			
		||||
 | 
			
		||||
# Enable the legacy owner_defs metatable mode. Untested and possibly unstable
 | 
			
		||||
areas.legacy_table (Legacy owner_defs metatable) bool false
 | 
			
		||||
 | 
			
		||||
[Self protection (normal)]
 | 
			
		||||
 | 
			
		||||
# Self protection (normal): Maximal size of the protectable area
 | 
			
		||||
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
 | 
			
		||||
areas.self_protection_max_size (Maximal area size) v3f (64, 128, 64)
 | 
			
		||||
 | 
			
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# Self protection (normal): Maximal amount of protected areas per player
 | 
			
		||||
areas.self_protection_max_areas (Maximal area count) int 4
 | 
			
		||||
 | 
			
		||||
[Self protection (high)]
 | 
			
		||||
 | 
			
		||||
# Self protection (normal): Maximal size of the protectable area
 | 
			
		||||
# This setting applies for plyaers with the privilege 'areas_high_limit'
 | 
			
		||||
areas.self_protection_max_size_high (Maximal area size) v3f (512, 512, 512)
 | 
			
		||||
 | 
			
		||||
# Self protection (normal): Maximal amount of protected areas per player
 | 
			
		||||
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
 | 
			
		||||
# This setting applies for plyaers with the privilege 'areas_high_limit'
 | 
			
		||||
areas.self_protection_max_areas_high (Maximal area count) float 32
 | 
			
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