check for place_param

This commit is contained in:
TenPlus1 2018-05-01 08:47:08 +01:00
parent ab490bb251
commit d1c962837d
2 changed files with 16 additions and 10 deletions

View File

@ -28,5 +28,6 @@ Changelog:
- 0.6 - Using newer functions, Minetest 0.4.16 and above needed to run - 0.6 - Using newer functions, Minetest 0.4.16 and above needed to run
- 0.7 - Can be used on papyrus and cactus now, added coral recipe, api addition - 0.7 - Can be used on papyrus and cactus now, added coral recipe, api addition
- 0.8 - Added support for farming redo's new garlic, pepper and onion crops - 0.8 - Added support for farming redo's new garlic, pepper and onion crops
- 0.9 - Added support for farming redo's pea and beetroot crops, checks for place_param
Lucky Blocks: 5 Lucky Blocks: 5

View File

@ -176,7 +176,7 @@ end
-- crops check -- crops check
local function check_crops(pos, nodename, strength) local function check_crops(pos, nodename, strength)
local stage = "" local stage, nod, def
-- grow registered crops -- grow registered crops
for n = 1, #crops do for n = 1, #crops do
@ -188,7 +188,12 @@ local function check_crops(pos, nodename, strength)
stage = tonumber( nodename:split("_")[2] ) or 0 stage = tonumber( nodename:split("_")[2] ) or 0
stage = math.min(stage + strength, crops[n][2]) stage = math.min(stage + strength, crops[n][2])
minetest.set_node(pos, {name = crops[n][1] .. stage}) -- check for place_param setting
nod = crops[n][1] .. stage
def = minetest.registered_nodes[nod]
def = def and def.place_param2 or 0
minetest.set_node(pos, {name = nod, param2 = def})
particle_effect(pos) particle_effect(pos)
@ -228,7 +233,7 @@ local function check_soil(pos, nodename, strength)
end end
end end
local pos2, nod local pos2, nod, def
-- loop through soil -- loop through soil
for _,n in pairs(dirt) do for _,n in pairs(dirt) do
@ -237,18 +242,18 @@ local function check_soil(pos, nodename, strength)
pos2.y = pos2.y + 1 pos2.y = pos2.y + 1
-- place random decoration (rare)
if math.random(1, 5) == 5 then if math.random(1, 5) == 5 then
-- place random decoration (rare)
nod = decor[math.random(1, #decor)] or "" nod = decor[math.random(1, #decor)] or ""
if nod ~= "" then
minetest.set_node(pos2, {name = nod})
end
else else
-- place random grass (common) -- place random grass (common)
nod = #grass > 0 and grass[math.random(1, #grass)] or "" nod = #grass > 0 and grass[math.random(1, #grass)] or ""
if nod ~= "" then end
minetest.set_node(pos2, {name = nod})
end if nod and nod ~= "" then
def = minetest.registered_nodes[nod]
def = def and def.place_param2 or 0
minetest.set_node(pos2, {name = nod, param2 = def})
end end
particle_effect(pos2) particle_effect(pos2)