forked from mtcontrib/bonemeal
200 lines
5.1 KiB
Markdown
200 lines
5.1 KiB
Markdown
minetest mod Bonemeal
|
|
=====================
|
|
|
|
FARM mod that helps and featured the farming to quickly grow samplings, crops, grass, etc
|
|
|
|
Information
|
|
-----------
|
|
|
|
Bonemeal is crushed from bones found in dirt or by using player bones, Mulch is
|
|
made from a tree trunk surrounded by leaves and Fertiliser is a mix of both,
|
|
each of which can be used to quickly grow saplings, crops and grass/decoration,
|
|
papyrus on top of dirt and cactus on sand.
|
|
|
|
Support for ethereal saplings/crops, farming redo crops and moretrees saplings are included.
|
|
|
|
![](screenshot.jpg)
|
|
|
|
## Technical info
|
|
|
|
This mod is named `bonemeal` and must be installed with such name.
|
|
|
|
This mod adds four new items into the game, bones which can be dug from normal
|
|
dirt which can be cooked into bonemeal, mulch which is is crafted using a tree
|
|
and 8x leaves, and fertiliser which is a mixture of them both.
|
|
|
|
Each item can be used on saplings and crops for a chance to grow them quicker
|
|
as well as dirt which will generate random grass, flowers or whichever
|
|
decoration is registered.
|
|
|
|
Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3. This means the stronger
|
|
the item, the more chance of growing saplings in low light, making crops sprout
|
|
quicker or simply decorate a larger area with grass and flowers.
|
|
|
|
#### Dependencies
|
|
|
|
Dependencies: default
|
|
|
|
Optional Dependencies: farming, ethereal, moretrees, lucky_block, moretrees, flowers, dye, ferns, dryplants, df_trees, df_farming, df_primordial_items, everness
|
|
|
|
Lucky Blocks: 6
|
|
|
|
#### API
|
|
|
|
The [`api.txt`](api.txt) document shows how to add your own saplings,
|
|
crops and grasses to the list by using one of the 3 commands included and
|
|
the [`mod.lua`](mod.lua) file gives you many examples by using some of the
|
|
popular mods available.
|
|
|
|
https://forum.minetest.net/viewtopic.php?f=9&t=16446
|
|
|
|
#### Nodes
|
|
|
|
| Node name | description | notes |
|
|
| ----------------------- | ------------ | --------------------------------------------------- |
|
|
| bonemeal:mulch | Mulch | fertilizer to make grow plants and seeds faster |
|
|
| bonemeal:bonemeal | Bone Meal | 2 x fertilizer to make grow plants and seeds faster |
|
|
| bonemeal:fertiliser | Fertiliser | 3 x fertilizer to make grow plants and seeds faster |
|
|
| bonemeal:bone | Bone | cook to made fertilizers, found into dirt rarelly |
|
|
| bone:bone | Player bones | cook to made fertilizers, found into dirt rarelly |
|
|
| bonemeal:gelatin_powder | Gelatin Powder | made from bones |
|
|
|
|
#### Crafts
|
|
|
|
* bonemeal:gelatin_powder 4
|
|
|
|
```
|
|
{"group:bone", "group:bone", "group:bone"},
|
|
{"bucket:bucket_water", "bucket:bucket_water", "bucket:bucket_water"},
|
|
{"bucket:bucket_water", "default:torch", "bucket:bucket_water"}
|
|
```
|
|
|
|
* bonemeal:bonemeal 2
|
|
|
|
```
|
|
{{"group:bone"}}
|
|
```
|
|
|
|
* bonemeal:bonemeal 4
|
|
|
|
```
|
|
{{"bones:bones"}}
|
|
```
|
|
|
|
* bonemeal:bonemeal 2
|
|
|
|
```
|
|
{{"default:coral_skeleton"}}
|
|
```
|
|
|
|
* bonemeal:mulch 4
|
|
|
|
```
|
|
{"group:tree", "group:leaves", "group:leaves"},
|
|
{"group:leaves", "group:leaves", "group:leaves"},
|
|
{"group:leaves", "group:leaves", "group:leaves"}
|
|
```
|
|
|
|
* bonemeal:mulch
|
|
|
|
```
|
|
{"group:seed", "group:seed", "group:seed"},
|
|
{"group:seed", "group:seed", "group:seed"},
|
|
{"group:seed", "group:seed", "group:seed"}
|
|
```
|
|
|
|
* fertiliser 2
|
|
|
|
```
|
|
{{"bonemeal:bonemeal", "bonemeal:mulch"}}
|
|
```
|
|
|
|
## Changelog
|
|
|
|
#### Version 0.1
|
|
|
|
* Initial release
|
|
|
|
#### Version 0.2
|
|
|
|
* Added global `on_use` function for bonemeal growth
|
|
|
|
#### Version 0.3
|
|
|
|
* Added strength to `on_use` global for new items (mulch and fertiliser)
|
|
|
|
#### Version 0.4
|
|
|
|
* Added `Intllib` support and `fr.txt` file for French translation.
|
|
|
|
#### Version 0.5
|
|
|
|
* Added support for default bush and acacia bush saplings
|
|
|
|
#### Version 0.6
|
|
|
|
* Using newer functions. This means Minetest 0.4.16 and above needed to run
|
|
|
|
#### Version 0.7
|
|
|
|
* Can be used on papyrus and cactus now
|
|
* Added coral recipe
|
|
* API addition
|
|
|
|
#### Version 0.8
|
|
|
|
* Added support for farming redo's new garlic
|
|
* Added pepper and onion crops
|
|
|
|
#### Version 0.9
|
|
|
|
* Added support for farming redo's pea and beetroot crops
|
|
* Checks for `place_param`
|
|
|
|
#### Version 1.0
|
|
|
|
* `add_deco()` now adds to existing item list while `set_deco()` replaces item
|
|
list (thanks `h-v-smacker`)
|
|
|
|
#### Version 1.1
|
|
|
|
* Added `{can_bonemeal=1}` group for special nodes
|
|
|
|
#### Version 1.2
|
|
|
|
* Added support for Minetest 5.0 cactus seedling, blueberry bush sapling and
|
|
emergent jungle tree saplings, additional flowers and pine bush sapling
|
|
|
|
#### Version 1.3
|
|
|
|
* Added ability to craft dye from mulch, bonemeal and fertiliser (thanks
|
|
`orbea`)
|
|
|
|
#### Version 1.4
|
|
|
|
* Added support for fern saplings from `plantlife` mod (thanks `nixnoxus`)
|
|
|
|
#### Version 1.5
|
|
|
|
* Added support for farming redo's asparagus, eggplant, spinach
|
|
|
|
#### Version 1.6
|
|
|
|
* Added helper function for position and protection check
|
|
* Added ginger support
|
|
* Added moretrees poplar sapling
|
|
|
|
#### Version 1.7
|
|
|
|
* Added farming redo's barley, hemp, rye, oat, mint, sunflower, rice seeds
|
|
* Added Everness saplings
|
|
* Update readme (thanks mckaygerhard)
|
|
* Recipe changes, player bones craft into 2x bones, bones must be cooked to
|
|
give bonemeal
|
|
|
|
## LICENSE
|
|
|
|
Licence: Code is MIT, Media is CC0
|
|
|
|
(c) Tenplus1
|