forked from mtcontrib/bonemeal
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
0a9668fff1
119
README.md
119
README.md
@ -1,38 +1,105 @@
|
||||
Bonemeal mod [bonemeal]
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||||
# Bonemeal
|
||||
|
||||
**Name**: `bonemeal`
|
||||
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||||
This mod adds four new items into the game, bones which can be dug from normal
|
||||
dirt which can be made into bonemeal, mulch which is is crafted using a tree and
|
||||
8x leaves, and fertiliser which is a mixture of them both.
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||||
dirt which can be made into bonemeal, mulch which is is crafted using a tree
|
||||
and 8x leaves, and fertiliser which is a mixture of them both.
|
||||
|
||||
Each item can be used on saplings and crops for a chance to grow them quicker as
|
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well as dirt which will generate random grass, flowers or whichever decoration
|
||||
is registered.
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Each item can be used on saplings and crops for a chance to grow them quicker
|
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as well as dirt which will generate random grass, flowers or whichever
|
||||
decoration is registered.
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||||
Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3 which means the stronger
|
||||
Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3. This means the stronger
|
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the item, the more chance of growing saplings in low light, making crops sprout
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quicker or simply decorate a larger area with grass and flowers.
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||||
The api.txt document shows how to add your own saplings, crops and grasses to
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the list by using one of the 3 commands included and the mod.lua file gives you
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many examples by using some of the popular mods available.
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||||
The [`api.txt`](https://notabug.org/TenPlus1/bonemeal/src/master/api.txt)
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||||
document shows how to add your own saplings, crops and grasses to the list by
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||||
using one of the 3 commands included and the mod.lua file gives you many
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||||
examples by using some of the popular mods available.
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||||
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https://forum.minetest.net/viewtopic.php?f=9&t=16446
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Changelog:
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||||
**Lucky Blocks**: 6
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||||
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||||
- 0.1 - Initial release
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- 0.2 - Added global on_use function for bonemeal growth
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||||
- 0.3 - Added strength to on_use global for new items (mulch and fertiliser)
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- 0.4 - Added Intllib support and fr.txt file
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||||
- 0.5 - Added support for default bush and acacia bush saplings
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||||
- 0.6 - Using newer functions, Minetest 0.4.16 and above needed to run
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||||
- 0.7 - Can be used on papyrus and cactus now, added coral recipe, api addition
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||||
- 0.8 - Added support for farming redo's new garlic, pepper and onion crops
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- 0.9 - Added support for farming redo's pea and beetroot crops, checks for place_param
|
||||
- 1.0 - add_deco() now adds to existing item list while set_deco() replaces item list (thanks h-v-smacker)
|
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- 1.1 - Added {can_bonemeal=1} group for special nodes
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- 1.2 - Added support for minetest 5.0 cactus seedling, blueberry bush sapling and emergent jungle tree saplings, additional flowers and pine bush sapling.
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- 1.3 - Ability to craft dye from mulch, bonemeal and fertiliser (thanks orbea)
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- 1.4 - Add support for fern saplings from plantlife mod (thanks nixnoxus)
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## Changelog
|
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|
||||
Lucky Blocks: 6
|
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### Version 0.1
|
||||
|
||||
* Initial release
|
||||
|
||||
### Version 0.2
|
||||
|
||||
* Added global `on_use` function for bonemeal growth
|
||||
|
||||
### Version 0.3
|
||||
|
||||
* Added strength to `on_use` global for new items (mulch and fertiliser)
|
||||
|
||||
### Version 0.4
|
||||
|
||||
* Added `Intllib` support and `fr.txt` file for French translation.
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|
||||
### Version 0.5
|
||||
|
||||
* Added support for default bush and acacia bush saplings
|
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|
||||
### Version 0.6
|
||||
|
||||
* Using newer functions. This means Minetest 0.4.16 and above needed to run
|
||||
|
||||
### Version 0.7
|
||||
|
||||
* Can be used on papyrus and cactus now
|
||||
* Added coral recipe
|
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* API addition
|
||||
|
||||
### Version 0.8
|
||||
|
||||
* Added support for farming redo's new garlic
|
||||
* Added pepper and onion crops
|
||||
|
||||
### Version 0.9
|
||||
|
||||
* Added support for farming redo's pea and beetroot crops
|
||||
* Checks for `place_param`
|
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|
||||
### Version 1.0
|
||||
|
||||
* `add_deco()` now adds to existing item list while `set_deco()` replaces item
|
||||
list (thanks `h-v-smacker`)
|
||||
|
||||
### Version 1.1
|
||||
|
||||
* Added `{can_bonemeal=1}` group for special nodes
|
||||
|
||||
### Version 1.2
|
||||
|
||||
* Added support for Minetest 5.0 cactus seedling, blueberry bush sapling and
|
||||
emergent jungle tree saplings, additional flowers and pine bush sapling
|
||||
|
||||
### Version 1.3
|
||||
|
||||
* Added ability to craft dye from mulch, bonemeal and fertiliser (thanks
|
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`orbea`)
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|
||||
### Version 1.4
|
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|
||||
* Added support for fern saplings from `plantlife` mod (thanks `nixnoxus`)
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|
||||
### Version 1.5
|
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|
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* Added support for farming redo's asparagus, eggplant, spinach
|
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|
||||
### Version 1.6
|
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|
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* Added helper function for position and protection check
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* Added ginger support
|
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* Added moretrees poplar sapling
|
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### Version 1.7
|
||||
|
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* Added farming redo's barley, hemp, rye, oat, mint, sunflower, rice seeds
|
||||
* Added Everness saplings
|
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* Update readme
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|
@ -1,5 +1,4 @@
|
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default
|
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intllib?
|
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farming?
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ethereal?
|
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moretrees?
|
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@ -12,3 +11,4 @@ dryplants?
|
||||
df_trees?
|
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df_farming?
|
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df_primordial_items?
|
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everness?
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|
133
init.lua
133
init.lua
@ -5,9 +5,11 @@ local path = minetest.get_modpath("bonemeal")
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local min, max, random = math.min, math.max, math.random
|
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-- Load support for intllib.
|
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local S = minetest.get_translator and minetest.get_translator("bonemeal") or
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dofile(path .. "/intllib.lua")
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-- translation support
|
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local S = function(s) return s end -- default boilerplate function
|
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if minetest.get_translator ~= nil then
|
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S = minetest.get_translator("bonemeal") -- 5.x translation function
|
||||
end
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|
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|
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-- creative check
|
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@ -129,7 +131,8 @@ local function particle_effect(pos)
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maxexptime = 1,
|
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minsize = 1,
|
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maxsize = 3,
|
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texture = "bonemeal_particle.png"
|
||||
texture = "bonemeal_particle.png",
|
||||
glow = 5
|
||||
})
|
||||
end
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|
||||
@ -138,15 +141,18 @@ end
|
||||
local function grow_tree(pos, object)
|
||||
|
||||
if type(object) == "table" and object.axiom then
|
||||
|
||||
-- grow L-system tree
|
||||
minetest.remove_node(pos)
|
||||
minetest.spawn_tree(pos, object)
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||||
|
||||
elseif type(object) == "string" and minetest.registered_nodes[object] then
|
||||
|
||||
-- place node
|
||||
minetest.set_node(pos, {name = object})
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||||
|
||||
elseif type(object) == "function" then
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||||
|
||||
-- function
|
||||
object(pos)
|
||||
end
|
||||
@ -288,15 +294,20 @@ local function check_soil(pos, nodename, strength)
|
||||
for _, n in pairs(dirt) do
|
||||
|
||||
if random(5) == 5 then
|
||||
|
||||
if decor and #decor > 0 then
|
||||
|
||||
-- place random decoration (rare)
|
||||
local dnum = #decor or 1
|
||||
|
||||
nod = decor[random(dnum)] or ""
|
||||
end
|
||||
else
|
||||
if grass and #grass > 0 then
|
||||
|
||||
-- place random grass (common)
|
||||
local dgra = #grass or 1
|
||||
|
||||
nod = #grass > 0 and grass[random(dgra)] or ""
|
||||
end
|
||||
end
|
||||
@ -313,7 +324,9 @@ local function check_soil(pos, nodename, strength)
|
||||
|
||||
-- if param2 not preset then get from existing node
|
||||
if not def then
|
||||
|
||||
local node = minetest.get_node_or_nil(pos2)
|
||||
|
||||
def = node and node.param2 or 0
|
||||
end
|
||||
|
||||
@ -325,6 +338,39 @@ local function check_soil(pos, nodename, strength)
|
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end
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||||
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||||
|
||||
-- helper function
|
||||
local function use_checks(user, pointed_thing)
|
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|
||||
-- make sure we use on node
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if pointed_thing.type ~= "node" then
|
||||
return false
|
||||
end
|
||||
|
||||
-- get position and node info
|
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local pos = pointed_thing.under
|
||||
local node = minetest.get_node(pos)
|
||||
local def = minetest.registered_items[node.name]
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||||
local dirt = def and def.groups
|
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-- does node have groups set
|
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if not dirt then
|
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return false
|
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end
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|
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-- if we're using on ground, move position up
|
||||
if dirt.soil or dirt.sand or dirt.can_bonemeal then
|
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pos = pointed_thing.above
|
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end
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||||
|
||||
-- check if protected
|
||||
if minetest.is_protected(pos, user:get_player_name()) then
|
||||
return false
|
||||
end
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||||
|
||||
return node
|
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end
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||||
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|
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-- global functions
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||||
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||||
|
||||
@ -425,9 +471,12 @@ function bonemeal:set_deco(list)
|
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|
||||
-- replace existing entry
|
||||
if list[l][1] == deco[n][1] then
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||||
|
||||
deco[n][2] = list[l][2]
|
||||
deco[n][3] = list[l][3]
|
||||
|
||||
list[l] = false
|
||||
|
||||
break
|
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end
|
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end
|
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@ -459,13 +508,17 @@ function bonemeal:on_use(pos, strength, node)
|
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if node.name == "default:papyrus" then
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|
||||
default.grow_papyrus(pos, node)
|
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|
||||
particle_effect(pos)
|
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|
||||
return true
|
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|
||||
elseif node.name == "default:cactus" then
|
||||
|
||||
default.grow_cactus(pos, node)
|
||||
|
||||
particle_effect(pos)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@ -473,7 +526,9 @@ function bonemeal:on_use(pos, strength, node)
|
||||
if minetest.get_item_group(node.name, "soil") > 0
|
||||
or minetest.get_item_group(node.name, "sand") > 0
|
||||
or minetest.get_item_group(node.name, "can_bonemeal") > 0 then
|
||||
|
||||
check_soil(pos, node.name, strength)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@ -509,21 +564,16 @@ minetest.register_craftitem("bonemeal:mulch", {
|
||||
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
|
||||
-- did we point at a node?
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
-- use helper function to do checks and return position and node
|
||||
local node = use_checks(user, pointed_thing)
|
||||
|
||||
-- is area protected?
|
||||
if minetest.is_protected(pointed_thing.under, user:get_player_name()) then
|
||||
return
|
||||
end
|
||||
if node then
|
||||
|
||||
-- call global on_use function with strength of 1
|
||||
if bonemeal:on_use(pointed_thing.under, 1) then
|
||||
-- call global on_use function with strength of 1
|
||||
local used = bonemeal:on_use(pointed_thing.under, 1, node)
|
||||
|
||||
-- take item if not in creative
|
||||
if not bonemeal.is_creative(user:get_player_name()) then
|
||||
if used and not bonemeal.is_creative(user:get_player_name()) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
end
|
||||
@ -540,21 +590,16 @@ minetest.register_craftitem("bonemeal:bonemeal", {
|
||||
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
|
||||
-- did we point at a node?
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
-- use helper function to do checks and return position and node
|
||||
local node = use_checks(user, pointed_thing)
|
||||
|
||||
-- is area protected?
|
||||
if minetest.is_protected(pointed_thing.under, user:get_player_name()) then
|
||||
return
|
||||
end
|
||||
if node then
|
||||
|
||||
-- call global on_use function with strength of 2
|
||||
if bonemeal:on_use(pointed_thing.under, 2) then
|
||||
-- call global on_use function with strength of 2
|
||||
local used = bonemeal:on_use(pointed_thing.under, 2, node)
|
||||
|
||||
-- take item if not in creative
|
||||
if not bonemeal.is_creative(user:get_player_name()) then
|
||||
if used and not bonemeal.is_creative(user:get_player_name()) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
end
|
||||
@ -571,21 +616,16 @@ minetest.register_craftitem("bonemeal:fertiliser", {
|
||||
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
|
||||
-- did we point at a node?
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
-- use helper function to do checks and return position and node
|
||||
local node = use_checks(user, pointed_thing)
|
||||
|
||||
-- is area protected?
|
||||
if minetest.is_protected(pointed_thing.under, user:get_player_name()) then
|
||||
return
|
||||
end
|
||||
if node then
|
||||
|
||||
-- call global on_use function with strength of 3
|
||||
if bonemeal:on_use(pointed_thing.under, 3) then
|
||||
-- call global on_use function with strength of 3
|
||||
local used = bonemeal:on_use(pointed_thing.under, 3, node)
|
||||
|
||||
-- take item if not in creative
|
||||
if not bonemeal.is_creative(user:get_player_name()) then
|
||||
if used and not bonemeal.is_creative(user:get_player_name()) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
end
|
||||
@ -635,10 +675,13 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
-- bonemeal (from player bones)
|
||||
minetest.register_craft({
|
||||
output = "bonemeal:bonemeal 4",
|
||||
recipe = {{"bones:bones"}}
|
||||
})
|
||||
if minetest.settings:get_bool("bonemeal.disable_deathbones_recipe") ~= true then
|
||||
|
||||
minetest.register_craft({
|
||||
output = "bonemeal:bonemeal 4",
|
||||
recipe = {{"bones:bones"}}
|
||||
})
|
||||
end
|
||||
|
||||
-- bonemeal (from coral skeleton)
|
||||
minetest.register_craft({
|
||||
@ -693,7 +736,11 @@ end
|
||||
|
||||
-- add support for other mods
|
||||
dofile(path .. "/mods.lua")
|
||||
dofile(path .. "/lucky_block.lua")
|
||||
|
||||
-- lucky block support
|
||||
if minetest.get_modpath("lucky_block") then
|
||||
dofile(path .. "/lucky_block.lua")
|
||||
end
|
||||
|
||||
|
||||
print ("[MOD] bonemeal loaded")
|
||||
print ("[MOD] Bonemeal loaded")
|
||||
|
45
intllib.lua
45
intllib.lua
@ -1,45 +0,0 @@
|
||||
|
||||
-- Fallback functions for when `intllib` is not installed.
|
||||
-- Code released under Unlicense <http://unlicense.org>.
|
||||
|
||||
-- Get the latest version of this file at:
|
||||
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
|
||||
|
||||
local function format(str, ...)
|
||||
local args = { ... }
|
||||
local function repl(escape, open, num, close)
|
||||
if escape == "" then
|
||||
local replacement = tostring(args[tonumber(num)])
|
||||
if open == "" then
|
||||
replacement = replacement..close
|
||||
end
|
||||
return replacement
|
||||
else
|
||||
return "@"..open..num..close
|
||||
end
|
||||
end
|
||||
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
|
||||
end
|
||||
|
||||
local gettext, ngettext
|
||||
if minetest.get_modpath("intllib") then
|
||||
if intllib.make_gettext_pair then
|
||||
-- New method using gettext.
|
||||
gettext, ngettext = intllib.make_gettext_pair()
|
||||
else
|
||||
-- Old method using text files.
|
||||
gettext = intllib.Getter()
|
||||
end
|
||||
end
|
||||
|
||||
-- Fill in missing functions.
|
||||
|
||||
gettext = gettext or function(msgid, ...)
|
||||
return format(msgid, ...)
|
||||
end
|
||||
|
||||
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
|
||||
return format(n==1 and msgid or msgid_plural, ...)
|
||||
end
|
||||
|
||||
return gettext, ngettext
|
@ -19,3 +19,6 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
|
||||
Textures by TenPlus1 (CC0)
|
||||
|
@ -1,7 +0,0 @@
|
||||
# init.lua
|
||||
|
||||
Mulch = Mantillo
|
||||
Bone Meal = Comida de hueso
|
||||
Fertiliser = Fertilizante
|
||||
Bone = Hueso
|
||||
[MOD] bonemeal loaded = [MOD] bonemeal cargado
|
@ -1,7 +0,0 @@
|
||||
# init.lua
|
||||
|
||||
Mulch = Paillis
|
||||
Bone Meal = Poudre d'os
|
||||
Fertiliser = Engrais
|
||||
Bone = Os
|
||||
[MOD] bonemeal loaded = [MOD] bonemeal chargé
|
@ -1,7 +0,0 @@
|
||||
# init.lua
|
||||
|
||||
Mulch = Pacciame
|
||||
Bone Meal = Pasto osseo
|
||||
Fertiliser = Fertilizzante
|
||||
Bone = Ossa
|
||||
[MOD] bonemeal loaded = [MOD] bonemeal caricata
|
@ -1,7 +0,0 @@
|
||||
# init.lua
|
||||
|
||||
Mulch = Мульча
|
||||
Bone Meal = Костная Мука
|
||||
Fertiliser = Удобрение
|
||||
Bone = Кость
|
||||
[MOD] bonemeal loaded = [MOD] костная мука загружена
|
@ -1,7 +0,0 @@
|
||||
# init.lua
|
||||
|
||||
Mulch =
|
||||
Bone Meal =
|
||||
Fertiliser =
|
||||
Bone =
|
||||
[MOD] bonemeal loaded =
|
@ -11,18 +11,15 @@ local function growy(pos, player)
|
||||
end
|
||||
|
||||
|
||||
if minetest.get_modpath("lucky_block") then
|
||||
|
||||
lucky_block:add_blocks({
|
||||
{"lig"},
|
||||
{"dro", {"bonemeal:mulch"}, 10},
|
||||
{"dro", {"bonemeal:bonemeal"}, 10},
|
||||
{"dro", {"bonemeal:fertiliser"}, 10},
|
||||
{"cus", growy},
|
||||
{"nod", "default:chest", 0, {
|
||||
{name = "bonemeal:mulch", max = 20},
|
||||
{name = "bonemeal:bonemeal", max = 15},
|
||||
{name = "bonemeal:fertiliser", max = 10}
|
||||
}}
|
||||
})
|
||||
end
|
||||
lucky_block:add_blocks({
|
||||
{"lig"},
|
||||
{"dro", {"bonemeal:mulch"}, 10},
|
||||
{"dro", {"bonemeal:bonemeal"}, 10},
|
||||
{"dro", {"bonemeal:fertiliser"}, 10},
|
||||
{"cus", growy},
|
||||
{"nod", "default:chest", 0, {
|
||||
{name = "bonemeal:mulch", max = 20},
|
||||
{name = "bonemeal:bonemeal", max = 15},
|
||||
{name = "bonemeal:fertiliser", max = 10}
|
||||
}}
|
||||
})
|
||||
|
2
mod.conf
2
mod.conf
@ -1,4 +1,4 @@
|
||||
name = bonemeal
|
||||
depends = default
|
||||
optional_depends = intllib, lucky_block, farming, ethereal, moretrees, technic_worldgen, flowers, dye, ferns, dryplants, df_trees, df_farming, df_primordial_items
|
||||
optional_depends = lucky_block, farming, ethereal, moretrees, technic_worldgen, flowers, dye, ferns, dryplants, df_trees, df_farming, df_primordial_items, everness
|
||||
description = Adds bone and bonemeal giving the ability to quickly grow plants and saplings.
|
||||
|
52
mods.lua
52
mods.lua
@ -25,9 +25,9 @@ if farming and farming.mod and farming.mod == "redo" then
|
||||
{"farming:cucumber_", 4},
|
||||
{"farming:potato_", 4},
|
||||
{"farming:grapes_", 8},
|
||||
{"farming:rhubarb_", 3},
|
||||
{"farming:barley_", 7},
|
||||
{"farming:hemp_", 8},
|
||||
{"farming:rhubarb_", 4},
|
||||
{"farming:barley_", 8, "farming:seed_barley"},
|
||||
{"farming:hemp_", 8, "farming:seed_hemp"},
|
||||
{"farming:chili_", 8},
|
||||
{"farming:garlic_", 5},
|
||||
{"farming:onion_", 5},
|
||||
@ -35,10 +35,10 @@ if farming and farming.mod and farming.mod == "redo" then
|
||||
{"farming:pineapple_", 8},
|
||||
{"farming:pea_", 5},
|
||||
{"farming:beetroot_", 5},
|
||||
{"farming:rye_", 8},
|
||||
{"farming:oat_", 8},
|
||||
{"farming:rice_", 8},
|
||||
{"farming:mint_", 4},
|
||||
{"farming:rye_", 8, "farming:seed_rye"},
|
||||
{"farming:oat_", 8, "farming:seed_oat"},
|
||||
{"farming:rice_", 8, "farming:seed_rice"},
|
||||
{"farming:mint_", 4, "farming:seed_mint"},
|
||||
{"farming:cabbage_", 6},
|
||||
{"farming:lettuce_", 5},
|
||||
{"farming:blackberry_", 4},
|
||||
@ -46,7 +46,12 @@ if farming and farming.mod and farming.mod == "redo" then
|
||||
{"farming:soy_", 7},
|
||||
{"farming:artichoke_", 5},
|
||||
{"farming:parsley_", 3},
|
||||
{"farming:sunflower_", 8}
|
||||
{"farming:sunflower_", 8, "farming:seed_sunflower"},
|
||||
{"farming:asparagus_", 5},
|
||||
{"farming:eggplant_", 4},
|
||||
{"farming:spinach_", 4},
|
||||
{"farming:ginger_", 4},
|
||||
{"ethereal:strawberry_", 8}
|
||||
})
|
||||
end
|
||||
|
||||
@ -122,6 +127,7 @@ if minetest.get_modpath("moretrees") then
|
||||
{"moretrees:spruce_sapling", moretrees.grow_spruce, "soil"},
|
||||
{"moretrees:cedar_sapling", moretrees.spawn_cedar_object, "soil"},
|
||||
{"moretrees:poplar_sapling", moretrees.spawn_poplar_object, "soil"},
|
||||
{"moretrees:poplar_small_sapling", moretrees.spawn_poplar_small_object, "soil"},
|
||||
{"moretrees:willow_sapling", moretrees.spawn_willow_object, "soil"},
|
||||
{"moretrees:rubber_tree_sapling", moretrees.spawn_rubber_tree_object, "soil"},
|
||||
{"moretrees:fir_sapling", fir_grow, "soil"}
|
||||
@ -177,8 +183,7 @@ end
|
||||
|
||||
if minetest.get_modpath("dye") then
|
||||
|
||||
local bonemeal_dyes = {
|
||||
bonemeal = "white", fertiliser = "green", mulch = "brown"}
|
||||
local bonemeal_dyes = {bonemeal = "white", fertiliser = "green", mulch = "brown"}
|
||||
|
||||
for mat, dye in pairs(bonemeal_dyes) do
|
||||
|
||||
@ -240,14 +245,14 @@ if minetest.get_modpath("df_primordial_items") then
|
||||
local function mush_fix(pos)
|
||||
minetest.set_node(pos, {name = "air"})
|
||||
mapgen_helper.place_schematic(pos,
|
||||
df_primordial_items.get_primordial_mushroom(), (math.random(1,4)-1)*90)
|
||||
df_primordial_items.get_primordial_mushroom(), (math.random(4) - 1) * 90)
|
||||
end
|
||||
|
||||
local function fern_fix(pos)
|
||||
minetest.set_node(pos, {name = "air"})
|
||||
local rotations = {0, 90, 180, 270}
|
||||
mapgen_helper.place_schematic(pos,
|
||||
df_primordial_items.get_fern_schematic(), rotations[math.random(1,#rotations)])
|
||||
df_primordial_items.get_fern_schematic(), rotations[math.random(#rotations)])
|
||||
end
|
||||
|
||||
local function blood_fix(pos)
|
||||
@ -256,9 +261,9 @@ if minetest.get_modpath("df_primordial_items") then
|
||||
|
||||
bonemeal:add_sapling({
|
||||
{"df_primordial_items:jungle_mushroom_sapling",
|
||||
df_primordial_items.spawn_jungle_mushroom, "soil", true},
|
||||
df_primordial_items.spawn_jungle_mushroom, "soil", true},
|
||||
{"df_primordial_items:jungletree_sapling",
|
||||
df_primordial_items.spawn_jungle_tree, "soil", true},
|
||||
df_primordial_items.spawn_jungle_tree, "soil", true},
|
||||
{"df_primordial_items:mush_sapling", mush_fix, "soil", true},
|
||||
{"df_primordial_items:fern_sapling", fern_fix, "soil", true},
|
||||
{"df_trees:blood_thorn", blood_fix, "sand", true}
|
||||
@ -302,3 +307,22 @@ if minetest.get_modpath("df_primordial_items") then
|
||||
{"df_primordial_items:dirt_with_mycelium", fgrass, fdeco}
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
if minetest.get_modpath("everness") then
|
||||
|
||||
bonemeal:add_sapling({
|
||||
{"everness:baobab_sapling", Everness.grow_baobab_tree, "soil"},
|
||||
{"everness:coral_tree_bioluminescent_sapling",
|
||||
Everness.coral_tree_bioluminescent, "soil"},
|
||||
{"everness:coral_tree_sapling", Everness.grow_coral_tree, "soil"},
|
||||
{"everness:crystal_bush_sapling", Everness.grow_crystal_bush, "soil"},
|
||||
{"everness:crystal_tree_large_sapling", Everness.grow_crystal_large_tree, "soil"},
|
||||
{"everness:crystal_tree_sapling", Everness.grow_crystal_tree, "soil"},
|
||||
{"everness:cursed_bush_sapling", Everness.grow_cursed_bush, "soil"},
|
||||
{"everness:cursed_dream_tree_sapling", Everness.grow_cursed_dream_tree, "soil"},
|
||||
{"everness:dry_tree_sapling", Everness.grow_dry_tree, "soil"},
|
||||
{"everness:sequoia_tree_sapling", Everness.grow_sequoia_tree, "soil"},
|
||||
{"everness:willow_tree_sapling", Everness.grow_willow_tree, "soil"}
|
||||
})
|
||||
end
|
||||
|
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2
settingtypes.txt
Normal file
2
settingtypes.txt
Normal file
@ -0,0 +1,2 @@
|
||||
# Disable recipe for bones:bones to craft into bonemeal
|
||||
bonemeal.disable_deathbones_recipe (Disable recipe for death bones into bonemeal) bool false
|
Loading…
Reference in New Issue
Block a user