forked from mtcontrib/boost_cart
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Author | SHA1 | Date | |
---|---|---|---|
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792756c003 |
3
.gitignore
vendored
3
.gitignore
vendored
@ -1,3 +0,0 @@
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*.bak
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*.diff
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*.patch
|
50
README.md
50
README.md
@ -1,50 +0,0 @@
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# Boost Cart
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Based on (and fully compatible with) the mod "carts" by PilzAdam
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and the one contained in the subgame "minetest_game".
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Target: Run smoothly as possible, even on laggy servers.
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## Features
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- A fast cart for your railway or roller coaster
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- Easily configurable cart speed using the Advanced Settings
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- Boost and brake rails
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- By mesecons controlled Start-Stop rails
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- Detector rails that send a mesecons signal when the cart drives over them
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- Rail junction switching with the 'right/left' walking keys
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- Handbrake with the 'back' key
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- Support for non-minetest_game subgames
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- Descend from cart using the `sneak` key
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## Settings
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This mod can be adjusted to fit the preference of a player or server. Use the `Settings -> All Settings` dialog in the main menu or tune your
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minetest.conf file manually:
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#### `boost_cart.speed_max = 10`
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* Maximal speed of the cart in m/s
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* Possible values: 1 ... 100
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#### `boost_cart.punch_speed_max = 7`
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* Maximal speed to which the driving player can accelerate the cart by punching from inside the cart.
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* Possible values: -1 ... 100
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* Value `-1` will disable this feature.
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## License for everything
|
||||
CC-0, if not specified otherwise below
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Authors
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---------
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Various authors
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- carts_rail_*.png
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kddekadenz
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- cart_bottom.png
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- cart_side.png
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- cart_top.png
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klankbeeld (CC-BY 3.0)
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- http://freesound.org/people/klankbeeld/sounds/174042/
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- cart_rail.*.ogg
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Zeg9
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- cart.x
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- cart.png
|
57
README.txt
Normal file
57
README.txt
Normal file
@ -0,0 +1,57 @@
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Minetest mod: boost_cart
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==========================
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Based on (and fully compatible with) the mod "carts" by PilzAdam
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and the one contained in the subgame "minetest_game".
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||||
Target: Run smoothly as possible, even on laggy servers.
|
||||
|
||||
|
||||
Features
|
||||
----------
|
||||
- A fast cart for your railway or roller coaster
|
||||
- Easily configurable cart speed using the Advanced Settings
|
||||
- Boost and brake rails
|
||||
- By mesecons controlled Start-Stop rails
|
||||
- Detector rails that send a mesecons signal when the cart drives over them
|
||||
- Rail junction switching with the 'right/left' walking keys
|
||||
- Handbrake with the 'back' key
|
||||
- Support for non-minetest_game subgames
|
||||
|
||||
|
||||
Settings
|
||||
----------
|
||||
This mod can be adjusted to fit the conditions of a player or server.
|
||||
Use the Advanced Settings dialog in the main menu or tune your
|
||||
minetest.conf file manually:
|
||||
|
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boost_cart.speed_max = 10
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^ Possible values: 1 ... 100
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^ Maximal speed of the cart in m/s
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boost_cart.punch_speed_max = 7
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^ Possible values: -1 ... 100
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^ Maximal speed to which the driving player can accelerate the cart
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by punching from inside the cart. -1 will disable this feature.
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License for everything
|
||||
------------------------
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CC-0, if not specified otherwise below
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||||
|
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Authors
|
||||
---------
|
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Various authors
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carts_rail_*.png
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kddekadenz
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cart_bottom.png
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cart_side.png
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cart_top.png
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klankbeeld (CC-BY 3.0)
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http://freesound.org/people/klankbeeld/sounds/174042/
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cart_rail.*.ogg
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Zeg9
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cart.x
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cart.png
|
176
cart_entity.lua
176
cart_entity.lua
@ -1,4 +1,6 @@
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local HAVE_MESECONS_ENABLED = minetest.global_exists("mesecon")
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function boost_cart:on_rail_step(entity, pos, distance)
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-- Play rail sound
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if entity.sound_counter <= 0 then
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@ -11,20 +13,18 @@ function boost_cart:on_rail_step(entity, pos, distance)
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end
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entity.sound_counter = entity.sound_counter - distance
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if boost_cart.MESECONS then
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if HAVE_MESECONS_ENABLED then
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boost_cart:signal_detector_rail(pos)
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end
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end
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local cart_entity = {
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initial_properties = {
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physical = false,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "mesh",
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mesh = "cart.x",
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visual_size = {x=1, y=1},
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textures = {"cart.png"},
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},
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physical = false,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "mesh",
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mesh = "cart.x",
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visual_size = {x=1, y=1},
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textures = {"cart.png"},
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driver = nil,
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punched = false, -- used to re-send velocity and position
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@ -34,13 +34,15 @@ local cart_entity = {
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old_switch = 0,
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sound_counter = 0,
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railtype = nil,
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attached_items = {}
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attached_items = {},
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automatic_face_movement_dir = -90.0,
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automatic_face_movement_max_rotation_per_sec = 360 * 4,
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}
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-- Model and textures
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if boost_cart.MTG_CARTS then
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cart_entity.initial_properties.mesh = "carts_cart.b3d"
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cart_entity.initial_properties.textures = {"carts_cart.png"}
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if boost_cart.mtg_compat then
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cart_entity.mesh = "carts_cart.b3d"
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cart_entity.textures = {"carts_cart.png"}
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end
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function cart_entity:on_rightclick(clicker)
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@ -49,10 +51,11 @@ function cart_entity:on_rightclick(clicker)
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end
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local player_name = clicker:get_player_name()
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if self.driver and player_name == self.driver then
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self.driver = nil
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boost_cart:manage_attachment(clicker, nil)
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elseif not self.driver then
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boost_cart:manage_attachment(clicker, self.object)
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self.driver = player_name
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boost_cart:manage_attachment(clicker, self.object)
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end
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end
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@ -68,30 +71,18 @@ function cart_entity:on_activate(staticdata, dtime_s)
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return
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end
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self.railtype = data.railtype
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self.old_dir = data.old_dir or self.old_dir
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self.old_pos = data.old_pos or self.old_pos
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-- Correct the position when the cart drives further after the last 'step()'
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if self.old_pos and boost_cart:is_rail(self.old_pos, self.railtype) then
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self.object:set_pos(self.old_pos)
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if data.old_dir then
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self.old_dir = data.old_dir
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end
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end
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function cart_entity:get_staticdata()
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return minetest.serialize({
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railtype = self.railtype,
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old_dir = self.old_dir,
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old_pos = self.old_pos
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old_dir = self.old_dir
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})
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end
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-- 0.5.x and later: When the driver leaves
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function cart_entity:on_detach_child(child)
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if child and child:get_player_name() == self.driver then
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boost_cart:manage_attachment(child, nil)
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self.driver = nil
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end
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end
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function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
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local pos = self.object:get_pos()
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local vel = self.object:get_velocity()
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@ -120,13 +111,8 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities,
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boost_cart:manage_attachment(player, nil)
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end
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for _, obj_ in pairs(self.attached_items) do
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local ent = obj_ and obj_:get_luaentity()
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if ent then
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if obj_ then
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obj_:set_detach()
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-- Attention! Internal item API
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if ent.enable_physics then
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ent:enable_physics()
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end
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end
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end
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@ -154,8 +140,7 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities,
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end
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local punch_interval = 1
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-- Faulty tool registrations may cause the interval to be set to 0 !
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if tool_capabilities and (tool_capabilities.full_punch_interval or 0) > 0 then
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if tool_capabilities and tool_capabilities.full_punch_interval then
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punch_interval = tool_capabilities.full_punch_interval
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end
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time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval)
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@ -178,11 +163,11 @@ function cart_entity:on_step(dtime)
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end
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local pos = self.object:get_pos()
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local dir = boost_cart:velocity_to_dir(vel)
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local dir_changed = not vector.equals(dir, self.old_dir)
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local cart_dir = boost_cart:velocity_to_dir(vel)
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local same_dir = vector.equals(cart_dir, self.old_dir)
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local update = {}
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if self.old_pos and not self.punched and not dir_changed then
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if self.old_pos and not self.punched and same_dir then
|
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local flo_pos = vector.round(pos)
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local flo_old = vector.round(self.old_pos)
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if vector.equals(flo_pos, flo_old) then
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@ -203,7 +188,7 @@ function cart_entity:on_step(dtime)
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end
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local stop_wiggle = false
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if self.old_pos and not dir_changed then
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if self.old_pos and same_dir then
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-- Detection for "skipping" nodes (perhaps use average dtime?)
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-- It's sophisticated enough to take the acceleration in account
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local acc = self.object:get_acceleration()
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@ -218,7 +203,7 @@ function cart_entity:on_step(dtime)
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-- No rail found: set to the expected position
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pos = new_pos
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update.pos = true
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dir = new_dir
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cart_dir = new_dir
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end
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elseif self.old_pos and self.old_dir.y ~= 1 and not self.punched then
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-- Stop wiggle
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@ -228,25 +213,19 @@ function cart_entity:on_step(dtime)
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-- dir: New moving direction of the cart
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-- switch_keys: Currently pressed L(1) or R(2) key,
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-- used to ignore the key on the next rail node
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local switch_keys
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dir, switch_keys = boost_cart:get_rail_direction(
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pos, dir, ctrl, self.old_switch, self.railtype
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local dir, switch_keys = boost_cart:get_rail_direction(
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pos, cart_dir, ctrl, self.old_switch, self.railtype
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)
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dir_changed = not vector.equals(dir, self.old_dir)
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local dir_changed = not vector.equals(dir, self.old_dir)
|
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|
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local acc = 0
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local new_acc = {x=0, y=0, z=0}
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if stop_wiggle or vector.equals(dir, {x=0, y=0, z=0}) then
|
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dir = vector.new(self.old_dir)
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vel = {x=0, y=0, z=0}
|
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local pos_r = vector.round(pos)
|
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if not boost_cart:is_rail(pos_r, self.railtype)
|
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and self.old_pos then
|
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if not boost_cart:is_rail(pos_r, self.railtype) then
|
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pos = self.old_pos
|
||||
elseif not stop_wiggle then
|
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-- End of rail: Smooth out.
|
||||
pos = pos_r
|
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dir_changed = false
|
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dir.y = 0
|
||||
else
|
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pos.y = math.floor(pos.y + 0.5)
|
||||
end
|
||||
@ -255,7 +234,7 @@ function cart_entity:on_step(dtime)
|
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else
|
||||
-- Direction change detected
|
||||
if dir_changed then
|
||||
vel = vector.multiply(dir, math.abs(vel.x + vel.z))
|
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vel = vector.multiply(dir, v3_len(vel))
|
||||
update.vel = true
|
||||
if dir.y ~= self.old_dir.y then
|
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pos = vector.round(pos)
|
||||
@ -273,7 +252,7 @@ function cart_entity:on_step(dtime)
|
||||
end
|
||||
|
||||
-- Calculate current cart acceleration
|
||||
acc = nil
|
||||
local acc = nil
|
||||
|
||||
local acc_meta = minetest.get_meta(pos):get_string("cart_acceleration")
|
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if acc_meta == "halt" and not self.punched then
|
||||
@ -292,7 +271,7 @@ function cart_entity:on_step(dtime)
|
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acc = speed_mod * 10
|
||||
end
|
||||
end
|
||||
if acc == nil and boost_cart.MTG_CARTS then
|
||||
if acc == nil and boost_cart.mtg_compat then
|
||||
-- MTG Cart API adaption
|
||||
local rail_node = minetest.get_node(vector.round(pos))
|
||||
local railparam = carts.railparams[rail_node.name]
|
||||
@ -308,36 +287,36 @@ function cart_entity:on_step(dtime)
|
||||
acc = -0.4
|
||||
end
|
||||
end
|
||||
if ctrl and ctrl.sneak then
|
||||
-- Descend when sneak is pressed
|
||||
boost_cart:manage_attachment(player, nil)
|
||||
player = nil
|
||||
ctrl = nil
|
||||
end
|
||||
|
||||
if acc then
|
||||
-- Slow down or speed up, depending on Y direction
|
||||
acc = acc + dir.y * -4
|
||||
acc = acc + dir.y * -2.1
|
||||
else
|
||||
acc = 0
|
||||
end
|
||||
|
||||
new_acc = vector.multiply(dir, acc)
|
||||
end
|
||||
|
||||
-- Limit cart speed
|
||||
local vel_len = vector.length(vel)
|
||||
if vel_len > boost_cart.speed_max then
|
||||
vel = vector.multiply(vel, boost_cart.speed_max / vel_len)
|
||||
update.vel = true
|
||||
end
|
||||
if vel_len >= boost_cart.speed_max and acc > 0 then
|
||||
acc = 0
|
||||
-- Limits
|
||||
local max_vel = boost_cart.speed_max
|
||||
for _,v in pairs({"x","y","z"}) do
|
||||
if math.abs(vel[v]) > max_vel then
|
||||
vel[v] = boost_cart:get_sign(vel[v]) * max_vel
|
||||
new_acc[v] = 0
|
||||
update.vel = true
|
||||
end
|
||||
end
|
||||
|
||||
self.object:set_acceleration(vector.multiply(dir, acc))
|
||||
|
||||
self.object:set_acceleration(new_acc)
|
||||
self.old_pos = vector.round(pos)
|
||||
local old_y_dir = self.old_dir.y -- For player tilt
|
||||
self.old_dir = vector.new(dir)
|
||||
local old_y_dir = self.old_dir.y
|
||||
if not vector.equals(dir, {x=0, y=0, z=0}) and not stop_wiggle then
|
||||
self.old_dir = dir
|
||||
else
|
||||
-- Cart stopped, set the animation to 0
|
||||
self.old_dir.y = 0
|
||||
end
|
||||
self.old_switch = switch_keys
|
||||
|
||||
boost_cart:on_rail_step(self, self.old_pos, distance)
|
||||
@ -345,13 +324,10 @@ function cart_entity:on_step(dtime)
|
||||
if self.punched then
|
||||
-- Collect dropped items
|
||||
for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||
local ent = obj_:get_luaentity()
|
||||
-- Attention! Physics must be disabled prior to attach
|
||||
if ent and ent.name == "__builtin:item" and not obj_:get_attach() then
|
||||
-- Check API to support 5.2.0 and older
|
||||
if ent.disable_physics then
|
||||
ent:disable_physics()
|
||||
end
|
||||
if not obj_:is_player() and
|
||||
obj_:get_luaentity() and
|
||||
not obj_:get_luaentity().physical_state and
|
||||
obj_:get_luaentity().name == "__builtin:item" then
|
||||
|
||||
obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
|
||||
self.attached_items[#self.attached_items + 1] = obj_
|
||||
@ -364,16 +340,20 @@ function cart_entity:on_step(dtime)
|
||||
if not (update.vel or update.pos) then
|
||||
return
|
||||
end
|
||||
-- Re-use "dir", localize self.old_dir
|
||||
dir = self.old_dir
|
||||
|
||||
local yaw = 0
|
||||
if dir.x < 0 then
|
||||
yaw = 0.5
|
||||
elseif dir.x > 0 then
|
||||
yaw = 1.5
|
||||
elseif dir.z < 0 then
|
||||
yaw = 1
|
||||
if stop_wiggle then
|
||||
local yaw = 0
|
||||
if dir.x < 0 then
|
||||
yaw = 0.5
|
||||
elseif dir.x > 0 then
|
||||
yaw = 1.5
|
||||
elseif dir.z < 0 then
|
||||
yaw = 1
|
||||
end
|
||||
self.object:set_yaw(yaw * math.pi)
|
||||
end
|
||||
self.object:set_yaw(yaw * math.pi)
|
||||
|
||||
local anim = {x=0, y=0}
|
||||
if dir.y == -1 then
|
||||
@ -385,14 +365,18 @@ function cart_entity:on_step(dtime)
|
||||
|
||||
-- Change player model rotation, depending on the Y direction
|
||||
if player and dir.y ~= old_y_dir then
|
||||
local feet = {x=0, y=-4, z=0}
|
||||
local feet = {x=0, y=0, z=0}
|
||||
local eye = {x=0, y=-4, z=0}
|
||||
|
||||
feet.y = boost_cart.old_player_model and 6 or -4
|
||||
if dir.y ~= 0 then
|
||||
-- TODO: Find a better way to calculate this
|
||||
feet.y = feet.y + 4
|
||||
feet.z = -dir.y * 2
|
||||
|
||||
if boost_cart.old_player_model then
|
||||
feet.y = feet.y + 2
|
||||
feet.z = -dir.y * 6
|
||||
else
|
||||
feet.y = feet.y + 4
|
||||
feet.z = -dir.y * 2
|
||||
end
|
||||
eye.z = -dir.y * 8
|
||||
end
|
||||
player:set_attach(self.object, "", feet,
|
||||
@ -415,7 +399,7 @@ end
|
||||
minetest.register_entity(":carts:cart", cart_entity)
|
||||
|
||||
-- Register item to place the entity
|
||||
if not boost_cart.MTG_CARTS then
|
||||
if not boost_cart.mtg_compat then
|
||||
minetest.register_craftitem(":carts:cart", {
|
||||
description = "Cart (Sneak+Click to pick up)",
|
||||
inventory_image = minetest.inventorycube(
|
||||
|
4
depends.txt
Normal file
4
depends.txt
Normal file
@ -0,0 +1,4 @@
|
||||
default
|
||||
mesecons?
|
||||
moreores?
|
||||
carts?
|
1
description.txt
Normal file
1
description.txt
Normal file
@ -0,0 +1 @@
|
||||
This mod offers improved minecarts and a few more rail types.
|
@ -1,71 +0,0 @@
|
||||
boost_cart API
|
||||
==============
|
||||
|
||||
This file provides information about the API of boost_cart for the use in
|
||||
mods. The API might change slightly when the development goes on, so avoid
|
||||
using internal tables or functions which are not documented here.
|
||||
|
||||
|
||||
Types
|
||||
-----
|
||||
|
||||
* `SwitchIgnore` -> `number/nil`
|
||||
* Specifies which player control was pressed. This value is used to prefer
|
||||
straight rails instead of preferring left and right rail checks.
|
||||
* `1`: Ignore left rail
|
||||
* `2`: Ignore right rail
|
||||
* `nil`: Ignore no rail
|
||||
|
||||
|
||||
Entity movement
|
||||
---------------
|
||||
These functions are grouped so that they make sense and then sorted alphabetically.
|
||||
|
||||
* `boost_cart:manage_attachment(player, obj)`
|
||||
* Attaches or detaches the player to/from an object, depending on what is
|
||||
supplied to `obj`.
|
||||
* `player`: `ObjectRef` of the player
|
||||
* `obj`: `ObjectRef` (to attach) or `nil` (to detach)
|
||||
* `boost_cart:get_sign(n)` -> `number`
|
||||
* Returns the sign for the given number. Values: `-1`, `0`, `1`
|
||||
* `n`: any `number`
|
||||
* `boost_cart:velocity_to_dir(vel)` -> `vector`
|
||||
* Returns the cart direction depending on `vel`. Each coordinate can have
|
||||
one of the `get_sign()` return values.
|
||||
* `vel`: velocity as `vector`
|
||||
* `boost_cart:boost_rail(pos, amount)`
|
||||
* Sets the rail acceleration for the given position to `amount` and punches
|
||||
carts which are at the given position.
|
||||
* `pos`: `vector`, rail position
|
||||
* `amount`: `number`, negative to brake, positive to boost
|
||||
* `boost_cart:get_rail_direction(pos, dir, ctrl, old_switch, railtype)`
|
||||
-> `vector, SwitchIgnore`
|
||||
* Returns the direction to where the next rail is, and which player control that
|
||||
should be ignored in the next call.
|
||||
* `pos`: `vector`, position of the cart
|
||||
* `dir`: `vector`, movement direction of the cart (see `velocity_to_dir()`)
|
||||
* `ctrl`: Player controls table or `nil` (no player)
|
||||
* `old_switch`: `SwitchIgnore`
|
||||
* `railtype`: (optional) `number`, gets passed indirectly to `is_rail()`
|
||||
|
||||
|
||||
Rail helper functions
|
||||
---------------------
|
||||
* `boost_cart:get_rail_groups(groups)` -> `table`
|
||||
* Returns a group table with preset values for a common rail node
|
||||
* `groups`: (optional) `table`, additional groups append (or overwrite)
|
||||
* Hint: To register an incompatible rail type, set the group
|
||||
`connect_to_raillike` to the value returned by
|
||||
`minetest.raillike_group(new_rail_type)`
|
||||
* `boost_cart:is_rail(pos, [railtype])` -> `boolean`
|
||||
* Returns whether the node at `pos` is a rail. When `railtype` is specified,
|
||||
`true` is only returned when the node is in the same rail group.
|
||||
* `pos`: `vector` of the node to check
|
||||
* `railtype`: (optional) `number`, rail group number
|
||||
* `boost_cart:register_rail(name, def)`
|
||||
* Registers a new rail with preset node definition defaults as fallback
|
||||
* `name`: `string`, node name of the new rail
|
||||
* `def`: Node definition table, containing at least the following keys:
|
||||
* `description`
|
||||
* `groups`
|
||||
* `tiles`
|
@ -10,26 +10,17 @@ function boost_cart:manage_attachment(player, obj)
|
||||
if not player then
|
||||
return
|
||||
end
|
||||
local do_attach = obj ~= nil
|
||||
|
||||
if obj and player:get_attach() == obj then
|
||||
local status = obj ~= nil
|
||||
local player_name = player:get_player_name()
|
||||
if default.player_attached[player_name] == status then
|
||||
return
|
||||
end
|
||||
default.player_attached[player_name] = status
|
||||
|
||||
if boost_cart.PLAYER_API then
|
||||
local player_name = player:get_player_name()
|
||||
player_api.player_attached[player_name] = do_attach
|
||||
end
|
||||
|
||||
if do_attach then
|
||||
player:set_attach(obj, "", {x=0, y=-4, z=0}, {x=0, y=0, z=0})
|
||||
if status then
|
||||
local y_pos = self.old_player_model and 6 or -4
|
||||
player:set_attach(obj, "", {x=0, y=y_pos, z=0}, {x=0, y=0, z=0})
|
||||
player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
|
||||
|
||||
if boost_cart.PLAYER_API then
|
||||
-- player_api does not update the animation
|
||||
-- when the player is attached, reset to default animation
|
||||
player_api.set_animation(player, "stand")
|
||||
end
|
||||
else
|
||||
player:set_detach()
|
||||
player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
||||
@ -113,16 +104,6 @@ function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||
right.z = -dir.x
|
||||
end
|
||||
|
||||
local straight_priority = ctrl and dir.y ~= 0
|
||||
|
||||
-- Normal, to disallow rail switching up- & downhill
|
||||
if straight_priority then
|
||||
cur = self:check_front_up_down(pos, dir, true, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
end
|
||||
|
||||
if ctrl then
|
||||
if old_switch == 1 then
|
||||
left_check = false
|
||||
@ -146,11 +127,9 @@ function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||
end
|
||||
|
||||
-- Normal
|
||||
if not straight_priority then
|
||||
cur = self:check_front_up_down(pos, dir, true, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
cur = self:check_front_up_down(pos, dir, true, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
|
||||
-- Left, if not already checked
|
||||
@ -229,9 +208,6 @@ function boost_cart:boost_rail(pos, amount)
|
||||
end
|
||||
|
||||
function boost_cart:register_rail(name, def_overwrite)
|
||||
local sound_func = default.node_sound_metal_defaults
|
||||
or default.node_sound_defaults
|
||||
|
||||
local def = {
|
||||
drawtype = "raillike",
|
||||
paramtype = "light",
|
||||
@ -241,8 +217,7 @@ function boost_cart:register_rail(name, def_overwrite)
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
sounds = sound_func()
|
||||
}
|
||||
}
|
||||
for k, v in pairs(def_overwrite) do
|
||||
def[k] = v
|
||||
|
30
init.lua
30
init.lua
@ -1,14 +1,12 @@
|
||||
|
||||
if not minetest.features.object_use_texture_alpha then
|
||||
error("[boost_cart] Your Minetest version is no longer supported."
|
||||
.. " (Version < 5.0.0)")
|
||||
end
|
||||
|
||||
boost_cart = {}
|
||||
boost_cart.modpath = minetest.get_modpath("boost_cart")
|
||||
boost_cart.MESECONS = minetest.global_exists("mesecon")
|
||||
boost_cart.MTG_CARTS = minetest.global_exists("carts") and carts.pathfinder
|
||||
boost_cart.PLAYER_API = minetest.global_exists("player_api")
|
||||
|
||||
|
||||
if not minetest.settings then
|
||||
error("[boost_cart] Your Minetest version is no longer supported."
|
||||
.. " (Version <= 0.4.15)")
|
||||
end
|
||||
|
||||
local function getNum(setting)
|
||||
return tonumber(minetest.settings:get(setting))
|
||||
@ -19,20 +17,30 @@ boost_cart.speed_max = getNum("boost_cart.speed_max") or 10
|
||||
-- Set to -1 to disable punching the cart from inside
|
||||
boost_cart.punch_speed_max = getNum("boost_cart.punch_speed_max") or 7
|
||||
-- Maximal distance for the path correction (for dtime peaks)
|
||||
boost_cart.path_distance_max = 4
|
||||
boost_cart.path_distance_max = 3
|
||||
|
||||
|
||||
-- Support for non-default games
|
||||
if not default.player_attached then
|
||||
default.player_attached = {}
|
||||
end
|
||||
|
||||
minetest.after(1, function()
|
||||
boost_cart.old_player_model = type(player_api) ~= "table"
|
||||
end)
|
||||
|
||||
dofile(boost_cart.modpath.."/functions.lua")
|
||||
dofile(boost_cart.modpath.."/rails.lua")
|
||||
|
||||
if boost_cart.MESECONS then
|
||||
if minetest.global_exists("mesecon") then
|
||||
dofile(boost_cart.modpath.."/detector.lua")
|
||||
--else
|
||||
-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail")
|
||||
-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail_on")
|
||||
end
|
||||
|
||||
if boost_cart.MTG_CARTS then
|
||||
boost_cart.mtg_compat = minetest.global_exists("carts") and carts.pathfinder
|
||||
if boost_cart.mtg_compat then
|
||||
minetest.log("action", "[boost_cart] Overwriting definitions of similar carts mod")
|
||||
end
|
||||
dofile(boost_cart.modpath.."/cart_entity.lua")
|
||||
|
8
mod.conf
8
mod.conf
@ -1,7 +1 @@
|
||||
name = boost_cart
|
||||
description = """
|
||||
Boost Cart
|
||||
The mod that add a cart and new kinds of rails to your world.
|
||||
"""
|
||||
depends = default
|
||||
optional_depends = mesecons, moreores, carts, player_api
|
||||
name = boost_cart
|
32
rails.lua
32
rails.lua
@ -16,21 +16,9 @@ boost_cart:register_rail(":"..regular_rail_itemname, {
|
||||
})
|
||||
|
||||
-- Moreores' copper rail
|
||||
local copperrail_registered = false
|
||||
if minetest.get_modpath("moreores") then
|
||||
minetest.register_alias("carts:copperrail", "moreores:copper_rail")
|
||||
|
||||
local raildef = minetest.registered_nodes["moreores:copper_rail"]
|
||||
if raildef and minetest.raillike_group then
|
||||
-- Ensure that this rail uses the same connect_to_raillike
|
||||
raildef.groups.connect_to_raillike = minetest.raillike_group("rail")
|
||||
minetest.override_item("moreores:copper_rail", {
|
||||
groups = raildef.groups
|
||||
})
|
||||
copperrail_registered = true
|
||||
end
|
||||
end
|
||||
if not copperrail_registered then
|
||||
else
|
||||
boost_cart:register_rail(":carts:copperrail", {
|
||||
description = "Copper rail",
|
||||
tiles = {
|
||||
@ -75,6 +63,15 @@ boost_cart:register_rail(":carts:powerrail", {
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:powerrail 6",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
-- Brake rail
|
||||
boost_cart:register_rail(":carts:brakerail", {
|
||||
description = "Brake rail",
|
||||
@ -100,6 +97,15 @@ boost_cart:register_rail(":carts:brakerail", {
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:brakerail 6",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
boost_cart:register_rail("boost_cart:startstoprail", {
|
||||
description = "Start-stop rail",
|
||||
tiles = {
|
||||
|
Loading…
Reference in New Issue
Block a user