Updated Readme.md

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#DarkAge MOD for MINETEST
# DarkAge Mod for Minetest
Original mod by Master Gollum
Modified by addi and CraigyDavi
Modified by addi.
##Introduction:
Contains code from CragiDavi and HybridDog
## Introduction:
This mod adds a few new blocks that allows to create new buildings in a
pre industrial landscape. Of course, feel free to use them in any other
construction :P
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##Release Notes
## Release Notes
Version 1.2
* corrected Sounds of Stairs
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PS: This document has been structured as the README.txt of PilzAdam in
his Bed MOD.
###How to install:
### How to install:
Unzip the archive an place it in minetest-base-directory/mods/
if you have a windows client or a linux run-in-place client. If you
have a linux system-wide installation place it in
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For further information or help see:
http://wiki.minetest.net/Installing_Mods
###Tuning:
Comments the following lines to remove what you don't like:
(To comment them just add -- at the beginning of their lines)
Stone Layers
dofile(minetest.get_modpath("darkage").."/mapgen.lua")
The stones will not spawn in the map.
Furniture Nodes
dofile(minetest.get_modpath("darkage").."/furniture.lua")
Only pure stones will be provided.
## BUILDING NODES
### Adobe: