forked from mtcontrib/boost_cart
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nalc-1.2.0
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50
README.md
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50
README.md
Normal file
@ -0,0 +1,50 @@
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# Boost Cart
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Based on (and fully compatible with) the mod "carts" by PilzAdam
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and the one contained in the subgame "minetest_game".
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Target: Run smoothly as possible, even on laggy servers.
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## Features
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- A fast cart for your railway or roller coaster
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- Easily configurable cart speed using the Advanced Settings
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- Boost and brake rails
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- By mesecons controlled Start-Stop rails
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- Detector rails that send a mesecons signal when the cart drives over them
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- Rail junction switching with the 'right/left' walking keys
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- Handbrake with the 'back' key
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- Support for non-minetest_game subgames
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- Descend from cart using the `sneak` key
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## Settings
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This mod can be adjusted to fit the preference of a player or server. Use the `Settings -> All Settings` dialog in the main menu or tune your
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minetest.conf file manually:
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#### `boost_cart.speed_max = 10`
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* Maximal speed of the cart in m/s
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* Possible values: 1 ... 100
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#### `boost_cart.punch_speed_max = 7`
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* Maximal speed to which the driving player can accelerate the cart by punching from inside the cart.
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* Possible values: -1 ... 100
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* Value `-1` will disable this feature.
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## License for everything
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CC-0, if not specified otherwise below
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Authors
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---------
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Various authors
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- carts_rail_*.png
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kddekadenz
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- cart_bottom.png
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- cart_side.png
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- cart_top.png
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klankbeeld (CC-BY 3.0)
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- http://freesound.org/people/klankbeeld/sounds/174042/
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- cart_rail.*.ogg
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Zeg9
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- cart.x
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- cart.png
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57
README.txt
57
README.txt
@ -1,57 +0,0 @@
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Minetest mod: boost_cart
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==========================
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Based on (and fully compatible with) the mod "carts" by PilzAdam
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and the one contained in the subgame "minetest_game".
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Target: Run smoothly as possible, even on laggy servers.
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Features
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----------
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- A fast cart for your railway or roller coaster
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- Easily configurable cart speed using the Advanced Settings
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- Boost and brake rails
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- By mesecons controlled Start-Stop rails
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- Detector rails that send a mesecons signal when the cart drives over them
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- Rail junction switching with the 'right/left' walking keys
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- Handbrake with the 'back' key
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- Support for non-minetest_game subgames
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Settings
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----------
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This mod can be adjusted to fit the conditions of a player or server.
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Use the Advanced Settings dialog in the main menu or tune your
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minetest.conf file manually:
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boost_cart.speed_max = 10
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^ Possible values: 1 ... 100
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^ Maximal speed of the cart in m/s
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boost_cart.punch_speed_max = 7
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^ Possible values: -1 ... 100
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^ Maximal speed to which the driving player can accelerate the cart
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by punching from inside the cart. -1 will disable this feature.
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License for everything
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------------------------
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CC-0, if not specified otherwise below
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Authors
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---------
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Various authors
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carts_rail_*.png
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kddekadenz
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cart_bottom.png
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cart_side.png
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cart_top.png
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klankbeeld (CC-BY 3.0)
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http://freesound.org/people/klankbeeld/sounds/174042/
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cart_rail.*.ogg
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Zeg9
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cart.x
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cart.png
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@ -1,6 +1,4 @@
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local HAVE_MESECONS_ENABLED = minetest.global_exists("mesecon")
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function boost_cart:on_rail_step(entity, pos, distance)
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-- Play rail sound
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if entity.sound_counter <= 0 then
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@ -13,7 +11,7 @@ function boost_cart:on_rail_step(entity, pos, distance)
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end
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entity.sound_counter = entity.sound_counter - distance
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if HAVE_MESECONS_ENABLED then
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if boost_cart.MESECONS then
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boost_cart:signal_detector_rail(pos)
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end
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end
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@ -40,7 +38,7 @@ local cart_entity = {
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}
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-- Model and textures
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if boost_cart.mtg_compat then
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if boost_cart.MTG_CARTS then
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cart_entity.initial_properties.mesh = "carts_cart.b3d"
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cart_entity.initial_properties.textures = {"carts_cart.png"}
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end
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@ -97,6 +95,7 @@ end
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function cart_entity:on_detach_child(child)
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if child and child:get_player_name() == self.driver then
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self.driver = nil
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boost_cart:manage_attachment(child, nil)
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end
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end
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@ -289,7 +288,7 @@ function cart_entity:on_step(dtime)
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acc = speed_mod * 10
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end
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end
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if acc == nil and boost_cart.mtg_compat then
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if acc == nil and boost_cart.MTG_CARTS then
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-- MTG Cart API adaption
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local rail_node = minetest.get_node(vector.round(pos))
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local railparam = carts.railparams[rail_node.name]
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@ -305,6 +304,12 @@ function cart_entity:on_step(dtime)
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acc = -0.4
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end
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end
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if ctrl and ctrl.sneak then
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-- Descend when sneak is pressed
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boost_cart:manage_attachment(player, nil)
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player = nil
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ctrl = nil
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end
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if acc then
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-- Slow down or speed up, depending on Y direction
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@ -341,10 +346,13 @@ function cart_entity:on_step(dtime)
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if self.punched then
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-- Collect dropped items
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for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do
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if not obj_:is_player() and
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obj_:get_luaentity() and
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not obj_:get_luaentity().physical_state and
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obj_:get_luaentity().name == "__builtin:item" then
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local ent = obj_:get_luaentity()
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-- Careful here: physical_state and disable_physics are item-internal APIs
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if ent and ent.name == "__builtin:item" and ent.physical_state then
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-- Check API to support 5.2.0 and older
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if ent.disable_physics then
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ent:disable_physics()
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end
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obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
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self.attached_items[#self.attached_items + 1] = obj_
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@ -380,18 +388,14 @@ function cart_entity:on_step(dtime)
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-- Change player model rotation, depending on the Y direction
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if player and dir.y ~= old_y_dir then
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local feet = {x=0, y=0, z=0}
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local feet = {x=0, y=-4, z=0}
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local eye = {x=0, y=-4, z=0}
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feet.y = boost_cart.old_player_model and 6 or -4
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if dir.y ~= 0 then
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-- TODO: Find a better way to calculate this
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if boost_cart.old_player_model then
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feet.y = feet.y + 2
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feet.z = -dir.y * 6
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else
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feet.y = feet.y + 4
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feet.z = -dir.y * 2
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end
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feet.y = feet.y + 4
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feet.z = -dir.y * 2
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eye.z = -dir.y * 8
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end
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player:set_attach(self.object, "", feet,
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@ -414,7 +418,7 @@ end
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minetest.register_entity(":carts:cart", cart_entity)
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-- Register item to place the entity
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if not boost_cart.mtg_compat then
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if not boost_cart.MTG_CARTS then
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minetest.register_craftitem(":carts:cart", {
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description = "Cart (Sneak+Click to pick up)",
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inventory_image = minetest.inventorycube(
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@ -1,4 +0,0 @@
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default
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mesecons?
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moreores?
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carts?
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@ -1 +0,0 @@
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This mod offers improved minecarts and a few more rail types.
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@ -10,19 +10,18 @@ function boost_cart:manage_attachment(player, obj)
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if not player then
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return
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end
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local status = obj ~= nil
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local player_name = player:get_player_name()
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if default.player_attached[player_name] == status then
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local wants_attach = obj ~= nil
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local attached = player:get_attach() ~= nil
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if attached == wants_attach then
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return
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end
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default.player_attached[player_name] = status
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if status then
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local y_pos = self.old_player_model and 6 or -4
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if player:get_properties().visual == "upright_sprite" then
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y_pos = -4
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end
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player:set_attach(obj, "", {x=0, y=y_pos, z=0}, {x=0, y=0, z=0})
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local player_name = player:get_player_name()
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boost_cart.player_attached[player_name] = wants_attach
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if wants_attach then
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player:set_attach(obj, "", {x=0, y=-4, z=0}, {x=0, y=0, z=0})
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player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
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else
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player:set_detach()
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30
init.lua
30
init.lua
@ -1,12 +1,15 @@
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if not minetest.features.object_use_texture_alpha then
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error("[boost_cart] Your Minetest version is no longer supported."
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.. " (Version < 5.0.0)")
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end
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boost_cart = {}
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boost_cart.modpath = minetest.get_modpath("boost_cart")
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if not minetest.settings then
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error("[boost_cart] Your Minetest version is no longer supported."
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.. " (Version <= 0.4.15)")
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end
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boost_cart.MESECONS = minetest.global_exists("mesecon")
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boost_cart.MTG_CARTS = minetest.global_exists("carts") and carts.pathfinder
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boost_cart.PLAYER_API = minetest.global_exists("player_api")
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boost_cart.player_attached = {}
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local function getNum(setting)
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return tonumber(minetest.settings:get(setting))
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@ -20,27 +23,22 @@ boost_cart.punch_speed_max = getNum("boost_cart.punch_speed_max") or 7
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boost_cart.path_distance_max = 3
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-- Support for non-default games
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if not default.player_attached then
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default.player_attached = {}
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if boost_cart.PLAYER_API then
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-- This is a table reference!
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boost_cart.player_attached = player_api.player_attached
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end
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minetest.after(0, function()
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boost_cart.old_player_model = not minetest.global_exists("player_api")
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end)
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dofile(boost_cart.modpath.."/functions.lua")
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dofile(boost_cart.modpath.."/rails.lua")
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if minetest.global_exists("mesecon") then
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if boost_cart.MESECONS then
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dofile(boost_cart.modpath.."/detector.lua")
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--else
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-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail")
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-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail_on")
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end
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boost_cart.mtg_compat = minetest.global_exists("carts") and carts.pathfinder
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if boost_cart.mtg_compat then
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if boost_cart.MTG_CARTS then
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minetest.log("action", "[boost_cart] Overwriting definitions of similar carts mod")
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end
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dofile(boost_cart.modpath.."/cart_entity.lua")
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8
mod.conf
8
mod.conf
@ -1 +1,7 @@
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name = boost_cart
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name = boost_cart
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description = """
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Boost Cart
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The mod that add a cart and new kinds of rails to your world.
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"""
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depends = default
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optional_depends = mesecons, moreores, carts, player_api
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31
rails.lua
31
rails.lua
@ -16,18 +16,21 @@ boost_cart:register_rail(":"..regular_rail_itemname, {
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})
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-- Moreores' copper rail
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local copperrail_registered = false
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if minetest.get_modpath("moreores") then
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minetest.register_alias("carts:copperrail", "moreores:copper_rail")
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if minetest.raillike_group then
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local raildef = minetest.registered_nodes["moreores:copper_rail"]
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if raildef and minetest.raillike_group then
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-- Ensure that this rail uses the same connect_to_raillike
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local new_groups = minetest.registered_nodes["moreores:copper_rail"].groups
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new_groups.connect_to_raillike = minetest.raillike_group("rail")
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raildef.groups.connect_to_raillike = minetest.raillike_group("rail")
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minetest.override_item("moreores:copper_rail", {
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groups = new_groups
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groups = raildef.groups
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})
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copperrail_registered = true
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end
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else
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end
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if not copperrail_registered then
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boost_cart:register_rail(":carts:copperrail", {
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description = "Copper rail",
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tiles = {
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@ -72,15 +75,6 @@ boost_cart:register_rail(":carts:powerrail", {
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},
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})
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minetest.register_craft({
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output = "carts:powerrail 6",
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recipe = {
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{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
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{"default:steel_ingot", "group:stick", "default:steel_ingot"},
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{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
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}
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})
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-- Brake rail
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boost_cart:register_rail(":carts:brakerail", {
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description = "Brake rail",
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@ -106,15 +100,6 @@ boost_cart:register_rail(":carts:brakerail", {
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},
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})
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minetest.register_craft({
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output = "carts:brakerail 6",
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recipe = {
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{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
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{"default:steel_ingot", "group:stick", "default:steel_ingot"},
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{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
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}
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})
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boost_cart:register_rail("boost_cart:startstoprail", {
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description = "Start-stop rail",
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tiles = {
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Reference in New Issue
Block a user