forked from mtcontrib/bonemeal
106 lines
2.6 KiB
Markdown
106 lines
2.6 KiB
Markdown
# Bonemeal
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**Name**: `bonemeal`
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This mod adds four new items into the game, bones which can be dug from normal
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dirt which can be made into bonemeal, mulch which is is crafted using a tree
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and 8x leaves, and fertiliser which is a mixture of them both.
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Each item can be used on saplings and crops for a chance to grow them quicker
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as well as dirt which will generate random grass, flowers or whichever
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decoration is registered.
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Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3. This means the stronger
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the item, the more chance of growing saplings in low light, making crops sprout
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quicker or simply decorate a larger area with grass and flowers.
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The [`api.txt`](https://notabug.org/TenPlus1/bonemeal/src/master/api.txt)
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document shows how to add your own saplings, crops and grasses to the list by
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using one of the 3 commands included and the mod.lua file gives you many
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examples by using some of the popular mods available.
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https://forum.minetest.net/viewtopic.php?f=9&t=16446
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**Lucky Blocks**: 6
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## Changelog
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### Version 0.1
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* Initial release
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### Version 0.2
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* Added global `on_use` function for bonemeal growth
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### Version 0.3
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* Added strength to `on_use` global for new items (mulch and fertiliser)
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### Version 0.4
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* Added `Intllib` support and `fr.txt` file for French translation.
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### Version 0.5
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* Added support for default bush and acacia bush saplings
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### Version 0.6
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* Using newer functions. This means Minetest 0.4.16 and above needed to run
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### Version 0.7
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* Can be used on papyrus and cactus now
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* Added coral recipe
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* API addition
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### Version 0.8
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* Added support for farming redo's new garlic
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* Added pepper and onion crops
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### Version 0.9
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* Added support for farming redo's pea and beetroot crops
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* Checks for `place_param`
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### Version 1.0
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* `add_deco()` now adds to existing item list while `set_deco()` replaces item
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list (thanks `h-v-smacker`)
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### Version 1.1
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* Added `{can_bonemeal=1}` group for special nodes
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### Version 1.2
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* Added support for Minetest 5.0 cactus seedling, blueberry bush sapling and
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emergent jungle tree saplings, additional flowers and pine bush sapling
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### Version 1.3
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* Added ability to craft dye from mulch, bonemeal and fertiliser (thanks
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`orbea`)
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### Version 1.4
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* Added support for fern saplings from `plantlife` mod (thanks `nixnoxus`)
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### Version 1.5
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* Added support for farming redo's asparagus, eggplant, spinach
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### Version 1.6
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* Added helper function for position and protection check
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* Added ginger support
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* Added moretrees poplar sapling
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### Version 1.7
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* Added farming redo's barley, hemp, rye, oat, mint, sunflower, rice seeds
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* Added Everness saplings
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* Update readme
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