Carts for Minetest, but optimized! Also compatible with MTG carts
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cart_entity.lua Bump to 5.0.0 and fix the copper rail 3 months ago
detector.lua Rails: Make names consistent and redo all rail textures 3 years ago
functions.lua Fix model animations after detach, remove README.txt 2 months ago
init.lua Bump to 5.0.0 and fix the copper rail 3 months ago
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README.md

Boost Cart

Based on (and fully compatible with) the mod “carts” by PilzAdam and the one contained in the subgame “minetest_game”. Target: Run smoothly as possible, even on laggy servers.

Features

  • A fast cart for your railway or roller coaster
  • Easily configurable cart speed using the Advanced Settings
  • Boost and brake rails
  • By mesecons controlled Start-Stop rails
  • Detector rails that send a mesecons signal when the cart drives over them
  • Rail junction switching with the ‘right/left’ walking keys
  • Handbrake with the ‘back’ key
  • Support for non-minetest_game subgames

Settings

This mod can be adjusted to fit the preference of a player or server. Use the Settings -> All Settings dialog in the main menu or tune your minetest.conf file manually:

boost_cart.speed_max = 10

  • Maximal speed of the cart in m/s
  • Possible values: 1 … 100

boost_cart.punch_speed_max = 7

  • Maximal speed to which the driving player can accelerate the cart by punching from inside the cart.
  • Possible values: -1 … 100
  • Value -1 will disable this feature.

License for everything

CC-0, if not specified otherwise below

Authors

Various authors

  • cartsrail*.png

kddekadenz

  • cart_bottom.png
  • cart_side.png
  • cart_top.png

klankbeeld (CC-BY 3.0)

Zeg9

  • cart.x
  • cart.png