SmallJoker
cba969903a
register_rail: Fix the table overwrite behaviour
2017-02-12 11:35:54 +01:00
SmallJoker
99d0480169
Rails: Make names consistent and redo all rail textures
...
Add rail templates
2016-11-27 13:00:39 +01:00
SmallJoker
de5fb1825a
Fix jerky movement on punch
2016-11-26 21:13:33 +01:00
SmallJoker
b741282843
Do not take cart from inventory in creative mode
...
Correct comments and move some variables
2016-10-12 17:22:49 +02:00
SmallJoker
eb6a833b66
Break too long lines and simplify the code
...
- Add boost_cart:get_rail_groups to get the default rail groups
- Remove duplicated code
- Do not boost the cart backwards when the brake rail gets activated
- Attempt to fix the cart swing problem
- Trim tailings and tidy up code
- TODO: Document all the stuff
2016-07-22 11:07:00 +02:00
Christopher Head
9d059b8e31
Rename a parameter to match its purpose.
2016-07-20 00:14:54 -07:00
SmallJoker
cbe0ab9770
Check for regular behavior too
...
- HAAAAAAAANDS
2016-07-04 20:56:49 +02:00
SmallJoker
d63f8ae024
Add pathfinding function (pilot version!)
...
- Add more comments
2016-07-04 20:34:52 +02:00
SmallJoker
307b5d1f92
Adjust 3rd person eye height
2015-12-20 23:15:40 +01:00
SmallJoker
a7fd733819
Add boost_cart:register_rail(name, def)
2015-06-05 20:00:53 +02:00
SmallJoker
159d4ec603
Punch cart if mesecon signal is received
2015-03-22 10:52:48 +01:00
SmallJoker
df04aa2a4d
Fix different railtype problem
2015-03-15 14:57:53 +01:00
SmallJoker
670f961d35
Allow different railtypes
2015-03-15 13:09:02 +01:00
SmallJoker
2929d2ceb7
Confinue driving
2014-11-08 20:05:03 +01:00
SmallJoker
21e309c414
Shorter codes, allow left/right-down
2014-08-09 18:42:54 +02:00
SmallJoker
59b1512cc3
Allow switching with keys
2014-08-09 17:37:02 +02:00
SmallJoker
ced150bc5b
Upload
2014-07-22 23:15:43 +02:00