forked from mtcontrib/bonemeal
Bones must be cooked to give bonemeal, player bones craft into 2x bones.
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@ -3,7 +3,7 @@
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**Name**: `bonemeal`
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**Name**: `bonemeal`
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This mod adds four new items into the game, bones which can be dug from normal
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This mod adds four new items into the game, bones which can be dug from normal
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dirt which can be made into bonemeal, mulch which is is crafted using a tree
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dirt which can be cooked into bonemeal, mulch which is is crafted using a tree
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and 8x leaves, and fertiliser which is a mixture of them both.
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and 8x leaves, and fertiliser which is a mixture of them both.
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Each item can be used on saplings and crops for a chance to grow them quicker
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Each item can be used on saplings and crops for a chance to grow them quicker
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6
init.lua
6
init.lua
@ -670,15 +670,17 @@ minetest.register_craft({
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-- bonemeal (from bone)
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-- bonemeal (from bone)
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minetest.register_craft({
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minetest.register_craft({
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type = "cooking",
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output = "bonemeal:bonemeal 2",
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output = "bonemeal:bonemeal 2",
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recipe = {{"group:bone"}}
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recipe = "group:bone",
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cooktime = 4
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})
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})
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-- bonemeal (from player bones)
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-- bonemeal (from player bones)
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if minetest.settings:get_bool("bonemeal.disable_deathbones_recipe") ~= true then
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if minetest.settings:get_bool("bonemeal.disable_deathbones_recipe") ~= true then
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minetest.register_craft({
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minetest.register_craft({
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output = "bonemeal:bonemeal 4",
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output = "bonemeal:bone 2",
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recipe = {{"bones:bones"}}
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recipe = {{"bones:bones"}}
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})
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})
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end
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end
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