Detector rail added
Neated the code
73
detector.lua
Normal file
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@ -0,0 +1,73 @@
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local mesecons_rules = mesecon.rules.flat
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function boost_cart:turnoff_detector_rail(pos)
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local node = minetest.get_node(pos)
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if minetest.get_item_group(node.name, "detector_rail") == 1 then
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if node.name=="boost_cart:detectorrail_on" then --has not been dug
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minetest.swap_node(pos, {name = "boost_cart:detectorrail", param2=node.param2})
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end
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mesecon.receptor_off(pos, mesecon_rules)
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end
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end
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function boost_cart:signal_detector_rail(pos)
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local node = minetest.get_node(pos)
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if minetest.get_item_group(node.name, "detector_rail") ~= 1 then
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return
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end
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minetest.log("action", "Signaling detector at " .. vector.tostr(pos))
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if node.name == "boost_cart:detectorrail" then
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minetest.swap_node(pos, {name = "boost_cart:detectorrail_on", param2=node.param2})
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end
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mesecon.receptor_on(pos, mesecon_rules)
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minetest.after(0.5, boost_cart.turnoff_detector_rail, boost_cart, pos)
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end
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minetest.register_node("boost_cart:detectorrail", {
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description = "Detector rail",
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drawtype = "raillike",
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tiles = {"carts_rail_dtc.png", "carts_rail_curved_dtc.png", "carts_rail_t_junction_dtc.png", "carts_rail_crossing_dtc.png"},
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inventory_image = "carts_rail_dtc.png",
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wield_image = "carts_rail_dtc.png",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1, detector_rail = 1},
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mesecons = {receptor = {state = "off", rules = mesecons_rules }},
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})
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minetest.register_node("boost_cart:detectorrail_on", {
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description = "Detector rail ON (you hacker you)",
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drawtype = "raillike",
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tiles = {"carts_rail_dtc_on.png", "carts_rail_curved_dtc_on.png", "carts_rail_t_junction_dtc_on.png", "carts_rail_crossing_dtc_on.png"},
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inventory_image = "carts_rail_dtc_on.png",
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wield_image = "carts_rail_dtc_on.png",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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-- but how to specify the dimensions for curved and sideways rails?
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1, detector_rail = 1, not_in_creative_inventory = 1},
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drop = "boost_cart:detectorrail",
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mesecons = {receptor = {state = "on", rules = mesecons_rules }},
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})
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minetest.register_craft({
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output = "boost_cart:detectorrail 6",
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recipe = {
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{"default:steel_ingot", "mesecon:mesecon", "default:steel_ingot"},
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{"default:steel_ingot", "group:stick", "default:steel_ingot"},
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{"default:steel_ingot", "mesecon:mesecon", "default:steel_ingot"},
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},
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})
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12
init.lua
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@ -13,9 +13,17 @@ function vector.floor(v)
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}
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end
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function vector.tostr(v)
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return string.format("{%.3f; %.3f; %.3f}", v.x, v.y, v.z)
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end
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dofile(boost_cart.modpath.."/functions.lua")
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dofile(boost_cart.modpath.."/rails.lua")
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if mesecon then
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dofile(boost_cart.modpath.."/detector.lua")
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end
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boost_cart.cart = {
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physical = false,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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@ -224,6 +232,10 @@ function boost_cart.cart:on_step(dtime)
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new_acc = vector.multiply(dir, acc)
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end
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if mesecon then
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boost_cart:signal_detector_rail(vector.floor(pos))
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end
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self.object:setacceleration(new_acc)
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self.old_pos = vector.new(pos)
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self.old_dir = vector.new(dir)
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BIN
textures/carts_rail_crossing_dtc.png
Normal file
After Width: | Height: | Size: 621 B |
BIN
textures/carts_rail_crossing_dtc_on.png
Normal file
After Width: | Height: | Size: 654 B |
BIN
textures/carts_rail_curved_dtc.png
Normal file
After Width: | Height: | Size: 578 B |
BIN
textures/carts_rail_curved_dtc_on.png
Normal file
After Width: | Height: | Size: 575 B |
BIN
textures/carts_rail_dtc.png
Normal file
After Width: | Height: | Size: 542 B |
BIN
textures/carts_rail_dtc_on.png
Normal file
After Width: | Height: | Size: 559 B |
BIN
textures/carts_rail_t_junction_dtc.png
Normal file
After Width: | Height: | Size: 607 B |
BIN
textures/carts_rail_t_junction_dtc_on.png
Normal file
After Width: | Height: | Size: 621 B |