forked from mtcontrib/connected_chests
Merge branch 'master' into nalc-1.2
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commit
53d2009680
16
README.md
16
README.md
@ -1,12 +1,12 @@
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[Mod] connected chests [connected_chests]
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[Mod] Connected Chests [connected_chests]
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This mod allows making bigger default chests.
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Just hold shift and place a chest onto another one's side.
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This mod allows making bigger default chests.<br/>
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Hold shift and place a chest onto another one's side to get a big chest.<br/>
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This is not the first mod which adds big chests.
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**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/connected_chests/master/depends.txt)
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**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/connected_chests/master/LICENSE.txt)
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**Download:** [zip](https://github.com/HybridDog/connected_chests/archive/master.zip), [tar.gz](https://github.com/HybridDog/connected_chests/tarball/master)
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**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/connected_chests/master/depends.txt)<br/>
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**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/connected_chests/master/LICENSE.txt)<br/>
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**Download:** [zip](https://github.com/HybridDog/connected_chests/archive/master.zip), [tar.gz](https://github.com/HybridDog/connected_chests/archive/master.tar.gz)
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![I'm a screenshot!](http://wiki.minetest.net/images/d/d1/Connected_chest.png)
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@ -16,5 +16,5 @@ If you got ideas or found bugs, please tell them to me.
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TODO:
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* add abms when registering the chest instead of using chestdata
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* fix open big chest back side texture
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* Fix open big chest back side texture: The current .obj mesh model uses a side
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texture for the back side, so the model needs change.
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67
init.lua
67
init.lua
@ -47,6 +47,9 @@ local function return_add_next(right_name)
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-- if the left node is set with an unexpected rotation, put the chest
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-- with default rotation
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if par > 3 then
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minetest.log("action",
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node.name .. " with invalid param2 found, pos: " ..
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minetest.pos_to_string(pos) .. ", param2: " .. par)
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node.param2 = 0
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minetest.set_node(pos, node)
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return
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@ -92,7 +95,7 @@ local chestdata = {}
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-- executed when connecting the chests
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local function connect_chests(pu, pa, old_param2, name)
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local function connect_chests(pu, pa, old_param2, data)
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local metatable = minetest.get_meta(pu):to_table()
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local par = param_tab[pu.x-pa.x.." "..pu.z-pa.z]
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@ -102,7 +105,7 @@ local function connect_chests(pu, pa, old_param2, name)
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par = par_inverted
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end
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chestdata[name].on_connect(pu, pa, par, metatable)
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data.on_connect(pu, pa, par, metatable)
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end
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@ -188,7 +191,7 @@ function connected_chests.register_chest(fromname, data)
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if minetest.is_protected(pa, placer:get_player_name()) then
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return
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end
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connect_chests(pu, pa, par2, fromname)
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connect_chests(pu, pa, par2, data)
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if not creative_mode then
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itemstack:take_item()
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return itemstack
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@ -389,6 +392,35 @@ inside_texture = "default_chest_inside.png^([combine:16x32:5,0=" ..
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end
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minetest.register_node(":" .. name_right, right_def)
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-- LBMs to fix half chests if they occur for some reason
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minetest.register_lbm{
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label = "Connected Chest fixer " .. name_right,
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name = ":" .. name_right .. "_reconnect_lbm",
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nodenames = {name_right},
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run_at_every_load = true,
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action = function(pos, node)
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if node.param2 > 3 then
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node.param2 = node.param2%4
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minetest.set_node(pos, node)
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return
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end
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local x, z = unpack(param_tab2[node.param2])
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local left_node = minetest.get_node{x=pos.x+x, y=pos.y, z=pos.z+z}
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if left_node.name ~= name_left
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or left_node.param2 ~= node.param2 then
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minetest.remove_node(pos)
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end
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end,
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}
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minetest.register_lbm{
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label = "Connected Chest fixer " .. name_left,
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name = ":" .. name_left .. "_reconnect_lbm",
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nodenames = {name_left},
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run_at_every_load = true,
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action = return_add_next(name_right),
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}
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end
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@ -575,35 +607,6 @@ connected_chests.register_chest("default:chest_locked", {
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})
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-- abms to fix half chests
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for _,i in pairs(chestdata) do
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minetest.register_abm{
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nodenames = {i.right},
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interval = 10,
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chance = 1,
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action = function(pos, node)
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if node.param2 > 3 then
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node.param2 = node.param2%4
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minetest.set_node(pos, node)
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return
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end
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local x, z = unpack(param_tab2[node.param2])
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local left_node = minetest.get_node{x=pos.x+x, y=pos.y, z=pos.z+z}
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if left_node.name ~= i.left
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or left_node.param2 ~= node.param2 then
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minetest.remove_node(pos)
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end
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end,
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}
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minetest.register_abm{
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nodenames = {i.left},
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interval = 3,
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chance = 1,
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action = return_add_next(i.right),
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}
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end
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-- legacy
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