Banners increase maxpower instead of power

This commit is contained in:
shamoanjac 2016-08-15 10:17:09 +02:00
parent f17a739709
commit 7e74d0a3a0

View File

@ -116,7 +116,7 @@ minetest.register_node("banners:power_banner", {
if facname then
local faction = factions.factions[facname]
if faction then
faction:decrease_power(banners.power_per_banner)
faction:decrease_maxpower(banners.power_per_banner)
end
end
banners.banner_on_dig(pos, n, p)
@ -132,7 +132,7 @@ banners.after_powerbanner_placed = function(pos, player, itemstack, pointed_thin
local banner_string = factions.factions[faction].banner
minetest.get_meta(pos):set_string("banner", banner_string)
minetest.get_meta(pos):set_string("faction", faction)
factions.factions[faction]:increase_power(banners.power_per_banner)
factions.factions[faction]:increase_maxpower(banners.power_per_banner)
end
minetest.add_entity(pos, "banners:banner_ent")
end