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					ae33bd7a68 | 
							
								
								
									
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								.gitignore
									
									
									
									
										vendored
									
									
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*.bak
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*.diff
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*.patch
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										50
									
								
								README.md
									
									
									
									
									
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								README.md
									
									
									
									
									
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							@@ -0,0 +1,50 @@
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# Boost Cart
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		||||
Based on (and fully compatible with) the mod "carts" by PilzAdam
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		||||
and the one contained in the subgame "minetest_game".
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		||||
Target: Run smoothly as possible, even on laggy servers.
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		||||
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		||||
## Features
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		||||
- A fast cart for your railway or roller coaster
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		||||
- Easily configurable cart speed using the Advanced Settings
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		||||
- Boost and brake rails
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		||||
- By mesecons controlled Start-Stop rails
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		||||
- Detector rails that send a mesecons signal when the cart drives over them
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		||||
- Rail junction switching with the 'right/left' walking keys
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- Handbrake with the 'back' key
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		||||
- Support for non-minetest_game subgames
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		||||
- Descend from cart using the `sneak` key
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		||||
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		||||
## Settings
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		||||
This mod can be adjusted to fit the preference of a player or server. Use the `Settings -> All Settings` dialog in the main menu or tune your
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		||||
minetest.conf file manually:
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		||||
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		||||
#### `boost_cart.speed_max = 10`
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* Maximal speed of the cart in m/s
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* Possible values: 1 ... 100
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		||||
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		||||
#### `boost_cart.punch_speed_max = 7`
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* Maximal speed to which the driving player can accelerate the cart by punching from inside the cart.
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		||||
* Possible values: -1 ... 100
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* Value `-1` will disable this feature.
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## License for everything
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		||||
CC-0, if not specified otherwise below
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		||||
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		||||
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		||||
 Authors
 | 
			
		||||
---------
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Various authors
 | 
			
		||||
- carts_rail_*.png
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		||||
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		||||
kddekadenz
 | 
			
		||||
- cart_bottom.png
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		||||
- cart_side.png
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		||||
- cart_top.png
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		||||
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		||||
klankbeeld (CC-BY 3.0)
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		||||
- http://freesound.org/people/klankbeeld/sounds/174042/
 | 
			
		||||
- cart_rail.*.ogg
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		||||
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		||||
Zeg9
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		||||
- cart.x
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		||||
- cart.png
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		||||
							
								
								
									
										57
									
								
								README.txt
									
									
									
									
									
								
							
							
						
						
									
										57
									
								
								README.txt
									
									
									
									
									
								
							@@ -1,57 +0,0 @@
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		||||
 Minetest mod: boost_cart
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		||||
==========================
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		||||
Based on (and fully compatible with) the mod "carts" by PilzAdam
 | 
			
		||||
and the one contained in the subgame "minetest_game".
 | 
			
		||||
Target: Run smoothly as possible, even on laggy servers.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 Features
 | 
			
		||||
----------
 | 
			
		||||
- A fast cart for your railway or roller coaster
 | 
			
		||||
- Easily configurable cart speed using the Advanced Settings
 | 
			
		||||
- Boost and brake rails
 | 
			
		||||
- By mesecons controlled Start-Stop rails
 | 
			
		||||
- Detector rails that send a mesecons signal when the cart drives over them
 | 
			
		||||
- Rail junction switching with the 'right/left' walking keys
 | 
			
		||||
- Handbrake with the 'back' key
 | 
			
		||||
- Support for non-minetest_game subgames
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 Settings
 | 
			
		||||
----------
 | 
			
		||||
This mod can be adjusted to fit the conditions of a player or server.
 | 
			
		||||
Use the Advanced Settings dialog in the main menu or tune your
 | 
			
		||||
minetest.conf file manually:
 | 
			
		||||
 | 
			
		||||
boost_cart.speed_max = 10
 | 
			
		||||
   ^ Possible values: 1 ... 100
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		||||
   ^ Maximal speed of the cart in m/s
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		||||
 | 
			
		||||
boost_cart.punch_speed_max = 7
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		||||
   ^ Possible values: -1 ... 100
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		||||
   ^ Maximal speed to which the driving player can accelerate the cart
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		||||
     by punching from inside the cart. -1 will disable this feature.
 | 
			
		||||
 | 
			
		||||
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		||||
 License for everything
 | 
			
		||||
------------------------
 | 
			
		||||
CC-0, if not specified otherwise below
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 Authors
 | 
			
		||||
---------
 | 
			
		||||
Various authors
 | 
			
		||||
	carts_rail_*.png
 | 
			
		||||
 | 
			
		||||
kddekadenz
 | 
			
		||||
	cart_bottom.png
 | 
			
		||||
	cart_side.png
 | 
			
		||||
	cart_top.png
 | 
			
		||||
 | 
			
		||||
klankbeeld (CC-BY 3.0)
 | 
			
		||||
	http://freesound.org/people/klankbeeld/sounds/174042/
 | 
			
		||||
	cart_rail.*.ogg
 | 
			
		||||
 | 
			
		||||
Zeg9
 | 
			
		||||
	cart.x
 | 
			
		||||
	cart.png
 | 
			
		||||
@@ -1,6 +1,4 @@
 | 
			
		||||
 | 
			
		||||
local HAVE_MESECONS_ENABLED = minetest.global_exists("mesecon")
 | 
			
		||||
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		||||
function boost_cart:on_rail_step(entity, pos, distance)
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		||||
	-- Play rail sound
 | 
			
		||||
	if entity.sound_counter <= 0 then
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		||||
@@ -13,7 +11,7 @@ function boost_cart:on_rail_step(entity, pos, distance)
 | 
			
		||||
	end
 | 
			
		||||
	entity.sound_counter = entity.sound_counter - distance
 | 
			
		||||
 | 
			
		||||
	if HAVE_MESECONS_ENABLED then
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		||||
	if boost_cart.MESECONS then
 | 
			
		||||
		boost_cart:signal_detector_rail(pos)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
@@ -40,7 +38,7 @@ local cart_entity = {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-- Model and textures
 | 
			
		||||
if boost_cart.mtg_compat then
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		||||
if boost_cart.MTG_CARTS then
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		||||
	cart_entity.initial_properties.mesh = "carts_cart.b3d"
 | 
			
		||||
	cart_entity.initial_properties.textures = {"carts_cart.png"}
 | 
			
		||||
end
 | 
			
		||||
@@ -51,17 +49,10 @@ function cart_entity:on_rightclick(clicker)
 | 
			
		||||
	end
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		||||
	local player_name = clicker:get_player_name()
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		||||
	if self.driver and player_name == self.driver then
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		||||
		self.driver = nil
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		boost_cart:manage_attachment(clicker, nil)
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		||||
	elseif not self.driver then
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		self.driver = player_name
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		boost_cart:manage_attachment(clicker, self.object)
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		if default.player_set_animation then
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		||||
			-- player_api(/default) does not update the animation
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			-- when the player is attached, reset to default animation
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		||||
			default.player_set_animation(clicker, "stand")
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		||||
		end
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		||||
		self.driver = player_name
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		||||
	end
 | 
			
		||||
end
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@@ -96,6 +87,7 @@ end
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		||||
-- 0.5.x and later: When the driver leaves
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function cart_entity:on_detach_child(child)
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	if child and child:get_player_name() == self.driver then
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		boost_cart:manage_attachment(child, nil)
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		self.driver = nil
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		||||
	end
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		||||
end
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@@ -128,8 +120,13 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities,
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			boost_cart:manage_attachment(player, nil)
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		end
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		for _, obj_ in pairs(self.attached_items) do
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			if obj_ then
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		||||
			local ent = obj_ and obj_:get_luaentity()
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			if ent then
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		||||
				obj_:set_detach()
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		||||
				-- Attention! Internal item API
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		||||
				if ent.enable_physics then
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		||||
					ent:enable_physics()
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		||||
				end
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		||||
			end
 | 
			
		||||
		end
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		||||
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		||||
@@ -157,7 +154,8 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities,
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		||||
	end
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		||||
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		||||
	local punch_interval = 1
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		||||
	if tool_capabilities and tool_capabilities.full_punch_interval then
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	-- Faulty tool registrations may cause the interval to be set to 0 !
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		||||
	if tool_capabilities and (tool_capabilities.full_punch_interval or 0) > 0 then
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		punch_interval = tool_capabilities.full_punch_interval
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		||||
	end
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		||||
	time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval)
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@@ -180,11 +178,11 @@ function cart_entity:on_step(dtime)
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		||||
	end
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		||||
	local pos = self.object:get_pos()
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		||||
	local cart_dir = boost_cart:velocity_to_dir(vel)
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	local same_dir = vector.equals(cart_dir, self.old_dir)
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	local dir = boost_cart:velocity_to_dir(vel)
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	local dir_changed = not vector.equals(dir, self.old_dir)
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	local update = {}
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	if self.old_pos and not self.punched and same_dir then
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	if self.old_pos and not self.punched and not dir_changed then
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		local flo_pos = vector.round(pos)
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		local flo_old = vector.round(self.old_pos)
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		if vector.equals(flo_pos, flo_old) then
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@@ -205,7 +203,7 @@ function cart_entity:on_step(dtime)
 | 
			
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	end
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	local stop_wiggle = false
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	if self.old_pos and same_dir then
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	if self.old_pos and not dir_changed then
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		-- Detection for "skipping" nodes (perhaps use average dtime?)
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		-- It's sophisticated enough to take the acceleration in account
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		local acc = self.object:get_acceleration()
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@@ -220,7 +218,7 @@ function cart_entity:on_step(dtime)
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			-- No rail found: set to the expected position
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			pos = new_pos
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			update.pos = true
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			cart_dir = new_dir
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			dir = new_dir
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		end
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	elseif self.old_pos and self.old_dir.y ~= 1 and not self.punched then
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		-- Stop wiggle
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@@ -230,20 +228,25 @@ function cart_entity:on_step(dtime)
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	-- dir:         New moving direction of the cart
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	-- switch_keys: Currently pressed L(1) or R(2) key,
 | 
			
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	--              used to ignore the key on the next rail node
 | 
			
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	local dir, switch_keys = boost_cart:get_rail_direction(
 | 
			
		||||
		pos, cart_dir, ctrl, self.old_switch, self.railtype
 | 
			
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	local switch_keys
 | 
			
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	dir, switch_keys = boost_cart:get_rail_direction(
 | 
			
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		pos, dir, ctrl, self.old_switch, self.railtype
 | 
			
		||||
	)
 | 
			
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	local dir_changed = not vector.equals(dir, self.old_dir)
 | 
			
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	dir_changed = not vector.equals(dir, self.old_dir)
 | 
			
		||||
 | 
			
		||||
	local acc = 0
 | 
			
		||||
	if stop_wiggle or vector.equals(dir, {x=0, y=0, z=0}) then
 | 
			
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		dir = vector.new(self.old_dir)
 | 
			
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		vel = {x=0, y=0, z=0}
 | 
			
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		local pos_r = vector.round(pos)
 | 
			
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		if not boost_cart:is_rail(pos_r, self.railtype)
 | 
			
		||||
				and self.old_pos then
 | 
			
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			pos = self.old_pos
 | 
			
		||||
		elseif not stop_wiggle then
 | 
			
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			-- End of rail: Smooth out.
 | 
			
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			pos = pos_r
 | 
			
		||||
			dir_changed = false
 | 
			
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			dir.y = 0
 | 
			
		||||
		else
 | 
			
		||||
			pos.y = math.floor(pos.y + 0.5)
 | 
			
		||||
		end
 | 
			
		||||
@@ -289,7 +292,7 @@ function cart_entity:on_step(dtime)
 | 
			
		||||
				acc = speed_mod * 10
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		if acc == nil and boost_cart.mtg_compat then
 | 
			
		||||
		if acc == nil and boost_cart.MTG_CARTS then
 | 
			
		||||
			-- MTG Cart API adaption
 | 
			
		||||
			local rail_node = minetest.get_node(vector.round(pos))
 | 
			
		||||
			local railparam = carts.railparams[rail_node.name]
 | 
			
		||||
@@ -305,10 +308,16 @@ function cart_entity:on_step(dtime)
 | 
			
		||||
				acc = -0.4
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		if ctrl and ctrl.sneak then
 | 
			
		||||
			-- Descend when sneak is pressed
 | 
			
		||||
			boost_cart:manage_attachment(player, nil)
 | 
			
		||||
			player = nil
 | 
			
		||||
			ctrl = nil
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if acc then
 | 
			
		||||
			-- Slow down or speed up, depending on Y direction
 | 
			
		||||
			acc = acc + dir.y * -2.1
 | 
			
		||||
			acc = acc + dir.y * -4
 | 
			
		||||
		else
 | 
			
		||||
			acc = 0
 | 
			
		||||
		end
 | 
			
		||||
@@ -327,13 +336,8 @@ function cart_entity:on_step(dtime)
 | 
			
		||||
	self.object:set_acceleration(vector.multiply(dir, acc))
 | 
			
		||||
 | 
			
		||||
	self.old_pos = vector.round(pos)
 | 
			
		||||
	local old_y_dir = self.old_dir.y
 | 
			
		||||
	if not vector.equals(dir, {x=0, y=0, z=0}) and not stop_wiggle then
 | 
			
		||||
		self.old_dir = dir
 | 
			
		||||
	else
 | 
			
		||||
		-- Cart stopped, set the animation to 0
 | 
			
		||||
		self.old_dir.y = 0
 | 
			
		||||
	end
 | 
			
		||||
	local old_y_dir = self.old_dir.y -- For player tilt
 | 
			
		||||
	self.old_dir = vector.new(dir)
 | 
			
		||||
	self.old_switch = switch_keys
 | 
			
		||||
 | 
			
		||||
	boost_cart:on_rail_step(self, self.old_pos, distance)
 | 
			
		||||
@@ -341,10 +345,13 @@ function cart_entity:on_step(dtime)
 | 
			
		||||
	if self.punched then
 | 
			
		||||
		-- Collect dropped items
 | 
			
		||||
		for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do
 | 
			
		||||
			if not obj_:is_player() and
 | 
			
		||||
					obj_:get_luaentity() and
 | 
			
		||||
					not obj_:get_luaentity().physical_state and
 | 
			
		||||
					obj_:get_luaentity().name == "__builtin:item" then
 | 
			
		||||
			local ent = obj_:get_luaentity()
 | 
			
		||||
			-- Attention! Physics must be disabled prior to attach
 | 
			
		||||
			if ent and ent.name == "__builtin:item" and not obj_:get_attach() then
 | 
			
		||||
				-- Check API to support 5.2.0 and older
 | 
			
		||||
				if ent.disable_physics then
 | 
			
		||||
					ent:disable_physics()
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
				obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
 | 
			
		||||
				self.attached_items[#self.attached_items + 1] = obj_
 | 
			
		||||
@@ -357,8 +364,6 @@ function cart_entity:on_step(dtime)
 | 
			
		||||
	if not (update.vel or update.pos) then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	-- Re-use "dir", localize self.old_dir
 | 
			
		||||
	dir = self.old_dir
 | 
			
		||||
 | 
			
		||||
	local yaw = 0
 | 
			
		||||
	if dir.x < 0 then
 | 
			
		||||
@@ -380,18 +385,14 @@ function cart_entity:on_step(dtime)
 | 
			
		||||
 | 
			
		||||
	-- Change player model rotation, depending on the Y direction
 | 
			
		||||
	if player and dir.y ~= old_y_dir then
 | 
			
		||||
		local feet = {x=0, y=0, z=0}
 | 
			
		||||
		local feet = {x=0, y=-4, z=0}
 | 
			
		||||
		local eye = {x=0, y=-4, z=0}
 | 
			
		||||
		feet.y = boost_cart.old_player_model and 6 or -4
 | 
			
		||||
 | 
			
		||||
		if dir.y ~= 0 then
 | 
			
		||||
			-- TODO: Find a better way to calculate this
 | 
			
		||||
			if boost_cart.old_player_model then
 | 
			
		||||
				feet.y = feet.y + 2
 | 
			
		||||
				feet.z = -dir.y * 6
 | 
			
		||||
			else
 | 
			
		||||
			feet.y = feet.y + 4
 | 
			
		||||
			feet.z = -dir.y * 2
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			eye.z = -dir.y * 8
 | 
			
		||||
		end
 | 
			
		||||
		player:set_attach(self.object, "", feet,
 | 
			
		||||
@@ -414,7 +415,7 @@ end
 | 
			
		||||
minetest.register_entity(":carts:cart", cart_entity)
 | 
			
		||||
 | 
			
		||||
-- Register item to place the entity
 | 
			
		||||
if not boost_cart.mtg_compat then
 | 
			
		||||
if not boost_cart.MTG_CARTS then
 | 
			
		||||
	minetest.register_craftitem(":carts:cart", {
 | 
			
		||||
		description = "Cart (Sneak+Click to pick up)",
 | 
			
		||||
		inventory_image = minetest.inventorycube(
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +0,0 @@
 | 
			
		||||
default
 | 
			
		||||
mesecons?
 | 
			
		||||
moreores?
 | 
			
		||||
carts?
 | 
			
		||||
@@ -1 +0,0 @@
 | 
			
		||||
This mod offers improved minecarts and a few more rail types.
 | 
			
		||||
@@ -10,20 +10,26 @@ function boost_cart:manage_attachment(player, obj)
 | 
			
		||||
	if not player then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local status = obj ~= nil
 | 
			
		||||
	local player_name = player:get_player_name()
 | 
			
		||||
	if default.player_attached[player_name] == status then
 | 
			
		||||
	local do_attach = obj ~= nil
 | 
			
		||||
 | 
			
		||||
	if obj and player:get_attach() == obj then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	default.player_attached[player_name] = status
 | 
			
		||||
 | 
			
		||||
	if status then
 | 
			
		||||
		local y_pos = self.old_player_model and 6 or -4
 | 
			
		||||
		if player:get_properties().visual == "upright_sprite" then
 | 
			
		||||
			y_pos = -4
 | 
			
		||||
	if boost_cart.PLAYER_API then
 | 
			
		||||
		local player_name = player:get_player_name()
 | 
			
		||||
		player_api.player_attached[player_name] = do_attach
 | 
			
		||||
	end
 | 
			
		||||
		player:set_attach(obj, "", {x=0, y=y_pos, z=0}, {x=0, y=0, z=0})
 | 
			
		||||
 | 
			
		||||
	if do_attach then
 | 
			
		||||
		player:set_attach(obj, "", {x=0, y=-4, z=0}, {x=0, y=0, z=0})
 | 
			
		||||
		player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
 | 
			
		||||
 | 
			
		||||
		if boost_cart.PLAYER_API then
 | 
			
		||||
			-- player_api does not update the animation
 | 
			
		||||
			-- when the player is attached, reset to default animation
 | 
			
		||||
			player_api.set_animation(player, "stand")
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		player:set_detach()
 | 
			
		||||
		player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										30
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										30
									
								
								init.lua
									
									
									
									
									
								
							@@ -1,12 +1,14 @@
 | 
			
		||||
 | 
			
		||||
if not minetest.features.object_use_texture_alpha then
 | 
			
		||||
	error("[boost_cart] Your Minetest version is no longer supported."
 | 
			
		||||
		.. " (Version < 5.0.0)")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
boost_cart = {}
 | 
			
		||||
boost_cart.modpath = minetest.get_modpath("boost_cart")
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
if not minetest.settings then
 | 
			
		||||
	error("[boost_cart] Your Minetest version is no longer supported."
 | 
			
		||||
		.. " (Version <= 0.4.15)")
 | 
			
		||||
end
 | 
			
		||||
boost_cart.MESECONS = minetest.global_exists("mesecon")
 | 
			
		||||
boost_cart.MTG_CARTS = minetest.global_exists("carts") and carts.pathfinder
 | 
			
		||||
boost_cart.PLAYER_API = minetest.global_exists("player_api")
 | 
			
		||||
 | 
			
		||||
local function getNum(setting)
 | 
			
		||||
	return tonumber(minetest.settings:get(setting))
 | 
			
		||||
@@ -17,30 +19,20 @@ boost_cart.speed_max = getNum("boost_cart.speed_max") or 10
 | 
			
		||||
-- Set to -1 to disable punching the cart from inside
 | 
			
		||||
boost_cart.punch_speed_max = getNum("boost_cart.punch_speed_max") or 7
 | 
			
		||||
-- Maximal distance for the path correction (for dtime peaks)
 | 
			
		||||
boost_cart.path_distance_max = 3
 | 
			
		||||
boost_cart.path_distance_max = 4
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Support for non-default games
 | 
			
		||||
if not default.player_attached then
 | 
			
		||||
	default.player_attached = {}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.after(0, function()
 | 
			
		||||
	boost_cart.old_player_model = not minetest.global_exists("player_api")
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
dofile(boost_cart.modpath.."/functions.lua")
 | 
			
		||||
dofile(boost_cart.modpath.."/rails.lua")
 | 
			
		||||
 | 
			
		||||
if minetest.global_exists("mesecon") then
 | 
			
		||||
if boost_cart.MESECONS then
 | 
			
		||||
	dofile(boost_cart.modpath.."/detector.lua")
 | 
			
		||||
--else
 | 
			
		||||
--	minetest.register_alias("carts:powerrail", "boost_cart:detectorrail")
 | 
			
		||||
--	minetest.register_alias("carts:powerrail", "boost_cart:detectorrail_on")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
boost_cart.mtg_compat = minetest.global_exists("carts") and carts.pathfinder
 | 
			
		||||
if boost_cart.mtg_compat then
 | 
			
		||||
if boost_cart.MTG_CARTS then
 | 
			
		||||
	minetest.log("action", "[boost_cart] Overwriting definitions of similar carts mod")
 | 
			
		||||
end
 | 
			
		||||
dofile(boost_cart.modpath.."/cart_entity.lua")
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										6
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						
									
										6
									
								
								mod.conf
									
									
									
									
									
								
							@@ -1 +1,7 @@
 | 
			
		||||
name = boost_cart
 | 
			
		||||
description = """
 | 
			
		||||
Boost Cart
 | 
			
		||||
The mod that add a cart and new kinds of rails to your world.
 | 
			
		||||
"""
 | 
			
		||||
depends = default
 | 
			
		||||
optional_depends = mesecons, moreores, carts, player_api
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										31
									
								
								rails.lua
									
									
									
									
									
								
							
							
						
						
									
										31
									
								
								rails.lua
									
									
									
									
									
								
							@@ -16,18 +16,21 @@ boost_cart:register_rail(":"..regular_rail_itemname, {
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Moreores' copper rail
 | 
			
		||||
local copperrail_registered = false
 | 
			
		||||
if minetest.get_modpath("moreores") then
 | 
			
		||||
	minetest.register_alias("carts:copperrail", "moreores:copper_rail")
 | 
			
		||||
 | 
			
		||||
	if minetest.raillike_group then
 | 
			
		||||
	local raildef = minetest.registered_nodes["moreores:copper_rail"]
 | 
			
		||||
	if raildef and minetest.raillike_group then
 | 
			
		||||
		-- Ensure that this rail uses the same connect_to_raillike
 | 
			
		||||
		local new_groups = minetest.registered_nodes["moreores:copper_rail"].groups
 | 
			
		||||
		new_groups.connect_to_raillike = minetest.raillike_group("rail")
 | 
			
		||||
		raildef.groups.connect_to_raillike = minetest.raillike_group("rail")
 | 
			
		||||
		minetest.override_item("moreores:copper_rail", {
 | 
			
		||||
			groups = new_groups
 | 
			
		||||
			groups = raildef.groups
 | 
			
		||||
		})
 | 
			
		||||
		copperrail_registered = true
 | 
			
		||||
	end
 | 
			
		||||
else
 | 
			
		||||
end
 | 
			
		||||
if not copperrail_registered then
 | 
			
		||||
	boost_cart:register_rail(":carts:copperrail", {
 | 
			
		||||
		description = "Copper rail",
 | 
			
		||||
		tiles = {
 | 
			
		||||
@@ -72,15 +75,6 @@ boost_cart:register_rail(":carts:powerrail", {
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "carts:powerrail 6",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "group:stick", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Brake rail
 | 
			
		||||
boost_cart:register_rail(":carts:brakerail", {
 | 
			
		||||
	description = "Brake rail",
 | 
			
		||||
@@ -106,15 +100,6 @@ boost_cart:register_rail(":carts:brakerail", {
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "carts:brakerail 6",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "group:stick", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
boost_cart:register_rail("boost_cart:startstoprail", {
 | 
			
		||||
	description = "Start-stop rail",
 | 
			
		||||
	tiles = {
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user